History Warhammer40000 / W40kTropesAToH

16th Dec '17 4:15:02 PM DustSnitch
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* BadassGrandpa: Pretty much every Space Marine will see their first century, the Craftworld and Dark Eldar can live for millennia, the original Traitor Legions are going 10,000 years and still counting, while the Necrons, being older than most other things in the universe and with regenerating metal bodies, outlive most of the opposition.
** Commander Dante, the current Chapter Master of the Blood Angels, has led the Blood Angels for ''1,100 years'', and is the oldest Space Marine in the Imperium, Dreadnoughts excepted. He is so experienced, fearless, and powerful that when the Chapter Masters of the Salamanders and Ultramarines (Tu'Shan and Marneus Calgar) were asked who should head the Armageddon intervention, they picked him unanimously. Marneus Calgar is the guy with the rule "God of War", and even he picked Dante. Badass indeed.
** Logan Grimnar, current Great Wolf of the Space Wolves. Nicknamed "the old wolf," Grimnar has led the Space Wolves for over 700 years, rivaling Dante in longevity. Furthermore, while Dante was picked to lead the Imperial forces during the Third War for Armageddon, Grimnar was named supreme commander for the Imperials during Abaddon's 13th Black Crusade: meaning the fate of over ''two dozen star systems'' was placed directly in his hands, and never once did he falter. Again, badass indeed.
** The oldest Dreadnought in the Imperium is Bjorn the Fell Handed of the Space Wolves chapter. He's old enough to have seen the Emperor of Mankind before he was put into the Golden Throne, and probably the sole remaining non-Chaos person to do so.
** Ghazghkull Thraka, who must be about seventy years old now. Given that no [[BloodKnight Ork]] has ever died of old age, that's quite an impressive feat.
*** And his rival, Commissar Yarrick. He was already a veteran Commissar during Ghazghkull's first invasion, and has now participated in ''both'' Wars for Armageddon. Yarrick is well over 100, which is no small feat for an otherwise ordinary human who lives on the battlefield and has his arm ripped off decades ago. Such is the good Commissar's reputation that his name is a word of dread and fear among a species that is almost ''biologically incapable'' of fearing death.
*** The C'tan take the cake from everyone, having probably existed since the start of the universe (they only made contact with beings after Necrodermis allowed them to take physical form). In terms of badassery, the reason why the Nightbringer looks like the goddamn GrimReaper is because he imprinted the fear of death on all sentient beings (minus Orks, who apparently were late to the party), and he's only the second strongest C'tan.
** Commander Farsight is one of the most legendary commanders the T'au Fire Caste has ever known, having studied directly under the famed Commander Puretide and been credited for the genius that won many of their new worlds from the Orks. He's also quite old by literally everyone's standards, having lived for nearly 200 years, but this is especially shocking for a T'au, who normally can expect to maybe see their 50th birthday. In a disturbing twist, Farsight's unnaturally long life is granted by his WeaponOfChoice, the Dawn Blade, which is, unbeknownst to literally everyone, made from "chronophagic alloy", adding the lifespan of whatever he kills with the sword to his own. And he's killed a '''lot''' of things with the Dawn Blade.
16th Dec '17 4:04:37 PM DustSnitch
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* BerserkButton: Many, both in-universe and amongst the [[BrokenBase oft-rabid fanbase]].
** In-Universe Examples:
*** Suggesting harming civilians in front of the Salamanders.
*** Sending Tau-allied humans into battle against Imperial Guardsmen.
*** Destroying Eldar spiritstones.
*** Killing a Tau Ethereal.
*** A Berserker being in a state of consciousness.
*** An Ork being in a state of consciousness.
*** Mentioning anything about the Fallen to a Dark Angel.
*** Killing any member of a Black Templars squad triggers the ''Righteous Fury'' spacial move, in which they charge towards the closest enemy.
*** Inverted with the Tyranids: if you kill the commanders, they go from hostile to dumb, wild animals pretty quickly.

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* BerserkButton: Many, both in-universe and amongst the [[BrokenBase oft-rabid fanbase]].
BerserkButton:
** In-Universe Examples:
***
Suggesting harming civilians in front of the Salamanders.
*** ** Sending Tau-allied humans into battle against Imperial Guardsmen.
*** ** Destroying Eldar spiritstones.
*** ** Killing a Tau Ethereal.
*** ** A Berserker being in a state of consciousness.
*** ** An Ork being in a state of consciousness.
*** ** Mentioning anything about the Fallen to a Dark Angel.
*** ** Killing any member of a Black Templars squad triggers the ''Righteous Fury'' spacial move, in which they charge towards the closest enemy.
*** Inverted with the Tyranids: if you kill the commanders, they go from hostile to dumb, wild animals pretty quickly.
enemy.



* BewareTheSuperman: The Primarchs didn't want their Space Marine legions to be subordinated to the imperial bureaucracy. Roboute Guiliman claimed Astartes protect humanity, not rule it. Horus simply didn't like the idea of taking orders from ordinary humans. In response, the bureaucracy distrusted the legions.



* BigBadEnsemble: Once again, taken UpToEleven with entire ''armies'' qualifying for this 'bull. If we get into the full details, we might have to give ''40k'' its own page for it, so for now, we'll just settle with naming the biggest villains in order of threat level, from mildest to most extreme: [[AsskickingEqualsAuthority Ork]] [[LargeAndInCharge Warbosses]], Chaos Lords, [[OneWingedAngel Daemon Primarchs]], the Tyranid HiveMind and the [[EldritchAbomination Chaos gods]]. The specific characters that most qualify:

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* BigBadEnsemble: Once again, taken UpToEleven with entire ''armies'' qualifying for this 'bull. If we get into the full details, we might have to give ''40k'' its own page for it, so for now, we'll just settle with naming the biggest villains in order of threat level, from mildest to most extreme: [[AsskickingEqualsAuthority Ork]] [[LargeAndInCharge Warbosses]], Ork Warbosses, Chaos Lords, [[OneWingedAngel Daemon Primarchs]], Primarchs, the Tyranid HiveMind and the [[EldritchAbomination Chaos gods]].gods. The specific characters that most qualify:



* BigBookOfWar: The ''Tactica Imperium'' and the ''Codex Astartes''. ''The Imperial Infantryman's Uplifting Primer'' would be this-- it's actually pretty useful in some places, containing useful and informative tips such as how to make a frag grenade into a booby trap, how to field-strip and clean a lasgun, and how when you are on guard duty you should '''NEVER LEAVE YOUR POST EVER'''... were it not otherwise full of outright lies-- er, uplifting Imperial propaganda.
** As a sidenote: The ''Tactica Imperium'' is regarded with near-religious reverence by the Imperial Guard, and its description as occasionally self-contradictory and best used as a rough guideline even suggests similarity to the Bible. Conversely, the ''Uplifting Primer'' is considered extra toilet paper rations.
* BigBrotherIsWatching: ... and ready to burn you at the stake.

