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* ImprobableAimingSkills: Throughout Part Two and Three, basically every time the Retributors fire, someone (or likely ''many'' someones) dies with one shot. Part Three shows a Retributor shooting at a multilaser emplacement at least several hundred meters away, but his bolt pistol's shots are stopped by the gun shield, so he instead uses a Blind Grenade(a flashbang-smoke-grenade) to blind the gun crew before drawing a plasma pistol to destroy the multilaser while the smoke cloud is still obscuring the doorway. Justified by Part 2, which shows us the Space Marine's point of view for a split second where the rebels appear as [[AuraVision red blotches in the smoke]].

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* ImprobableAimingSkills: Throughout Part Two and Three, basically every time the Retributors fire, someone (or likely ''many'' someones) dies with one shot. Part Three shows a Retributor shooting at a multilaser emplacement at least several hundred meters away, but his bolt pistol's shots are stopped by the gun shield, so he instead uses a Blind Grenade(a Grenade (a flashbang-smoke-grenade) to blind the gun crew before drawing a plasma pistol to destroy the multilaser while the smoke cloud is still obscuring the doorway. Justified by Part 2, which shows us the Space Marine's point of view for a split second where the rebels appear as [[AuraVision red blotches in the smoke]].
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* AndTheAdventureContinues: [[spoiler:Upon being pulled into the Orb, Kohren and his squad is deposited... [[EldritchLocation somewhere else]], at the bottom of a valley with sky-scraping walls that's flanked with mountain-sized corpses of presumably giant xenos. [[BolivianArmyEnding What happened next]] - whether or not [[TheHomewardJourney they managed to escape back to the Imperium]] or [[KillEmAll perished to an Astarte]] - is [[AmbiguousEnding left to the audience's imagination]]]].

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* AndTheAdventureContinues: [[spoiler:Upon being pulled into the Orb, Kohren and his squad is are deposited... [[EldritchLocation somewhere else]], at the bottom of a valley with sky-scraping walls that's flanked with mountain-sized corpses of presumably giant xenos. [[BolivianArmyEnding What happened next]] - whether or not [[TheHomewardJourney they managed to escape back to the Imperium]] or [[KillEmAll perished to an Astarte]] - is [[AmbiguousEnding left to the audience's imagination]]]].

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* AndTheAdventureContinues: [[spoiler:Upon being pulled into the Orb, Kohren and his squad is deposited... [[EldritchLocation somewhere else]], at the bottom of a valley with sky-scraping walls that's flanked with mountain-sized corpses of presumably giant xenos. [[BolivianArmyEnding What happened next]] - whether or not [[TheHomewardJourney they managed to escape back to the Imperium]] or [[KillEmAll perished to an Astarte]] - is [[AmbiguousEnding left to the audience's imagination]]]].



* [[ImplacableMan Implacable Men]]: [[RammingAlwaysWorks Battleship hulls]], [[FrickingLaserBeams lasfire]], [[GatlingGood multilasers]], and [[{{BFG}} anti-materiel rifles]] do nothing but slow the Space Marines down for maybe a few seconds. [[MindOverMatter Psychic powers]] are a bit more trouble, but still does not stop them from slaughtering their foes like the rest.

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* [[ImplacableMan Implacable Men]]: [[RammingAlwaysWorks Battleship hulls]], [[FrickingLaserBeams lasfire]], [[GatlingGood multilasers]], and [[{{BFG}} anti-materiel rifles]] do nothing but slow the Space Marines down for maybe a few seconds. [[MindOverMatter Psychic powers]] are a bit more trouble, but still does not stop them from slaughtering their foes like the rest. [[spoiler:It took the Orbs they were sent to destroy to finally put them on the ropes]].

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Correction - he did not actually STUN them with it. He used the thick, dense smoke cloud of infrared bafflers and electromagnetic spectrum chaff to block their shots while he retreated into cover and pulled out his plasma grenade


* DefensiveFeintTrap: The rebels try one, setting up a multilaser overlooking a doorway several hundred meters away while infantrymen flee from the Marines through it. They open fire once they get a visual on a single Retributor, slaughtering the infantrymen in the way, and succeed in only scratching the Marine's power armor before he uses a Blind Grenade to stun them and destroy the gun with a plasma pistol [[ImprobableAimingSkills while the smoke cloud is still obscuring him]].
* DoubleTap: When the Inquisitorial agent gets possessed, not only do the Marines present deliver a MegatonPunch to the normal human's face, the other Marine follows it up with four bolter shells (at minimum, since the scene cuts out immediately after the fourth shot). Given how bad [[DemonicPossession daemonic possession]] can get in this setting, there's no such thing as overkill.

