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Bonus Boss is a disambiguation


In ''VideoGame/FinalFantasyTacticsA2'', Montblanc calls out for Marche if he's KO'd in battle. Tactics A2 takes place in the same world as ''VideoGame/FinalFantasyXII'', meaning that it's not the same Ivalice as in Tactics Advance. Montblanc also mentions someone close to him being killed by [[BonusBoss Yiazmat]], driving him to create Clan Centurio to eventually hunt the monster down. If Marche had been killed by Yiazmat sometime prior to Final Fantasy XII, this would explain both of these seemingly unrelated facts.

to:

In ''VideoGame/FinalFantasyTacticsA2'', Montblanc calls out for Marche if he's KO'd in battle. Tactics A2 takes place in the same world as ''VideoGame/FinalFantasyXII'', meaning that it's not the same Ivalice as in Tactics Advance. Montblanc also mentions someone close to him being killed by [[BonusBoss Yiazmat]], Yiazmat, driving him to create Clan Centurio to eventually hunt the monster down. If Marche had been killed by Yiazmat sometime prior to Final Fantasy XII, this would explain both of these seemingly unrelated facts.
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Trope is now Sugar Wiki, no non-sugar wicks allowed.


* Continuing along this line, the Aesop at the end gets cast in a totally different light - we go from 'illusion bad reality good' to 'fanfiction bad canon good.' Depending on your interpretation, [[HYpocrisy this might seem a bit rich,]] [[BetterThanCanon considering the quality of TA's writing...]]


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* Continuing along this line, the Aesop at the end gets cast in a totally different light - we go from 'illusion bad reality good' to 'fanfiction bad canon good.' Depending on your interpretation, [[HYpocrisy this might seem a bit rich,]] [[BetterThanCanon considering the quality of TA's writing...]]

writing...

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Ritz has pale skin, along with her snow-white hair that she frequently dyes to avoid ridicule, which are both symptoms of albinism. She also lives in the cold climate of St. Ivalice, where the cooler setting would greatly benefit those that are more sensitive to warmer and sunnier locations. Her desire to remain in Ivalice isn't just because of her white hair, but because she hates her albinism and how sensistive she is to sunlight. Ritz also makes a point of saying that her mother "looked as if she would cry" everytime she helped dye her daughter's hair, as if her mother feels guilty of her daughter's plight and her needing to "fit in" with the others by not having white hair she's teased for.

to:

Ritz has pale skin, along with her snow-white hair that she frequently dyes to avoid ridicule, which are both symptoms of albinism. She also lives in the cold climate of St. Ivalice, where the cooler setting would greatly benefit those that are more sensitive to warmer and sunnier locations. Her desire to remain in Ivalice isn't just because of her white hair, but because she hates her albinism and how sensistive she is exposure to sunlight. sunlight can damage her skin and eyesight. Ritz also makes a point of saying that her mother "looked as if she would cry" everytime she helped dye her daughter's hair, as if her mother feels guilty of her daughter's plight condition and her needing need to "fit in" with the others by not having white hair she's teased for.

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* The game has Marche travel the land of Ivalice with his army, fight the forces of the kingdom (which is being controlled by a malevolent entity posing as Mewt's mother, and Mewt himself, who is a poster boy for power corrupting) and plans to destroy the crystals, which are tied to the stucture of the world. Does this sound familar? Marche is clearly supposed to be a stand-in for antagonists in previous Final Fantasy games, such as Garland and Golbez. However, rather than Marche being in the wrong, the game is instead presenting what could drive somebody to act in the way antagonists in past FFs have done. It is mentioned in the Japanese version that innocent people are dying in the battles within Ivalice, and we have the case of the zombies who share the names of the bullies, which raises the question of how many people were changed into monsters. And of course, we have the Totema, who rather than oppose Marche, aid him on his journey. As such, the game has you control a boy who can certainly be compared antagonists such as Exdeath, but unlike them, from his perspective.

