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* {{Foreshadowing}}: In the first route, the second guy decides not to use his gun in case he needs the bullets to off himself later. He eventually does so at the very end of the route.
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* ButtMonkey: The guy in the lower room. He is repeatedly urinated on, vomited on, knocked unconscious, and has numerous [[NoodleImplements ladder-based inventions]] destroyed.
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* ButtMonkey: The guy in the lower room.second guy. He is repeatedly urinated on, vomited on, knocked unconscious, and has numerous [[NoodleImplements ladder-based inventions]] destroyed.
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[[quoteright:195:https://static.tvtropes.org/pmwiki/pub/images/mspaintadventure01_5767.GIF]]
[[caption-width-right:195:[[YouCantGetYeFlask There is no pumpkin in this image]].]]
[[caption-width-right:195:[[YouCantGetYeFlask There is no pumpkin in this image]].]]
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[[caption-width-right:195:[[YouCantGetYeFlask
[[caption-width-right:350:[[YouCantGetYeFlask There is no pumpkin in this image]].]]
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* ArtifactOfDeath: A fairly normal tree stump (nicknamed the Suicide Stump by readers) has some sort of properties that immediately drive whoever is near it to suicide, apparently. This is demonstrated in the second route when the prisoner digs up a gun underneath the stump and is suddenly compelled to shoot himself.
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* DrivenToSuicide: The stump has some sort of properties that immediately drive whoever is near it to suicide, apparently. This is demonstrated when one of the two prisoners is suddenly overcome with loneliness after the harpooned guy dies.
* FireForgedFriends: Although the circumstances are definitely sketchy, the first and second prisoners eventually consider each other buddies through their escape together. So much so, in fact, that when one of them dies from blood loss, the other is so grief-struck he kills himself then and there.
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%%* MakesJustAsMuchSenseInContext
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* PyrrhicVictory: The first and second prisoners finally make it out of jail and into a secluded forest, but the first guy dies of his injuries (that the second guy unwittingly caused) before they can run off together.
--> This is no victory. The feeling is vast emptiness. You are no longer bound by bars or concrete, but you feel more incarcerated than ever. You come to the heartwrenching conclusion that the only true prison... is loneliness.\\
[[DrivenToSuicide There is only one thing left to do.]]
--> This is no victory. The feeling is vast emptiness. You are no longer bound by bars or concrete, but you feel more incarcerated than ever. You come to the heartwrenching conclusion that the only true prison... is loneliness.\\
[[DrivenToSuicide There is only one thing left to do.]]
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* SchrodingersGun: The tree stump in the forest always has a scenario where the player can possibly kill themself. In the first route, one of the players brings a gun to the area to do the deed, while in the second, a gun is already there.
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* GenreShift: Hitting the ResetButton apparently changed the genre with it, as the plot goes from a n unconventional GreatEscape to UrbanFantasy.
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* GenreShift: Hitting the ResetButton apparently changed the genre with it, as the plot goes from a n an unconventional GreatEscape to UrbanFantasy.
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* KillEmAll: All the introduced characters in the first route, up to and including the first prisoner, wind up dead by the end.
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* LighterAndSofter: Compared to the first route, the second is completely bloodless.
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([[SexyDiscretionShot We are now in control of the other guy.]])
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-->'''[[http://readmspa.org/stats/ 6/24/2006 - 9/06/2011]]'''[[note]]6/03/2007 - 9/06/2011 on the MSPA site[[/note]]
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-->'''[[http://readmspa.org/stats/ 6/24/2006 9/24/2006 - 9/06/2011]]'''[[note]]6/03/2007 - 9/06/2011 on the MSPA site[[/note]]
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''[[http://www.mspaintadventures.com/?s=1 Jailbreak]]'' is the first webcomic under Creator/AndrewHussie's {{Troperiffic}} ''Webcomic/MSPaintAdventures'', originating in September 2006 as a humble InteractiveComic game run by Hussie and played by friends of his on an early precursor to the current ''MSPA'' forums. One of the rules of the game was that Hussie had to pick the very first suggested command for each move, no matter how unfunny or preposterous. It stars an otherwise nondescript man trying to escape a [[{{Bizarrchitecture}} strangely built]] jail, which ''[[RunningGag isn't]]'' rife with pumpkins.
to:
''[[http://www.mspaintadventures.com/?s=1 Jailbreak]]'' is the first webcomic under Creator/AndrewHussie's {{Troperiffic}} ''Webcomic/MSPaintAdventures'', originating in September 2006 as a humble InteractiveComic game run by Hussie and played by friends of his on an early precursor to the current ''MSPA'' forums. One of the rules of the game was that Hussie had to pick the very first suggested command for each move, no matter how unfunny or preposterous. It stars an otherwise nondescript man trying to escape a [[{{Bizarrchitecture}} strangely built]] jail, which ''[[RunningGag isn't]]'' rife with pumpkins.