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* BigBookOfWar: The ''Tactica Imperium'' and the ''Codex Astartes''. ''The Imperial Infantryman's Uplifting Primer'' would be this-- it's actually pretty useful in some places, containing useful and informative tips such as how to make a frag grenade into a booby trap, how to field-strip and clean a lasgun, and how when you are on guard duty you should '''NEVER LEAVE YOUR POST EVER'''... were it not otherwise full of outright lies-- er, uplifting Imperial propaganda.
**
propaganda. As a sidenote: The ''Tactica Imperium'' is regarded with near-religious reverence by the Imperial Guard, and its description as occasionally self-contradictory and best used as a rough guideline even suggests similarity to the Bible. Conversely, the ''Uplifting Primer'' is considered extra toilet paper rations. \n* BigBrotherIsWatching: ... and ready to burn you at the stake.



* BigDumbObject: Space Hulks.
* BigEater: Used in a most horrific way with the Tyranids. They're a species that eats every last scrap of life from entire planets, down to sucking the last trace molecules of bio-matter from the soil.
** One almost forgotten legendary figure amongst the Officio Assassinorum is the Callidus known as "Mother Gullet", who was once dispatched to slay the child of a potentially rebellious governor. She ''swallowed the sleeping baby whole'' and escaped into the darkness, her [[BalloonBelly bloated stomach]] ensuring that there was no sign of her responsibility in the child's disappearance... or of the child's remains.
* BigGood:
** Deconstructed with the God-Emperor for the Imperium of Man; while he most likely ''was'' the BigGood during the Literature/HorusHeresy, nowadays, he's basically been rendered as little more than a shriveled-up husk, only serving as little more than a symbolic figurehead, meant to keep the Imperium from fully collapsing in morale and structure, and the primary icon of religious worship by his subjects, to counter the corruptive daemonology of the Chaos gods. And even before that, he also happened to have [[WellIntentionedExtremist the biggest body count of any given human dictator in history.]] Depending on how you view it, the number has only grown, to the point that we'd save time by using scientific notation.
** Aun'Va, eldest and wisest of the Ethereals, serves as this for the Tau.

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* BigDumbObject: Space Hulks.
* BigEater: Used in a most horrific way with the Tyranids. They're
BigEater:
** Tyranids are
a species that eats every last scrap of life from entire planets, down to sucking the last trace molecules of bio-matter from the soil.
** One almost forgotten A legendary figure amongst the Officio Assassinorum is the Callidus known as "Mother Gullet", who was once dispatched to slay the child of a potentially rebellious governor. She ''swallowed the sleeping baby whole'' and escaped into the darkness, her [[BalloonBelly bloated stomach]] ensuring that there was no sign of her responsibility in the child's disappearance... or of the child's remains.
* BigGood:
** Deconstructed with the God-Emperor for the Imperium of Man; while he most likely ''was'' the BigGood during the Literature/HorusHeresy, nowadays, he's basically been rendered as little more than a shriveled-up husk, only serving as little more than a symbolic figurehead, meant to keep the Imperium from fully collapsing in morale and structure, and the primary icon of religious worship by his subjects, to counter the corruptive daemonology of the Chaos gods. And even before that, he also happened to have [[WellIntentionedExtremist the biggest body count of any given human dictator in history.]] Depending on how you view it, the number has only grown, to the point that we'd save time by using scientific notation.
** Aun'Va, eldest and wisest of the Ethereals, serves as this for the Tau.
remains.



* BlackEyesOfEvil: Konrad Curze and his legion of Literature/NightLords.
* BlackMagic: Everything connected to Chaos.



* TheBlacksmith: Vulkan, who passed the trait on to the Salamanders. To a lesser and weirder extent, Ferrus Manus and the Iron Hands.
* BladeBelowTheShoulder: The Black Dragons chapter have a mutation in their Ossmodula[[note]]Implant that makes their bones become stronger[[/note]] that commonly causes this. They're also (usually) retractable. What do they do with these blades? [[AbsurdlySharpBlade Sheath them in Adamantium of course]]. It can also end up making them a HornedHumanoid.



* BlingOfWar:There's a reason it's called "war gear". Running on RuleOfCool, if you see something Blingtastic, both the equipment and the user are badass enough to have earned this title.
* BloodKnight: Orks and followers of Khorne, without exception. You also get a fair number of Imperial, Eldar, and Dark Eldar in this category.

to:

* BlingOfWar:There's BlingOfWar: There's a reason it's called "war gear". Running on RuleOfCool, if you see something Blingtastic, both the equipment and the user are badass enough to have earned this title.
* BloodKnight: BloodKnight:
**
Orks and followers of Khorne, without exception. You also get a fair number of Imperial, Eldar, and Dark Eldar in this category.