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* DefensiveFeintTrap: The rebels try one, setting up a multilaser overlooking a doorway several hundred meters away while infantrymen flee from the Marines through it. They open fire once they get a visual on a single Retributor, slaughtering the infantrymen in the way, and succeed in only scratching the Marine's power armor before he uses a Blind Baffler Grenade to stun them block [[FrickinLaserBeams their laser beams]] and destroy the gun with a plasma pistol [[ImprobableAimingSkills while the smoke cloud is still obscuring him]].
* DoubleTap: When the Inquisitorial agent gets possessed, not only do the Marines present deliver a MegatonPunch to the normal human's face, the other Marine follows it up with four bolter shells (at minimum, since the scene cuts out immediately after the fourth shot). Given how bad [[DemonicPossession daemonic possession]] can get in this setting, [[ItsTheOnlyWayToBeSure there's no such thing as overkill.overkill]].



* EnergyWeapon: Used by both sides together with more conventional ballistic weapons, which makes sense given how ubiquitous they are in the setting.
** The rebels used standard-issued Imperial Guardsmen Lasguns against the Astartes alongside Autoguns. None of them [[NoSell remotely scratched the Astartes' armour]].
** In their DefensiveFeintTrap, a rebel squad attempted to vaporize an Astarte with a dual [[GatlingGood Gatling-barreled]] ''[[FrickinLaserBeam Multilaser]]''. The sheer volume of fire not only [[UnfriendlyFire cut a retreating company]] [[NoHonorAmongThieves of fellow rebel troopers]] [[ThereIsNoKillLikeOverkill to charred, smoking ribbons]], but actually pitted the Astartes' armour and forced him briefly into cover.
** The Astartes also packed energy weapons of their own - said Astarte above responded to the Multilaser by activating and pulling out an [[PlasmaCannon Astartes Plasma Pistol]], which [[CurbstompBattle blew away the Multilaser and its crew with one shot]]. [[spoiler:It was later used to stagger one of the renegade Psykers as the Astarte closed in on him. Unfortunately, [[MadeOfExplodium it blew up in his hand]] when he attempted to use it to escape the Orb pulling him and his Astartes brothers in]].



* FacelessMooks: Pretty much everyone, aside from maybe the psykers in Part Four who ''still'' don’t show their faces, they’re just wearing detailed human-like masks. The Astartes themselves are always wearing their signature {{Rage Helm}}s, but are more of {{Mook Horror Show}}s. [[spoiler:Then Kohren removes his helmet at the end of Episode 5]].

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* FacelessMooks: Pretty much everyone, aside from maybe the psykers in Part Four who ''still'' don’t show their faces, they’re just wearing detailed human-like masks. The Astartes themselves are always wearing their signature {{Rage Helm}}s, but are more of {{Mook Horror Show}}s. [[spoiler:Then [[spoiler:[[{{SubvertedTrope}} Then Kohren removes his helmet helmet]] at the end of Episode 5]].
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* OOCIsSeriousBusiness: Whatever the Retributor Captain heard from the Inquisitorial agent [[spoiler:mind-probing the Orb]] made him hurriedly give an instruction to a junior Marine, who goes off running. If you've watched this series up to this point, [[ImplacableMan Marines]] hurrying can only mean something real bad is about to happen.

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* OOCIsSeriousBusiness: Whatever the Retributor Captain heard from the Inquisitorial agent [[spoiler:mind-probing the Orb]] Orb]][[labelnote:*]]Listening closely makes it clear the agent is shouting "''[[OhCrap RECALL THEM]] [[ThisIsGonnaSuck IMMEDIATELY]]!''"[[/labelnote]] made him hurriedly give an instruction to a junior Marine, who goes off running. If you've watched this series up to this point, [[ImplacableMan Marines]] hurrying can only mean something real bad is about to happen. Likewise, the Inquisitorial agent not only SuddenlyShouting but ''breaking his concentration from the ritual'' to address the Captain, despite likely ''knowing'' this would cost him his life by alerting the Orb to his presence makes it clear that the situation was dire indeed.
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* HollywoodTactics: Averted by both sides - the rebels use plenty of anti-boarding tactics (bunkering down, funneling the Marines to kill zones for heavy weapons, and ambushing them by shooting anti-material weapons through walls) to take down the Marines [[OvershadowedByAwesome to no avail]], and the Retributors' boarding craft's approach is protected by a fighter that distracts the enemy ship's point-defence guns in addition to two drones being used to intercept enemy homing missile fire. They initiate their attack on the rebels' psyker leaders from multiple angles rather than just continuing on barrelling through against whatever's in the way [[MookHorrorShow (which, granted, worked before)]].

