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* ''VideoGame/SonicTheHedgehog1'' (Platform/SegaGenesis) vs the Platform/IOSGames and Platform/AndroidGames remake
to:
* ''VideoGame/SonicTheHedgehog1'' (Platform/SegaGenesis) vs the Platform/IOSGames UsefulNotes/IOSGames and Platform/AndroidGames remake
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Moving to new namespace. Quite a few there.
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* ''VideoGame/SuperMarioBros1'' (UsefulNotes/NintendoEntertainmentSystem) vs ''Super Mario Bros. Deluxe'' (UsefulNotes/GameBoyColor), with some discussion of ''VideoGame/SuperMarioBrosTheLostLevels''
* ''VideoGame/SuperMarioBros2'' (NES) vs ''Super Mario Advance'' (UsefulNotes/GameBoyAdvance)
* ''VideoGame/SuperMarioWorld'' (UsefulNotes/SuperNintendoEntertainmentSystem) vs ''Super Mario Advance 2'' (GBA)
* ''VideoGame/SuperMarioBros2'' (NES) vs ''Super Mario Advance'' (UsefulNotes/GameBoyAdvance)
* ''VideoGame/SuperMarioWorld'' (UsefulNotes/SuperNintendoEntertainmentSystem) vs ''Super Mario Advance 2'' (GBA)
to:
* ''VideoGame/SuperMarioBros1'' (UsefulNotes/NintendoEntertainmentSystem) (Platform/NintendoEntertainmentSystem) vs ''Super Mario Bros. Deluxe'' (UsefulNotes/GameBoyColor), (Platform/GameBoyColor), with some discussion of ''VideoGame/SuperMarioBrosTheLostLevels''
* ''VideoGame/SuperMarioBros2'' (NES) vs ''Super Mario Advance''(UsefulNotes/GameBoyAdvance)
(Platform/GameBoyAdvance)
* ''VideoGame/SuperMarioWorld''(UsefulNotes/SuperNintendoEntertainmentSystem) (Platform/SuperNintendoEntertainmentSystem) vs ''Super Mario Advance 2'' (GBA)
* ''VideoGame/SuperMarioBros2'' (NES) vs ''Super Mario Advance''
* ''VideoGame/SuperMarioWorld''
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* ''VideoGame/SonicTheHedgehog1'' (UsefulNotes/SegaGenesis) vs the UsefulNotes/IOSGames and UsefulNotes/AndroidGames remake
to:
* ''VideoGame/SonicTheHedgehog1'' (UsefulNotes/SegaGenesis) (Platform/SegaGenesis) vs the UsefulNotes/IOSGames Platform/IOSGames and UsefulNotes/AndroidGames Platform/AndroidGames remake
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* ''VideoGame/SonicCD'' (UsefulNotes/SegaCD) vs iOS/Android
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* ''VideoGame/SonicCD'' (UsefulNotes/SegaCD) (Platform/SegaCD) vs iOS/Android
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* ''VideoGame/SonicAdventure'' (UsefulNotes/SegaDreamcast) vs ''Sonic Adventure DX'' (UsefulNotes/NintendoGamecube and UsefulNotes/PlaystationNetwork)
to:
* ''VideoGame/SonicAdventure'' (UsefulNotes/SegaDreamcast) (Platform/SegaDreamcast) vs ''Sonic Adventure DX'' (UsefulNotes/NintendoGamecube (Platform/NintendoGamecube and UsefulNotes/PlaystationNetwork)Platform/PlaystationNetwork)
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* ''VideoGame/KlonoaDoorToPhantomile'' (Usefulnotes/{{Playstation}}) vs ''Klonoa'' (UsefulNotes/NintendoWii)
* ''VideoGame/MetroidIIReturnOfSamus'' (UsefulNotes/GameBoy) vs ''VideoGame/AnotherMetroid2Remake''
* ''VideoGame/MetroidIIReturnOfSamus'' (UsefulNotes/GameBoy) vs ''VideoGame/AnotherMetroid2Remake''
to:
* ''VideoGame/KlonoaDoorToPhantomile'' (Usefulnotes/{{Playstation}}) (Platform/{{Playstation}}) vs ''Klonoa'' (UsefulNotes/NintendoWii)
(Platform/NintendoWii)
* ''VideoGame/MetroidIIReturnOfSamus''(UsefulNotes/GameBoy) (Platform/GameBoy) vs ''VideoGame/AnotherMetroid2Remake''
* ''VideoGame/MetroidIIReturnOfSamus''
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* ''VideoGame/KirbySuperStar'' (SNES) vs ''Kirby Super Star Ultra'' (UsefulNotes/NintendoDS)
* ''VideoGame/SuperMario64'' (UsefulNotes/Nintendo64) vs ''Super Mario 64 DS'' (DS)
* ''VideoGame/ConkersBadFurDay'' (N64) vs ''VideoGame/ConkerLiveAndReloaded'' (UsefulNotes/{{Xbox}}), with some discussion of the Rare Replay version.