* BodyHorror: You wouldn't believe the amount of it!
16th Dec '17 3:55:06 PM DustSnitch
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* {{BFG}}: Way, way too many to list here. No, seriously. Don't try to add specific examples, it's ended in pain before, so save time and check one of the many wikis dedicated to this, such as [[http://wh40k.lexicanum.com/wiki/Main_Page#.UtIkTiiQnN4 Lexicanum]]. Let's just say that the bolter, the ''standard issue'' Space Marine gun, rapid-fires .75 caliber armour piercing rocket propelled grenades. [[Memes/{{Comics}} It fires 19mm caliber grenades. That's as large as a 10-gauge shell. And]] [[strike:[[AndThatsTerrible that's terrible]]]] it goes upwards from there, especially considering that is also the same round the standard-issue Space Marine ''pistol'' uses.

to:

* {{BFG}}: Way, way too many to list here. No, seriously. Don't try to add specific examples, it's ended in pain before, so save time and check one of the many wikis dedicated to this, such as [[http://wh40k.lexicanum.com/wiki/Main_Page#.UtIkTiiQnN4 Lexicanum]]. Let's just say that the bolter, the ''standard issue'' Space Marine gun, rapid-fires .75 caliber armour piercing rocket propelled grenades. [[Memes/{{Comics}} It fires 19mm caliber grenades. That's grenades, that's as large as a 10-gauge shell. And]] [[strike:[[AndThatsTerrible that's terrible]]]] shell and it goes upwards from there, especially considering that is also the same round the standard-issue Space Marine ''pistol'' uses.
16th Dec '17 3:52:13 PM DustSnitch
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** The gun that shoots goblins through hell is the Ork Shokk Attack Gun, a ramshackle weapon even by Ork standards. Built by the Mekboyz these weapons shoots narrow force fields to make a tunnel that protects anyone who's stupid enough to get into them before being sent to the target. Seeing how even Orkz and Grotz aren't stupid enough to get in the way, Mekboyz work with Runtherds to wrangle Snotlings in the way of the shots to sent through the Warp and driven insane before popping into whatever the Mekboy was shooting at, be that a Leman Russ tank, a Whirlwind mobile artillery, or some Imperial Guardsman who didn't get out of the way in time. The Snotling, driven insane, proceeded to thrash and claw at everything as it shits itself in madness. And this only happens ''if it works''; the tunnel can implode, the tunnel can explode and leave a crackling orb of unreality in its place, or the blades spin out of control and take out everyone nearby, its operator failing to control it efficiently and makes Snotlings explode into red/green chinks, rip open a hole into the Warp itself and gush toxic ichor that kills everyone it hits, or do something completely terrible. Everyone rightfully fears it.
* AbusivePrecursors:
** The C'tan definitely qualify.
** Though not deliberately, [[NeglectfulPrecursors the Old Ones]] are responsible for enough of the horror of this setting that they certainly qualify. They refused to help the Necrontyr even though they easily could've, prompting the War in Heaven and making them indirectly responsible for the Necrons. They created the Eldar and said "you guys are our favourites and you'll claim the galaxy when we're gone" before throwing them at the Necrons as CannonFodder. They are [[ShrugOfGod possibly]] responsible for the creation of a [[OurOrcsAreDifferent race of green-skinned monstrosities]] who reproduce at an exponential rate and have hostility ''hard-wired'' into their DNA, decided "nah, we like our pointy-eared psychic soldiers better" and, rather than destroy them like any reasonable being would, instead ''let them loose on the galaxy''. They dabbled in humanity's creation, but again decided to scrap us, leaving us with a lot of very dangerous psykers that we can't control. And they and their creations ''created Hell''. Yeah, apparently the Warp was actually a fairly nice place to be a while ago, or at least equally good and horrible. Then the Old Ones decided that they should make some species with unnaturally powerful presence in the Warp to act as their soldiers, and the literal Hell that is the modern Warp was the result. Thanks, Old Ones.
** Summarized quite nicely in the (non-canon) ''WebVideo/IfTheEmperorHadATextToSpeechDevice'' series.
--> '''The Emperor:''' [[AC:So the Old Ones decided that the only logical thing to do was to fuck up in as equally spectacularly awful a manner as the Necrons.]]

to:

** The gun that shoots goblins through hell is the Ork Shokk Attack Gun, a ramshackle weapon even by Ork standards. Built by the Mekboyz these weapons which shoots narrow force fields to make a tunnel that protects anyone who's stupid enough to get into them before being sent to the target. Seeing how even Orkz and Grotz aren't stupid enough to get in the way, Mekboyz work with Runtherds to wrangle Snotlings in the way of the shots to sent through the Warp and driven insane before popping into whatever the Mekboy was shooting at, be that a Leman Russ tank, a Whirlwind mobile artillery, or some Imperial Guardsman who didn't get out of the way in time. The Snotling, driven insane, proceeded to thrash and claw at everything as it shits itself in madness. And this only happens ''if it works''; the tunnel can implode, the tunnel can explode and leave a crackling orb of unreality in its place, or the blades spin out of control and take out everyone nearby, its operator failing to control it efficiently and makes Snotlings explode into red/green chinks, rip open a hole into the Warp itself and gush toxic ichor that kills everyone it hits, or do something completely terrible. Everyone rightfully fears it. \n* AbusivePrecursors:\n** The C'tan definitely qualify.\n** Though not deliberately, [[NeglectfulPrecursors the Old Ones]] are responsible for enough of the horror of this setting that they certainly qualify. They refused to help the Necrontyr even though they easily could've, prompting the War in Heaven and making them indirectly responsible for the Necrons. They created the Eldar and said "you guys are our favourites and you'll claim the galaxy when we're gone" before throwing them at the Necrons as CannonFodder. They are [[ShrugOfGod possibly]] responsible for the creation of a [[OurOrcsAreDifferent race of green-skinned monstrosities]] who reproduce at an exponential rate and have hostility ''hard-wired'' into their DNA, decided "nah, we like our pointy-eared psychic soldiers better" and, rather than destroy them like any reasonable being would, instead ''let them loose on the galaxy''. They dabbled in humanity's creation, but again decided to scrap us, leaving us with a lot of very dangerous psykers that we can't control. And they and their creations ''created Hell''. Yeah, apparently the Warp was actually a fairly nice place to be a while ago, or at least equally good and horrible. Then the Old Ones decided that they should make some species with unnaturally powerful presence in the Warp to act as their soldiers, and the literal Hell that is the modern Warp was the result. Thanks, Old Ones.\n** Summarized quite nicely in the (non-canon) ''WebVideo/IfTheEmperorHadATextToSpeechDevice'' series.\n--> '''The Emperor:''' [[AC:So the Old Ones decided that the only logical thing to do was to fuck up in as equally spectacularly awful a manner as the Necrons.]]