to:

* The game has Marche travel the land of Ivalice with his army, fight the forces of the kingdom (which is being controlled by a malevolent entity posing as Mewt's mother, and Mewt himself, who is a poster boy for power corrupting) and plans to destroy the crystals, which are tied to the stucture of the world. Does this sound familar? Marche is clearly supposed to be a stand-in for antagonists in previous Final Fantasy games, such as Garland and Golbez. However, rather than Marche being in the wrong, the game is instead presenting what could drive somebody to act in the way antagonists in past FFs [=FFs=] have done. It is mentioned in the Japanese version that innocent people are dying in the battles within Ivalice, and we have the case of the zombies who share the names of the bullies, which raises the question of how many people were changed into monsters. And of course, we have the Totema, who rather than oppose Marche, aid him on his journey. As such, the game has you control a boy who can certainly be compared antagonists such as Exdeath, but unlike them, from his perspective.



[[WMG: The Ivalice of FFTA is a temporary fusion of geography and people from Earth and the "actual" Ivalice.]]

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[[WMG: The Ivalice of FFTA [=FFTA=] is a temporary fusion of geography and people from Earth and the "actual" Ivalice.]]



[[WMG: FFTA (and [=FFTA2=]) is a deconstruction of Fan Fiction]]

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[[WMG: FFTA [=FFTA=] (and [=FFTA2=]) is a deconstruction of Fan Fiction]]



** And Adelle from FFTA2. She's played a lot more straight than Twem, actually.
** And the Gira race (also form FFTA2) is probably what you'd expect if you asked an average Fanfiction writer what they would look like as a half-dragon.

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** And Adelle from FFTA2.[=FFTA2=]. She's played a lot more straight than Twem, actually.
** And the Gira race (also form FFTA2) [=FFTA2=]) is probably what you'd expect if you asked an average Fanfiction writer what they would look like as a half-dragon.



* Note that each sucessive FFT game is SofterAndLighter than the previous: FFT was darker than FFTA, and FFTA2 was basically a SelfInsertFic of FFTA.

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* Note that each sucessive FFT game is SofterAndLighter LighterAndSofter than the previous: FFT was darker than FFTA, [=FFTA=], and FFTA2 [=FFTA2=] was basically a SelfInsertFic of FFTA.
[=FFTA=].



The Grimoire was an attempt to perform a magic analogous to spheres, which could contain TRUE information on anything, by putting the TRUE information in a book. The best way to put this is that like Borges's map, the book is so accurately written that by altering the book, reality itself changes. The Grimoire was the only attempt by Ivaliceans to record history, in this case, the Lion's war and the various clan (family) wars going on in the past. St.Ivalice, the Ivalice Marche comes from, is actually Ivalice in the future, because after some sort of cataclysm that wipes out magic and magic lifeforms, humanity rebuilds itself into something resembling the modern age. St. Ivalice is named not only after the original country, but it's name has also become mixed with the local religion of St. Ajora. Hence, St.Ivalice. Mankind has forgotten about the races of the past, whose secrets are only remembered in old, yet still magical tomes. Mewt makes a personal wish on the magic of the grimoire, and then chooses to also give his friends their wishes. The grimoire is not a wish granter, but it can recreate the age of magic from the "truth" by applying it to the modern world to technically grant the wish, and it does so through the friend's wish's lens- Thus we get FFTA. Marche is of course able to stop this madness, because he is a descendant of the surviving Beoulve family, who obviously went by different names after The war of the lions. This explains the familial resemblance between Ramza and Marche. However, once the weird mix of past and present is removed, there is an after effect: The 'truth' has been affected, altered, and history itself is changed, and the repercussions make even Chronos's eyes go crossways. In the time of Magic, time duplicates of those whose actions had major repercussions are created, in this case, Marche, and possibly only Marche. Marche may have inadvertently created his own ancestor's ancestor, but I digress. This Marche goes on to become a high ranking judge, who then suffers the fate of dying against a certain dragon by boldly choosing to fight it alone, slightly before the time of FFXII. FFTA2 Occurs because Mewt understands the power of the book and takes extra special care of it, and probably even sets up Luso's sojourn, and uses it in a more proper way: It's a way for others to travel into the past and learn about it. Any other appearances of Luso in Ivalice are him messing about in the past in a slightly alternate timeline for a return trip for kicks. Balthier just has a time machine.