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* HollywoodTactics: Averted by both sides - the rebels use plenty of anti-boarding tactics (bunkering down, funneling the Marines to kill zones for heavy weapons, and ambushing them by shooting anti-material weapons through walls) to take down the Marines [[OvershadowedByAwesome to no avail]], and the Retributors' boarding craft's approach is protected by a fighter that distracts the enemy ship's point-defence guns in addition to two drones being used to intercept enemy homing missile fire. They initiate their attack on the rebels' psyker leaders from multiple angles rather than just continuing on barrelling barreling through against whatever's in the way [[MookHorrorShow (which, granted, worked before)]].



* InstantDeathBullet: JustifiedTrope in here, because getting shot by a .75 caliber armor-piercing exploding rocket to the head or chest probably ''would'' kill you quite immediately.

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* InstantDeathBullet: JustifiedTrope in here, because getting shot by a .75 caliber armor-piercing exploding rocket to in the head or chest probably ''would'' kill you quite immediately.
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* TitleDrop: In episode 5, when the space marines were approaching the Orb, it spoke the first line of dialogue in the whole series.
-->'''Orb:''' '''Astartes'''.
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* TheStinger: The first series ends with a brief glimpse of other Chapters' Marine helms, (in order: the Angels Sanguine, the Dragons of the Void, and the Death Hands, all but the second being homebrew Chapters from the creator's Patreon poll) in an open battle large enough to include tanks (possibly against Dark Eldar).

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* TheStinger: The first series ends with a brief glimpse of other Chapters' Marine helms, (in order: the Angels Sanguine, the Dragons of the Void, and the Death Hands, all but the second first being homebrew Chapters from the creator's Patreon poll) in an open battle large enough to include tanks (possibly against Dark Eldar).
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* SmokeShield: A variation: The rebels try to gun down a Retributor with a multilaser, so he quickly tosses a smoke grenade, obscuring a corridor... and then shoots a plasma bolt straight through the smoke cloud and into the multilaser's crew.
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* AlwaysABiggerFish: In Part 5, [[spoiler:the entity within the Orb drags the Astartes into the Warp, only to be attacked and seemingly destroyed by a shadowy being before it can do anything more to them]].
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** Some of the titular Astartes' names can be seen etched on their left pauldron when you can manage to read it through all the movement and {{Chiaroscuro}} (those named this way are Monos, a random marine, and Kohren, the marines' squad leader with the plasma pistol and the closest we get to a protagonist).

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** Some of the titular Astartes' names can be seen etched on their left pauldron when you can manage to read it through all the movement and {{Chiaroscuro}} (those named this way are Monos, a Monos and Bassic, random marine, and marines, Kohren, the marines' squad leader with the plasma pistol and the closest we get to a protagonist).protagonist, and Hakanael, the commanding officer with the cape, revealed in a split-second when he reaches for the psyker's head).
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* AmbiguousSituation: A lot is told through the cinematics but without explicitly telling exactly what circumstances is happening in the story.
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* BodyHorror: The psykers have an extra spinal column arching between the back of their head and their back that gets [[spoiler:stabbed through with a combat knife/''ripped out'' by an angry Astartes.]]

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* BodyHorror: The psykers have an extra spinal column arching between the back of their head and their back back. It appears to be a psychic device of some sort, that gets [[spoiler:stabbed through with a combat knife/''ripped out'' by an angry Astartes.]]



* OldSoldier: Judging by three (two silver, one gold) service studs on Kohren's forehead he's served in the Chapter for at minimum many decades, if not centuries.

