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A long, long time ago, a [[EarthBound Gigyas-esque]] monster of some description crash-landed in a metorite on a polluted, dying alternate version of Earth, [[ApocalypseHow destroying what remained of its biosphere]] and shifting its geological activity into overdrive. The humans retreated to what would eventually become the floating islands while mass earthquakes and volcanoes reshaped the earth into a shape unrecognizable to us, even when the magma hardened. The creature that arrived with the meteor drew power from human evil, and took a form representing it- specifically, the perversion of nature, hence the purple grass- and began to take over the dead world. It created the monsters that spawn in corruption to protect itself, and began storing power in the shadow orbs to sustain itself. [[spoiler:This explains why destroying them summons the Eater of Worlds.]]

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A long, long time ago, a [[EarthBound [[Videogame/EarthBound Gigyas-esque]] monster of some description crash-landed in a metorite on a polluted, dying alternate version of Earth, [[ApocalypseHow destroying what remained of its biosphere]] and shifting its geological activity into overdrive. The humans retreated to what would eventually become the floating islands while mass earthquakes and volcanoes reshaped the earth into a shape unrecognizable to us, even when the magma hardened. The creature that arrived with the meteor drew power from human evil, and took a form representing it- specifically, the perversion of nature, hence the purple grass- and began to take over the dead world. It created the monsters that spawn in corruption to protect itself, and began storing power in the shadow orbs to sustain itself. [[spoiler:This explains why destroying them summons the Eater of Worlds.]]
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And then he meets the player, the one known on the island for slaying the Wall of Flesh. He finally deduces that the player was responsible for the Wall of Flesh's awakening and, by extension, the old Guide's death. Disgusted at the player's disregard for human life and nature (and fearful of being killed himself should the player summon the Wall of Flesh again for profit,) he plots to rebuild the player's old enemies in stronger, mechanized forms. And with your anvil and his knowledge of pretty much every crafting recipe out there ([[MacGuffinDeliveryService and maaaybe a few leftover reagents for good measure,]]) he does just that.

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And then he meets the player, the one known on the island for slaying the Wall of Flesh. He finally deduces that the player was responsible for the Wall of Flesh's awakening and, by extension, the old Guide's death. Disgusted at the player's disregard for human life and nature (and fearful of being killed himself should the player summon the Wall of Flesh again for profit,) he plots to rebuild the player's old enemies in stronger, mechanized forms. And with your anvil and his knowledge of pretty much every crafting recipe out there ([[MacGuffinDeliveryService and maaaybe a few leftover reagents for good measure,]]) he does just that.that.

* Alternatively, the Guide is a member of a long-lost race of Precursors trying to contain the Corruption/Crimson and the Hallow, trying to [[DragonWithAnAgenda set you up to fail]]. The Guide knows that the player character is out to seek more power, and knows the player would try to unlock the SealedEvilInACan to access even greater power. When the Guide realizes the player is about to succeed in undoing his work in containing these powerful forces, he goes full [[TheStarscream Starscream]] and charges the player in his True Form: [[OneWingedAngel The Wall of Flesh]]. Successive Guides, arriving on the scene after Hard Mode has already been unlocked, secretly craft the mechanical bosses behind the player's back, as well as spawning Planteras in the jungle.
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*However, it does drop the grenade launcher, and defeating it attracts the cyborg NPC, so it may not be as organic as it appears.
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!! The Guide is [[ChzoMythos the Guide]]

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!! The Guide is [[ChzoMythos [[VideoGame/ChzoMythos the Guide]]
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With the recently death the Wall of Flesh, A new Guide arrives and finds the corpse of the old Guide in his new home. While the old Guide's death may have been from one of many causes, he also notices that the island houses unusual life forms that have not been seen in hundreds, if not thousands, of years. He pieces together that the Wall of Flesh was summoned beneath this island and unleashed the Hallow and the empowered Corruption upon its destruction.