to:

The Grimoire was an attempt to perform a magic analogous to spheres, which could contain TRUE information on anything, by putting the TRUE information in a book. The best way to put this is that like Borges's map, the book is so accurately written that by altering the book, reality itself changes. The Grimoire was the only attempt by Ivaliceans to record history, in this case, the Lion's war and the various clan (family) wars going on in the past. St.Ivalice, the Ivalice Marche comes from, is actually Ivalice in the future, because after some sort of cataclysm that wipes out magic and magic lifeforms, humanity rebuilds itself into something resembling the modern age. St. Ivalice is named not only after the original country, but it's name has also become mixed with the local religion of St. Ajora. Hence, St.Ivalice. Mankind has forgotten about the races of the past, whose secrets are only remembered in old, yet still magical tomes. Mewt makes a personal wish on the magic of the grimoire, and then chooses to also give his friends their wishes. The grimoire is not a wish granter, but it can recreate the age of magic from the "truth" by applying it to the modern world to technically grant the wish, and it does so through the friend's wish's lens- Thus we get FFTA.[=FFTA=]. Marche is of course able to stop this madness, because he is a descendant of the surviving Beoulve family, who obviously went by different names after The war of the lions. This explains the familial resemblance between Ramza and Marche. However, once the weird mix of past and present is removed, there is an after effect: The 'truth' has been affected, altered, and history itself is changed, and the repercussions make even Chronos's eyes go crossways. In the time of Magic, time duplicates of those whose actions had major repercussions are created, in this case, Marche, and possibly only Marche. Marche may have inadvertently created his own ancestor's ancestor, but I digress. This Marche goes on to become a high ranking judge, who then suffers the fate of dying against a certain dragon by boldly choosing to fight it alone, slightly before the time of FFXII. FFTA2 [=FFXII=]. [=FFTA2=] Occurs because Mewt understands the power of the book and takes extra special care of it, and probably even sets up Luso's sojourn, and uses it in a more proper way: It's a way for others to travel into the past and learn about it. Any other appearances of Luso in Ivalice are him messing about in the past in a slightly alternate timeline for a return trip for kicks. Balthier just has a time machine.



As an earlier WMG has pointed out, the Totema were based off of pretty much fallen angels who were likely not good sources of information. But my main argument is actually that all the characters, even the "fake" ones, had thoughts and emotions. You can practically hear the sadness in Babus' voice and the contempt in Llednar Twem's. They were not zombies. We can tell because there were actual zombies involved, too. I am not arguing that the Ivalice was the same Ivalice in FFT and FF12, just that it was an actual world, and that Marche was manipulated into committing mass murder.

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As an earlier WMG has pointed out, the Totema were based off of pretty much fallen angels who were likely not good sources of information. But my main argument is actually that all the characters, even the "fake" ones, had thoughts and emotions. You can practically hear the sadness in Babus' voice and the contempt in Llednar Twem's. They were not zombies. We can tell because there were actual zombies involved, too. I am not arguing that the Ivalice was the same Ivalice in FFT and FF12, [=FF12=], just that it was an actual world, and that Marche was manipulated into committing mass murder.