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** After bungling a puzzle and getting the room to flood, one of the commands issued is to try drinking all the water himself. He responds with the "no/bad reply" face, declaring it the dumbest idea he's heard all day... and promptly gets on all fours and starts drinking.
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** After bungling a puzzle and getting the room to flood, one of the commands issued to the first prisoner is to try drinking all the water himself. He responds with the "no/bad reply" face, declaring it the dumbest idea he's heard all day... and promptly gets on all fours and starts drinking.
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* BaitAndSwitch:
** After bungling a puzzle and getting the room to flood, one of the commands issued is to try drinking all the water himself. He responds with the "no/bad reply" face, declaring it the dumbest idea he's heard all day... and promptly gets on all fours and starts drinking.
** Later on, the second prisoner is told to shoot into the hole on the roof of a building. He looks down, but when he sees the sad face of the first guy trapped in a flood, he reconsiders. He then runs a harpoon through his gut, deciding he could probably save the pistol's bullets for later.
** After bungling a puzzle and getting the room to flood, one of the commands issued is to try drinking all the water himself. He responds with the "no/bad reply" face, declaring it the dumbest idea he's heard all day... and promptly gets on all fours and starts drinking.
** Later on, the second prisoner is told to shoot into the hole on the roof of a building. He looks down, but when he sees the sad face of the first guy trapped in a flood, he reconsiders. He then runs a harpoon through his gut, deciding he could probably save the pistol's bullets for later.
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* GoryDiscretionShot: The second prisoner shooting himself in the head after crossing the DespairEventHorizon is only seen from the shadow he makes on a nearby stump. This is the only death in the comic that's given this treatment, with all other ones showing the process in uncomfortable detail.
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* InventionalWisdom: The second guy manages to build a robot out of broken ladder parts and dubs him Logorg. This would easily have been his greatest feat... if he remembered to put moving parts in it.
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* NoodleImplements:
** The jail cell with the prisoner skeletons in it implies they got into antics with a violin, a gun, and a boot (which was on one of the skeletons' head).
** Directly above this scene was a rope leading to the top of the prison complex, which turns out to be the small intestine of a harpooned sperm whale on the roof.
** The jail cell with the prisoner skeletons in it implies they got into antics with a violin, a gun, and a boot (which was on one of the skeletons' head).
** Directly above this scene was a rope leading to the top of the prison complex, which turns out to be the small intestine of a harpooned sperm whale on the roof.
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* GenreShift: Hitting the ResetButton apparently changed the genre with it, as the plot goes from a GreatEscape UrbanFantasy.
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* GenreShift: Hitting the ResetButton apparently changed the genre with it, as the plot goes from a n unconventional GreatEscape to UrbanFantasy.
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* GenreShift: Hitting the ResetButton apparently changed the genre with it, as the plot goes from a Prison Break plot to something resembling UrbanFantasy.
to:
* GenreShift: Hitting the ResetButton apparently changed the genre with it, as the plot goes from a Prison Break plot to something resembling GreatEscape UrbanFantasy.
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-->4875 words
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-->4875 wordswords (incl. 168 transcribed)
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'''[[HumbleBeginnings > Start MS Paint Adventure.]]'''
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!!This comic provides examples of:
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-->'''[[http://readmspa.org/stats/ 6/24/2006 - 9/06/2011]]'''[[note]]6/03/2007 - 9/06/2011 on the MSPA site[[/note]]
-->??? days
-->134 pages
-->449 panels
-->4875 words
-->1 Pumpkin destroyed
-->3 Urinations
-->1 Decapitation
-->1 Harpooning
-->2 Elves summoned
-->1 Pony
-->-- '''Anthony Bailey''', stats for ''Jailbreak''
----
-->??? days
-->134 pages
-->449 panels
-->4875 words
-->1 Pumpkin destroyed
-->3 Urinations
-->1 Decapitation
-->1 Harpooning
-->2 Elves summoned
-->1 Pony
-->-- '''Anthony Bailey''', stats for ''Jailbreak''
----
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[-'''[[HomePage Start Over]] | [[Webcomic/MSPaintAdventures Go Back]]'''-]
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'''[[Webcomic/BardQuest > Next]]'''
----
----
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'''>Continue to enjoy Hunk Rump.'''\\
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* ADateWithRosiePalms: The main prisoner suddenly feels the need after messing around with a drill.