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With Following the recently death the Wall of Flesh, A a new Guide arrives and finds the corpse of the old Guide in his new home. While the old Guide's death may have been from one of many causes, he also notices that the island houses unusual life forms that have not been seen in hundreds, if not thousands, of years. He pieces together that the Wall of Flesh was summoned beneath this island and unleashed the Hallow and the empowered Corruption upon its destruction.
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And then he meets the player, the one known on the island for slaying the Wall of Flesh. He finally deduces that the player was responsible for the Wall of Flesh's awakening and, by extension, the old Guide's death. Disgusted at the player's disregard for human life and nature (and fearful of being killed himself should the player summon the Wall of Flesh again for profit,) he plots to rebuild the player's old enemies in stronger, mechanized forms. And with your anvil and his knowledge of pretty much every crafting recipe out there ([[MacGuffinDeliveryService and maaaybe a few leftover souls, parts and ingots for good measure,]]) he does just that.

to:

And then he meets the player, the one known on the island for slaying the Wall of Flesh. He finally deduces that the player was responsible for the Wall of Flesh's awakening and, by extension, the old Guide's death. Disgusted at the player's disregard for human life and nature (and fearful of being killed himself should the player summon the Wall of Flesh again for profit,) he plots to rebuild the player's old enemies in stronger, mechanized forms. And with your anvil and his knowledge of pretty much every crafting recipe out there ([[MacGuffinDeliveryService and maaaybe a few leftover souls, parts and ingots reagents for good measure,]]) he does just that.
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! The randomly-spawned Destroyer, Twins and Skeletron Prime were built by...
...the new Guide who arrives on the island after the player the Wall of Flesh. He arrives to find the corpse of the old Guide in his new home. While the old Guide's death may have been from one of many causes, he also notices that the island houses unusual life forms that have not been seen in hundreds, if not thousands, of years. He pieces together that the Wall of Flesh was summoned beneath this island and unleashed the Hallow and the empowered Corruption upon its destruction.

to:

! The randomly-spawned Destroyer, Twins and Skeletron Prime were built by...
...
by an NPC plotting against you.
With
the new Guide who arrives on the island after the player recently death the Wall of Flesh. He Flesh, A new Guide arrives to find and finds the corpse of the old Guide in his new home. While the old Guide's death may have been from one of many causes, he also notices that the island houses unusual life forms that have not been seen in hundreds, if not thousands, of years. He pieces together that the Wall of Flesh was summoned beneath this island and unleashed the Hallow and the empowered Corruption upon its destruction.
Is there an issue? Send a MessageReason:
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And then he meets the player, the one known on the island for slaying the Wall of Flesh. He finally deduces that the player was responsible for the Wall of Flesh's awakening and, by extension, the old Guide's death. Disgusted at the player's disregard for human life and nature (and fearful of being killed himself should the player summon the Wall of Flesh again for profit,) he plots to rebuild the player's old enemies in stronger, mechanized forms. And with your anvil ([[MacGuffinDeliveryService and maaaybe a few leftover souls, parts and ingots]]) and his knowledge of pretty much every crafting recipe out there, he does just that.

to:

And then he meets the player, the one known on the island for slaying the Wall of Flesh. He finally deduces that the player was responsible for the Wall of Flesh's awakening and, by extension, the old Guide's death. Disgusted at the player's disregard for human life and nature (and fearful of being killed himself should the player summon the Wall of Flesh again for profit,) he plots to rebuild the player's old enemies in stronger, mechanized forms. And with your anvil anvil and his knowledge of pretty much every crafting recipe out there ([[MacGuffinDeliveryService and maaaybe a few leftover souls, parts and ingots]]) and his knowledge of pretty much every crafting recipe out there, ingots for good measure,]]) he does just that.
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None


And then he meets the player, the one known on the island for slaying the Wall of Flesh. He finally deduces that the player was responsible for the Wall of Flesh's awakening and, by extension, the old Guide's death. Disgusted at the player's disregard for human life and nature (and fearful of being killed himself should the player summon the Wall of Flesh again for profit,) he plots to rebuild the player's old enemies in stronger, mechanized forms. And with your anvil and his knowledge of pretty much every crafting recipe out there, he does just that.

to:

And then he meets the player, the one known on the island for slaying the Wall of Flesh. He finally deduces that the player was responsible for the Wall of Flesh's awakening and, by extension, the old Guide's death. Disgusted at the player's disregard for human life and nature (and fearful of being killed himself should the player summon the Wall of Flesh again for profit,) he plots to rebuild the player's old enemies in stronger, mechanized forms. And with your anvil ([[MacGuffinDeliveryService and maaaybe a few leftover souls, parts and ingots]]) and his knowledge of pretty much every crafting recipe out there, he does just that.
Is there an issue? Send a MessageReason:
None


