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* TheTrickster: Touched upon in the episode [[https://youtu.be/QEnJ9E8zxCc?si=W8e8i60_cWPkx2qv Trickster Heroes]], with Red noting that despite tricksters often having traditionally "non-heroic"[[note]]though as Red also notes, the actual definition of a hero is rather vague in the first place and has often changed depending on the time and the culture/setting[[/note]] traits (deceptive, manipulative, etc.), there are many heroic trickster figures in both stories and myths (e.g. Odysseus, Loki, Anansi). Some of these comes down to a few factors, namely if the trickster is A). defending themselves against a much stronger opponent, meaning manipulation and quick-thinking are his best tools to overcome great odds, B). the villain is a SmugSnake whose downfall would be very satisfying to see, or C). the trickster is using his skills to defend an innocent, using deceptive means for a selfless goal.
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* SavingTheWorld: Gets the entire episode dedicated to this. Red discusses that this trope became more common only in recent times where the world became much more interconnected. She talks about how writers often make a mistake using this trope believing the high mistakes equal more audience investment.

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* SavingTheWorld: Gets the entire episode dedicated to this. Red discusses that this trope became more common only in recent times where the world became much more interconnected. She talks about how writers often make a mistake using this trope believing the high mistakes stakes equal more audience investment.
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* SavingTheWorld: Gets the entire episode dedicated to this. Red discusses that this trope became more common only in recent times where the world became much more interconnected. She talks about how writers often make a mistake using this trope believing the high mistakes equal more audience investment.
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Spelling/grammar fix(es)


** In "Save The World'' , Red addresses the problem that many writers think that higher in-universe stakes mean more audience investment. However, in actuality the uncertainty of outcome correlates more to the audience investment. That's why the audience doesn't believe that the world and especially the Universe isn't going to explode as that would mean the end of the franchise or series.

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** In "Save The World'' , World'', Red addresses the problem that many writers think that higher in-universe stakes mean more audience investment. However, in actuality actuality, the uncertainty of outcome correlates more to the audience investment. That's why the audience doesn't believe that the world and especially the Universe isn't is going to explode as that would mean the end of the franchise or series.

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Spelling/grammar fix(es), Added example(s), General clarification on work content


*{{Conflict}}: In the beginning of "Betrayal", Red discusses the broad concept of conflict, why it's central to the plot, and that how writers may go too far and think that conflicts must be happening all the time.



* SinsOfOurFathers: Gets an episode dedicated to the trope. Red discusses how reasons for wanting to punish someone for the sins of ancestors can range from petty (Characters that looks just like an offending ancestor) to grey zone (Characters that somehow takes advantage over some evil thing their ancestors did) to legitimate (Characters act just like their ancestors).

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* SinsOfOurFathers: Gets an episode dedicated to the trope. Red discusses how reasons for wanting to punish someone for the sins of ancestors can range from petty (Characters that looks just like an offending ancestor) to grey zone (Characters that somehow takes advantage over of some evil thing their ancestors did) did, even if they don't approve those actions themselves) to legitimate (Characters act just like their offending ancestors).

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Will probably add a quote for the Great American Eclipse in a bit.


* TheWorldIsJustAwesome: Both of Red's trips to see the solar eclipses detail the majesty of the world we live in.
** The October 14, 2023 eclipse in Oregon in Eugene, OR was initially shaping up to be a disappointment- the thick clouds obscured the eclipse for the lead-up and part of totality, meaning that during the Ring Of Fire the sun was hidden from observers. However, the clouds thin out halfway through and allow an unobstructed view of the sun, and the mottling effect of the clouds produce an illusion that makes the experience all the more beautiful.
--->'''Red, narrating:'''In a total solar eclipse, the moments before the moon entirely eclipses the sun and the moments it slides out of alignment produce an effect called a "Diamond Ring"... An annular Ring Of Fire will generally not produce a diamond ring effect, because too much of the sun's light is still visible around the edge of the moon. However, as I watch, the mottling effects of the clouds passing in front of the eclipse produces something very similar to the diamond ring. The very thing that threatened to make this entire journey fruitless has made the effect all the more spectacular.
** The April 8, 2024 eclipse, aka "The Great American Eclipse", in Lake Placid, NY had Red joined by Blue and Noir not just in seeing the eclipse but in stargazing the night before. The day of the eclipse was so clear and beautiful that the group could see the five classical planets during totality. They were surrounded by a false dusk on the edge of every horizon, right before the sunlight vanished in a flash and was replaced by darkness, the sun transformed into "a burning hole in the sky". In the live video of the event cheers and screams can be heard as the sun slides into and out of totality, not just from the group but also from those around them. Afterwards, Red notes that she's so used to being disappointed by achieving her goals that she was shocked and surprised by how much the total eclipse moved her, how she was left giddy and in awe afterwards from the sheer majesty of the cosmic spheres aligning.