Ritz has pale skin, along with her snow-white hair that she frequently dyes to avoid ridicule, which are both symptoms of albinism. She also lives in the cold climate of St. Ivalice, where the cooler setting would greatly benefit those that are more sensitive to warmer and sunnier locations. Her desire to remain in Ivalice isn't just because of her white hair, but because she hates her albinism and how sensistive she is to sunlight. Ritz also makes a point of saying that her mother "looked as if she would cry" everytime she helped dye her daughter's hair, as if her mother feels guilty of her daughter's plight and her needing to "fit in" with the others by not having white hair she's teased for.

<<|WildMassGuessing|>>

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Ritz has pale skin, along with her snow-white hair that she frequently dyes to avoid ridicule, which are both symptoms of albinism. She also lives in the cold climate of St. Ivalice, where the cooler setting would greatly benefit those that are more sensitive to warmer and sunnier locations. Her desire to remain in Ivalice isn't just because of her white hair, but because she hates her albinism and how sensistive she is to sunlight. Ritz also makes a point of saying that her mother "looked as if she would cry" everytime she helped dye her daughter's hair, as if her mother feels guilty of her daughter's plight and her needing to "fit in" with the others by not having white hair she's teased for.

<<|WildMassGuessing|>>
for.

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[[WMG: Ritz doesn't just have white hair, she's also albino]].
Ritz has pale skin, along with her snow-white hair that she frequently dyes to avoid ridicule, which are both symptoms of albinism. She also lives in the cold climate of St. Ivalice, where the cooler setting would greatly benefit those that are more sensitive to warmer and sunnier locations. Her desire to remain in Ivalice isn't just because of her white hair, but because she hates her albinism and how sensistive she is to sunlight. Ritz also makes a point of saying that her mother "looked as if she would cry" everytime she helped dye her daughter's hair, as if her mother feels guilty of her daughter's plight and her needing to "fit in" with the others by not having white hair she's teased for.
Is there an issue? Send a MessageReason:
None


** And set another evidence that Ivalician people must live monsters who can invade their city(Remember mission Fire!Fire!) or their picnic spot (that mission which you must search fallen ring) and remember, in Japanese version there is clear implications that many people died because of clan wars. Both Ivalice are real, that is canon. But Marche did not commit mass murder or world destruction. You may see FinalFantasyTacticsA2 as AuthorsSavingThrow even if you disagree with Marche.

to:

** And set another evidence that Ivalician people must live monsters who can invade their city(Remember mission Fire!Fire!) or their picnic spot (that mission which you must search fallen ring) and remember, in Japanese version there is clear implications that many people died because of clan wars. Both Ivalice are real, that is canon. But Marche did not commit mass murder or world destruction. You may see FinalFantasyTacticsA2 VideoGame/FinalFantasyTacticsA2 as AuthorsSavingThrow even if you disagree with Marche.
Is there an issue? Send a MessageReason:
None


** And set another evidence that Ivalician people must live monsters who can invade their city(Remember mission Fire!Fire!) or their picnic spot (that mission which you must search fallen ring) and remember, in Japanese version there is clear implications that many people died because of clan wars. Both Ivalice are real, that is canon. But Marche did not commit mass murder or world destruction. You may see FinalFantasyTacticsAdvance2 as AuthorSavingThrow even if you disagree with Marche.

to:

** And set another evidence that Ivalician people must live monsters who can invade their city(Remember mission Fire!Fire!) or their picnic spot (that mission which you must search fallen ring) and remember, in Japanese version there is clear implications that many people died because of clan wars. Both Ivalice are real, that is canon. But Marche did not commit mass murder or world destruction. You may see FinalFantasyTacticsAdvance2 FinalFantasyTacticsA2 as AuthorSavingThrow AuthorsSavingThrow even if you disagree with Marche.
Is there an issue? Send a MessageReason:
None



to:

** And set another evidence that Ivalician people must live monsters who can invade their city(Remember mission Fire!Fire!) or their picnic spot (that mission which you must search fallen ring) and remember, in Japanese version there is clear implications that many people died because of clan wars. Both Ivalice are real, that is canon. But Marche did not commit mass murder or world destruction. You may see FinalFantasyTacticsAdvance2 as AuthorSavingThrow even if you disagree with Marche.
Is there an issue? Send a MessageReason:
None