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* OldSoldier: Judging by three (two silver, one gold) service studs on Kohren's forehead he's served in the Chapter for at minimum many decades, if not centuries. In many chapters, a steel stud in the forehead is an honor mark for a century in service to the chapter, so depending on Retributor tradition, Kohren may have served over three hundred years.
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** As the 40k universe has a lot of (possibly) extinct and unknown ancient races, the [[spoiler:orbs]] might be this, or from some obscure part of the canon lore.

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** As the 40k universe has a lot of (possibly) extinct and unknown ancient races, the [[spoiler:orbs]] might be this, or from some obscure part of the canon lore. The creator has spoken of it briefly in his Patreon, but only to discount a few possibilities, confirming nothing positively.



* TheStinger: The first series ends with a brief glimpse of a marine from another chapter in an open battle large enough to include tanks (possibly against Dark Eldar).

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* TheStinger: The first series ends with a brief glimpse of a marine other Chapters' Marine helms, (in order: the Angels Sanguine, the Dragons of the Void, and the Death Hands, all but the second being homebrew Chapters from another chapter the creator's Patreon poll) in an open battle large enough to include tanks (possibly against Dark Eldar).
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** Part 5 sees Astartes just walking though the Orb's attempt to repel and subvert them with barely a reaction.

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** Part 5 sees the Astartes just walking though the Orb's attempt to telekinetically repel and subvert them with barely a reaction.
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** [[spoiler: The Orb in return takes a point blank plasma pistol shot (that blows off its wielder's arm), and is completely unharmed.]]
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* ThereIsNoKillLikeOverkill: As soon as whatever ritual [[spoiler: the Inquisitorial agent is going through goes wrong, the Captain punches his head off and the other Marine with him starts shooting the corpse. If you know anything about the 40k universe, this is a [[ProperlyParanoid bare minimum precaution at best]]]].

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* ThereIsNoKillLikeOverkill: As soon as whatever ritual [[spoiler: the Inquisitorial agent is going through goes wrong, the Captain punches his head off and the other Marine with him starts shooting the corpse.corpse ''four times'' (that we see), when it had been shown that most other humans needed only one bolter blast to turn into fine mist. If you know anything about the 40k universe, this is a [[ProperlyParanoid bare minimum precaution at best]]]].
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** the orbs maybe, however as we have no clue what they are specifically they might be something of from canon.

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** As the orbs maybe, however as we have no clue what they are specifically they 40k universe has a lot of (possibly) extinct and unknown ancient races, the [[spoiler:orbs]] might be something of this, or from canon.some obscure part of the canon lore.
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** [[spoiler: As Kohren's hand starts sinking into the sphere, for a brief moment alien script can be seen appearing on the previously smooth surface of his gauntlet.]]
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* AnArmAndALeg: [[spoiler:Kohren loses his right arm below the elbow near the end of episode 5 when he tries freeing himself from the Orb with a point-blank plasma blast that simply explodes the plasma pistol in his hand.]]

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* AnArmAndALeg: [[spoiler:Kohren loses his right arm below the elbow hand near the end of episode 5 when he tries freeing himself from the Orb with a point-blank plasma blast that simply explodes the plasma pistol in his hand.]]
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** the orbs maybe, however as we have no clue what they are specially they might be something of from canon.

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** the orbs maybe, however as we have no clue what they are specially specifically they might be something of from canon.
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** the orbs maybe, however as we have no clue what they are specially they might be something of from canon.
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* BadBoss: One of the psykers uses a shock baton against his own men before they've even encountered the enemy.


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* MuzzleFlashlight: As most of the ship is in perpetual gloom, most illumination comes from weapons fire. Particularly effective when one Marine is only revealed to have flanked an autocannon when he double-taps the gunner.
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* BreakOutTheMuseumPiece: One of the Retributors guarding the Inquisitor sports the Mark VI Corvus 'Beaky' helmet, a model of PowerArmor designed back during the days of the Great Crusade but that is still used by some Astartes in the 41st millennium.
* ColourCodedForYourConvenience: The psychic powers used by the heretics and their Orb masters are coloured bright blue, while the ones used by the Inquisitor look like shadowy miasma.

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* BreakOutTheMuseumPiece: One of the Retributors guarding the Inquisitor Inquisitorial agent sports the Mark VI Corvus 'Beaky' helmet, a model of PowerArmor designed back during the days of the Great Crusade but that is still used by some Astartes in the 41st millennium.
* ColourCodedForYourConvenience: The psychic powers used by the heretics and their Orb masters are coloured bright blue, while the ones used by the Inquisitor Inquisitorial agent look like shadowy miasma.