* TheWorldIsJustAwesome: Both of Red's trips to see the solar eclipses detail the majesty of the world we live in.
** The October 14, 2023 eclipse in Oregon in Eugene, OR was initially shaping up to be a disappointment- the thick clouds obscured the eclipse for the lead-up and part of totality, meaning that during the Ring Of Fire the sun was hidden from observers. However, the clouds thin out halfway through and allow an unobstructed view of the sun, and the mottling effect of the clouds produce an illusion that makes the experience all the more beautiful.
---'''Red, narrating:'''In a total solar eclipse, the moments before the moon entirely eclipses the sun and the moments it slides out of alignment produce an effect called a "Diamond Ring"... An annular Ring Of Fire will generally not produce a diamond ring effect, because too much of the sun's light is still visible around the edge of the moon. However, as I watch, the mottling effects of the clouds passing in front of the eclipse produces something very similar to the diamond ring. The very thing that threatened to make this entire journey fruitless has made the effect all the more spectacular.
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Solar Eclipses are awesome. Will add April 8 2024 eclipse in a minute, just need to save before the lock expires.

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* TheWorldIsJustAwesome: Both of Red's trips to see the solar eclipses detail the majesty of the world we live in.
** The October 14, 2023 eclipse in Oregon in Eugene, OR was initially shaping up to be a disappointment- the thick clouds obscured the eclipse for the lead-up and part of totality, meaning that during the Ring Of Fire the sun was hidden from observers. However, the clouds thin out halfway through and allow an unobstructed view of the sun, and the mottling effect of the clouds produce an illusion that makes the experience all the more beautiful.
---'''Red, narrating:'''In a total solar eclipse, the moments before the moon entirely eclipses the sun and the moments it slides out of alignment produce an effect called a "Diamond Ring"... An annular Ring Of Fire will generally not produce a diamond ring effect, because too much of the sun's light is still visible around the edge of the moon. However, as I watch, the mottling effects of the clouds passing in front of the eclipse produces something very similar to the diamond ring. The very thing that threatened to make this entire journey fruitless has made the effect all the more spectacular.
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* TournamentArc: Discussed in the Trope Talk of the same name. Red's generally not a fan of them, finding they often [[PlotTumor grind the more interesting main plots to a halt to focus on mindless action]] without high stakes most of the time. [[TropesAreTools She does mention it's an easy way to introduce a bunch of new characters with interesting powers]], but Tournament Arcs often [[ForegoneConclusion follow such]] [[TheGoodGuysAlwaysWin a ridged plot structure]] that she prefers when a work goes out of its way to mess with this structure.
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Spelling/grammar fix(es)


* ResolvedNoodleIncident: Discussed in "Noodle Incidents" episode. Red tells that resolving noodle incidents is difficult to pull off correctly as Noodle Incident is more of a characterization device than storytelling devices. She also warns that often, explanations fans come up with can be much more interesting than what actaully happens. However, in some cases, resolving Noodle Incident can reframe it and add more characterization itself. In addition, Red states that if the Noodle Incident is part of an important plot-related event, it generally needs to be resolved.

