Follow TV Tropes

Following

History WMG / StarTrekOnline

Go To

OR

Is there an issue? Send a MessageReason:
None


It could serve as something of a parallel to the Year of Klingon story, except that Klingon civil wars are a dime a dozen, while the closest we ever got to a Federation civil war was the DS9 two-parter "Homefront/Paradise Lost". An extended Federation civil war, with the enemy in control of Earth for an extended time, would be a major WhamEpisode.

to:

It could serve as something of a parallel to the Year of Klingon story, except that Klingon civil wars are a dime a dozen, while the closest we ever got to a Federation civil war was the DS9 [=DS9=] two-parter "Homefront/Paradise Lost". An extended Federation civil war, with the enemy in control of Earth for an extended time, would be a major WhamEpisode.
Is there an issue? Send a MessageReason:
split trope


[[http://www.stowiki.org/Ketracel_White Ketracel White]] can't just be there for [[VendorTrash replicator trash]], right?

to:

[[http://www.stowiki.org/Ketracel_White Ketracel White]] can't just be there for [[VendorTrash [[ShopFodder replicator trash]], right?
Is there an issue? Send a MessageReason:
None

Added DiffLines:


[[WMG:There will be a future storyline involving a *Federation* civil war]]
It could serve as something of a parallel to the Year of Klingon story, except that Klingon civil wars are a dime a dozen, while the closest we ever got to a Federation civil war was the DS9 two-parter "Homefront/Paradise Lost". An extended Federation civil war, with the enemy in control of Earth for an extended time, would be a major WhamEpisode.
Is there an issue? Send a MessageReason:
None


In the TV shows, after the first few bad experiences, Federation and Ferengi relations gradualy improved to the point Quark was allowed to run a bar on Deep Space 9 and Nog even became the first Ferengi to join starfleet. At this point the Federation and Ferengi still seem like polar opposites in terms of how their societies function. Unlike the Ferengi, Federation society had no need for money. Now fast forward to the events of Star Trek Online, Ferengi have become regular members of starfleet and many even ship captains. The Federation now uses several types of currencies and anything can be sold on the exchange from food to starships, [[SlaveMooks including your own officers]], to other captains willing to pay the right price. This is certainly a case of PragmaticAdaptation as money is a practical game mechanic, but consider in-universe implications: in the span of a generation or two after the Ferengi have been introduced, the Federation went from not having a use for money to openly accepting [[FridgeHorror selling people on the exchange market]].

to:

In the TV shows, after the first few bad experiences, Federation and Ferengi relations gradualy gradually improved to the point Quark was allowed to run a bar on Deep Space 9 and Nog even became the first Ferengi to join starfleet. At this point the Federation and Ferengi still seem like polar opposites in terms of how their societies function. Unlike the Ferengi, Federation society had no need for money. Now fast forward to the events of Star Trek Online, Ferengi have become regular members of starfleet and many even ship captains. The Federation now uses several types of currencies and anything can be sold on the exchange from food to starships, [[SlaveMooks including your own officers]], to other captains willing to pay the right price. This is certainly a case of PragmaticAdaptation as money is a practical game mechanic, but consider in-universe implications: in the span of a generation or two after the Ferengi have been introduced, the Federation went from not having a use for money to openly accepting [[FridgeHorror selling people on the exchange market]].
Is there an issue? Send a MessageReason:
None


In the TV shows, after the first few bad experiences, Federation and Ferengi relations gradualy improved to the point Quark was allowed to run a bar on Deep Space 9 and Nog even became the first Ferengi to join starfleet. At this point the Federation and Ferengi still seem like polar opposites in terms of how their societies function. Unlike the Ferengi, Federation society had no need for money. Now fast forward to the events of Star Trek Online, Ferengi have become regular members of starfleet and many even ship captains. The Federation now uses several types of currencies and anything can be sold on the exchange from food to starships, including your own officers, to other captains willing to pay the right price. This is certainly a case of PragmaticAdaptation as money is a practical game mechanic, but consider in-universe implications: in the span of a generation or two after the Ferengi have been introduced, the Federation went from not having a use for money to openly accepting [[FridgeHorror selling people on the exchange market]].

to:

In the TV shows, after the first few bad experiences, Federation and Ferengi relations gradualy improved to the point Quark was allowed to run a bar on Deep Space 9 and Nog even became the first Ferengi to join starfleet. At this point the Federation and Ferengi still seem like polar opposites in terms of how their societies function. Unlike the Ferengi, Federation society had no need for money. Now fast forward to the events of Star Trek Online, Ferengi have become regular members of starfleet and many even ship captains. The Federation now uses several types of currencies and anything can be sold on the exchange from food to starships, [[SlaveMooks including your own officers, officers]], to other captains willing to pay the right price. This is certainly a case of PragmaticAdaptation as money is a practical game mechanic, but consider in-universe implications: in the span of a generation or two after the Ferengi have been introduced, the Federation went from not having a use for money to openly accepting [[FridgeHorror selling people on the exchange market]].
Is there an issue? Send a MessageReason:
None


In the TV shows, after the first few bad experiences, Federation and Ferengi relations gradualy improved to the point Quark was allowed to run a bar on Deep Space 9 and Nog even became the first Ferengi to join starfleet. At this point the Federation and Ferengi still seem like polar opposites in terms of how their societies function. Unlike the Ferengi, Federation society had no need for money.
Now fast forward to the events of Star Trek Online, Ferengi have become regular members of starfleet and many even ship captains. The Federation now uses several types of currencies and anything can be sold on the exchange from food to starships, including your own officers, to other captains willing to pay the right price. This is certainly a case of PragmaticAdaptation as money is a practical game mechanic, but consider in-universe implications: in the span of a generation or two after the Ferengi have been introduced, the Federation went from not having a use for money to openly accepting [[FridgeHorror selling people on the exchange market]].

to:

In the TV shows, after the first few bad experiences, Federation and Ferengi relations gradualy improved to the point Quark was allowed to run a bar on Deep Space 9 and Nog even became the first Ferengi to join starfleet. At this point the Federation and Ferengi still seem like polar opposites in terms of how their societies function. Unlike the Ferengi, Federation society had no need for money.
money. Now fast forward to the events of Star Trek Online, Ferengi have become regular members of starfleet and many even ship captains. The Federation now uses several types of currencies and anything can be sold on the exchange from food to starships, including your own officers, to other captains willing to pay the right price. This is certainly a case of PragmaticAdaptation as money is a practical game mechanic, but consider in-universe implications: in the span of a generation or two after the Ferengi have been introduced, the Federation went from not having a use for money to openly accepting [[FridgeHorror selling people on the exchange market]].
Is there an issue? Send a MessageReason:
New WMG added

Added DiffLines:

[[WMG:The inclusion of the Ferengi completely transformed Federation society]]
In the TV shows, after the first few bad experiences, Federation and Ferengi relations gradualy improved to the point Quark was allowed to run a bar on Deep Space 9 and Nog even became the first Ferengi to join starfleet. At this point the Federation and Ferengi still seem like polar opposites in terms of how their societies function. Unlike the Ferengi, Federation society had no need for money.
Now fast forward to the events of Star Trek Online, Ferengi have become regular members of starfleet and many even ship captains. The Federation now uses several types of currencies and anything can be sold on the exchange from food to starships, including your own officers, to other captains willing to pay the right price. This is certainly a case of PragmaticAdaptation as money is a practical game mechanic, but consider in-universe implications: in the span of a generation or two after the Ferengi have been introduced, the Federation went from not having a use for money to openly accepting [[FridgeHorror selling people on the exchange market]].
Is there an issue? Send a MessageReason:
None



to:

*T'Nae was stuck on the Romulan prison world, which caused numerous temporal anomalies on and around the planet. The finale of Yesterday's War sees her retrieved and re-integrated. However, existing in two places at once may have influenced her behavior.
Is there an issue? Send a MessageReason:
added discussion of Victory Is Life to older WMG entries


* [[https://www.youtube.com/watch?v=B5znfFotn0A Partially confirmed.]] The arc deals with the 2800 ships from the dominion war whisked into the cornfield by the Prophets. The actual Dominion is staying hands off except to get their fleet back and aren't even returning the Federation's calls. [[spoiler: The reason is that Dominion knows the Iconians are coming and Eraun states the Dominion policy is to stay the hell away from them and let the Iconians do what they want. SummonBiggerFish applies to them as well it seems.]]

to:

* [[https://www.youtube.com/watch?v=B5znfFotn0A Partially confirmed.]] The arc deals with the 2800 ships from the dominion war Dominion War whisked into the cornfield by the Prophets. The actual Dominion is staying hands off except to get their fleet back and aren't even returning the Federation's calls. [[spoiler: The reason is that Dominion knows the Iconians are coming and Eraun states the Dominion policy is to stay the hell away from them and let the Iconians do what they want. SummonBiggerFish applies to them as well it seems.]]
* They return again in the 2017 expansion ''Victory Is Life'', when [[spoiler: an attack by the Hur'q forces them to ask for aid from the Alliance]].