**The Tau see themselves as bringing peace and enlightenment to the ignorant races around them. Unfortunately, due to being cut off from the rest of the galaxy for millenia they're unaware that these other races have been in constant war for 10,000 years. The few that have actually learned about the scale of what they face have either [[HeroicBSOD been shattered by despair]] or [[GoMadFromTheRevelation gone a bit... funny.]]
**Orks are the barbarian race to everyone else by default, and proud of it.
**Khorne and Slaanesh's minions have this relationship. Slaanesh is the god(dess) of hedonism, whose worship involves excess and the use of senses (including art in all its forms), so the Slaaneshi see Khornates as brutal morons. Khorne is the embodiment of rage, who demands constant bloodshed both from his enemies and his troops, so Khornates see the Slaaneshi as limp-wristed and effeminate. Khornates and Tzeentchians (Squishy Wizards, schemers and manipulators who worship the god of sorcery and deceit) see each other in a similar way, and for much the same reasons.
* AtopAMountainOfCorpses: Does anything need to be said about this?
* AttackDrone: Widely used by the Tau. Imperial servo-skulls are also somewhat like this.
* AttackPatternAlpha: Tau and Imperial militaries follow this.

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**The ** The Tau see themselves as bringing peace and enlightenment to the ignorant races around them. Unfortunately, due to being cut off from the rest of the galaxy for millenia they're unaware that these other races have been in constant war for 10,000 years. The few that have actually learned about the scale of what they face have either [[HeroicBSOD been shattered by despair]] or [[GoMadFromTheRevelation gone a bit... funny.]]
**Orks ** Orks are the barbarian race to everyone else by default, and proud of it.
**Khorne
it.
** Khorne
and Slaanesh's minions have this relationship. Slaanesh is the god(dess) of hedonism, whose worship involves excess and the use of senses (including art in all its forms), so the Slaaneshi see Khornates as brutal morons. Khorne is the embodiment of rage, who demands constant bloodshed both from his enemies and his troops, so Khornates see the Slaaneshi as limp-wristed and effeminate. Khornates and Tzeentchians (Squishy Wizards, schemers and manipulators who worship the god of sorcery and deceit) see each other in a similar way, and for much the same reasons. \n* AtopAMountainOfCorpses: Does anything need to be said about this?\n* AttackDrone: Widely used by the Tau. Imperial servo-skulls are also somewhat like this.\n* AttackPatternAlpha: Tau and Imperial militaries follow this.



** The Tau are the only exception, building up units that only support each other with minimal flashiness. For a long time, they were also the only faction that doesn't have any Titans, considering the giant machines a waste of resources best put elsewhere. This attitude eventually bit them in the ass during the Damocles Gulf Crusade, where the Tau were massacred every time the Imperium deployed a Titan, and very quickly began development of their own. That said, Tau Titans are still an exception, as they eschew the melee capabilities of all other Titans in favor of being absolutely ''covered'' in the biggest and nastiest guns the Earth Caste can conceive of.
** Most Special Characters fall into this trope, though the ones that buff the rest of your army (such as Eldrad or Ghazghkull) aren't too bad for this. Abaddon the Despoiler is a ''horrific'' melee beatstick who can OneHitKill practically anything else in the game and not even elite close-combat troops and superheavy vehicles can slow him down for long, but he has no movement modifiers at all so you could just stay away from him the whole game, and he costs as much as a Land Raider. Oh and speaking of which, because he wears Terminator armour, you'll need to buy one of those if you want to drive him around, but anyone with even an inkling of what Abaddon can do in melee will throw ''everything they have'' at his ride.
* {{Awesome McCoolname}}: Absolutely mandatory, and it should tell you [[NamesToRunAwayFromReallyFast what everyone here is like.]]
* AwesomePersonnelCarrier: One or more for every species.

to:

** The Tau are the only exception, building up units that only support each other with minimal flashiness. For a long time, they were also the only faction that doesn't didn't have any Titans, considering the giant machines a waste of resources best put elsewhere. This attitude eventually bit them in the ass during the Damocles Gulf Crusade, where the Tau were massacred every time the Imperium deployed a Titan, and very quickly began development of their own. That said, Tau Titans are still an exception, as they eschew the melee capabilities of all other Titans in favor of being absolutely ''covered'' in the biggest and nastiest guns the Earth Caste can conceive of.
** Most Special Characters fall into this trope, though the ones that buff the rest of your army (such as Eldrad or Ghazghkull) aren't too bad for this. Abaddon the Despoiler is a ''horrific'' melee beatstick who can OneHitKill practically anything else in the game and not even elite close-combat troops and superheavy vehicles can slow him down for long, down, but he has no movement modifiers at all so you could just stay away from him the whole game, and he costs as much as a Land Raider. Oh and speaking of which, because game. Also, since he wears Terminator armour, Armour, you'll need to buy one of those if you want to drive him around, but anyone with even an inkling of what Abaddon can do in melee will throw ''everything they have'' everything at his ride.
* {{Awesome McCoolname}}: Absolutely mandatory, and it should tell you [[NamesToRunAwayFromReallyFast what everyone here is like.]]
* AwesomePersonnelCarrier: One or more for every species.
ride.



* BattleTrophy: Pretty much everyone.
* BayonetYa
* BeamSpam: Imperial Guard infantrymen almost-universally tote rapid-firing laser weapons, and they field a ''lot'' of men.
* BearsAreBadNews: The Vostroyan Rough Riders are literal Bear Cavalry.

to:

* BattleTrophy: Pretty much everyone.
* BayonetYa
* BeamSpam: Imperial Guard infantrymen almost-universally tote rapid-firing laser weapons, and they field a ''lot'' lot of men.
* BearsAreBadNews: The Vostroyan Rough Riders are literal Bear Cavalry.
men.