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* ResolvedNoodleIncident: Discussed in "Noodle Incidents" episode. Red tells says that resolving noodle incidents is difficult to pull off correctly as Noodle Incident is more of a characterization device than a storytelling devices. device. She also warns that often, explanations fans come up with can be much more interesting than what actaully actually happens. However, in some cases, resolving the Noodle Incident can reframe it and add more characterization itself.to characters. In addition, Red states that if the Noodle Incident is part of an important plot-related event, it generally needs to be resolved.
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* ResolvedNoodleIncident: Discussed in "Noodle Incidents" episode. Red tells that resolving noodle incidents is difficult to pull off correctly as Noodle Incident is more of a characterization device than storytelling devices. She also warns that often, explanations fans come up with can be much more interesting than what actaully happens. However, in some cases, resolving Noodle Incident can reframe it and add more characterization itself. In addition, Red states that if the Noodle Incident is part of an important plot-related event, it generally needs to be resolved.
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* NoodleIncident: The topic of [[https://www.youtube.com/watch?v=06BUGWthQ70 its own namesake episode]], with Red mentioning TropeNamer ''ComicStrip/CalvinAndHobbes'' as an example. Red explains that this trope can be a narrative shortcut to imply a character trait without showing too much of said incident, and also expand the world by implying that a lot more is happening than what's being shown to the audience. However, Red says that writers have a habit of providing details on these incidents after the fact, even though the entire point of the trope is to ''not'' provide any details. She gives examples of Goose scratching out Fury's eye in ''Film/{{Captain Marvel|2019}}'' and the entirely of ''Film/SoloAStarWarsStory'' as works that answer Noodle Incidents to the story's detriment. The former ruins the mystique of how Nick Fury lost his eye, and the latter is trying to provide answers for many incidents mentioned in the original ''Star Wars'' trilogy that didn't need to be answered. Red remarks that the NoodleIncident should be used in comedy the same way that NothingIsScarier should be used in horror -- [[NothingIsFunnier letting the audience's imagination do all the hard work for you]] and just leaving it at that.

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* NoodleIncident: The topic of [[https://www.youtube.com/watch?v=06BUGWthQ70 its own namesake episode]], with Red mentioning TropeNamer ''ComicStrip/CalvinAndHobbes'' as an example. Red explains that this trope can be a narrative shortcut to imply a character trait without showing too much of said incident, and also expand the world by implying that a lot more is happening than what's being shown to the audience. However, Red says that writers have a habit of providing details on these incidents after the fact, even though the entire point of the trope is to ''not'' provide any details. She gives examples of Goose scratching out Fury's eye in ''Film/{{Captain Marvel|2019}}'' and the entirely of ''Film/SoloAStarWarsStory'' as works that answer Noodle Incidents to the story's detriment. The former ruins the mystique of how Nick Fury lost his eye, and the latter is trying to provide answers for many incidents mentioned in the original ''Star Wars'' trilogy that didn't need to be answered. Red remarks that the NoodleIncident should be used in comedy the same way that NothingIsScarier should be used in horror -- [[NothingIsFunnier letting the audience's imagination do all the hard work for you]] and just leaving it at that. She finally mentions that Noodle Incident should not be confused with mystery plots where the entire point of the story is resolving a mystery, rather than keeping it vague.
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* WorldOfTechnicolorHair:
** Mordred and Morgan le Fay have purple hair, while Aeneas has pink hair.
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Updating link


* NoodleIncident: The topic of [[https://www.youtube.com/watch?v=06BUGWthQ70 its own namesake episode]], with Red mentioning TropeNamer ''ComicStrip/CalvinAndHobbes'' as an example. Red explains that this trope can be a narrative shortcut to imply a character trait without showing too much of said incident, and also expand the world by implying that a lot more is happening than what's being shown to the audience. However, Red says that writers have a habit of providing details on these incidents after the fact, even though the entire point of the trope is to ''not'' provide any details. She gives examples of Goose scratching out Fury's eye in ''Film/CaptainMarvel'' and the entirely of ''Film/SoloAStarWarsStory'' as works that answer Noodle Incidents to the story's detriment. The former ruins the mystique of how Nick Fury lost his eye, and the latter is trying to provide answers for many incidents mentioned in the original ''Star Wars'' trilogy that didn't need to be answered. Red remarks that the NoodleIncident should be used in comedy the same way that NothingIsScarier should be used in horror -- [[NothingIsFunnier letting the audience's imagination do all the hard work for you]] and just leaving it at that.

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* NoodleIncident: The topic of [[https://www.youtube.com/watch?v=06BUGWthQ70 its own namesake episode]], with Red mentioning TropeNamer ''ComicStrip/CalvinAndHobbes'' as an example. Red explains that this trope can be a narrative shortcut to imply a character trait without showing too much of said incident, and also expand the world by implying that a lot more is happening than what's being shown to the audience. However, Red says that writers have a habit of providing details on these incidents after the fact, even though the entire point of the trope is to ''not'' provide any details. She gives examples of Goose scratching out Fury's eye in ''Film/CaptainMarvel'' ''Film/{{Captain Marvel|2019}}'' and the entirely of ''Film/SoloAStarWarsStory'' as works that answer Noodle Incidents to the story's detriment. The former ruins the mystique of how Nick Fury lost his eye, and the latter is trying to provide answers for many incidents mentioned in the original ''Star Wars'' trilogy that didn't need to be answered. Red remarks that the NoodleIncident should be used in comedy the same way that NothingIsScarier should be used in horror -- [[NothingIsFunnier letting the audience's imagination do all the hard work for you]] and just leaving it at that.
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** '''The Literally Chosen One''', like [[WesternAnimation/KungFuPanda Po]], who is actively chosen by another person to fulfill a specific role. This case may come with issues stemming from TheChooserOfTheOne being, as a person, potentially fallible -- so what if they chose ''wrong?'' This may be exacerbated if previously chosen Ones ended up as washouts, failures, or outright villains.