* ''VideoGame/SuperMario64'' (UsefulNotes/Nintendo64) vs ''Super Mario 64 DS'' (DS)
* ''VideoGame/ConkersBadFurDay'' (N64) vs ''VideoGame/ConkerLiveAndReloaded'' (UsefulNotes/{{Xbox}}), with some discussion of the Rare Replay version.
to:
* ''VideoGame/KirbySuperStar'' (SNES) vs ''Kirby Super Star Ultra'' (UsefulNotes/NintendoDS)
(Platform/NintendoDS)
* ''VideoGame/SuperMario64''(UsefulNotes/Nintendo64) (Platform/Nintendo64) vs ''Super Mario 64 DS'' (DS)
* ''VideoGame/ConkersBadFurDay'' (N64) vs ''VideoGame/ConkerLiveAndReloaded''(UsefulNotes/{{Xbox}}), (Platform/{{Xbox}}), with some discussion of the Rare Replay version.
* ''VideoGame/SuperMario64''
* ''VideoGame/ConkersBadFurDay'' (N64) vs ''VideoGame/ConkerLiveAndReloaded''
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* ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' (N64) vs the GCN remake and ''Ocarina of Time 3D'' (UsefulNotes/Nintendo3DS)
to:
* ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' (N64) vs the GCN remake and ''Ocarina of Time 3D'' (UsefulNotes/Nintendo3DS)(Platform/Nintendo3DS)
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* ''VideoGame/SpyroTheDragon1998'' (Playstation) vs ''VideoGame/SpyroReignitedTrilogy'' on PC and UsefulNotes/PlayStation4 Pro
* ''VideoGame/Spyro2RiptosRage'' (Playstation) vs ''Reignited'' on PC and UsefulNotes/XboxOne X
* ''VideoGame/SpyroYearOfTheDragon'' (Playstation) vs ''Reignited'' on PC and UsefulNotes/NintendoSwitch
* ''VideoGame/Spyro2RiptosRage'' (Playstation) vs ''Reignited'' on PC and UsefulNotes/XboxOne X
* ''VideoGame/SpyroYearOfTheDragon'' (Playstation) vs ''Reignited'' on PC and UsefulNotes/NintendoSwitch
to:
* ''VideoGame/SpyroTheDragon1998'' (Playstation) vs ''VideoGame/SpyroReignitedTrilogy'' on PC and UsefulNotes/PlayStation4 Platform/PlayStation4 Pro
* ''VideoGame/Spyro2RiptosRage'' (Playstation) vs ''Reignited'' on PC andUsefulNotes/XboxOne Platform/XboxOne X
* ''VideoGame/SpyroYearOfTheDragon'' (Playstation) vs ''Reignited'' on PC andUsefulNotes/NintendoSwitchPlatform/NintendoSwitch
* ''VideoGame/Spyro2RiptosRage'' (Playstation) vs ''Reignited'' on PC and
* ''VideoGame/SpyroYearOfTheDragon'' (Playstation) vs ''Reignited'' on PC and
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Changed line(s) 75 (click to see context) from:
* The ''VideoGame/MegamanClassic'' series
to:
* The ''VideoGame/MegamanClassic'' seriesseries (1-8)
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* CameraScrew: Brought up in the ''Mario 64'' review, in which he gives credit to the DS version (as well as ''Star Road'', despite his other complaints about it) for fixing it.
to:
* CameraScrew: [[invoked]] Brought up in the ''Mario 64'' review, in which he gives credit to the DS version (as well as ''Star Road'', despite his other complaints about it) for fixing it.