And then he meets the player, the one known on the island for slaying the Wall of Flesh. He finally deduces that the player was responsible for the Wall of Flesh's awakening and, by extension, the old Guide's death. Disgusted at the player's disregard for human life and nature and fearful of being killed himself should the player summon the Wall of Flesh again for profit, he plots to rebuild the player's old enemies in stronger, mechanized forms. And with your anvil and his knowledge of pretty much every crafting recipe out there, he does just that.

to:

And then he meets the player, the one known on the island for slaying the Wall of Flesh. He finally deduces that the player was responsible for the Wall of Flesh's awakening and, by extension, the old Guide's death. Disgusted at the player's disregard for human life and nature and (and fearful of being killed himself should the player summon the Wall of Flesh again for profit, profit,) he plots to rebuild the player's old enemies in stronger, mechanized forms. And with your anvil and his knowledge of pretty much every crafting recipe out there, he does just that.
Is there an issue? Send a MessageReason:
None
Is there an issue? Send a MessageReason:
None


And then he meets the player, the one known on the island for slaying the Wall of Flesh. He finally deduces that the player was responsible for the Wall of Flesh's awakening and, by extension, the old Guide's death. Disgusted at the player's disregard for human life and fearful of being killed himself should the player summon the Wall of Flesh again for profit, he plots to rebuild the player's old enemies in stronger, mechanized forms. And with your anvil and his knowledge of pretty much every crafting recipe out there, he does just that.

to:

And then he meets the player, the one known on the island for slaying the Wall of Flesh. He finally deduces that the player was responsible for the Wall of Flesh's awakening and, by extension, the old Guide's death. Disgusted at the player's disregard for human life and nature and fearful of being killed himself should the player summon the Wall of Flesh again for profit, he plots to rebuild the player's old enemies in stronger, mechanized forms. And with your anvil and his knowledge of pretty much every crafting recipe out there, he does just that.
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None


...the new Guide who arrives on the island after the player the Wall of Flesh. He arrives to find the corpse of the old Guide in his new home. While the old Guide's death may have been from one of many causes, he also notices that the island houses unusual life forms that have not been seen for hundreds, if not thousands, of years. He pieces together that the Wall of Flesh was summoned beneath this island and unleashed the Hallow and the empowered Corruption upon its destruction.

to:

...the new Guide who arrives on the island after the player the Wall of Flesh. He arrives to find the corpse of the old Guide in his new home. While the old Guide's death may have been from one of many causes, he also notices that the island houses unusual life forms that have not been seen for in hundreds, if not thousands, of years. He pieces together that the Wall of Flesh was summoned beneath this island and unleashed the Hallow and the empowered Corruption upon its destruction.

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...the new Guide who arrives on the island after the player the Wall of Flesh. He arrives to find the corpse of the old Guide in his new home. While the old Guide's death may have been from one of many causes, he also notices that the island houses unusual life forms that have not been seen for hundreds, if not thousands, of years. He pieces together that the Wall of Flesh was summoned beneath this island and unleashed the Hallow and the empowered Corruption upon its destruction. And then he meets the player, the one known on the island for slaying the Wall of Flesh. He finally deduces that the player was responsible for the Wall of Flesh's awakening and, by extension, the old Guide's death. Disgusted at the player's disregard for human life and fearful of being killed himself should the player summon the Wall of Flesh again for profit, he plots to rebuild the player's old enemies in stronger, mechanized forms. And with your anvil and his knowledge of pretty much every crafting recipe out there, he does just that.

to:

...the new Guide who arrives on the island after the player the Wall of Flesh. He arrives to find the corpse of the old Guide in his new home. While the old Guide's death may have been from one of many causes, he also notices that the island houses unusual life forms that have not been seen for hundreds, if not thousands, of years. He pieces together that the Wall of Flesh was summoned beneath this island and unleashed the Hallow and the empowered Corruption upon its destruction. destruction.