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** '''The Literally Chosen One''', like [[WesternAnimation/KungFuPanda [[WesternAnimation/KungFuPanda1 Po]], who is actively chosen by another person to fulfill a specific role. This case may come with issues stemming from TheChooserOfTheOne being, as a person, potentially fallible -- so what if they chose ''wrong?'' This may be exacerbated if previously chosen Ones ended up as washouts, failures, or outright villains.
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* NoodleIncident: The topic of [[https://www.youtube.com/watch?v=06BUGWthQ70 its own namesake episode]], with Red also mentioning TropeNamer ''ComicStrip/CalvinAndHobbes'' as an example. Red explains that this trope can be a narrative shortcut to imply a character trait without showing too much of said incident, and also expand the world by implying a lot more is happening than what's shown to the audience. However, Red says that writers have a habit of providing details on these incidents, despite the fact that the entire point of the trope is to ''not'' provide any details. She gives examples of Goose scratching out Fury's eye from ''Film/CaptainMarvel'' and the entirely of ''Film/SoloAStarWarsStory'' as works that answer Noodle Incidents to the story's detriment. The former ruins the mystique of how Nick Fury lost his eye, and the latter is trying to provide answers for many incidents mentioned in the original ''Star Wars'' trilogy that didn't need to be answered. Red remarks that that NoodleIncident is to comedy what NothingIsScarier is to horror -- [[NothingIsFunnier what you imagine is always better than the reality]], and it's sometimes best to just leave it at that.

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* NoodleIncident: The topic of [[https://www.youtube.com/watch?v=06BUGWthQ70 its own namesake episode]], with Red also mentioning TropeNamer ''ComicStrip/CalvinAndHobbes'' as an example. Red explains that this trope can be a narrative shortcut to imply a character trait without showing too much of said incident, and also expand the world by implying that a lot more is happening than what's being shown to the audience. However, Red says that writers have a habit of providing details on these incidents, despite incidents after the fact that fact, even though the entire point of the trope is to ''not'' provide any details. She gives examples of Goose scratching out Fury's eye from in ''Film/CaptainMarvel'' and the entirely of ''Film/SoloAStarWarsStory'' as works that answer Noodle Incidents to the story's detriment. The former ruins the mystique of how Nick Fury lost his eye, and the latter is trying to provide answers for many incidents mentioned in the original ''Star Wars'' trilogy that didn't need to be answered. Red remarks that that the NoodleIncident is to should be used in comedy what the same way that NothingIsScarier is to should be used in horror -- [[NothingIsFunnier what you imagine is always better than letting the reality]], audience's imagination do all the hard work for you]] and it's sometimes best to just leave leaving it at that.
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* NoodleIncident: The topic of [[https://www.youtube.com/watch?v=06BUGWthQ70 its own namesake episode]], with Red also mentioning the TropeNamer, ''ComicStrip/CalvinAndHobbes'' as an example. Red explains that using this trope can be used as a narrative shortcut on a character to imply an adventurous person without showing too much of said incident, and also expand the world by implying a lot more happening than what is shown to the audience. They also note that writers have a habit of actually providing answers to these incidents, despite the fact that the entire point of the Noodle Incident trope is to ''not'' answer them. She gives examples of Goose scratching out Fury's eye from ''Film/CaptainMarvel'' and the entirely of ''Film/SoloAStarWarsStory'' that do so to the story's detriment. The former ruins the mystique of how Nick Fury lost his eye, and the latter is trying to provide answers for many incidents mentioned in the original trilogy that didn't need to be answered. Red remarks that that NoodleIncident is to comedy what NothingIsScarier is to horror -- [[NothingIsFunnier what you imagine is always better than the reality]], and it's sometimes best to just leave it at that.