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** In his ''Super Mario 64'' review, he defends the controls in both versions as "functional", because the levels are designed around their limitations. He contrasts this with the GameMod ''VideoGame/SuperMarioStarRoad'', which suffers from PlatformHell level design that doesn't work with ''Mario 64'''s control scheme, as well as ''Super Mario 64: The Green Stars'', which suffers from the CameraScrew issue even more than ''64'' does.
to:
** [[invoked]] In his ''Super Mario 64'' review, he defends the controls in both versions as "functional", because the levels are designed around their limitations. He contrasts this with the GameMod ''VideoGame/SuperMarioStarRoad'', which suffers from PlatformHell level design that doesn't work with ''Mario 64'''s control scheme, as well as ''Super Mario 64: The Green Stars'', which suffers from the CameraScrew issue even more than ''64'' does.
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Changed line(s) 118 (click to see context) from:
* PolishedPort: Anything he gives the Replace score (such as ''Ocarina of Time 3D'' and ''Super Mario 64 DS'') and most of his Remake-scores. %% InUniverse
to:
* PolishedPort: Anything he gives the Replace score (such as ''Ocarina of Time 3D'' and ''Super Mario 64 DS'') ''Another Metroid 2 Remake'') and most of his Remake-scores. %% InUniverse
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Changed line(s) 69 (click to see context) from:
* ''VideoGame/JakAndDaxterThePrecursorLegacy'' (Video removed in 2018)
to:
* ''VideoGame/JakAndDaxterThePrecursorLegacy'' (Video removed in 2018)2017)
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* ''VideoGame/JakAndDaxterThePrecursorLegacy'' (Video removed in 2018)
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Changed line(s) 48,49 (click to see context) from:
* ''Metroid II: Return of Samus'' (Game Boy) (revisited) vs ''[=AM2R=]'' (revisited) vs ''VideoGame/MetroidSamusReturns'' (3DS) (still to come)
to:
* ''Metroid II: Return of Samus'' (Game Boy) (revisited) vs ''[=AM2R=]'' (revisited) vs ''VideoGame/MetroidSamusReturns'' (3DS) (still to come)
(3DS)
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Dream Land is always, ALWAYS spelt with a space in-between, not as one long word.
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* ''VideoGame/KirbysAdventure'' (NES) vs ''Kirby: Nightmare in Dreamland'' (GBA)
to:
* ''VideoGame/KirbysAdventure'' (NES) vs ''Kirby: Nightmare in Dreamland'' Dream Land'' (GBA)
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Removing link to Self-Demonstrating page.
Changed line(s) 129,130 (click to see context) from:
* VillainsActHeroesReact: In several videos, Exo discusses what he calls the "Gruntilda Effect" (adopted from a WebVideo/JonTron video, "Top 10 Boss Battles"), where a game motivates and contextualizes gameplay by building up to a confrontation with a compelling villain the player loves to hate. The effect is named for SelfDemonstrating/GruntildaWinkybunion in the first ''Banjo-Kazooie'', and he cites the Sorceress from ''Spyro: Year of the Dragon'' and Ganondorf in ''Ocarina of Time'' as great examples. In contrast, villains such as Ripto in ''Spyro 2'', who suffers from ShowDontTell regarding what damage he's done to Avalar (most of which isn't even really told to us, at least outside of the manual) and OrcusOnHisThrone, fail to pull off the effect.
-->"Imagine if you were playing ''Banjo-Kazooie'' but Gruntilda didn't actually do anything until the last hour, nor had any palpable presence throughout the game. Meanwhile, Brentilda was still there and would show up every hour or so to tell you that Gruntilda is bad but never actually tell you anything about why you should hate her? That's pretty much the plot of ''Ripto's Rage''.