--> All these thoughts of drilling and penetration have given you a serious hankering for some quality time with HUNK RUMP magazine.\\
'''>Continue to enjoy Hunk Rump.'''\\
([[SexyDiscretionShot We are now in control of the other guy.]])
--> All these thoughts of drilling and penetration have given you a serious hankering for some quality time with HUNK RUMP magazine.\\
'''>Continue to enjoy Hunk Rump.'''\\
([[SexyDiscretionShot We are now in control of the other guy.]])
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* NamelessNarrative: Just about all of the main characters. The [=MSPA=] wiki even refers to the three before the reset as "The First Guy", "The Other Guy" (the one who built Logorg), and "The Drill Guy".
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* NamelessNarrative: Just about all of the main characters.characters lack names. The [=MSPA=] wiki even refers to the three before the reset as "The First Guy", "The Other Guy" (the one who built Logorg), and "The Drill Guy".
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** One guy is saved from a flooding room by turning off the switch blocking him off from the exit. He's hoisted up by the other guy, then somehow knocks himself into a nearby lever and breaks it. The bars blocking the exit are now replaced with spikes.
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** One The first guy is saved from a flooding room by the second guy turning off the switch blocking him off from the exit. He's hoisted up by the other second guy, then somehow knocks himself into a nearby lever and breaks it.it while the second guy tumbles into the room below. The bars blocking the exit are now replaced with spikes.
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* MinimalistCast: There's only 10 characters in the story, major or otherwise (the 3 prisoners, the 3 children, the 2 elves, the guard, and the pony). While this makes sense considering it's a smaller story, it can be a bit jarring compared to ''Webcomic/ProblemSleuth''s and especially ''Webcomic/{{Homestuck}}''[='=]s LoadsAndLoadsOfCharacters.
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* MinimalistCast: There's only 10 characters in the story, major or otherwise (the 3 prisoners, the 3 children, the 2 elves, the guard, and the pony). While this makes sense considering it's a smaller story, it can be a bit jarring compared to ''Webcomic/ProblemSleuth''s ''Webcomic/ProblemSleuth'''s and especially ''Webcomic/{{Homestuck}}''[='=]s LoadsAndLoadsOfCharacters.LoadsAndLoadsOfCharacters.
* NamelessNarrative: Just about all of the main characters. The [=MSPA=] wiki even refers to the three before the reset as "The First Guy", "The Other Guy" (the one who built Logorg), and "The Drill Guy".
* NamelessNarrative: Just about all of the main characters. The [=MSPA=] wiki even refers to the three before the reset as "The First Guy", "The Other Guy" (the one who built Logorg), and "The Drill Guy".
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* NoNameGiven: Just about all of the main characters. The [=MSPA=] wiki even refers to the three before the reset as "The First Guy", "The Other Guy" (the one who built Logorg), and "The Drill Guy".
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--> [[AC:>Purchase entire album and see what happens.]]\\
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--> [[AC:>Purchase '''> Purchase entire album and see what happens.]]\\'''\\
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[[AC: >Wait, what?]]\\
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A [[http://homestuckgaiden.bandcamp.com/album/jailbreak-vol-1-unofficial-album fan album]] was made by members of the ''Webcomic/{{Homestuck}}'' music team.
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A [[http://homestuckgaiden.bandcamp.com/album/jailbreak-vol-1-unofficial-album fan album]] was made by members of the ''Webcomic/{{Homestuck}}'' music team. Andrew Hussie's various teams for ''Homestuck'' content, What Pumpkin Studios and What Pumpkin Games, were named in honor of this adventure's running gag.
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* FullyAbsorbedFinale: The story of ''Jailbreak'' takes place in the ''Webcomic/ProblemSleuth'' universe, which incidentally explains some of the aspects of what happened in the story.
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* MakesJustAsMuchSenseInContext
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* MinimalistCast: There's only 10 characters in the story, major or otherwise (the 3 prisoners, the 3 children, the 2 elves, the guard, and the pony). While this makes sense considering it's a smaller story, it can be a bit jarring compared to Webcomic/ProblemSleuth's and especially Webcomic/{{Homestuck}}'s LoadsAndLoadsOfCharacters.
to:
* MinimalistCast: There's only 10 characters in the story, major or otherwise (the 3 prisoners, the 3 children, the 2 elves, the guard, and the pony). While this makes sense considering it's a smaller story, it can be a bit jarring compared to Webcomic/ProblemSleuth's ''Webcomic/ProblemSleuth''s and especially Webcomic/{{Homestuck}}'s ''Webcomic/{{Homestuck}}''[='=]s LoadsAndLoadsOfCharacters.