* BeePeople: Tyranids. Also the Tau's Vespid Auxilaries, though they're more like Wasp People.
* BeliefMakesYouStupid: ... and keeps you alive.
* BenevolentAlienInvasion: The Tau, when compared to any of the alternatives.
* BenevolentPrecursors: The Great Old Ones (also known simply as the Old Ones) were a reptilian species with amazing technology and psychic potential. However, During the War in Heaven against the Necrons and their C'tan masters, they made many decisions out of sheer desperation [[NeglectfulPrecursors with consequences that haunt the galaxy well into the present]]. Unfortunately, even though they won the war, it just wasn't enough to save them. In a twist, they were deliberately benevolent only to their wisest creation and most direct successors: ''the Eldar.''



** Meta-Examples:
*** There was a secret rule on the official GW forums before they were closed. If you ever mentioned the Squats, for any reason whatsoever, the moderators would permanently ban you and delete the thread.
*** A similar thing happens if you bring up the idea of female Space Marines.
*** Mentioning ''Squad Broken'' in a 40k forum.
*** On a similar note, the 4chan-spawned collective fapfiction "Dranon's Delight" will do the trick if you mention it or request a new one, particularly in [[Website/FourChan /tg/]]. Pretty unnecessary to say, but NSFW would be an understatement.
*** Mention [[http://1d4chan.org/wiki/Ultramarines#Quotes_to_Rage_By the fluff from the 5th edition Space Marine Codex]] to a Space Marine player that is not playing an Ultramarines-descended chapter. It gets worse if they play one of the other First Founding chapters. The 6th Edition Codex toned it down, to positive reactions.
*** You will get the same reaction by declaring that the Ultramarines are the greatest of all Space Marines, a quote that has been thrown around a lot in canon lately and is both completely random and rather insulting to anyone who likes another of the 20 founding Legions.
*** Matt Ward: Ward is a long time fan that was [[AscendedFanboy hired as a rulebook writer]] during the last edition. He is, however, a tad biased towards his preferred army, the Ultramarines. His first work was the above-mentioned Ultramarines codex, which is responsible for much of the Ultramarines hate [[DepartmentOfRedundancyDepartment (see above)]]. Later works include the codices of the Blood Angels and the Grey Knights, [[UnpleasableFanbase which drew cries from players of being completely ridiculous and broken]]. He also wrote the Necrons codex, which was fairly well received despite completely re-writing their backstory (which in hindsight was rather bland). Ward-hate has reached MemeticMutation levels, with Ward being blamed on forums for codices or stories [[CrossesTheLineTwice (or natural disasters)]] he's not responsible for.
16th Dec '17 3:43:39 PM DustSnitch
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By the will of the Immortal God-Emperor, the great reliquary, or "page" as it is known, of tropes has grown to the point that it shall be broken up into three different pages. These pages are divided by the letter that starts the trope, and misplaced tropes shall be returned to their proper place. This page is for those tropes that start with the letter A through the letter H.

Venerate the God-Emperor. To deep-strike back to the main page, click [[TabletopGame/{{Warhammer 40000}} here]].

to:

By the will of the Immortal God-Emperor, the great reliquary, or "page" as it is known, of tropes has grown to the point that it shall be broken up into three different pages. These pages are divided by the letter that starts the trope, and misplaced tropes shall be returned to their proper place. This page is for those tropes that start with the letter A through the letter H.

Venerate the God-Emperor.
To deep-strike go back to the main page, click [[TabletopGame/{{Warhammer 40000}} here]].



* AbsurdlySharpClaws: Any Tyranid strain from the Genestealer up has zero problem cutting through PoweredArmor, and the big ones can tear open tanks.



** Space Marines - Elitist/Generalist. Marines are fairly expensive points-wise and have great staying power compared to most basic infantry of other armies. They're also solid in whatever role they're put in: Marines are good shots, and they're not half bad in an assault, either. Space Marine tanks may not be as robust or as powerful as those of the Imperial Guard's, but they are dirt-cheap, reliable and often more mobile and versatile. Whatever an enemy army’s weakness is, Space Marines have something that can exploit it, but nearly every other army does their particular schtick better than Space Marines.

to:

** Space Marines - Elitist/Generalist. Marines are fairly expensive points-wise and have great staying power compared to most basic infantry of other armies.infantry. They're also solid in whatever role they're put in: Marines are good shots, and they're not half bad in an assault, either. Space Marine tanks may not be as robust or as powerful as those of the Imperial Guard's, but they are dirt-cheap, reliable and often more mobile and versatile. Whatever an enemy army’s weakness is, Space Marines have something that can exploit it, but nearly every other army does their particular schtick better than Space Marines.



* ActionGirl: Commander Shadowsun, [[Literature/CiaphasCain Inquisitor Amberley Vail]], and every [[AmazonBrigade Sister of Battle]] ever. Most Howling Banshees, as well; though they can be male, most are not as the Aspect is named for a female mythological spirit.



** The Imperial Guard's Bombard siege mortars (particularly the old Epic versions) were based on Nazi Germany's [[http://en.wikipedia.org/wiki/Karl-Gerat Karl-Gerät]] super heavy mortars (one of the few cases where the real vehicle is ''more'' excessive than its 40K counterpart). Their Chimera was based on the old [pre-Desert Storm] Bradley and on the Soviet BMP 1 and 2, including having Lasguns as firing port weapons. And the Leman Russ bears an uncanny resemblance to a turreted version of the British Mark I tank from WWI, though it has a laundry list of other influences including the Panther, Tiger and T-72. Forgeworld's Hydra Chimera variant looks to be based on the [[http://en.wikipedia.org/wiki/Ontos Ontos]], and the Cyclops demolition vehicle is a barely-altered [[http://en.wikipedia.org/wiki/Goliath_tracked_mine Goliath Tracked Mine]]. The ''Epic Armageddon'' Imperial Ragnarok Tank is a Soviet KV-2 heavy tank(which was a very crappy tank).
** The Basilisk with armored crew compartment is based on the configuration of gun carriers used by the Germans during [=WW2=], such as the [[http://en.wikipedia.org/wiki/Marder_III Marder III]], [[http://en.wikipedia.org/wiki/Hummel_%28artillery%29 Hummel]], [[http://en.wikipedia.org/wiki/Grille_%28artillery%29 Grille]] and [[http://en.wikipedia.org/wiki/Wespe Wespe]]. The Basilisk gun itself is basically a long-barreled [[http://en.wikipedia.org/wiki/203_mm_howitzer_M1931_%28B-4%29 Soviet B4 Model 1931 howitzer]]. Forgeworld's cruciform base variant is based on the infamous [[http://en.wikipedia.org/wiki/8.8_cm_FlaK_18/36/37/41 8.8cm [=FlaK=]]].
** The Thudd Gun was a copy of the [[http://en.wikipedia.org/wiki/QF_2_pounder_naval_gun QF 2 pounder naval gun]] or "Pom-Pom" gun on a wheeled carriage.
** The Space Marine Rhino is a clone of the M113 APC; the original all-plastic Predator has a T-55 turret stuck on top, although later editions mount Bradley turrets instead. The Vindicator is based on the [[http://en.wikipedia.org/wiki/Sturmtiger Sturmtiger]].