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* NoodleIncident: The topic of [[https://www.youtube.com/watch?v=06BUGWthQ70 its own namesake episode]], with Red also mentioning the TropeNamer, TropeNamer ''ComicStrip/CalvinAndHobbes'' as an example. Red explains that using this trope can be used as a narrative shortcut on to imply a character to imply an adventurous person trait without showing too much of said incident, and also expand the world by implying a lot more is happening than what is what's shown to the audience. They also note However, Red says that writers have a habit of actually providing answers to details on these incidents, despite the fact that the entire point of the Noodle Incident trope is to ''not'' answer them. provide any details. She gives examples of Goose scratching out Fury's eye from ''Film/CaptainMarvel'' and the entirely of ''Film/SoloAStarWarsStory'' as works that do so answer Noodle Incidents to the story's detriment. The former ruins the mystique of how Nick Fury lost his eye, and the latter is trying to provide answers for many incidents mentioned in the original ''Star Wars'' trilogy that didn't need to be answered. Red remarks that that NoodleIncident is to comedy what NothingIsScarier is to horror -- [[NothingIsFunnier what you imagine is always better than the reality]], and it's sometimes best to just leave it at that.
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Started in late 2012 with a summary of William Shakespeare's ''Theatre/MuchAdoAboutNothing'', this Website/YouTube channel wants you to learn one thing and one thing only: learning isn't scary.

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Started in late 2012 with a summary of William Shakespeare's ''Theatre/MuchAdoAboutNothing'', this Website/YouTube Platform/YouTube channel wants you to learn one thing and one thing only: learning isn't scary.



--->''"Look at this visionary, inventing Website/{{Twitter}} a century and a half early!"''

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--->''"Look at this visionary, inventing Website/{{Twitter}} Platform/{{Twitter}} a century and a half early!"''



--->'''Red:'''...trickster paragon protagonist Bob gets bundled into a rocket and into space, or rather the computer equivalent of space, The Web, which is worse than space because it has Website/{{Twitter}} in it.

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--->'''Red:'''...trickster paragon protagonist Bob gets bundled into a rocket and into space, or rather the computer equivalent of space, The Web, which is worse than space because it has Website/{{Twitter}} Twitter in it.
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* NoodleIncident: The topic of the [[https://www.youtube.com/watch?v=06BUGWthQ70 namesake episode]], and Red also mentions the TropeNamer; ''ComicStrip/CalvinAndHobbes'' as an example. Red explains that using this trope can be used as a narrative shortcut on a character to imply an adventurous person without showing too much of said incident, and also expand the world by implying a lot more happening than what is shown to the audience. They also note that writers have a habit of actually providing answers to these incidents, despite the fact that the entire point is to ''not'' answer them, and give examples of Goose scratching out Fury's eye from ''Film/CaptainMarvel'' and the entirely of ''Film/SoloAStarWarsStory'' that do so to the story's detriment (the former ruining much of his mystique of how he lost his eye, the latter basically trying to answer many incidents mentioned in the original trilogy). They remark that that NoodleIncident is to comedy what NothingIsScarier is to horror (I.E, [[NothingIsFunnier what you imagine is always better than the reality]]).

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* NoodleIncident: The topic of the [[https://www.youtube.com/watch?v=06BUGWthQ70 its own namesake episode]], and with Red also mentions mentioning the TropeNamer; TropeNamer, ''ComicStrip/CalvinAndHobbes'' as an example. Red explains that using this trope can be used as a narrative shortcut on a character to imply an adventurous person without showing too much of said incident, and also expand the world by implying a lot more happening than what is shown to the audience. They also note that writers have a habit of actually providing answers to these incidents, despite the fact that the entire point of the Noodle Incident trope is to ''not'' answer them, and give them. She gives examples of Goose scratching out Fury's eye from ''Film/CaptainMarvel'' and the entirely of ''Film/SoloAStarWarsStory'' that do so to the story's detriment (the detriment. The former ruining much of his ruins the mystique of how he Nick Fury lost his eye, and the latter basically is trying to answer provide answers for many incidents mentioned in the original trilogy). They remark trilogy that didn't need to be answered. Red remarks that that NoodleIncident is to comedy what NothingIsScarier is to horror (I.E, -- [[NothingIsFunnier what you imagine is always better than the reality]]).reality]], and it's sometimes best to just leave it at that.

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* FatalFlaw: Red makes note of this in the Trope Talk on {{Tragedy}} on how the protagonist eventually falls from grace, but also notes how they start off as character traits that only become flaws when put into specific circumstances. She also plays with the plots of ''Theatre/{{Othello}}'' and ''Theatre/{{Hamlet}}'' by pointing out that both tragedies could've been averted if the leads underwent a PersonalitySwap: An Othello who was overthinking instead of [[ATragedyOfImpulsiveness impulsive]] would've overthought Iago's machinations so much that he would've eventually realized that Iago was playing him, and a Hamlet who was HotBlooded instead of dithering would've chopped King Claudius down from the ghost's first go before anyone else got hurt.