* As of the fourth episode of the arc, released 3/3/2012, [[spoiler:'''confirmed'''. The mission "Outpost 4209" gives you a Jem'Hadar Bridge Officer as its reward the first time. They can consume Ketracel White and get buffed for ''ten minutes''.]]

to:

* As of the fourth episode of the arc, released 3/3/2012, [[spoiler:'''confirmed'''. The mission "Outpost 4209" 4029" gives you a Jem'Hadar Bridge Officer as its reward the first time. They can consume Ketracel White and get buffed for ''ten minutes''.]]
* Arguably [[EnforcedTrope enforced]] as of the 2017 expansion ''Victory Is Life'', which introduces a Dominion faction where the captain and all of the starting bridge officers are Jem'Hadar and are therefore ketracel-dependent. [[spoiler: The Jem'Hadar are later cured of their ketracel dependence after the Dominion strikes a deal with the Alliance.]]
Is there an issue? Send a MessageReason:
None


** [[spoiler:Confirmed. He commands the U.S.S. *Chimera* as of *The Iconian War* update, and the player meets him in "Time in a Bottle".]]

to:

** [[spoiler:Confirmed. He commands the U.S.S. *Chimera* ''Chimera'' as of *The Iconian War* the ''Iconian War'' update, and the player meets him in "Time in a Bottle".]]
Is there an issue? Send a MessageReason:
Badass is no longer a trope.


The PlayerCharacter can't be the BigGood; they're busy playing TheHero. Worf is popular, has strong ties with the Federation (even though he cut official ties, he still has many friends), he's {{badass}} enough to scare off challengers, and he's a good guy.

to:

The PlayerCharacter can't be the BigGood; they're busy playing TheHero. Worf is popular, has strong ties with the Federation (even though he cut official ties, he still has many friends), he's {{badass}} badass enough to scare off challengers, and he's a good guy.
Is there an issue? Send a MessageReason:
None



to:

** As a counter, it seems more likely that, in most cases, the PC is simply destroying the ships, and most of the crews are able to evac. Save for either A) beings that can in no way be talked down, B) Dangerous fanatics a la Kahn, who would sooner go down with their ship, or C) a few unfortunate incidents, then the actual body count is likely comparatively low. Most probably on par with 2009 Kirk.
Is there an issue? Send a MessageReason:
Add spoiler'd confirmation of canon TV character appearances in-game

Added DiffLines:

** [[spoiler:Confirmed. He and the U.S.S. *Rhode Island* are introduced in *Delta Rising*, and serves as an NPC contact for the Kobali Prime battlezone.]]


Added DiffLines:

** [[spoiler:Confirmed. He commands the U.S.S. *Chimera* as of *The Iconian War* update, and the player meets him in "Time in a Bottle".]]
Is there an issue? Send a MessageReason:
None



to:

* {{Jossed}} by the Iconian War arc. Per the Preservers' own words, the Iconians are another of their created species.
Is there an issue? Send a MessageReason:
None


** Now basically ''entirely'' confirmed. They were bombed for being arrogant and having a principle similar to the Prime Directive, based on [[spoiler: what seen on Iconia itself 200,000 years ago]].

to:

** Now basically ''entirely'' confirmed. They were bombed for being arrogant if mostly peaceful and artistic, and having a principle similar to the Prime Directive, based on [[spoiler: what was seen on Iconia itself 200,000 years ago]].
Is there an issue? Send a MessageReason:
None



to:

** Now basically ''entirely'' confirmed. They were bombed for being arrogant and having a principle similar to the Prime Directive, based on [[spoiler: what seen on Iconia itself 200,000 years ago]].




to:

* Kinda confirmed. [[spoiler: the victory ''did'' involve time travel, but it wasn't exactly an Iconian defeat so much as most of the Iconians going 'oh shit, we've been trying to kill the people responsible for saving us when Iconia fell! Look, just let us hole up on Iconia for a couple of millennia and let us think about what we've done, okay?']].
Is there an issue? Send a MessageReason:
None



to:

*Given that the Krenim are now allies and working on the temporal superweapon from the Voyager episode "Year of Hell" this is almost a certainty.
Is there an issue? Send a MessageReason:
None


* Partially confirmed via [[spoilers: the Preservers on Lae'nas]]. While details are sketchy and unlikely to get much clearer (the Iconians are obviously biased and probably not willing to talk anyway, the various entities with a loose enough connection to spacetime that they could tell tend towards the cryptic, and the Preservers [[spoiler: get killed by Iconian for the individual and then for the entire Archive with the rest of the Preservers blown up by Iconian dreadnought before they can elaborate]]), apparently the Iconians were different, 'brighter' before the war that ended with Iconia's bombardment, and said war supposedly began in part due to jealousy and fear of the Iconians and their gifts (in other words, the implication is that ''first'' war against the Iconians wasn't entirely the Iconians' fault).

to:

* Partially confirmed via [[spoilers: [[spoiler: the Preservers on Lae'nas]]. While details are sketchy and unlikely to get much clearer (the Iconians are obviously biased and probably not willing to talk anyway, the various entities with a loose enough connection to spacetime that they could tell tend towards the cryptic, and the Preservers [[spoiler: get killed by Iconian for the individual and then for the entire Archive with the rest of the Preservers blown up by Iconian dreadnought before they can elaborate]]), apparently the Iconians were different, 'brighter' before the war that ended with Iconia's bombardment, and said war supposedly began in part due to jealousy and fear of the Iconians and their gifts (in other words, the implication is that ''first'' war against the Iconians wasn't entirely the Iconians' fault).
Is there an issue? Send a MessageReason:
None



to:

* Partially confirmed via [[spoilers: the Preservers on Lae'nas]]. While details are sketchy and unlikely to get much clearer (the Iconians are obviously biased and probably not willing to talk anyway, the various entities with a loose enough connection to spacetime that they could tell tend towards the cryptic, and the Preservers [[spoiler: get killed by Iconian for the individual and then for the entire Archive with the rest of the Preservers blown up by Iconian dreadnought before they can elaborate]]), apparently the Iconians were different, 'brighter' before the war that ended with Iconia's bombardment, and said war supposedly began in part due to jealousy and fear of the Iconians and their gifts (in other words, the implication is that ''first'' war against the Iconians wasn't entirely the Iconians' fault).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[WMG: The defeat of the Iconians is going to involve, in some way, time travel.]]
We now have several sources telling us that for all their power, the Iconians are unable to handle time travel. Starfleet, on the other hand, is within five centuries (probably closer to four, since it seems to have become rather routine by Captain Braxton's career in the 29th century) of developing into a Timefleet with temporal functions as a routine part of their operations, and the entire premise of the Delta Recruit promotion is information-gathering in the past with the help of information from the very near future. This doesn't necessarily mean that the Iconian defeat will involve [[ResetButton altering the past]], but temporal shenanigans of some sort seems likely.
Is there an issue? Send a MessageReason:
None



to:

** On the other hand, while they lost their hold on the sphere, they are still around and show up from time to time in the Delta Quadrant arc.
Is there an issue? Send a MessageReason:
Redlink cleanup


** Kinda sorta supported by the TV series, which used the Series/StarTrekTheNextGeneration and Series/DS9 uniforms concurrently until the gray-on-black ''First Contact'' uniforms were introduced.

to:

** Kinda sorta supported by the TV series, which used the Series/StarTrekTheNextGeneration and Series/DS9 [=DS9=] uniforms concurrently until the gray-on-black ''First Contact'' uniforms were introduced.
Is there an issue? Send a MessageReason:
None


** Kinda sorta supported by the TV series, which used the Series/{{TNG}} and Series/DS9 uniforms concurrently until the gray-on-black ''First Contact'' uniforms were introduced.

to:

** Kinda sorta supported by the TV series, which used the Series/{{TNG}} Series/StarTrekTheNextGeneration and Series/DS9 uniforms concurrently until the gray-on-black ''First Contact'' uniforms were introduced.