to:

** The Imperial Guard's Bombard siege mortars (particularly the old Epic versions) were based on Nazi Germany's [[http://en.wikipedia.org/wiki/Karl-Gerat Karl-Gerät]] Karl-Gerät super heavy mortars (one of the few cases where the real vehicle is ''more'' excessive than its 40K counterpart). Their Chimera was based on the old [pre-Desert Storm] Bradley and on the Soviet BMP 1 and 2, including having Lasguns as firing port weapons. And the Leman Russ bears an uncanny resemblance to a turreted version of the British Mark I tank from WWI, though it has a laundry list of other influences including the Panther, Tiger and T-72. Forgeworld's Hydra Chimera variant looks to be based on the [[http://en.wikipedia.org/wiki/Ontos Ontos]], Ontos, and the Cyclops demolition vehicle is a barely-altered [[http://en.wikipedia.org/wiki/Goliath_tracked_mine Goliath Tracked Mine]]. Mine. The ''Epic Armageddon'' Imperial Ragnarok Tank is a Soviet KV-2 heavy tank(which tank (which was a very crappy tank).
** The Basilisk with armored crew compartment is based on the configuration of gun carriers used by the Germans during [=WW2=], such as the [[http://en.wikipedia.org/wiki/Marder_III Marder III]], [[http://en.wikipedia.org/wiki/Hummel_%28artillery%29 Hummel]], [[http://en.wikipedia.org/wiki/Grille_%28artillery%29 Grille]] III, Hummel, Grille and [[http://en.wikipedia.org/wiki/Wespe Wespe]]. Wespe. The Basilisk gun itself is basically a long-barreled [[http://en.wikipedia.org/wiki/203_mm_howitzer_M1931_%28B-4%29 Soviet B4 Model 1931 howitzer]]. howitzer. Forgeworld's cruciform base variant is based on the infamous [[http://en.wikipedia.org/wiki/8.8_cm_FlaK_18/36/37/41 8.8cm [=FlaK=]]].
[=FlaK=].
** The Thudd Gun was a copy of the [[http://en.wikipedia.org/wiki/QF_2_pounder_naval_gun QF 2 pounder naval gun]] gun or "Pom-Pom" gun on a wheeled carriage.
** The Space Marine Rhino is a clone of the M113 APC; the original all-plastic Predator has a T-55 turret stuck on top, although later editions mount Bradley turrets instead. The Vindicator is based on the [[http://en.wikipedia.org/wiki/Sturmtiger Sturmtiger]].Sturmtiger.



** The Centaur is a dead ringer for the British [[http://en.wikipedia.org/wiki/Universal_carrier Universal Carrier]].

to:

** The Centaur is a dead ringer for the British [[http://en.wikipedia.org/wiki/Universal_carrier Universal Carrier]].Carrier.



* AliensAndMonsters: Everyone qualifies as ''both''.
* AliensAreBastards: Generally true, so long as one remembers that [[HumansThroughAlienEyes humans are alien to non-humans]].



* AllCrimesAreEqual: citizens of the Imperium may find themselves condemned to death or forced life conscription for crimes as heinous as dumping rubbish on the streets, failing to return a book to a public library or making unauthorized use of a photocopying machine.



* TheAlliance: The Tau Empire, who are the only faction with significant allies outside their own species. This being 40K, they don't always get along. And then there's the people who suspect brainwashing, and the evidence from ''VideoGame/DawnOfWar'' of forced sterilization and concentration camps for populations that rebel... though compared to everyone else this is a pretty good deal(as long as you don't rebel).



* AlwaysChaoticEvil: Chaos and the Dark Eldar. Conversely the Imperium is Always Lawful [[FantasticRacism Extremist]], Craftworld Eldar are Always Lawful [[TheChessmaster Manipulative]], the Orks are Always Chaotic [[PsychopathicManchild Rambunctious]], the Necrons are Always Lawful [[OmnicidalManiac Omnicidal]], the Tyranids are Always Neutral [[HordeOfAlienLocusts Hungry]], and the Tau are Always Lawful [[UtopiaJustifiesTheMeans Utopian]]. All [[AlternateCharacterInterpretation subject to interpretation]], of course.
** And get this: in spite of all the atrocities they commit, the Imperials still consider ''[[KnightTemplar themselves]]'' to be LawfulGood. Or at least LawfulNeutral, for those who aren't Space Marines or Grey Knights.
*** To some extent, this feeds into the CrapsackWorld of the universe. There are plenty of instances demonstrating how horrific it is if some of those atrocities are not committed. To some extent, the Imperials generally get more opportunity to go between Good, Evil and Neutral, but rarely will not be Lawful.
*** The Imperium is always depicted as knowing they are committing a necessary evil, although the alternative would possibly be creating a second NegativeSpaceWedgie at the heart of itself (which is kind of what happened with the Eldar). Taking the lesser of two evils means that they think of themselves as good ''in comparison to the alternative''.
*** However, individuals within the Imperium may have a slightly different view of things. In ''For The Emperor'', Commissar Cain reflects on how, to him, Tau society appears extremely rigid and rule-bound by comparison to the more laissez-faire attitude of the Imperium towards its citizens. Unless they're heretics of course...
* AmazonBrigade: The Sisters of Battle.