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* FatalFlaw: Red makes note of this in the Trope Talk on {{Tragedy}} on how the protagonist eventually falls from grace, but also notes how they start off as character traits that only become flaws when put into specific circumstances. She also plays with the plots of ''Theatre/{{Othello}}'' and ''Theatre/{{Hamlet}}'' by pointing out that both tragedies could've been averted if the leads underwent a PersonalitySwap: An Othello who was overthinking instead of [[ATragedyOfImpulsiveness impulsive]] would've overthought Iago's machinations so much that he would've eventually realized that Iago was playing him, and a Hamlet who was HotBlooded instead of dithering would've chopped King Claudius down from the ghost's first go before anyone else got hurt.



* NoodleIncident: The topic of the [[https://www.youtube.com/watch?v=06BUGWthQ70 namesake episode]], and Red also mentions the TropeNamer; ''ComicStrip/CalvinAndHobbes'' as an example. Red explains that using this trope can be used as a narrative shortcut on a character to imply an adventurous person without showing too much of said incident. They also note that writers have a habit of actually providing answers to these incidents, despite the fact that the entire point is to ''not'' answer them, and gives examples of Goose scratching out Fury's eye from ''Film/CaptainMarvel'' and the entirely of ''Film/SoloAStarWarsStory'' (the former ruining much of his mystique of how he lost his eye, the latter basically trying to answer many incidents mentioned in the original trilogy), both of which do this to its detriment. They remark that that NoodleIncident is to comedy what NothingIsScarier is to horror (I.E, what you imagine is always better than the reality).

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* NoodleIncident: The topic of the [[https://www.youtube.com/watch?v=06BUGWthQ70 namesake episode]], and Red also mentions the TropeNamer; ''ComicStrip/CalvinAndHobbes'' as an example. Red explains that using this trope can be used as a narrative shortcut on a character to imply an adventurous person without showing too much of said incident. incident, and also expand the world by implying a lot more happening than what is shown to the audience. They also note that writers have a habit of actually providing answers to these incidents, despite the fact that the entire point is to ''not'' answer them, and gives give examples of Goose scratching out Fury's eye from ''Film/CaptainMarvel'' and the entirely of ''Film/SoloAStarWarsStory'' that do so to the story's detriment (the former ruining much of his mystique of how he lost his eye, the latter basically trying to answer many incidents mentioned in the original trilogy), both of which do this to its detriment.trilogy). They remark that that NoodleIncident is to comedy what NothingIsScarier is to horror (I.E, [[NothingIsFunnier what you imagine is always better than the reality).reality]]).
* NothingIsFunnier: One conclusion drawn in the "NoodleIncident" video is that by not explaining what exactly happened in said incident, like the TropeNamer Noodle Incident from ''ComicStrip/CalvinAndHobbes'' and the early conflicts between Nate Ford and his ex-con team in ''Series/{{Leverage}}'', what the audience will think about and imagine will always be better than whatever the authors eventually come up with in the end.



* StuffedInTheFridge: Discussed in "Fridging". To define the trope, Red creates a test echoing the "sexy lamp test". If the character's death could be replaced with someone's prized ''TabletopGame/{{Pokemon}}'' card collection getting ruined without the narrative being affected, and the character's death is supposed to be emotionally impactful on the surviving character but is never brought up again, then the character was Stuffed in the Fridge. [[Film/ANewHope Uncle Owen and Aunt Beru]] are the primary example Red uses, since they have little to no impact on the story aside from being killed so Luke can be sad for a minute and have the motivation to go to Alderaan. [[WesternAnimation/Castlevania2017 Lisa Tepes]], on the other hand, does not qualify as being Fridged in Red's eyes, since Red argues that Lisa's death is given appropriate focus, and it motivates two of the show's most important characters in BigBad Dracula and {{Deuteragonist}} Alucard for the entire series, long after Lisa is gone. Red believes that this is a universally bad trope, as while others can be [[Administrivia/TropesAreTools misused or difficult to write yet still have possible potential]], Fridging a character [[TheyWastedAPerfectlyGoodCharacter wastes any dynamics they have with other characters and their role for future parts of the story]] to create angst, and [[ForgottenFallenFriend usually not for that long]]. [[invoked]]

