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** Keeping up the facade, of course. Is getting the officer to join a shady terrorist group more valuable than losing his own job?
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* [[https://www.youtube.com/watch?v=V4GWyd7vhj0 "Arstotzka, Greatest country in the world!"]]
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Glory to Arstozka, Glory to Arstozka...






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* Alternatively, [[LetsPlay/ScottManley the words are "Glory to Arstozka" repeated over and over]].
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He asks basically RIGHT AFTER you encounter EZIC. And if you do tell him the whole truth he arrests you. Even the most incompetent of Officers realize that no real spy would do this. But if he were with EZIC then he'd be around to make sure the player plays with EZIC and if they can paint Artozka even worse than it really is it gives the player more sympathy toward EZIC.]]

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He asks basically RIGHT AFTER you encounter EZIC. And if you do tell him the whole truth he arrests you. Even the most incompetent of Officers realize that no real spy would do this. But if he were with EZIC then he'd be around to make sure the player plays with EZIC and if they can paint Artozka even worse than it really is it gives the player more sympathy toward EZIC.]]
EZIC.
* One question: Why does he arrest the player if they help EZIC less than four times, and exonerate the player if they refuse to work with EZIC at all?
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* [[TabletopGame/{{Warhammer40000}} Innocence proves nothing]]. Even if you haven't been working with EZIC and is completely loyal to the Arstotzkan government, as a member of the SecretPolice, it is his job to leave no stone unturned in ensuring the security of the state that he serves. After all, [[StarWarsTheOldRepublic what is the life and sanity of one man when compared next to the fate of an entire nation]]?
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[[WMG: Arstotzka is currently under going [[MikhailGorbachev Perestroika]]]]
While it is stated that Arstotzka is an [[CommieLand oppressive communist country dictatorship]], throughout the game you do see many sights of their being private enterprises being run by individual citizens (The Pink Vice brothel, Meskor Engineering, the Get Big Town gym, etc). Seeing how the story is set during TheEighties, it fits the radical economic reforms that countries such as the USSR and China was under going during that period.
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[[WMG: M. Vonel is part of EZIC]]
He asks basically RIGHT AFTER you encounter EZIC. And if you do tell him the whole truth he arrests you. Even the most incompetent of Officers realize that no real spy would do this. But if he were with EZIC then he'd be around to make sure the player plays with EZIC and if they can paint Artozka even worse than it really is it gives the player more sympathy toward EZIC.]]
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Gameplay and Story Segregation? I think plausibly not!

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**On the other hand, he can't see the papers if you leave them on your desk. Incompetence is almost certain.
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--> ''Glory To Arstotzka.''

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--> ''Glory To Arstotzka.''''

[[WMG: There will be a sequel.]]
Come on!, we need a sequel to this game!
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*** Seeing as Arstotzka is clearly based on the USSR, it's possible that EZIC is in fact some sort of neo-Czarist group, or just plain old revolutionaries.
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Orbistran is not a real country


* That, or [[spoiler: as a fellow smuggler. Either way, it lessens any FridgeHorror if you cross the Orbistran border, but don't have any money left over for you and your family, let alone any stated place to live or work]].

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* That, or [[spoiler: as a fellow smuggler. Either way, it lessens any FridgeHorror if you cross the Orbistran Obristan border, but don't have any money left over for you and your family, let alone any stated place to live or work]].
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*** Ultranationalist yes, [[GodwinsLaw Neo-Nazi...]] [[RuleOfCautiousEditingJudgement that's kind of stretching it]]. There's absoultly nothing even hinting of Arstotzka being one of [[ThoseWackyNazis Those Wacky Nazi States]], or [[ANaziByAnyOtherName A Nazi State By Any Other Name]].

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*** Ultranationalist yes, [[GodwinsLaw Neo-Nazi...]] [[RuleOfCautiousEditingJudgement Neo-Nazi... that's kind of stretching it]].it. There's absoultly nothing even hinting of Arstotzka being one of [[ThoseWackyNazis Those Wacky Nazi States]], or [[ANaziByAnyOtherName A Nazi State By Any Other Name]].
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It doesn't have any lyrics, and when it plays on national T.V./school/etc. everyone stands in solemn silence until it ends.