And then he meets the player, the one known on the island for slaying the Wall of Flesh. He finally deduces that the player was responsible for the Wall of Flesh's awakening and, by extension, the old Guide's death. Disgusted at the player's disregard for human life and fearful of being killed himself should the player summon the Wall of Flesh again for profit, he plots to rebuild the player's old enemies in stronger, mechanized forms. And with your anvil and his knowledge of pretty much every crafting recipe out there, he does just that.
Is there an issue? Send a MessageReason:
None


...the new Guide who arrives on the island after the player the Wall of Flesh. While the NPCs may seem to be oblivious to the sudden death of the Guide after the Wall of Flesh is summoned, the new Guide that arrives afterward catches on to what really happened. He arrives to find the corpse of the old Guide in his new home. While the old Guide's death may have been from one of many causes, he also notices that the island houses unusual life forms that have not been seen for hundreds, if not thousands, of years. He pieces together that the Wall of Flesh was summoned beneath this island and unleashed the Hallow and the empowered Corruption upon its destruction. And then he meets the player, the one known on the island for slaying the Wall of Flesh. He finally deduces that the player was responsible for the Wall of Flesh's awakening and, by extension, the old Guide's death. Disgusted at the player's disregard for human life and fearful of being killed himself should the player summon the Wall of Flesh again for profit, he plots to rebuild the player's old enemies in stronger, mechanized forms. And with your anvil and his knowledge of pretty much every crafting recipe out there, he does just that.

to:

...the new Guide who arrives on the island after the player the Wall of Flesh. While the NPCs may seem to be oblivious to the sudden death of the Guide after the Wall of Flesh is summoned, the new Guide that arrives afterward catches on to what really happened. He arrives to find the corpse of the old Guide in his new home. While the old Guide's death may have been from one of many causes, he also notices that the island houses unusual life forms that have not been seen for hundreds, if not thousands, of years. He pieces together that the Wall of Flesh was summoned beneath this island and unleashed the Hallow and the empowered Corruption upon its destruction. And then he meets the player, the one known on the island for slaying the Wall of Flesh. He finally deduces that the player was responsible for the Wall of Flesh's awakening and, by extension, the old Guide's death. Disgusted at the player's disregard for human life and fearful of being killed himself should the player summon the Wall of Flesh again for profit, he plots to rebuild the player's old enemies in stronger, mechanized forms. And with your anvil and his knowledge of pretty much every crafting recipe out there, he does just that.
Is there an issue? Send a MessageReason:
None


! The randomly-spawned Destroyer, Twins and Skeletron Prime in were built by...
...The Guide who arrives on your island after defeating the Wall of Flesh. While the NPCs may seem to be oblivious to the sudden death of the Guide after the Wall of Flesh is summoned, the new Guide that arrives afterward catches on to what really happened. He arrives to find the corpse of the old Guide in his new home. While the old Guide's death may have been from one of many causes, he also notices that the island is unusually chaotic, housing unusual life forms that were last seen in ancient times. He pieces together that the Wall of Flesh was summoned beneath this island and unleashed the Hallow and the empowered Corruption upon its destruction. And then he meets the player, the one known on the island for slaying the Wall of Flesh. He finally deduces that the player was responsible for the Wall of Flesh's awakening and, by extension, the old Guide's death. Disgusted at the player's disregard for human life and fearful of being killed himself should the player summon the Wall of Flesh again for profit, he plots to rebuild the player's old enemies in stronger, mechanized forms. And with your anvil and his knowledge of pretty much every crafting recipe out there, he does just that.

to:

! The randomly-spawned Destroyer, Twins and Skeletron Prime in were built by...
...The the new Guide who arrives on your the island after defeating the player the Wall of Flesh. While the NPCs may seem to be oblivious to the sudden death of the Guide after the Wall of Flesh is summoned, the new Guide that arrives afterward catches on to what really happened. He arrives to find the corpse of the old Guide in his new home. While the old Guide's death may have been from one of many causes, he also notices that the island is unusually chaotic, housing houses unusual life forms that were last have not been seen in ancient times.for hundreds, if not thousands, of years. He pieces together that the Wall of Flesh was summoned beneath this island and unleashed the Hallow and the empowered Corruption upon its destruction. And then he meets the player, the one known on the island for slaying the Wall of Flesh. He finally deduces that the player was responsible for the Wall of Flesh's awakening and, by extension, the old Guide's death. Disgusted at the player's disregard for human life and fearful of being killed himself should the player summon the Wall of Flesh again for profit, he plots to rebuild the player's old enemies in stronger, mechanized forms. And with your anvil and his knowledge of pretty much every crafting recipe out there, he does just that.
Is there an issue? Send a MessageReason:
None


! The randomly-spawned Destroyer, Twins and Skeletron Prime were built by...

to:

! The randomly-spawned Destroyer, Twins and Skeletron Prime in were built by...