-->"Imagine if you were playing ''Banjo-Kazooie'' but Gruntilda didn't actually do anything until the last hour, nor had any palpable presence throughout the game. Meanwhile, Brentilda was still there and would show up every hour or so to tell you that Gruntilda is bad but never actually tell you anything about why you should hate her? That's pretty much the plot of ''Ripto's Rage''.
to:
* VillainsActHeroesReact: In several videos, Exo discusses what he calls the "Gruntilda Effect" (adopted from a WebVideo/JonTron video, "Top 10 Boss Battles"), where a game motivates and contextualizes gameplay by building up to a confrontation with a compelling villain the player loves to hate. The effect is named for SelfDemonstrating/GruntildaWinkybunion Gruntilda Winkybunion in the first ''Banjo-Kazooie'', and he cites the Sorceress from ''Spyro: Year of the Dragon'' and Ganondorf in ''Ocarina of Time'' as great examples. In contrast, villains such as Ripto in ''Spyro 2'', who suffers from ShowDontTell regarding what damage he's done to Avalar (most of which isn't even really told to us, at least outside of the manual) and OrcusOnHisThrone, fail to pull off the effect.
-->"Imagine if you were playing ''Banjo-Kazooie'' but Gruntilda didn't actually do anything until the last hour, nor had any palpable presence throughout the game. Meanwhile, Brentilda was still there and would show up every hour or so to tell you that Gruntilda is bad but never actually tell you anything about why you should hate her? That's pretty much the plot of ''Ripto'sRage''.Rage''.
----
-->"Imagine if you were playing ''Banjo-Kazooie'' but Gruntilda didn't actually do anything until the last hour, nor had any palpable presence throughout the game. Meanwhile, Brentilda was still there and would show up every hour or so to tell you that Gruntilda is bad but never actually tell you anything about why you should hate her? That's pretty much the plot of ''Ripto's
----
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That's not what invoked means.
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* PolishedPort: {{Invoked|Trope}} with any of his Replace-score videos (such as ''Ocarina of Time 3D'' and ''Super Mario 64 DS'') and most of his Remake-scores.
* PortingDisaster: {{Invoked|Trope}} in anything of Re-meh/Reprise or Rebreak status. ''Sonic Genesis'' is perhaps his most scathing review, with ''Pac-Man World'' on the Game Boy Advance being right behind it.
* PortingDisaster: {{Invoked|Trope}} in anything of Re-meh/Reprise or Rebreak status. ''Sonic Genesis'' is perhaps his most scathing review, with ''Pac-Man World'' on the Game Boy Advance being right behind it.
to:
* PolishedPort: {{Invoked|Trope}} with any of his Replace-score videos Anything he gives the Replace score (such as ''Ocarina of Time 3D'' and ''Super Mario 64 DS'') and most of his Remake-scores.
Remake-scores. %% InUniverse
* PortingDisaster:{{Invoked|Trope}} in anything Anything of Re-meh/Reprise or Rebreak status. ''Sonic Genesis'' is perhaps his most scathing review, with ''Pac-Man World'' on the Game Boy Advance being right behind it. %% InUniverse
* PortingDisaster:
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Changed line(s) 48,49 (click to see context) from:
* ''Metroid II: Return of Samus'' (Game Boy) (revisited) vs ''AM2R'' (revisited) (still to come) vs ''VideoGame/MetroidSamusReturns'' (3DS) (still to come)
to:
* ''Metroid II: Return of Samus'' (Game Boy) (revisited) vs ''AM2R'' ''[=AM2R=]'' (revisited) (still to come) vs ''VideoGame/MetroidSamusReturns'' (3DS) (still to come)
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* GameplayAndStoryIntegration: Discussed in his review of ''VideoGame/SpyroTheDragon1998''. While Gnasty Gnorc isn't the most compelling antagonist in the world, he still serves his purpose well; by collecting gems and freeing dragons, you're directly undoing his actions.