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It doesn't have any lyrics, and when it plays on national T.V./school/etc. everyone stands in solemn silence until it ends.ends.

--> ''Glory To Arstotzka.''
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*** On the other hand, EZIC's final goal is to [[spoiler: destroy the border wall and allow free access to the country]], which seems too egalitarian to be ultra-nationalism.
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** And one day it will be free from Obristani tyranny!

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** And one day it will be free from Obristani tyranny!tyranny!

[[WMG: The theme of the game is some kind of national anthem for Arstotzka.]]
It doesn't have any lyrics, and when it plays on national T.V./school/etc. everyone stands in solemn silence until it ends.
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vogel



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* It's a game over, but the inspector isn't killed or anything. He is prison being interrogated, away from his job and family. Vogel just arrest you and ask you a fell question, almost certainly torturing you in the process. It's a clever way to get information.
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*** Artotzka is indeed not a Nazi nation (The exact opposite, in fact: it's very communist). However, the theory is about how EZIC, the rebel group, is a neonazi goverment.
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*** Ultranationalist yes, [[GodwinsLaw Neo-Nazi...]] [[RuleOfCautiousEditing that's kind of stretching it]]. There's absoultly nothing even hinting of Arstotzka being one of [[ThoseWackyNazis Those Wacky Nazi States]], [[ANaziByAnyOtherName A Nazi State By Any Other Name]].

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*** Ultranationalist yes, [[GodwinsLaw Neo-Nazi...]] [[RuleOfCautiousEditing [[RuleOfCautiousEditingJudgement that's kind of stretching it]]. There's absoultly nothing even hinting of Arstotzka being one of [[ThoseWackyNazis Those Wacky Nazi States]], or [[ANaziByAnyOtherName A Nazi State By Any Other Name]].
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*** Ultranationalist yes, [[GodwinsLaw Neo-Nazi...]] [[RuleOfCautiousEditing that's kind of stretching it]]. There's absoultly nothing even hinting of Arstotzka being one of [[ThoseWackyNazis Those Wacky Nazi States]], [[ANaziByAnyOtherName A Nazi State By Any Other Name]].
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** EZIC's goals and ideology are rather vague, but they mention "restoring" Arstotzka. Restoring a country to its former glory is often the goal of ultra-nationalists and is consistent with a neo-Nazi ideology. Furthermore, [[spoiler: late in the game, EZIC wants you to disrupt the border negotiations between Arstotzka and Kolechia, stating that the Arstotzkan government is going to cave to Kolechian demands. Ultra-nationalists would view any concessions of "rightfully Arstotzkan" territory as treason.]]

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** EZIC's goals and ideology are rather vague, but they mention "restoring" Arstotzka. Restoring a country to its former glory is often the goal of ultra-nationalists and is consistent with a neo-Nazi ideology. Furthermore, [[spoiler: late in the game, EZIC wants you to disrupt the border negotiations between Arstotzka and Kolechia, stating that the Arstotzkan government is going to cave to Kolechian demands. Ultra-nationalists would view any concessions of "rightfully Arstotzkan" territory as treason.]]]]

[[WMG: Cobrastan is a real country]]
** And one day it will be free from Obristani tyranny!
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typo correction


While Jorji might just be the friendliest person in the entire game, and his act appears to be genuine, it's also the reason he is so successful. He befriends the inspectors and gets an easier time. While other contraband smugglers are somewhere between shocked to be caught, to outright insulting, Jorji is always a nice guy, which seems to work since [[spoiler:he's able to bribe his was out of detainment multiple times, and still gives the player money on the last day, even if the player hasn't helped at all.]]