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* StuffedInTheFridge: Discussed in "Fridging". To define the trope, Red creates a test echoing the "sexy lamp test". If the character's death could be replaced with someone's prized ''TabletopGame/{{Pokemon}}'' card collection getting ruined without the narrative being affected, and the character's death is supposed to be emotionally impactful on the surviving character but is never brought up again, then the character was Stuffed in the Fridge. [[Film/ANewHope Uncle Owen and Aunt Beru]] are the primary example Red uses, since they have little to no impact on the story aside from being killed so Luke can be sad for a minute and have the motivation to go to Alderaan. [[WesternAnimation/Castlevania2017 Lisa Tepes]], on the other hand, does not qualify as being Fridged in Red's eyes, since Red argues that Lisa's death is given appropriate focus, and it motivates two of the show's most important characters in BigBad Dracula and {{Deuteragonist}} Alucard for the entire series, long after Lisa is gone. Red believes that this is a universally bad trope, as while others can be [[Administrivia/TropesAreTools misused or difficult to write yet still have possible potential]], Fridging a character [[TheyWastedAPerfectlyGoodCharacter wastes any dynamics they have with other characters and their role for future parts of the story]] to create angst, angst for a number of surviving characters, and [[ForgottenFallenFriend usually not for that long]]. [[invoked]]



* WhatYouAreInTheDark: As a corollary to the Loner archetype, it is how writers characterize the Loner character as a way to show depths outside of their loneliness. For example, she uses Series/TheMandalorian as an example as the titular character could have collect the bounty by turning in the Child but instead is putting himself on the run from everybody to keep the Child safe.
* TheWorfEffect: Discussed in the video about "[[TheBigGuy The Powerhouse]]", and how it can eventually decay the powerhouse's badass credentials if they keep getting beat up every other episode. Red also notes an interesting antidote to said Worf Effect, used by the show ''Series/{{Leverage}}''. In ''Leverage'', Eliot Spencer never loses a fight despite his role as the team muscle, and the series never requires him to lose a fight to illustrate the problem's threat level. The trick is that most episodes' problems aren't ones that can be solved by punching them harder, not that Eliot is incapable of punching well in the first place.

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* WhatYouAreInTheDark: As a corollary to the Loner archetype, it is how writers characterize the Loner character as a way to show depths outside of their loneliness. For example, she uses Series/TheMandalorian as an example as the titular character could have collect collected the bounty by turning in the Child but instead is putting himself on the run from everybody to keep the Child safe.
* TheWorfEffect: Discussed in the video about "[[TheBigGuy The Powerhouse]]", and how it can eventually decay the powerhouse's badass credentials if they keep getting beat up every other episode. Red also notes an interesting antidote to said Worf Effect, used by the show ''Series/{{Leverage}}''. In ''Leverage'', Eliot Spencer never loses a fight despite his role as the team muscle, and the series never requires him to lose a fight to illustrate the problem's threat level. The trick is that most episodes' problems problems, which are usually mental, social or financial in basis, aren't ones that can be solved by punching them harder, not that so Eliot is incapable of punching well in can win as many fights as he gets into and still be no closer to solving the first place.problem without the others' help, thus preserving both his strength and the problem's threat level.
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* NoodleIncident: The topic one episode, with Red noting how they're to comedy what NothingIsScarier is to horror.