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* SharedUniverse: The story of ''Jailbreak'' is revealed to take place in the ''Webcomic/ProblemSleuth'' universe durring the latter's plot, which incidentally explains some of the aspects of what happened in the story.
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* {{Retcon}}: Technically, despite the ending coming years after Hussie started writing ''Webcomic/ProblemSleuth'', elves debut here.
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* LockAndKeyPuzzle: One room has a fairly simple one, where there are three pumpkin-shaped holes in the wall with different expressions. Having just come out of a room filled with pumpkins and a transporter, he [[FailedASpotCheck decides this doesn't mean anything]], carves a random face out of [[SchmuckBait the one innociously sitting in front of him]], and shoves it in the wrong hole. Predictably, the room floods.
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* LockAndKeyPuzzle: One room has a fairly simple one, where there are three pumpkin-shaped holes in the wall with different expressions. Having just come out of a room filled with pumpkins and a transporter, he the main guy [[FailedASpotCheck decides this doesn't mean anything]], carves a random face out of [[SchmuckBait the one innociously sitting in front of him]], and shoves it in the wrong hole. Predictably, the room floods.
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* FinaglesLaw: The narrator seems to be deliberately trolling the player
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* FinaglesLaw: The narrator seems to be deliberately trolling No matter what helpful things the playercharacters do, something inevitably goes wrong during the process.
* LockAndKeyPuzzle: One room has a fairly simple one, where there are three pumpkin-shaped holes in the wall with different expressions. Having just come out of a room filled with pumpkins and a transporter, he [[FailedASpotCheck decides this doesn't mean anything]], carves a random face out of [[SchmuckBait the one innociously sitting in front of him]], and shoves it in the wrong hole. Predictably, the room floods.
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* PaintingTheMedium: Like the comic it was based on, the soundtrack refuses to acknowledge its own existence despite clearly being visible by not allowing listeners to purchase the tracks. [[spoiler:Except for three tracks, but they cost $999.99, $717.17, and [[ArcNumber $413]] respectively anyway to discourage purchase.]]
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* PaintingTheMedium: Like the comic it was based on, the fan soundtrack refuses to acknowledge its own existence despite clearly being visible by not allowing listeners to purchase the tracks. [[spoiler:Except for three tracks, but they cost $999.99, $717.17, and [[ArcNumber $413]] respectively anyway to discourage purchase.]]
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* {{Anticlimax}}: The game ends with the player controlling the pony and commanding it to take a nap.
to:
* {{Anticlimax}}: The game ends with [[spoiler: the player controlling the pony and commanding it to take a nap.]]
* ArtifactTitle: Only in the second route, where the prisoner escapes jail fairly early thanks to an elf. The rest of the scenario is about him, some elves, and a horse.
* ArtifactTitle: Only in the second route, where the prisoner escapes jail fairly early thanks to an elf. The rest of the scenario is about him, some elves, and a horse.
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* DrivenToSuicide: The stump has some sort of properties that immediately drive whoever is near it to suicide, apparently.
to:
* DrivenToSuicide: The stump has some sort of properties that immediately drive whoever is near it to suicide, apparently. This is demonstrated when one of the two prisoners is suddenly overcome with loneliness after the harpooned guy dies.
* EatsBabies: The elf in the second part is willing to break the main character out of prison when he promises it a baby, represented in thought as lying on a plate with an apple in its mouth.
* EatsBabies: The elf in the second part is willing to break the main character out of prison when he promises it a baby, represented in thought as lying on a plate with an apple in its mouth.
* FantasyKitchenSink: For no reason at all, elves feature in the story.
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* FantasyKitchenSink: For no reason at all, elves feature in the story.
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* FantasyKitchenSink: For no reason at all, elves feature in FinaglesLaw: The narrator seems to be deliberately trolling the story.player
** The player commands the first guy to pee out a window to get the attention of a guy with a ladder. He decides not to, but ends up doing it later anyway... just as the second guy had a change of heart, causing him to fall over and break the ladder.
** The broken ladder is revealed to not need any cementing to hold it together ''after'' the second guy decides to make some out of pee and dirt. Even then, his attempts to climb it are thwarted by some badly-timed projectile vomit.
** One guy is saved from a flooding room by turning off the switch blocking him off from the exit. He's hoisted up by the other guy, then somehow knocks himself into a nearby lever and breaks it. The bars blocking the exit are now replaced with spikes.