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Unlike the other hardmode bosses, it's organic. [[spoiler:inb4 there's more organic bosses in new hardmode, haven't really played 1.2 yet]] You need to kill a hardmode boss and then destroy plant. [[FridgeHorror Considering what you've]] [[SealedEvilInACan probably done by that time]], [[LightIsNotGood it's rather horrifying.]] [[WhatTheHellHero You probably deserved]] [[MoralEventHorizon that, anyway.]]

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Unlike the other hardmode bosses, it's organic. [[spoiler:inb4 there's more Plantera is an organic bosses creature. And all it takes to invoke Plantera's wrath is to harm a special little flower in new hardmode, haven't really played 1.2 yet]] You need to kill a hardmode boss and then destroy plant.the Underground Jungle. [[FridgeHorror Considering what you've]] [[SealedEvilInACan probably done by that time]], [[LightIsNotGood it's rather horrifying.]] [[WhatTheHellHero You probably deserved]] [[MoralEventHorizon that, anyway.]]



becomes Hard mode, the biggest Eater of Souls undergo a transformation, which morphs them into Corruptors. However, after this transformation, they can no longer feed on the soil of the Corruption. Instead, they start eating the smaller peasants, which is why you rarely see them in Hard mode. As for World Feeders, they are the children from the king, but instead of a mutation, the king lays eggs, which after being infused with Cursed Flames hatch into World Feeders. The Clingers are a dangerous species of Devourers, and they were sealed away deep underground to prevent them from burning the nobles with their Cursed Flames. The Cursed Hammers are the souls of players who were corrupted by the Demon Altars, and because of this, they seek revenge on anything that comes nearby.

to:

becomes Hard mode, the biggest Eater of Souls undergo a transformation, which morphs them into Corruptors. However, after this transformation, they can no longer feed on the soil of the Corruption. Instead, they start eating the smaller peasants, which is why you rarely see them in Hard mode. As for World Feeders, they are the children from the king, but instead of a mutation, the king lays eggs, which after being infused with Cursed Flames hatch into World Feeders. The Clingers are a dangerous species of Devourers, and they were sealed away deep underground to prevent them from burning the nobles with their Cursed Flames. The Cursed Hammers are the souls of players who were corrupted by the Demon Altars, and because of this, they seek revenge on anything that comes nearby.nearby.

! The randomly-spawned Destroyer, Twins and Skeletron Prime were built by...
...The Guide who arrives on your island after defeating the Wall of Flesh. While the NPCs may seem to be oblivious to the sudden death of the Guide after the Wall of Flesh is summoned, the new Guide that arrives afterward catches on to what really happened. He arrives to find the corpse of the old Guide in his new home. While the old Guide's death may have been from one of many causes, he also notices that the island is unusually chaotic, housing unusual life forms that were last seen in ancient times. He pieces together that the Wall of Flesh was summoned beneath this island and unleashed the Hallow and the empowered Corruption upon its destruction. And then he meets the player, the one known on the island for slaying the Wall of Flesh. He finally deduces that the player was responsible for the Wall of Flesh's awakening and, by extension, the old Guide's death. Disgusted at the player's disregard for human life and fearful of being killed himself should the player summon the Wall of Flesh again for profit, he plots to rebuild the player's old enemies in stronger, mechanized forms. And with your anvil and his knowledge of pretty much every crafting recipe out there, he does just that.

Added: 2394

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Think about it, the above point says that Ichor is making the player a god, and where does it drop? Crimson enemies, Why is the Crimson taking over the Jungle? Because the Ichor Sticklers are low on Ichor, and the Jungle is the only place it grows, thus, the Sticklers need to replenish their supply of Ichor, this is also why you can't get Ichor prehardmode, it hasn't grown in the jungle yet! Hallow can overtake Crimson, which is lowering the supply of Ichor in the world, meaning less players can ascend to god-hood. The Corruption in this case is caused by starvation of Ichor, in which in some worlds, Ichor didn't grow until years later, corrupting the wildlife and driving it crazy. But why does the Crimson's Mobs act hostile to the player? Simple, for a point explained above, the Player is a manifestation of a mix of Good and Evil, in other words, neutral, meaning that Crimson sees you as a force to drain Ichor from the land, while the Hallow sees the player as a force to help the Crimson

to:

Think about it, the above point says that Ichor is making the player a god, and where does it drop? Crimson enemies, Why is the Crimson taking over the Jungle? Because the Ichor Sticklers are low on Ichor, and the Jungle is the only place it grows, thus, the Sticklers need to replenish their supply of Ichor, this is also why you can't get Ichor prehardmode, it hasn't grown in the jungle yet! Hallow can overtake Crimson, which is lowering the supply of Ichor in the world, meaning less players can ascend to god-hood. The Corruption in this case is caused by starvation of Ichor, in which in some worlds, Ichor didn't grow until years later, corrupting the wildlife and driving it crazy. But why does the Crimson's Mobs act hostile to the player? Simple, for a point explained above, the Player is a manifestation of a mix of Good and Evil, in other words, neutral, meaning that Crimson sees you as a force to drain Ichor from the land, while the Hallow sees the player as a force to help the CrimsonCrimson.

! The Corruption has a type of monarchy (Or something like that.)
This idea grew to me a few days ago. Basically, the Corruption has a monarchy rule going on, where the biggest Eater of Souls are considered nobles, and are not sent very often to fight the player. However, the smaller ones represent the peasants, and since there are alot more peasants than nobles, they are sent to fight the player Zerg Rush style. As for the Devourers, they are simply the children of the Eater of World that is ruling the colony. The small pits that don't reach the underground chasms are where the small Eaters live, while the bigger ones are where the nobles make their home. The horizontal chasm with the Demon Altars is where the Eater of World lives. However, it does not mind if the player happens to pillage the chasms, and kills his soldiers, because there are so many of them, it seems like there is an infinite amount. However, when the player destroys a Shadow Orb to obtain its loot, it is considered a crime, as the Shadow Orbs are used to mutate willing Eater of Souls into Devourers, and eventually Eater of Worlds. Once the player has destroyed a third Shadow Orb, the king of the colony decides that the player is too dangerous and attacks with all his might. If the player is killed, the king returns to a pacific state unless summoned using Worm Food, or three Shadow Orbs are destroyed. If the king is killed, however, a Devourer puts itself to the radiation of a Shadow Orb, which is harmless to humans, to mutate into an Eater of Worlds. The new king then goes deep underground to sleep. Once the world
becomes Hard mode, the biggest Eater of Souls undergo a transformation, which morphs them into Corruptors. However, after this transformation, they can no longer feed on the soil of the Corruption. Instead, they start eating the smaller peasants, which is why you rarely see them in Hard mode. As for World Feeders, they are the children from the king, but instead of a mutation, the king lays eggs, which after being infused with Cursed Flames hatch into World Feeders. The Clingers are a dangerous species of Devourers, and they were sealed away deep underground to prevent them from burning the nobles with their Cursed Flames. The Cursed Hammers are the souls of players who were corrupted by the Demon Altars, and because of this, they seek revenge on anything that comes nearby.
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The 1.2 patch added, among other things, Ichor. The description says it is "the blood of the gods". The Golden Shower spell "sprays a shower of Ichor", which appears as a jet of golden liquid. Now turn your attention to the health meter. It's composed of hearts, which are normally colored red because, well, blood is life and red is its color. Upon consuming Life Fruit, the hearts turn a gold color instead. It's much more than a simple user interface element indicating something about gameplay mechanics to the player, it signifies that the character now has ichor in their veins instead of blood.

to:

The 1.2 patch added, among other things, Ichor. The description says it is "the blood of the gods". The Golden Shower spell "sprays a shower of Ichor", which appears as a jet of golden liquid. Now turn your attention to the health meter. It's composed of hearts, which are normally colored red because, well, blood is life and red is its color. Upon consuming Life Fruit, the hearts turn a gold color instead. It's much more than a simple user interface element indicating something about gameplay mechanics to the player, it signifies that the character now has ichor in their veins instead of blood.blood.
* So why does the Crimson have such a supply of god blood if it's evil? Simple the answer is...