* DarkIsNotEvil: The Inquisitor is seen surrounded by black shadowy miasma when he is using his psychic powers, but he's on the Astartes' side.

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* DarkIsNotEvil: The Inquisitor Inquisitorial agent is seen surrounded by black shadowy miasma when he is using his psychic powers, but he's on the Astartes' side.



* ElitesAreMoreGlamorous: The two Astartes accompanying the Inquisitor and commanding the Retributors forces have their armour visibly more decorated, with their regalia indicating them as Retributors' First Company Veterans.

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* ElitesAreMoreGlamorous: The two Astartes accompanying the Inquisitor Inquisitorial agent and commanding the Retributors forces have their armour visibly more decorated, with their regalia indicating them as Retributors' First Company Veterans.



* MegatonPunch: A Retributors' commander [[spoiler: pulverizes the Inquisitor's head with a single lightning-fast punch; that punches ''through'' the Inquisitorial agent's head. It makes the bolter four-tap from the Beaky Astartes look more like a precaution than an absolute necessity.]]

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* MegatonPunch: A Retributors' commander [[spoiler: pulverizes the Inquisitor's head Inquisitorial agent's with a single lightning-fast punch; that punches ''through'' the Inquisitorial agent's man's head. It makes the bolter four-tap from the Beaky Astartes look more like a precaution than an absolute necessity.]]



* MindProbe: An interesting case where it's inflicted by humans on other species. The Retributors' strike cruiser has a chamber with a seemingly captured and subjugated Orb. The Inquisitor uses it and his own psychic ability coupled with some apparatus to tap in and listen in on the Orb's telepathic communication with its kin. [[spoiler: It ends badly for him when he momentarily breaks his concentration to warn the Retributors' commander of the Orbs' trap, which causes the Orbs to notice him and overwhelm him.]]

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* MindProbe: An interesting case where it's inflicted by humans on other species. The Retributors' strike cruiser has a chamber with a seemingly captured and subjugated Orb. The Inquisitor Inquisitorial agent uses it and his own psychic ability coupled with some apparatus to tap in and listen in on the Orb's telepathic communication with its kin. [[spoiler: It ends badly for him when he momentarily breaks his concentration to warn the Retributors' commander of the Orbs' trap, which causes the Orbs to notice him and overwhelm him.]]



* OOCIsSeriousBusiness: Whatever the Retributor Captain heard from the Inquisitor [[spoiler:mind-probing the Orb]] made him hurriedly give an instruction to a junior Marine, who goes off running. If you've watched this series up to this point, [[ImplacableMan Marines]] hurrying can only mean something real bad is about to happen.

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* OOCIsSeriousBusiness: Whatever the Retributor Captain heard from the Inquisitor Inquisitorial agent [[spoiler:mind-probing the Orb]] made him hurriedly give an instruction to a junior Marine, who goes off running. If you've watched this series up to this point, [[ImplacableMan Marines]] hurrying can only mean something real bad is about to happen.



* ShootTheDog: In episode 5, the marines with the Inquisitor [[spoiler: immediately execute him when it looks like he's getting possessed by the Orbs. [[ThereIsNoKillLikeOverkill They do this by punching his head off and perforating the remains with a bolter]]]].

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* ShootTheDog: In episode 5, the marines with the Inquisitor Inquisitorial agent [[spoiler: immediately execute him when it looks like he's getting possessed by the Orbs. [[ThereIsNoKillLikeOverkill They do this by punching his head off and perforating the remains with a bolter]]]].



** Eventually broken by the 5th part, with distorted speech of the Orbs and muffled voice of the Inquisitor. Astartes remain as silent as ever though.

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** Eventually broken by the 5th part, with distorted speech of the Orbs and muffled voice of the Inquisitor.Inquisitorial agent. Astartes remain as silent as ever though.



* ThereIsNoKillLikeOverkill: As soon as whatever ritual [[spoiler: the Inquisitor is going through goes wrong, the Captain punches his head off and the other Marine with him starts shooting the corpse. If you know anything about the 40k universe, this is a [[ProperlyParanoid bare minimum precaution at best]]]].

