History WesternAnimation / DrakPack

5th Apr '18 5:08:23 AM longWriter
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* VileVillainLaughableLackey: Clumsy and fearful Toad was often at the receiving end of abuse from his DiabolicalMastermind boss, Dr. Dred.
23rd Jan '18 4:14:23 AM DarkStorm
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* GoodIsDumb: The Drak Pack had a habit of changing back to their human selves as soon as they didn't need their powers anymore, even if they were still in pursuit of OGRE. Unsurprisingly they ran into a lot of problems they could've easily escaped until they met up and transformed again. Sometimes it was justified (I.e. they were in a theme park and after averting a threat they were hounded by tourists looking for autographs).

to:

* GoodIsDumb: The Drak Pack had a habit of changing back to their human selves as soon as they didn't need their powers anymore, even if they were still in pursuit of OGRE. Unsurprisingly they ran into a lot of problems they could've easily escaped until had they met up and transformed again. remained in their monstrous forms. Sometimes it was justified (I.e.(e.g. they were in a theme park and after averting a threat they were hounded by tourists looking for autographs).



* RunningGag: Big D getting his hand caught when he closes his coffin lid.

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* RunningGag: RunningGag:
**
Big D getting his hand caught when he closes his coffin lid.



** Dr. Dred refusing to use Drak's proper name.



* ShoutOut: Frankie's green, and he's getting mad. [[ComicBook/IncredibleHulk Does this remind you of anything?]] (The difference is that Frankie is actually pretty placid most of the time. Making him angry is difficult)

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* ShoutOut: Frankie's green, and he's getting mad. [[ComicBook/IncredibleHulk Does this remind you of anything?]] (The difference is that Frankie is actually pretty placid most of the time. Making him angry is difficult)difficult. More often than not, Howler has to trick him into thinking he should be angry)
9th Dec '17 5:40:45 AM DarkStorm
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* TransformationIsAFreeAction: Although the big problem faced by the group in most episodes is finding a way to touch hands so they can transform before Dr. Dred's latest deathtrap finishes them off. (Hands are not strictly required - at least twice they've tapped fingers, once they slapped two hands and a foot, and once, while buried up to their necks in sand, they managed a three-way headbutt)

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* TransformationIsAFreeAction: Although the big problem faced by the group in most episodes is finding a way to touch hands so they can transform before Dr. Dred's latest deathtrap finishes them off. (Hands are not strictly required - at least twice they've tapped fingers, once they slapped two hands and a foot, and once, while buried up to their necks in sand, they managed [[https://www.youtube.com/watch?v=6aUNqq9CXaE a three-way headbutt)headbutt]])
12th Oct '17 6:30:14 AM starofjusticev21
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Creator/HannaBarbera created ''Drak Pack'' in 1980, consisting of Frankie, Howler, and Drak Jr., three teenage boys who were in turn capable via [[TransformationSequence Drak Whack]] of turning into a Frankenstein's Monster, a Werewolf, and a Vampire. As a Vampire, Drak Jr. (exclusively referred to simply as "Drak" in the series itself) is capable of shapeshifting, telekinesis, and flight. Frankie is extremely strong and becomes even stronger when he's angry (or when he sneezes), and since he's green in this form, he brings to mind the ComicBook/IncredibleHulk. Howler has super breath like the Big Bad Wolf, and his howl is ultrasonic and can shatter glass. Their boss is Drak's uncle, Count Dracula, known affectionately by the trio as Big D. And of course, they use their powers for good, instead of evil.

to:

Creator/HannaBarbera created ''Drak Pack'' in 1980, consisting of Frankie, Howler, and Drak Jr., three teenage boys who were in turn capable via [[TransformationSequence Drak Whack]] of turning into a Frankenstein's Monster, a Werewolf, and a Vampire. As a Vampire, Drak Jr. (exclusively referred to simply as "Drak" in the series itself) is capable of shapeshifting, telekinesis, and flight. Frankie is extremely strong and becomes even stronger when he's angry (or when he sneezes), and since he's green in this form, he brings to mind the ComicBook/IncredibleHulk. Howler has super breath like the Big Bad Wolf, and his howl is ultrasonic and can shatter glass. Their boss is Drak's uncle, Count Dracula, known affectionately by the trio as Big D. And of course, [[TheyFightCrime they use their powers for good, good]], instead of evil.
8th Oct '17 5:53:23 AM starofjusticev21
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* GoodIsDumb: The Drak Pack had a habit of changing back to their human selves as soon as they didn't need their powers anymore, even if they were still in pursuit of OGRE. Unsurprisingly they ran into a lot of problems they could've easily escaped until they met up and transformed again.

to:

* GoodIsDumb: The Drak Pack had a habit of changing back to their human selves as soon as they didn't need their powers anymore, even if they were still in pursuit of OGRE. Unsurprisingly they ran into a lot of problems they could've easily escaped until they met up and transformed again. Sometimes it was justified (I.e. they were in a theme park and after averting a threat they were hounded by tourists looking for autographs).
4th Sep '17 12:55:18 AM Luppercus
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* VillainExclusivityClause: Dr. Dredd.
8th Aug '17 3:01:39 AM Wanderwolf
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* MaliciousMisnaming: Dr. Dred ''loves'' to do this to Drak Jr., calling him "Snack", "Whack", "Track"... and Drak Jr. never fails to rise to the bait:
---> Drak Jr.: That's ''Drak!''
11th Mar '17 12:13:27 PM fruitstripegum
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* DeadPanSnarker: Drak, Big D, Howler.

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* DeadPanSnarker: DeadpanSnarker: Drak, Big D, Howler.
13th Feb '17 5:52:56 AM starofjusticev21
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* ArbitrarySkepticism: Even though both his allies and his enemies are all classic monster types, in "Hideout Hotel" we have Dr. Dred declaring there's no such thing as ghosts.
29th Jul '16 11:48:03 PM Mikeyfan93
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Creator/HannaBarbera created ''Drak Pack'' in 1980, consisting of Frankie, Howler, and Drak Jr., three teenage boys who were in turn capable via [[TransformationSequence Drak Whack]] of turning into a Frankenstein, a Werewolf, and a Vampire. As a Vampire, Drak Jr. (exclusively referred to simply as "Drak" in the series itself) is capable of shapeshifting, telekinesis, and flight. Frankie is extremely strong and becomes even stronger when he's angry (or when he sneezes), and since he's green in this form, he brings to mind the ComicBook/IncredibleHulk. Howler has super breath like the Big Bad Wolf, and his howl is ultrasonic and can shatter glass. Their boss is Drak's uncle, Count Dracula, known affectionately by the trio as Big D. And of course, they use their powers for good, instead of evil.

to:

Creator/HannaBarbera created ''Drak Pack'' in 1980, consisting of Frankie, Howler, and Drak Jr., three teenage boys who were in turn capable via [[TransformationSequence Drak Whack]] of turning into a Frankenstein, Frankenstein's Monster, a Werewolf, and a Vampire. As a Vampire, Drak Jr. (exclusively referred to simply as "Drak" in the series itself) is capable of shapeshifting, telekinesis, and flight. Frankie is extremely strong and becomes even stronger when he's angry (or when he sneezes), and since he's green in this form, he brings to mind the ComicBook/IncredibleHulk. Howler has super breath like the Big Bad Wolf, and his howl is ultrasonic and can shatter glass. Their boss is Drak's uncle, Count Dracula, known affectionately by the trio as Big D. And of course, they use their powers for good, instead of evil.
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http://tvtropes.org/pmwiki/article_history.php?article=WesternAnimation.DrakPack