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** Although he likes some things about ''Genesis Rising'', such as its use of {{Living Ship}}s, on the whole Mandalore found the game tedious and [[FakeDifficulty hard in all the wrong ways]] (it being the only game to date that was so frustrating he considered scrapping the video entirely), to say nothing about the ridiculously bizarre and convoluted story. At one point during his plot synopsis, the video briefly cuts away to some footage of ''Homeworld'' because, as he put it, he just needed a break. Mandy ultimately laments the fact the game has genuine promise, but the WhatCouldHaveBeen is not enough to salvage the experience to be beyond an infuriating acid trip of game.

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** Although he likes some things about ''Genesis Rising'', such as its use of {{Living Ship}}s, on the whole Mandalore found the game tedious and [[FakeDifficulty hard in all the wrong ways]] (it being the only game to date that was so frustrating he considered scrapping the video entirely), to say nothing about the ridiculously bizarre and convoluted story. At one point during his plot synopsis, the video briefly cuts away to some footage of ''Homeworld'' because, as he put it, he just needed a break. Mandy ultimately laments the fact the game has genuine promise, but the WhatCouldHaveBeen is not enough to salvage the experience to be beyond an infuriating acid trip of a game.
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** Although he likes some things about ''Genesis Rising'', such as its use of {{Living Ship}}s, on the whole Mandalore found the game tedious and [[FakeDifficulty hard in all the wrong ways]] (it being the only game to date that was so frustrating he considered scrapping the video entirely), to say nothing about the ridiculously bizarre and convoluted story. At one point during his plot synopsis, the video briefly cuts away to some footage of ''Homeworld'' because, as he put it, he just needed a break.

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** Although he likes some things about ''Genesis Rising'', such as its use of {{Living Ship}}s, on the whole Mandalore found the game tedious and [[FakeDifficulty hard in all the wrong ways]] (it being the only game to date that was so frustrating he considered scrapping the video entirely), to say nothing about the ridiculously bizarre and convoluted story. At one point during his plot synopsis, the video briefly cuts away to some footage of ''Homeworld'' because, as he put it, he just needed a break. Mandy ultimately laments the fact the game has genuine promise, but the WhatCouldHaveBeen is not enough to salvage the experience to be beyond an infuriating acid trip of game.
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* ''VideoGame/GhostMaster''
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--->'''Mandalore:''' ''Ring'' is so fascinating, but so painful. The more I look at it, the less I understand.


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-->'''Mandalore:''' The only thing we saw for sure happen was a real estate deal and incest. You don't get to give me your essay on the "real story" after seeing that, and then try to tie it into the Pfhor at Tau Ceti and Thetans and whatever else you saw in your episode that day.
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** Although he likes some things about ''Genesis Rising'', such as its use of {{Living Ship}}s, on the whole Mandalore found the game tedious and [[FakeDifficulty hard in all the wrong ways]] (it being the only game that was so frustrating he considered scrapping the video entirely), to say nothing about the ridiculously bizarre and convoluted story. At one point during his plot synopsis, the video briefly cuts away to some footage of ''Homeworld'' because, as he put it, he just needed a break.

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** Although he likes some things about ''Genesis Rising'', such as its use of {{Living Ship}}s, on the whole Mandalore found the game tedious and [[FakeDifficulty hard in all the wrong ways]] (it being the only game to date that was so frustrating he considered scrapping the video entirely), to say nothing about the ridiculously bizarre and convoluted story. At one point during his plot synopsis, the video briefly cuts away to some footage of ''Homeworld'' because, as he put it, he just needed a break.
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** Although he likes some things about ''Genesis Rising'', such as its use of {{Living Ship}}s, on the whole Mandalore found the game tedious and [[FakeDifficulty hard in all the wrong ways]] (it being the only game that was so frustrating he considered scrapping the video entirely), to say nothing about the ridiculously bizarre and convoluted story. At one point during his plot synopsis, the video briefly cuts away to some footage of ''Homeworld'' because, as he put it, he just needed a break.
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* ''VideoGame/{{Stasis}}''

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* ''VideoGame/{{Stasis}}''''VideoGame/{{Stasis}}'' and ''VideoGame/StasisBoneTotem''