* Worf will die on the floor of the High Council, as per the TNG episode, either in backstory or in a game event.

to:

* Worf will die on the floor of the High Council, as per the TNG [=TNG=] episode, either in backstory or in a game event.



* Man, first he's infested with neck parasites back in TNG, and now this. When it rains, it ''fucking pours.''
** The Admiral Quinn in TNG wasn't a Trill - it's a different Admiral Quinn

to:

* Man, first he's infested with neck parasites back in TNG, [=TNG=], and now this. When it rains, it ''fucking pours.''
** The Admiral Quinn in TNG [=TNG=] wasn't a Trill - it's a different Admiral Quinn



* On the other hand, having your planet blow'd up and basically being kicked off out of your homes wont leave you very happy. 200K years definitely won't numb that kind of pain. Plus even though the TNG episode says they probably weren't conquerors it actually does still leave it ambiguous as we have no idea what actually happened. As you stated no Iconian weapons were ''discovered.'' Just because I can walk down a street in New York City and not see a nuclear missile doesn't mean the US doesn't have any. "Contagion" and later "To the Death" never give any evidence about the Iconians as a people just showing what people would do with their tech. "Power Corrupts."

to:

* On the other hand, having your planet blow'd up and basically being kicked off out of your homes wont leave you very happy. 200K years definitely won't numb that kind of pain. Plus even though the TNG [=TNG=] episode says they probably weren't conquerors it actually does still leave it ambiguous as we have no idea what actually happened. As you stated no Iconian weapons were ''discovered.'' Just because I can walk down a street in New York City and not see a nuclear missile doesn't mean the US doesn't have any. "Contagion" and later "To the Death" never give any evidence about the Iconians as a people just showing what people would do with their tech. "Power Corrupts."
Is there an issue? Send a MessageReason:
None


* Not to mention that even in 2410 it's unlikely that the Empire would accept a non-Klingon chancellor in the event of non-Klingon player characters.

to:

* Not to mention that even the KDF player character needn't be a Klingon. Even in 2410 it's unlikely that the Empire would accept a non-Klingon chancellor in the event of non-Klingon player characters.
chancellor.
Is there an issue? Send a MessageReason:
None



to:

* Not to mention that even in 2410 it's unlikely that the Empire would accept a non-Klingon chancellor in the event of non-Klingon player characters.
Is there an issue? Send a MessageReason:
None


** An alternative is that the Iconians and the Preservers ''were'' members of the same race, but that the Iconisn faction ended up going a high-transhumanist route, ultimately turning into the shape we now know them as. After all, ''Star Trek'' does tend to be rather sceptical about significant transhumanism.

to:

** An alternative is that the Iconians and the Preservers ''were'' members of the same race, but that the Iconisn Iconian faction ended up going a high-transhumanist route, ultimately turning into the shape we now know them as. After all, ''Star Trek'' does tend to be rather sceptical about significant transhumanism.
Is there an issue? Send a MessageReason:
None



to:

** An alternative is that the Iconians and the Preservers ''were'' members of the same race, but that the Iconisn faction ended up going a high-transhumanist route, ultimately turning into the shape we now know them as. After all, ''Star Trek'' does tend to be rather sceptical about significant transhumanism.
Is there an issue? Send a MessageReason:
None


* As of Season Nine, this seems to be jossed! It turned out that [[spoiler: assistant E'genn was an Undine during the invasion of Earth Spacedock.]]

to:

* As of Season Nine, this seems to be jossed! It turned out that [[spoiler: assistant head researcher E'genn was an Undine during the invasion of Earth Spacedock.]]
Is there an issue? Send a MessageReason:
None


** {{Jossed}} by Thomas the Cryptic Cat with regards to the updated Uniform code for 2410. Basically there is a standardized uniform, but since the player character is a high ranking Admiral by end game [[ScrewTheRulesIHavePower they're allowed to do what ever they want.]]

to:

** {{Jossed}} by Thomas the Cryptic Cat with regards to the updated Uniform code for 2410. Basically there is a standardized uniform, but since the player character is a high ranking Admiral by end game [[ScrewTheRulesIHavePower [[ScrewTheRulesIMakeThem they're allowed to do what ever they want.]]

Top