! Crimson is good, while Hallow is evil
Think about it, the above point says that Ichor is making the player a god, and where does it drop? Crimson enemies, Why is the Crimson taking over the Jungle? Because the Ichor Sticklers are low on Ichor, and the Jungle is the only place it grows, thus, the Sticklers need to replenish their supply of Ichor, this is also why you can't get Ichor prehardmode, it hasn't grown in the jungle yet! Hallow can overtake Crimson, which is lowering the supply of Ichor in the world, meaning less players can ascend to god-hood. The Corruption in this case is caused by starvation of Ichor, in which in some worlds, Ichor didn't grow until years later, corrupting the wildlife and driving it crazy. But why does the Crimson's Mobs act hostile to the player? Simple, for a point explained above, the Player is a manifestation of a mix of Good and Evil, in other words, neutral, meaning that Crimson sees you as a force to drain Ichor from the land, while the Hallow sees the player as a force to help the Crimson
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!!! Alternatively, The Guide Is [[TheHitchhikersGuideToTheGalaxy The Hitchhiker's Guide to the Galaxy]], In human form

to:

\n!!! * Alternatively, The Guide Is [[TheHitchhikersGuideToTheGalaxy The Hitchhiker's Guide to the Galaxy]], In is Franchise/TheHitchhikersGuideToTheGalaxy in human form
form.
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Added DiffLines:

!!! Alternatively, The Guide Is [[TheHitchhikersGuideToTheGalaxy The Hitchhiker's Guide to the Galaxy]], In human form
Is there an issue? Send a MessageReason:
removed extraneous definite article


The 1.2 patch added, among other things, Ichor. The description says it is "the blood of the gods". The Golden Shower spell "sprays a shower of Ichor", which appears as a jet of golden liquid. Now turn your attention to the health meter. It's composed of hearts, which are normally colored red because, well, the blood is life and red is its color. Upon consuming Life Fruit, the hearts turn a gold color instead. It's much more than a simple user interface element indicating something about gameplay mechanics to the player, it signifies that the character now has ichor in their veins instead of blood.

to:

The 1.2 patch added, among other things, Ichor. The description says it is "the blood of the gods". The Golden Shower spell "sprays a shower of Ichor", which appears as a jet of golden liquid. Now turn your attention to the health meter. It's composed of hearts, which are normally colored red because, well, the blood is life and red is its color. Upon consuming Life Fruit, the hearts turn a gold color instead. It's much more than a simple user interface element indicating something about gameplay mechanics to the player, it signifies that the character now has ichor in their veins instead of blood.
Is there an issue? Send a MessageReason:
added new WMG


What's to say that the other side of the ocean at the side of the map isn't actually the shore on the other side of the map? Maybe with a few miles more ocean in between? The reason why we can't just go from the questionably-east side to the questionably-west side might just be a limitation within the game's programming itself.

to:

What's to say that the other side of the ocean at the side of the map isn't actually the shore on the other side of the map? Maybe with a few miles more ocean in between? The reason why we can't just go from the questionably-east side to the questionably-west side might just be a limitation within the game's programming itself.itself.

! Consuming Life Fruit gradually turns the player character into a living god
The 1.2 patch added, among other things, Ichor. The description says it is "the blood of the gods". The Golden Shower spell "sprays a shower of Ichor", which appears as a jet of golden liquid. Now turn your attention to the health meter. It's composed of hearts, which are normally colored red because, well, the blood is life and red is its color. Upon consuming Life Fruit, the hearts turn a gold color instead. It's much more than a simple user interface element indicating something about gameplay mechanics to the player, it signifies that the character now has ichor in their veins instead of blood.
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Not many people realise that once The Hallow appears, it's just as rampantly infectious as The Corruption. We just tend to not notice it because it's pretty. But look at it from the point of view of the creatures of The Corruption - Not only is the weird blue grass stopping the growth of thier home, it's actually pushing it back. This could, if left unchecked, result in the end of life as the corrupted creatures know it. It gets locked in a bit of a stalemate, but...suppose if some adventurer went in and started helping the blue grass's growth...

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Not many people realise that once The Hallow appears, it's just as rampantly infectious as The Corruption. We just tend to not notice it because it's pretty. But look at it from the point of view of the creatures of The Corruption - Not only is the weird blue grass stopping the growth of thier their home, it's actually pushing it back. This could, if left unchecked, result in the end of life as the corrupted creatures know it. It gets locked in a bit of a stalemate, but...suppose if some adventurer went in and started helping the blue grass's growth...
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!! Terraria is a small, round planet.