** The player commands the first guy to pee out a window to get the attention of a guy with a ladder. He decides not to, but ends up doing it later anyway... just as the second guy had a change of heart, causing him to fall over and break the ladder.
** The broken ladder is revealed to not need any cementing to hold it together ''after'' the second guy decides to make some out of pee and dirt. Even then, his attempts to climb it are thwarted by some badly-timed projectile vomit.
** One guy is saved from a flooding room by turning off the switch blocking him off from the exit. He's hoisted up by the other guy, then somehow knocks himself into a nearby lever and breaks it. The bars blocking the exit are now replaced with spikes.
* GenreShift: Hitting the ResetButton apparently changed the genre with it, as the plot goes from a Prison Break plot to something resembling UrbanFantasy.
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* ThisIsADrill: Drillgorg is rebuilt with a drill in place of one hand.
* ToiletHumor
* ToiletHumor
to:
* ThisIsADrill: The guy above the main character had a drill in his cell. Drillgorg is later rebuilt with a drill it in place of one hand.
*ToiletHumorToiletHumor: Primarily in the earlier commands, which involved a lot of peeing and one instance of taking a dump.
* VoodooShark: The pumpkins appearing/disappearing were eventually shown to be the work of a Pumpkin Appearifier in the next building. Why such a room would be needed is never explained.
*
* VoodooShark: The pumpkins appearing/disappearing were eventually shown to be the work of a Pumpkin Appearifier in the next building. Why such a room would be needed is never explained.
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* HookingTheKeys: A number of variants for this AdventureGame-style comic about breaking out of jail:
** One of the guys already has a key, but it doesn't work on his door, so he attempts to use a broken ladder to give it to one of the other prisoners who has a window into his cell. It doesn't exactly work...
** One of the other prisoners attempts to use the unconscious prison guard's belt to thread through the window of his cell to retrieve the keys that are lying on the floor outside. This also fails, and he just drops the belt.
** One of the guys already has a key, but it doesn't work on his door, so he attempts to use a broken ladder to give it to one of the other prisoners who has a window into his cell. It doesn't exactly work...
** One of the other prisoners attempts to use the unconscious prison guard's belt to thread through the window of his cell to retrieve the keys that are lying on the floor outside. This also fails, and he just drops the belt.
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The MSPA forums are no more.
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Just for the sake of posterity, the original forum threads can be found [[http://www.mspaforums.com/showthread.php?23660-MS-Paint-Adventure-Jailbreak here]], [[http://www.mspaforums.com/showthread.php?23704-Paint-Adventure-Lv.-2-Option-1 here]], [[http://www.mspaforums.com/showthread.php?23705-Paint-Adventure-Lv.-2-Option-2 here]], [[http://www.mspaforums.com/showthread.php?23831-Paint-Adventure-Lv.-3 here]] and [[http://www.mspaforums.com/showthread.php?23867-Continue here]].
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adding in this bit from MS Paint Adventures
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''[[http://www.mspaintadventures.com/?s=1 Jailbreak]]'' is the first webcomic under Creator/AndrewHussie's {{Troperiffic}} ''Webcomic/MSPaintAdventures'', originating in September 2006 as a humble InteractiveComic game run by Hussie and played by friends of his on an early precursor to the current ''MSPA'' forums. It stars an otherwise nondescript man trying to escape a [[{{Bizarrchitecture}} strangely built]] jail, which ''[[RunningGag isn't]]'' rife with pumpkins.
to:
''[[http://www.mspaintadventures.com/?s=1 Jailbreak]]'' is the first webcomic under Creator/AndrewHussie's {{Troperiffic}} ''Webcomic/MSPaintAdventures'', originating in September 2006 as a humble InteractiveComic game run by Hussie and played by friends of his on an early precursor to the current ''MSPA'' forums. One of the rules of the game was that Hussie had to pick the very first suggested command for each move, no matter how unfunny or preposterous. It stars an otherwise nondescript man trying to escape a [[{{Bizarrchitecture}} strangely built]] jail, which ''[[RunningGag isn't]]'' rife with pumpkins.
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* {{Retcon}}: Technically, despite the ending coming years after Hussie started writing ''Webcomic/ProblemSleuth'' and ''Webcomic/{{Homestuck}}'', elves and the "First: Be the Pony" gag debut here.
to:
* {{Retcon}}: Technically, despite the ending coming years after Hussie started writing ''Webcomic/ProblemSleuth'' and ''Webcomic/{{Homestuck}}'', ''Webcomic/ProblemSleuth'', elves and the "First: Be the Pony" gag debut here.