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* NoodleIncident: The topic one episode, with of the [[https://www.youtube.com/watch?v=06BUGWthQ70 namesake episode]], and Red noting also mentions the TropeNamer; ''ComicStrip/CalvinAndHobbes'' as an example. Red explains that using this trope can be used as a narrative shortcut on a character to imply an adventurous person without showing too much of said incident. They also note that writers have a habit of actually providing answers to these incidents, despite the fact that the entire point is to ''not'' answer them, and gives examples of Goose scratching out Fury's eye from ''Film/CaptainMarvel'' and the entirely of ''Film/SoloAStarWarsStory'' (the former ruining much of his mystique of how they're he lost his eye, the latter basically trying to answer many incidents mentioned in the original trilogy), both of which do this to its detriment. They remark that that NoodleIncident is to comedy what NothingIsScarier is to horror.horror (I.E, what you imagine is always better than the reality).
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* NoodleIncident: The topic one episode, with Red noting how they're to comedy what NothingIsScarier is to horror.
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* TreacheryIsASpecialKindOfEvil: Discussed in the 'betrayal' video. Red notes that this actually depends largely on who's the traitor, who's being betrayed, and why the betrayal is happening. Betrayal can be a heroic moment if a mook is betraying their evil boss due to mistreatment or crossing a moral line (examples include Finn in ''Film/StarWarsTheForceAwakens'' and Adora in ''WesternAnimation/SheRaAndThePrincessesOfPower'') and can even make a character ''more'' trustworthy if they're proving that they have lines they absolutely will not cross, but if the betrayal is against the heroes and/or due to a selfish reason, then the treachery is a huge black mark against the character that permanently tarnishes both in and out of universe views (an example given is Zuko betraying Katara in the season 2 finale, which results in her not believing him when he has his real HeelFaceTurn), often making traitors less redeemable then people who've been villains from the start.
-->'''Traitor''': Why does everyone want to redeem you and not me? I've actually ''been'' a good guy!
-->'''ObviouslyEvil Villain''': [[AtLeastIAdmitIt But I've never]] ''[[AtLeastIAdmitIt lied]]'' [[AtLeastIAdmitIt about it.]]
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** Power (supernatural, financial, political, etc.). Characters' motivations range from {{Revenge}} ([[RevengeBeforeReason which inevitably turns self-destructive]]) to power for its own sake, possibly for some lofty goal like [[WellIntentionedExtremist saving the world]]. Red notes that this results in a bad guy with a convenient kill switch, or in the case of revenge-driven examples, a tragic element since they traded away their own future for VengeanceFeelsEmpty.

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** Power (supernatural, financial, political, etc.).), much like the original Myth/{{Faust}}. Characters' motivations range from {{Revenge}} ([[RevengeBeforeReason which inevitably turns self-destructive]]) to power for its own sake, possibly for some lofty goal like [[WellIntentionedExtremist saving the world]]. Red notes that this results in a bad guy with a convenient kill switch, or in the case of revenge-driven examples, a tragic element since they traded away their own future for VengeanceFeelsEmpty.



** Saving a loved one. Tend to be more sympathetic than other Faustian villains, to the point of being {{Antihero}}es. These sorts of deals tend to backfire due to LoopholeAbuse by the deal-maker, because of the obvious 'Sure, they died, but not from this specific thing I promised to save them from' situation.
** Good times. The go-to wish for TheHedonist, generally covers immortality, eternal youth, a specific person to love them, or wealth. Tend to be the {{Villain Protagonist}}s in cautionary tales where the moral is BeCarefulWhatYouWishFor, because otherwise the boon they get can't help them impact the plot, and it's pretty obvious

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** Saving a loved one. Tend to be more sympathetic than other Faustian villains, villains (since they make the deal as a HeroicSacrifice, knowing that they personally will suffer from it), to the point of being {{Antihero}}es. These sorts of deals tend to backfire due to LoopholeAbuse by the deal-maker, because of the obvious 'Sure, they died, but not from this specific thing I promised to save them from' situation.
** Good times. The go-to wish for TheHedonist, generally covers immortality, eternal youth, a specific person to love them, or wealth. wealth (without the intent to use said wealth to obtain power or complete a goal; that'd go under wishing for financial power). Tend to be the {{Villain Protagonist}}s in cautionary tales where the moral is BeCarefulWhatYouWishFor, because otherwise the boon they get can't help them impact the plot, and it's pretty obviousobvious that this kind of deal is the least fair and most short-sighted, since their benefits by definition can't extend beyond the duration of the deal.
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** Red points out that while the works of Howard Philips Lovecraft by and large are not this due to the guy's extreme racism and classisism, there is something in his work that ''does'' carry over well to modern days; A fear of the unknown. Lovecraft's own fears might have been just [[NervousWreck anything that wasn't familiar to him]], the way he depicted that fear in his stories by deriving horror from things that are so beyond us that we cannot comprehend it is something that transcends time.

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** Red points out that while zigzags this with the works of Howard Philips Creator/HPLovecraft. Red notes that Lovecraft by and large are not this due to the guy's held views with extreme racism and classisism, there is classisism even for the period of time in which he lived, such as making villains be suspicious just because they weren't rich and/or white. But there's something in his Lovecraft's work that ''does'' carry over well to modern days; A days -- the fear of the unknown. Lovecraft's own fears might have been just [[NervousWreck anything that wasn't familiar to him]], but the way he depicted that fear those fears in his stories by deriving horror from [[TheseAreThingsManWasNotMeantToKnow things that are so far beyond us human comprehension that we cannot comprehend it we'd never understand them]] is something that transcends time.

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