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While Jorji might just be the friendliest person in the entire game, and his act appears to be genuine, it's also the reason he is so successful. He befriends the inspectors and gets an easier time. While other contraband smugglers are somewhere between shocked to be caught, to outright insulting, Jorji is always a nice guy, which seems to work since [[spoiler:he's able to bribe his was way out of detainment multiple times, and still gives the player money on the last day, even if the player hasn't helped at all.]]
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*** He'll make sure - and if he's another EZIC collaborator, he'll do the same thing to him. Again, and again, and again. It's a vicious cycle, but one where he's just fine.

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*** He'll make sure - and if he's another EZIC collaborator, he'll do the same thing to him. Again, and again, and again. It's a vicious cycle, but one where he's just fine.fine.

[[WMG: EZIC is a Neo-Nazi or otherwise ultra-nationalist group]]
**EZIC's goals and ideology are rather vague, but they mention "restoring" Arstotzka. Restoring a country to its former glory is often the goal of ultra-nationalists and is consistent with a neo-Nazi ideology. Furthermore, [[spoiler: late in the game, EZIC wants you to disrupt the border negotiations between Arstotzka and Kolechia, stating that the Arstotzkan government is going to cave to Kolechian demands. Ultra-nationalists would view any concessions of "rightfully Arstotzkan" territory as treason.]]
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*** But if the position is so randomly assigned again, who's to know it won't be an actual EZIC collaborator this time ?

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*** But if the position is so randomly assigned again, who's to know it won't be an actual EZIC collaborator this time ??
*** He'll make sure - and if he's another EZIC collaborator, he'll do the same thing to him. Again, and again, and again. It's a vicious cycle, but one where he's just fine.
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*** It isn't incompetant in the PeoplesRepublicOfTyranny that is [[{{Ruritania}} Arstotzka]]. Ruthless, yes. Short-sighted, yes. But it's likely that he only acts this way because the guys in charge of the country are all paranoid dictators who command that their secret police round up as many potential collaborators as possible, and accept arrests if they even have the flimsiest shreds of evidence against them: and since you just [[spoiler: handed over the EZIC documents]], [[DisproportionateRetribution that's all he needs to send you to the gulags,]] post another guard who won't cooperate with the EZIC, [[MoneyDearBoy and get a nice bonus to his state paycheck]] for getting rid of another "collaborator" with the EZIC.

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*** It isn't incompetant in the PeoplesRepublicOfTyranny that is [[{{Ruritania}} Arstotzka]]. Ruthless, yes. Short-sighted, yes. But it's likely that he only acts this way because the guys in charge of the country are all paranoid dictators who command that their secret police round up as many potential collaborators as possible, and accept arrests if they even have the flimsiest shreds of evidence against them: and since you just [[spoiler: handed over the EZIC documents]], [[DisproportionateRetribution that's all he needs to send you to the gulags,]] post another guard who won't cooperate with the EZIC, [[MoneyDearBoy and get a nice bonus to his state paycheck]] for getting rid of another "collaborator" with the EZIC.EZIC.
*** But if the position is so randomly assigned again, who's to know it won't be an actual EZIC collaborator this time ?
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** Which is still a highly incompetent move. Considering that the inspector has the EZIC decoder and coded document at that point, the smart thing to do is to tell the inspector to have the EZIC agents detained.

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** Which is still a highly incompetent move. Considering that the inspector has the EZIC decoder and coded document at that point, the smart thing to do is to tell the inspector to have the EZIC agents detained.detained.
*** It isn't incompetant in the PeoplesRepublicOfTyranny that is [[{{Ruritania}} Arstotzka]]. Ruthless, yes. Short-sighted, yes. But it's likely that he only acts this way because the guys in charge of the country are all paranoid dictators who command that their secret police round up as many potential collaborators as possible, and accept arrests if they even have the flimsiest shreds of evidence against them: and since you just [[spoiler: handed over the EZIC documents]], [[DisproportionateRetribution that's all he needs to send you to the gulags,]] post another guard who won't cooperate with the EZIC, [[MoneyDearBoy and get a nice bonus to his state paycheck]] for getting rid of another "collaborator" with the EZIC.