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** He was [[WebVideo/JosephAnderson Joseph Anderson's]] partner in crime for the latter's video cataloging of ''Fallout 76's'' many, many bugs and glitches.
** He also helped fellow Youtuber Raycevick review the DLC chapters for ''VideoGame/MetroLastLight'' during [[https://www.youtube.com/watch?v=o3BmubIQklU the latter's video]] on the first two games.
** He's also been making a few of these in several of [[WebVideo/SsethTzeentach Sseth's]] more recent reviews, usually voicing bit part characters.
** The review for the ''VideoGame/TheLordOfTheRingsTheReturnOfTheKing'' game includes a live-action segment from Creator/SeanAstin, the actor who played Samwise in the movies.
** Exaggerated with his ''VideoGame/TotalWarWarhammerII'' video, where he has many other content creators cameo across the video, ranging from [[WebVideo/SsethTzeentach Sseth]] summing up Dark Elves, to WebVideo/JosephAnderson giving his signature style opening monologue after zooming in on a Dragon. The amount of cameos is enough to where there is at least five people, and who some of them are isn't clear to fans.
** He and Shammy appeared as a secret boss duo in ''VideoGame/{{Ultrakill}}'' as the "Mysterious [[VideoGame/TheMysteryOfTheDruids Druid]] Knight ([[MyFriendsAndZoidberg and Owl]])".
** In the ''Anonymous Agony'' video, he had popular true crime youtuber JCS: Criminal Psychology in to give out bits of information on the main character's strange psyche.
** In Sul Matul's retrospective of ''VideoGame/KnightsOfTheOldRepublicIITheSithLords'', Mandalore voices Mandalore, aka Canderous Ordo. He lampshades it before the video goes back to using the character's actual voicelines. He also shows up near the end, panicking over the video's eight hour length.

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** He was [[WebVideo/JosephAnderson Joseph Anderson's]] partner Cameos in crime for the latter's video cataloging of ''Fallout 76's'' many, many bugs and glitches.
** He also helped fellow Youtuber Raycevick review the DLC chapters for ''VideoGame/MetroLastLight'' during [[https://www.youtube.com/watch?v=o3BmubIQklU the latter's video]] on the first two games.
** He's also been making a few of these in several of [[WebVideo/SsethTzeentach Sseth's]] more recent reviews, usually voicing bit part characters.
**
Mandy's videos:
***
The review for the ''VideoGame/TheLordOfTheRingsTheReturnOfTheKing'' game includes a live-action segment from Creator/SeanAstin, the actor who played Samwise in the movies.
** *** Exaggerated with his ''VideoGame/TotalWarWarhammerII'' video, where he has many other content creators cameo across the video, ranging from [[WebVideo/SsethTzeentach Sseth]] summing up Dark Elves, to WebVideo/JosephAnderson giving his signature style opening monologue after zooming in on a Dragon. The amount of cameos is enough to where there is at least five people, and who some of them are isn't clear to fans.
*** In his ''Anonymous Agony'' video, he had popular true crime youtuber JCS: Criminal Psychology give out bits of information on the main character's strange psyche.
** Mandy being a cameo:
*** He was [[WebVideo/JosephAnderson Joseph Anderson's]] partner in crime for the latter's video cataloging of ''Fallout 76's'' many, many bugs and glitches.
*** He also helped fellow Youtuber Raycevick review the DLC chapters for ''VideoGame/MetroLastLight'' during [[https://www.youtube.com/watch?v=o3BmubIQklU the latter's video]] on the first two games.
*** He's also been making a few of these in several of [[WebVideo/SsethTzeentach Sseth's]] more recent reviews, usually voicing bit part characters.
***
He and Shammy appeared as a secret boss duo in ''VideoGame/{{Ultrakill}}'' as the "Mysterious [[VideoGame/TheMysteryOfTheDruids Druid]] Knight ([[MyFriendsAndZoidberg and Owl]])".
** In the ''Anonymous Agony'' video, he had popular true crime youtuber JCS: Criminal Psychology in to give out bits of information on the main character's strange psyche.
**
*** In Sul Matul's retrospective of ''VideoGame/KnightsOfTheOldRepublicIITheSithLords'', Mandalore voices Mandalore, aka Canderous Ordo. He lampshades it before the video goes back to using the character's actual voicelines. He also shows up near the end, panicking over the video's eight hour length.
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'''Mandalore:''' Wait, "gone Rampant"? But I thought only... uh-oh. Oh for Christ's sake, is ''Gnop'' safe? It's actually just a ball right, it doesn't mean any-- ''[realizes the ball is part of the Bungie logo]''''Oh g--''