* AmbiguousRobots: Necrons look like skeletal robots, but are apparently more HauntedTechnology, or metal golems, or something.



* AndIMustScream: You could pull any number of examples of this trope from the big bag of crapsack and grimdark that is ''Warhammer 40,000'', but the fate of the Emperor of Mankind deserves special mention. After suffering mortal injuries in personal combat against his traitorous son, Horus, the Emperor was compelled to make a still more dreadful sacrifice to secure the immediate survival of humanity in the aftermath of his son's failed rebellion: The Emperor ordered that his body be cybernetically fused with an arcane device capable of sustaining it past death, so that he could continue to use his godlike mental powers to tune the special psychic beacon which alone enables reliable interstellar travel by humans. Physically crippled to muteness and immobility, he has spent ten thousand years at this task, under constant psychic assault from the same demonic forces which corrupted his son, dependent on the daily sacrifice of thousands of lesser psychics to augment his power, and helpless to directly intervene as the Imperium he gave his life and soul to forge twists into an ever more insane mockery of his own rationalist values.

to:

* AndIMustScream: You could pull any number of examples of this trope from the big bag of crapsack and grimdark that is ''Warhammer 40,000'', but the fate of the Emperor of Mankind deserves special mention. After suffering mortal injuries in personal combat against his traitorous son, Horus, the Emperor was compelled to make a still more dreadful sacrifice to secure the immediate survival of humanity in the aftermath of his son's failed rebellion: The Emperor ordered that his body be cybernetically fused with an arcane device capable of sustaining it past death, so that he could continue to use his godlike mental powers to tune the special psychic beacon which alone enables reliable interstellar travel by humans. Physically crippled to muteness and immobility, he has spent ten thousand years at this task, under constant psychic assault from the same demonic forces which corrupted his son, dependent on the daily sacrifice of thousands of lesser psychics to augment his power, and helpless to directly intervene as the Imperium he gave his life and soul to forge twists into an ever more insane mockery of his own rationalist values.



* ApathyKilledTheCat: Imperial domestic policy. "Only the awkward question; only the foolish ask twice."
* ApeShallNeverKillApe: Played straight by the Tau. ''Thoroughly'' averted by everyone else, who gladly maim, torture, kill, and even ''eat'' members of their own race, and claim no moral superiority from avoiding such act. Though even the Tau might not be above this for long, as the Ethereals have dispatched a fleet to either bring the Farsight Enclaves to heel, or wipe them out.



* AristocratsAreEvil: ... or just corrupt and ''really'' stupid. Various background pieces have members of the Imperial upper classes joining Chaos cults out of boredom, smuggling xeno artifacts, ''[[TooDumbToLive using Dark Eldar as mercenaries]]'' to sort out their rivals, trying to [[DealWithTheDevil cut a deal]] with ''the PhysicalGod of death''...



* AscendToAHigherPlaneOfExistence: The Emperor either already has or is about to.



* AsteroidsMonster: Horrors of Tzeentch. Depending on what version of the rules you're playing, Pink Horrors may split into smaller, weaker Blue Horrors when "killed", and Blue Horrors may in turn split into the even smaller Brimstone Horrors.
16th Dec '17 3:20:38 PM DustSnitch
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%% * DyingAsYourself



%%* EnthusiasmVersusStoicism



%%** Notably inverted in the Damocles campaigns where the White Scars (who are Asian) and the Raven Guard (who are Native American) go up against the Tau, with no white Space Marines being present in the fluff. This claim is horrendously inaccruate, as the Black Templars, Iron Hands, Scythes of the Emperor, Ultramarines, Novamarines and Subjugators all participated in the Damocles Gulf Crusade as well, all of whom are depicted as almost uniformly white.
12th Dec '17 7:26:22 PM MinisterOfSinister
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*** Woe betide any commissar that tries this with Catachans. [[UnfriendlyFire Commissars assigned to Catachan regiments have a disproportionately high fatality rate]], noted on the tabletop by the "Oops Sorry Sir" special rule.
*** Largely averted by the novel protagonists [[Literature/GauntsGhosts Ibram Gaunt]] and Literature/CiaphasCain, '''HERO OF THE IMPERIUM!'''. Gaunt genuinely cares for his troops and tries to avoid wasting their lives needlessly, and he is working with a finite number of troops and cannot afford to be wasteful, while Cain knows that eventually his schemes to get out of trouble will fail, at which point he would prefer that his troops like him enough to watch his back rather than aim for it. He is also very aware of the ''Oops Sorry Sir'' rule mentioned above. It helps that both men are basically understanding and honorable individuals ([[HeroicSelfDeprecation much as Cain would deny it]]), attached to disciplined regiments that don't have any kind of wide-spread morale problems.
** Commander Chenkov of Valhalla routinely abuses the Imperial Guard's [[WeHaveReserves reserves]] to overwhelm the enemy with endless waves of poorly-trained, disposable conscripts. He's also been known to use his troops to clear minefields for tanks and bog enemy units down so that the artillery can shell them, and once executed a million of his own men to build a dam from their bodies. His regiment, the Tundra Wolves, has been refounded more than a dozen times in recent decades due to casualties, and it's rumored that he's killed more of his own men than he has of the enemy. And of course, since this is the Imperium, he's routinely awarded medals and commendations for quickly defeating the enemy with these brutal tactics.

to:

*** Woe betide any commissar that tries this with Catachans. [[UnfriendlyFire Commissars assigned to Catachan regiments have a disproportionately high fatality rate]], noted on the tabletop by the "Oops "Oops, Sorry Sir" Sir!" special rule.
*** Largely averted by the novel protagonists [[Literature/GauntsGhosts Ibram Gaunt]] and Literature/CiaphasCain, '''HERO OF THE IMPERIUM!'''. Gaunt genuinely cares for his troops and tries to avoid wasting their lives needlessly, and he is working with a finite number of troops and cannot afford to be wasteful, while Cain knows that eventually his schemes to get out of trouble will fail, at which point he would prefer that his troops like him enough to watch his back rather than aim for it. He is also very aware of the ''Oops ''Oops, Sorry Sir'' Sir!'' rule mentioned above. It helps that both men are basically understanding and honorable individuals ([[HeroicSelfDeprecation much as Cain would deny it]]), attached to disciplined regiments that don't have any kind of wide-spread morale problems.
** Commander Chenkov of Valhalla routinely abuses the Imperial Guard's [[WeHaveReserves reserves]] to overwhelm the enemy with endless waves of poorly-trained, disposable conscripts. He's also been known to use his troops to clear minefields for tanks and bog enemy units down so that the artillery can shell them, and once executed a million of his own men to build a dam from their bodies. His regiment, the Tundra Wolves, has been refounded more than a dozen times in recent decades due to casualties, and it's rumored that he's killed more of his own men than he has of the enemy. And of course, since this is the Imperium, he's routinely awarded medals and commendations for quickly inexplicably defeating the enemy with these brutal tactics.tactics rather than court-martialled and shot for wasting the Emperor's resources.



** The Tau, tyranical rulers of a technologically advanced empire, are like this to their subject races, though the ruling caste of the Tau are also like this to other Tau, exuding a pheromone that mind controls the rest of the castes into obedience.



** Justified-- if you don't feel the tremors of an approaching Titan, you deserve what you get. Somehow, Titans are still able to sneak up on people despite this in ''Titanicus''.

to:

** Justified-- Justified -- if you don't feel the tremors of an approaching Titan, you deserve what you get. Somehow, Titans are still able to sneak up on people despite this in ''Titanicus''.
9th Dec '17 4:55:33 AM sinndogg
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** While the game has remained fairly consistent in theme and tone from 3rd edition onwards, First Edition (also known as Rogue Trader) and Second Edition were very, very different from the modern game. The game began as something much closer to an RPG (as opposed to its current status as a miniatures strategy game) and included a Gamemaster. The game didn't take itself particularly seriously (it was [[RecycledInSpace Warhammer In Space]] and the developers happily embraced that idea) and had loads of tongue-in-cheek references. Second Edition moved the game closer to its current state mechanically, although it was still significantly more lighthearted than the eventual tone the game would take, and it was famed for having LoadsAndLoadsOfRules (fires were persistent and you had to check what happened to them each turn, vehicle crew could be affected by shooting and could act to replace injured crew members or try and repair an out-of-control vehicle, so on and so forth).

to:

** While the game has remained fairly consistent in theme and tone from 3rd edition onwards, First Edition (also known as Rogue Trader) and Second Edition were very, very different from the modern game. The game began as something much closer to an RPG (as opposed to its current status as a miniatures strategy game) and included a Gamemaster. The game didn't take itself particularly seriously (it was [[RecycledInSpace Warhammer In Space]] and the developers happily embraced that idea) and had loads of tongue-in-cheek references. Second Edition moved the game closer to its current state mechanically, and somewhat in terms of background (many fundamental aspects of the current lore and factions were established either in those days, or in very late First Edition), although it was still significantly more lighthearted than the eventual tone the game would take, and it was famed for having LoadsAndLoadsOfRules (fires were persistent and you had to check what happened to them each turn, vehicle crew could be affected by shooting and could act to replace injured crew members or try and repair an out-of-control vehicle, so on and so forth).
22nd Nov '17 6:05:50 PM DastardlyDemolition
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** The Rhino transport used by both the Loyalist and Traitor Astartes is without a doubt the most ubiquitous and useful vehicle in the entire 41st Millennium. The Rhino was around during mankind's initial colonisation in the galaxy and has changed little in 10,000 years, it can be constructed on planets with even rudimentary industry and can run on any combustible fuel source, from promethium to coal and ''wood''. The Rhino is also a reliable chassis to all sorts of weaponised permutations - the Predator battle tank, the Whirlwind rocket artillery, and the Vindicator siege gun to name a few.

to:

** The Rhino transport used by both the Loyalist and Traitor Astartes is without a doubt the most ubiquitous and useful vehicle in the entire 41st Millennium. The Rhino was around during mankind's initial colonisation in the galaxy and has changed little in 10,000 years, it can be constructed on planets with even rudimentary industry and can run on any combustible fuel source, from promethium to coal and ''wood''. The Rhino is also a reliable chassis to all sorts of weaponised permutations - the Predator battle tank, the Whirlwind rocket artillery, and the Vindicator siege gun to name a few. The [[VideoGame/DawnOfWar METAL]] [[MemeticMutation BAWKSES]] have a good use gameplay-wise: they get your squad where they need to be when they need to as well as acting as a "tar pit", something to tie up the enemy player's forces (in this case, mobile cover).
22nd Nov '17 4:58:17 PM DastardlyDemolition
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** Adeptus Mechanicus rituals appear like this to the casual in-universe observer. Tech-priests on the other hand ''are'' taught genuine mechanical skills, just in an odd and [[MachineWorship highly-ritualised way]]. Maintenence operations often include what appears to be unnecessary prayers, which [[WildMassGuessing may actually be]] machine control codes, timing routines, or mnemonic devices.
** Ork tech is more likely to work if enough Orks are around to believe that it will. If the Orkish consensus is that a red paint job makes a trukk go faster, then it goes faster after they slap enough red paint on it.

to:

** Adeptus Mechanicus rituals appear like this to the casual in-universe observer. Tech-priests on the other hand ''are'' taught genuine mechanical skills, just in an odd and [[MachineWorship highly-ritualised way]]. Maintenence operations often include what appears to be unnecessary prayers, which [[WildMassGuessing may actually be]] machine control codes, timing routines, or mnemonic devices.
devices. Part of it may be due to machines having actual spirits and not just prepping the auto-systems of the Land Raider before things get worse.
** Ork tech is more likely to work if enough Orks are around to believe that it will. If the Orkish consensus is that a red paint job makes a trukk go faster, then it goes faster after they slap enough red paint on it. DependingOnTheWriter this can range from "Ork Shootas never jamming in their hands" to "everything they make is scrap metal held together solely by them thinking that it works". It's more likely that the Orks have natural instincts to build things and their psychic gestalt covers the defects.
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