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* ThereIsNoKillLikeOverkill: As soon as whatever ritual [[spoiler: the Inquisitor Inquisitorial agent is going through goes wrong, the Captain punches his head off and the other Marine with him starts shooting the corpse. If you know anything about the 40k universe, this is a [[ProperlyParanoid bare minimum precaution at best]]]].



* VoiceOfTheLegion: The Orbs "speak" with a noticeable reverb. [[spoiler: So does the Inquisitor when the Orbs overwhelm him]].

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* VoiceOfTheLegion: The Orbs "speak" with a noticeable reverb. [[spoiler: So does the Inquisitor Inquisitorial agent when the Orbs overwhelm him]].
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* WorfHadTheFlu: [[spoiler:[[JustifiedTrope Justified]], in that while the Adeptus Astartes are meant to fight threats beyond what mere humans are capable of, thus [[CurbStompBattle effortlessly]] dealing with most of the ship and only facing minor resistance from the Psykers in Part 4... once they get to [[EldritchAbomination the Orb]], which holds powers beyond their imagination, it effortlessly humiliates the Astartes in a mere moment, subjugating them once it flexes it's true power on them, reminding the audience that the Astartes are ''still'' at the end of the day limited in their abilities to the true horrors they are meant to face in defense of the Imperium.]]

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* WorfHadTheFlu: TheWorfEffect: [[spoiler:[[JustifiedTrope Justified]], in that while the Adeptus Astartes are meant to fight threats beyond what mere humans are capable of, thus [[CurbStompBattle effortlessly]] dealing with most of the ship and only facing minor resistance from the Psykers in Part 4... once they get to [[EldritchAbomination the Orb]], which holds powers beyond their imagination, it effortlessly humiliates the Astartes in a mere moment, subjugating them once it flexes it's true power on them, reminding the audience that the Astartes are ''still'' at the end of the day limited in their abilities to the true horrors they are meant to face in defense of the Imperium.]]
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* BackupFromOtherworld: [[spoiler: The black shadow that attacks the glowing blue entity tethering the Astartes may be the Inquisitor, whose mind still remained cognizant even after his body had been destroyed. This may have prevented whatever ultimate fate the Orbs planned for the Astartes from coming to pass.]]
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* EldritchAbomination: The Orbs, first seen in part 5. Nobody is certain just what they are, whether they are Xeno (possibly Yu'vath) artifacts, Xenos themselves, some sort of Warp abominations or anything else. All that is known for sure is that they are sentient, psychic, malevolent towards humanity, and powerful enough to easily subdue the nigh-unstoppable Marines.

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* EldritchAbomination: The Orbs, first seen in part 5. Nobody is certain just what they are, whether they are Xeno (possibly Yu'vath) artifacts, Xenos themselves, some sort of Warp abominations or anything else. All that is known for sure is that they are sentient, psychic, malevolent towards humanity, and powerful enough to easily subdue the nigh-unstoppable Marines.
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* GasMaskMooks: Most rebel troopers seem to be wearing gas masks for some reason, even though neither they nor Astartes use chemical weapons nor the ship's atmosphere is shown to be hazardous. Most likely done to, along with PuttingOnTheReich below, to make them look eviler.


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* PuttingOnTheReich: Helmets worn by rebel troopers greatly resemble those used by German army in World War II.
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* BadassCape: The Retributors Commander goes around in a cape that drapes over his right shoulder.

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* MindProbe: An interesting case where it's inflicted by humans on other species. The Retributors' strike cruiser has a chamber with a seemingly captured and subjugated Orb. The Inquisitor uses it and his own psychic ability coupled with some apparatus to tap in and listen in on the Orb's telepathic communication with its kin. [[spoiler: It ends badly for him when he momentarily breaks his concentration to warn the Retributors' commander of the Orbs' trap, which causes the Orbs to notice him and overwhelm him.]]



* MindProbe: An interesting case where it's inflicted by humans on other species. The Retributors' strike cruiser has a chamber with a seemingly captured and subjugated Orb. The Inquisitor uses it and his own psychic ability coupled with some apparatus to tap in and listen in on the Orb's telepathic communication with its kin. [[spoiler: It ends badly for him when he momentarily breaks his concentration to warn the Retributors' commander of the Orbs' trap, which causes the Orbs to notice him and overwhelm him.]]


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* TheStinger: The first series ends with a brief glimpse of a marine from another chapter in an open battle large enough to include tanks (possibly against Dark Eldar).

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