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'''Mandalore:''' Wait, "gone Rampant"? But I thought only... uh-oh. Oh for Christ's sake, is ''Gnop'' safe? It's actually just a ball right, it doesn't mean any-- ''[realizes the ball is part of the Bungie logo]''''Oh logo]'' ''Oh g--''
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'''Mandalore:''' Wait, "gone Rampant"? But I thought only... uh-oh. Oh for Christ's sake, is ''Gnop'' safe? It's actually just a ball right, it doesn't mean any- ''[realizes the ball is part of the Bungie logo]'' -''oh g-''

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'''Mandalore:''' Wait, "gone Rampant"? But I thought only... uh-oh. Oh for Christ's sake, is ''Gnop'' safe? It's actually just a ball right, it doesn't mean any- any-- ''[realizes the ball is part of the Bungie logo]'' -''oh g-''logo]''''Oh g--''
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* PetPeeveTrope: He hates games with [[BlockPuzzle slide puzzles]], among other things.

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* PetPeeveTrope: He hates games with [[BlockPuzzle [[FifteenPuzzle slide puzzles]], among other things.
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* ''VideoGame/{{Stasis}}''
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* ShoutOut: The "Pathways" segment of his ''Myth II'' video has one when a Myrkridian shows up and requests the lone soldier to "[[VideoGame/GartenOfBanban hand over [his] pancreas]]."
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* WhamLine: When explaining how complex the plot of [[VideoGame/{{Marathon}} Marathon Infinity]] gets, Mandy starts with explaining the story has jumped to an alternate timeline. Then he explains the bad news.

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* WhamLine: When explaining how complex the plot of [[VideoGame/{{Marathon}} ''[[VideoGame/{{Marathon}} Marathon Infinity]] Infinity]]'' gets, Mandy starts with explaining the story has jumped to an alternate timeline. Then he explains the bad news.
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* ScreamsLikeALittleGirl: A brief cutaway gag in the ''VideoGame/BloodOmenLegacyOfKain'' review when [[spoiler:his door creaks open with a skeleton reaching into the room.]]

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* ScreamsLikeALittleGirl: A brief cutaway gag in the ''VideoGame/BloodOmenLegacyOfKain'' review when [[spoiler:his door creaks open with a skeleton reaching into the room.]]]] He'd repeat this gag in his ''Anonymous Agony'' review.
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** In the Anonymous Agony video, he had popular true crime youtuber JCS: Criminal Psychology in to give out bits of information on the main character's strange psyche.

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** In the Anonymous Agony ''Anonymous Agony'' video, he had popular true crime youtuber JCS: Criminal Psychology in to give out bits of information on the main character's strange psyche.
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* FreezeFrameBonus: In his ''The Mystery of the Druids'' video, there is a brief one before TheStinger that shows a screenshot of ''Anonymous Agony'' with Lowry placed into the image. This could also be an EarlyBirdCameo as Mandy would make an ''Anonymous Agony'' video a year later.
** Similarly, when he's discussing the visuals of ''VideoGame/{{Pathologic}}'', he brings up that the drab coloration and foggy draw distance make it feel like "you're living in a haze." When he says 'haze', an opaque image of Haze Stratos, the PlayerCharacter of ''Anonymous Agony'', briefly appears in the corner of the screen. He brings this up at the end of the ''Anonymous Agony'' video.
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** Falling to his death in ''Northern Journey'' triggers the audio and musical string from the falling trap in ''Ring'' that Mandalore was stuck on for a while.

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** Falling to There's a clip in his death in ''Northern Journey'' video where he falls to his death, which triggers the audio and musical string from the falling trap in ''Ring'' that Mandalore was stuck on for a while.plays whenever Siegfried dies in ''Ring II: Twilight of the Gods''.
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Trimmed some of the word cruft


* FalseFlagOperation: On one of [[WebVideo/SsethTzeentach Sseth]]'s streams, he recounts playing with Mandy in ''VideoGame/SupremeCommander'', and how he ''loves'' to pull tactics like this, alongside a healthy dose of {{Gaslighting}}, in multiplayer games for the reason, primarily, that [[{{Troll}} it pisses everyone the hell off]]. It actually is so bad that free-for-all game modes in games are ''banned'' when playing with Mandy because it simply gets ''too'' stressful.