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** That, or [[KickTheDog he just wants an excuse to punish anybody he could pin as an EZIC collaborator]]. Given he's ThePoliticalOfficer, and this is [[PeoplesRepublicOfTyranny Arstotzka]], [[SlidingScaleOfIdealismVsCynicism I think it's the likelier case]].

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** * That, or [[KickTheDog he just wants an excuse to punish anybody he could pin as an EZIC collaborator]]. Given he's ThePoliticalOfficer, and this is [[PeoplesRepublicOfTyranny Arstotzka]], [[SlidingScaleOfIdealismVsCynicism I think it's the likelier case]].case]].
** Which is still a highly incompetent move. Considering that the inspector has the EZIC decoder and coded document at that point, the smart thing to do is to tell the inspector to have the EZIC agents detained.

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* That, or [[spoiler: as a fellow smuggler. Either way, it lessens any FridgeHorror if you cross the Orbistran border, but don't have any money left over for you and your family, let alone any stated place to live or work]].



Seriously, the guy is rather dumb, [[spoiler:arresting you if you give him the EZIC documents. An EZIC player would probably not hand over the stuff, while someone who doesn't want to involve with them would]].

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Seriously, the guy is rather dumb, [[spoiler:arresting you if you give him the EZIC documents. An EZIC player would probably not hand over the stuff, while someone who doesn't want to involve with them would]].would]].
** That, or [[KickTheDog he just wants an excuse to punish anybody he could pin as an EZIC collaborator]]. Given he's ThePoliticalOfficer, and this is [[PeoplesRepublicOfTyranny Arstotzka]], [[SlidingScaleOfIdealismVsCynicism I think it's the likelier case]].
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Given Jorji's occupation as a [[spoiler:contraband smuggler]], and knowledge of the inspectors skills, it's quite possible that he'll have the inspector [[spoiler:working as a passport forger (or with one), in order to make papers that can cross any border]]

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Given Jorji's occupation as a [[spoiler:contraband smuggler]], contraband smuggler, and knowledge of the inspectors skills, it's quite possible that he'll have the inspector [[spoiler:working as a passport forger (or with one), in order to make papers that can cross any border]]
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While Jorji might just be the friendliest person in the entire game, and his act appears to be genuine, it's also the reason he is so successful. He befriends the inspectors and gets an easier time. While other contraband smugglers are somewhere between shocked to be caught, to outright insulting, Jorji is always a nice guy, which seems to work since [[spoiler:he's able to bribe his was out of detainment multiple times, and still gives the player money on the last day, even if the player hasn't helped at all.]]

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While Jorji might just be the friendliest person in the entire game, and his act appears to be genuine, it's also the reason he is so successful. He befriends the inspectors and gets an easier time. While other contraband smugglers are somewhere between shocked to be caught, to outright insulting, Jorji is always a nice guy, which seems to work since [[spoiler:he's able to bribe his was out of detainment multiple times, and still gives the player money on the last day, even if the player hasn't helped at all.]]]]

[[WMG: In the [[spoiler:escape to Obristan ending, the player ends up working with Jorji]] ]]
Given Jorji's occupation as a [[spoiler:contraband smuggler]], and knowledge of the inspectors skills, it's quite possible that he'll have the inspector [[spoiler:working as a passport forger (or with one), in order to make papers that can cross any border]]

[[WMG: M. Vonel got his position through nepotism]]
Seriously, the guy is rather dumb, [[spoiler:arresting you if you give him the EZIC documents. An EZIC player would probably not hand over the stuff, while someone who doesn't want to involve with them would]].
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[[WMG: Jorji Costava is one of the most successful contraband smugglers in Obristan / the entire area]]
While Jorji might just be the friendliest person in the entire game, and his act appears to be genuine, it's also the reason he is so successful. He befriends the inspectors and gets an easier time. While other contraband smugglers are somewhere between shocked to be caught, to outright insulting, Jorji is always a nice guy, which seems to work since [[spoiler:he's able to bribe his was out of detainment multiple times, and still gives the player money on the last day, even if the player hasn't helped at all.]]

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