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!! ! Terraria is a small, round planet.
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Unlike the other hardmode bosses, it's organic. [[spoiler:inb4 there's more organic bosses in new hardmode, haven't really played 1.2 yet]] You need to kill a hardmode boss and then destroy plant. [[FridgeHorror Considering what you've]] [[SealedEvilInACan probably done by that time]], [[LightIsNotGood it's rather horrifying.]] [[WhatTheHellHero You probably deserved]] [[MoralEventHorizon that, anyway.]]

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Unlike the other hardmode bosses, it's organic. [[spoiler:inb4 there's more organic bosses in new hardmode, haven't really played 1.2 yet]] You need to kill a hardmode boss and then destroy plant. [[FridgeHorror Considering what you've]] [[SealedEvilInACan probably done by that time]], [[LightIsNotGood it's rather horrifying.]] [[WhatTheHellHero You probably deserved]] [[MoralEventHorizon that, anyway.]]]]

!! Terraria is a small, round planet.
What's to say that the other side of the ocean at the side of the map isn't actually the shore on the other side of the map? Maybe with a few miles more ocean in between? The reason why we can't just go from the questionably-east side to the questionably-west side might just be a limitation within the game's programming itself.

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One thousand years later, The Twins, The Destroyer, and Skeletron Prime were successfully created a few moments before Cthulhu died when a primitive Skeletron Prime attacked him. With his last words, he told them to never attack the human race, unless said humans summoned them. The Terraria Earth was now complete, having spent more than a hundred of thousands of years evolving.

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One thousand years later, The Twins, The Destroyer, and Skeletron Prime were successfully created a few moments hours before Cthulhu died from wounds when a primitive Skeletron Prime attacked him. With his last words, he told them to never attack the human race, unless said humans summoned them. However, an enormous meteorite containing a wild essence striked the rotting corpse of Cthulhu, creating a big hole and killing life around it. Then, the unexpected happened: The Terraria Earth was essence reacted to the presence of Cthulhu's blood, and created a substance that started to spread wildly, turning trees and the grass red in doing so. The essence also reacted to the brain, but this time, it had a much bigger reaction: Cthulhu's brain started mutating, and grew a heart with an eye inside of it. The brain, now complete, having spent more than a hundred pulsing with life again, started creating life that could survive in the Crimson. Upon doing so, it sealed away most of thousands of years evolving.
its essence inside giant hearts, and disappeared, plotting to take over the world with its legion.
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My theory is that Terraria is set a good number of years after Dead Space. Very few humans are left, but technology had advanced so far before then that it even resembles magic. However, most of this has been forgotten and the world has been pushed into a dark age. Eaters Of Souls can fly because they have merged with some form of flying equipment, much like the Necromorphs [[spoiler: from the Valor had merged with the Stasis units.]] The Eater Of Worlds is either very old, or constructed from more bodies than most. The Corruption is buffed when the game enters Hard Mode because the Marker responsible for this has been sealed in the same place as everything else unlocked by the Wall Of Flesh. It is somewhere in space, however, so you can't destroy it and get rid of the Corruption that way.

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My theory is that Terraria is set a good number of years after Dead Space. Very few humans are left, but technology had advanced so far before then that it even resembles magic. However, most of this has been forgotten and the world has been pushed into a dark age. Eaters Of Souls can fly because they have merged with some form of flying equipment, much like the Necromorphs [[spoiler: from the Valor had merged with the Stasis units.]] The Eater Of Worlds is either very old, or constructed from more bodies than most. The Corruption is buffed when the game enters Hard Mode because the Marker responsible for this has been sealed in the same place as everything else unlocked by the Wall Of Flesh. It is somewhere in space, however, so you can't destroy it and get rid of the Corruption that way.way.

! Plantera is the GaiasVengeance
Unlike the other hardmode bosses, it's organic. [[spoiler:inb4 there's more organic bosses in new hardmode, haven't really played 1.2 yet]] You need to kill a hardmode boss and then destroy plant. [[FridgeHorror Considering what you've]] [[SealedEvilInACan probably done by that time]], [[LightIsNotGood it's rather horrifying.]] [[WhatTheHellHero You probably deserved]] [[MoralEventHorizon that, anyway.]]

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