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* FalseFlagOperation: On one of [[WebVideo/SsethTzeentach Sseth]]'s streams, he Sseth]] recounts playing with Mandy in ''VideoGame/SupremeCommander'', and how he ''loves'' to pull tactics like this, this in multiplayer games alongside a healthy dose of {{Gaslighting}}, in multiplayer games for the reason, primarily, that primarily because [[{{Troll}} it pisses everyone the hell off]]. It actually is so bad that free-for-all game modes in games are ''banned'' when playing with Mandy because it simply gets ''too'' stressful.
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* FalseFlagOperation: On one of [[WebVideo/SsethTzeentach Sseth]]'s streams, he recounts playing with Mandy in ''VideoGame/SupremeCommander'', and how he ''loves'' to pull tactics like this, alongside a healthy dose of {{Gaslighting}}, in multiplayer games for the reason, primarily, that [[{{Troll}} it pisses everyone the hell off]]. It actually is so bad that free-for-all game modes in games are ''banned'' when playing with Mandy because it simply gets ''too'' stressful.

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* {{Foreshadowing}}:
** During his ''VideoGame/{{Marathon}}'' review, he mentions that thinking too hard about certain things would lead you on "pathways into darkness", and while talking about the changes to the minimap in Aelph One he mentions that there's "plenty of other pathways into darkness to follow". Cue his next video being a review of ''VideoGame/PathwaysIntoDarkness'', [[spoiler:with this also foreshadowing his discussion of the fact that Marathon may be a StealthSequel to Pathways]].
** During his ''VideoGame/{{Myth}}'' review, he makes the same mention that analyzing some of the unexplained lore would lead to "pathways into darkness". His next video on ''Myth II'' uses the sequel's added context to explore the [[spoiler:potential connections between the ''Myth'', ''Pathways'', and ''Marathon'' series]].


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* {{Foreshadowing}}:
** During his ''VideoGame/{{Marathon}}'' review, he mentions that thinking too hard about certain things would lead you on "pathways into darkness", and while talking about the changes to the minimap in Aelph One he mentions that there's "plenty of other pathways into darkness to follow". Cue his next video being a review of ''VideoGame/PathwaysIntoDarkness'', [[spoiler:with this also foreshadowing his discussion of the fact that Marathon may be a StealthSequel to Pathways]].
** During his ''VideoGame/{{Myth}}'' review, he makes the same mention that analyzing some of the unexplained lore would lead to "pathways into darkness". His next video on ''Myth II'' uses the sequel's added context to explore the [[spoiler:potential connections between the ''Myth'', ''Pathways'', and ''Marathon'' series]].
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* WeWantOurJerkBack: He doesn't outright say it, but his disappointment [[TheOtherDarrin over the change of voice actor]] [[DirtyCoward and attitude]] of Alberich's character — one of the highlights of the original game for his CardCarryingVillain status and how memeable he is — in ''Ring II'' is so palpable it ends up adding to the crimes the game had done to his sanity.
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* WeaksauceWeakness: Admits blatantly that [[FifteenPuzzle slide puzzles]] during his ''Ring'' review are his Kryptonite as [[BrownNote he can't quite comprehend the idea of them easily]] and end up just frustrating him for wasting his time.
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* NightmareRetardant[[invoked]]: Discussed in ''Myth II'' with regards to the Myrkridian. The original game framed them as a race so horrific that a mere reminder of their existence drives the villain into a blind rage. The gangly bat people introduced in the second game are so goofy looking that Mandalaore simply cannot take them seriously as a threat.
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** This is discussed in his review of ''Legion: The Legend of Excalibur'' video, as the concept of {{Narm}} that comes off from trying to be "overly cool" can be ironically appealing and instantly memorable if done right — [[SoundtrackDissonance as is case with the Marilyn Manson trailer for]] ''VideoGame/DragonAgeOrigins''. But this is explicitly '''''[[SubvertedTrope not]]''''' the case for the actual game in the review as, despite it's hilariously cringey dialogue, overly edgy designs, and promising ideas of blending action RPG and strategy; the actual execution is so immensely painful and grindy that any potential fun that could have been had for Mandy is sapped from him by end and he's glad it's over, with him saying that this game is his limit for how enjoyably bad a game can be before it becomes just plain bad.

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** This is discussed in his review of ''Legion: The Legend of Excalibur'' video, as the concept of {{Narm}} that comes off from trying to be "overly cool" can be ironically appealing and instantly memorable if done right — [[SoundtrackDissonance as is case with the Marilyn Manson trailer for]] ''VideoGame/DragonAgeOrigins''. But this is explicitly '''''[[SubvertedTrope not]]''''' the case for the actual game in the review as, despite it's hilariously cringey dialogue, overly edgy designs, and promising ideas of blending action RPG and strategy; the actual execution is so immensely painful and grindy that any potential fun that could have been had for Mandy is sapped from him by end and he's glad it's over, with him saying that this game is his limit for how enjoyably bad a game can be before it becomes just plain bad. Unlike other games he's played where he at least can find things to praise, mid-way through he stops trying to dodge the topic and just admits it is terrible.
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* MoreDakka: according to the VideoGame/EYEDivineCybermancy review, every gun would benefit from having two firing modes: full auto and fuller auto.

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* MoreDakka: according According to the VideoGame/EYEDivineCybermancy review, every gun would benefit from having two firing modes: full auto and fuller auto.



** Discussed in his ''Myth II'' video with regards to the Myrkridia. They don't appear in the original game, but the lore builds them up to be nightmarish abominations so evil and cruel that even the Darkness refuses them. Mandalore found their appearance in the seqeul to be underwhelming as the gangly bat-people couldn't live up to the hype.

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** Discussed in his ''Myth II'' video with regards to the Myrkridia. They don't appear in the original game, but the lore builds them up to be nightmarish abominations so evil and cruel that even the Darkness refuses them. Mandalore found their appearance in the seqeul sequel to be underwhelming as the gangly bat-people couldn't live up to the hype.



** In his "Legion: The Legend of Excalibur" video, the game's tutorial likens Arthur's swords skills prior to getting the titular sword to that of a girl, which Mandalore offhandedly comments "A girl King Arthur? [[Franchise/FateSeries That will never catch on]]".[[note]]And, if the reference wasn't blatant, Mandy immediately follows it up by addressing it as "Saber-rattling" Arthur.[[/note]]

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** In A more playful example, but in his "Legion: The Legend of Excalibur" video, the game's tutorial likens Arthur's swords skills prior to getting the titular sword to that of a girl, which Mandalore offhandedly comments "A girl King Arthur? [[Franchise/FateSeries That will never catch on]]".[[note]]And, if the reference wasn't blatant, Mandy immediately follows it up by addressing it as "Saber-rattling" Arthur.[[/note]]
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** This is discussed in his review of ''Legion: The Legend of Excalibur'' video, as the concept of {{Narm}} that comes off from trying to be "overly cool" can be ironically appealing and instantly memorable if done right — [[SoundtrackDissonance as is case with the Marilyn Manson trailer for]] ''VideoGame/DragonAgeOrigins''. But this is explicitly '''''[[SubvertedTrope not]]''''' the case for the actual game in the review as, despite it's hilariously cringey dialogue, overly edgy designs, and promising ideas of blending action RPG and strategy; the actual execution is so immensely painful and grindy that any potential fun that could have been had for Mandy is sapped from him by end and he's glad it's over, with him saying that this game is his limit for how enjoyably bad a game can be before it becomes just plain bad.
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* DamnedByFaintPraise: During his review of ''Legion: The Legend of Excalibur'', Mandalore noted that while the audio wasn't great, it was still much better than dealing with the violently disorienting camera.
-->'''Mandalore:''' That's where the bar is now.
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* NoJustNoReaction: Has this response to "Legion: The Legend of Excalibur" and its gameplay as, while usually a supporter of SoBadItsGood games, he points out that the aforementioned game is his ''well'' past his limit and doesn't even humor the possibility of there being anything redeeming about the gameplay with how buggy, torturous, and grindy it is.

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