Li-Grim in her true form, looks quite similar to Ultima in most Ivalice games, with her blue skin, white hair, red-brown eyes, and even similar horns. Li-Grim/Remedi, was reffered as being efficently a Totema, and as seen in ''VideoGame/FinalFantasyXII'', ''VideoGame/FinalFantasyXIIRevenantWings'', ''VideoGame/FinalFantasyTacticsA2'', the Totema are members of the Scions of Darkness, whose leader is Ultima. Remedi/Li-Grim, also summons most of the Totema during the fight against her, except Exodus and '''Ultima'''. The musical theme during the penultimate battle against her, "Surpassing the Wall", has been noted to even have some minor similarities with "Altima, the Nice Body", that was played in the boss fight against Ultima/Altima, in ''VideoGame/FinalFantasyTactics''. Presenting herself as a saintly figure, but with hidden sinister intentions, is something done previously by Ultima, when she was Ajora. The bizarre Totema, that is the whole temple, is just a decoy created by Ultima/Li-Grim, so that natives of Ivalice, won't notice her absence. It would also explain the wierd nature of the fight against the Totema "Ultima", with it being just a decoy.


to:

Li-Grim in her true form, looks quite similar to Ultima in most Ivalice games, with her blue skin, white hair, red-brown red eyes, and even similar horns. Li-Grim/Remedi, was reffered as being efficently a Totema, and as seen in ''VideoGame/FinalFantasyXII'', ''VideoGame/FinalFantasyXIIRevenantWings'', ''VideoGame/FinalFantasyTacticsA2'', the Totema are members of the Scions of Darkness, whose leader is Ultima. Remedi/Li-Grim, also summons most of the Totema during the fight against her, except Exodus and '''Ultima'''. The musical theme during the penultimate battle against her, "Surpassing the Wall", has been noted to even have some minor similarities with "Altima, the Nice Body", that was played in the boss fight against Ultima/Altima, in ''VideoGame/FinalFantasyTactics''. Presenting herself as a saintly figure, but with hidden sinister intentions, is something done previously by Ultima, when she was Ajora. The bizarre Totema, that is the whole temple, is just a decoy created by Ultima/Li-Grim, so that natives of Ivalice, won't notice her absence. It would also explain the wierd nature of the fight against the Totema "Ultima", with it being just a decoy.

Is there an issue? Send a MessageReason:
None


Li-Grim in her true form, looks quite similar to Ultima in most Ivalice games, with her blue skin, white hair, red-brown eyes, and even similar horns. Li-Grim/Remedi, was reffered as being efficently a Totema, and as seen in ''VideoGame/FinalFantasyXII'', ''VideoGame/FinalFantasyXIIRevenantWings'', ''VideoGame/FinalFantasyTacticsA2'', the Totema are members of the Scions of Darkness, whose leader is Ultima. Remedi/Li-Grim, also summons most of the Totema during the fight against her, except Exodus and '''Ultima'''. The musical theme during the penultimate battle against her, "Surpassing the Wall", has been noted to even have some minor similarities with "Altima, the Nice Body", that was played in the boss fight against Ultima/Altima, in ''VideoGame/FinalFantasyTactics''. Presenting herself as a saintly figure, but with hidden sinister intentions, is something done previously by Ultima, when she was Ajora. The bizarre Totema, that is the whole temple, is just a decoy created by Ultima/Li-Grim, so that natives of Ivalice, won't notice her absence. It would also explain the wierd nature of the fight against the Totema "Ultima", with it being a just a decoy.


to:

Li-Grim in her true form, looks quite similar to Ultima in most Ivalice games, with her blue skin, white hair, red-brown eyes, and even similar horns. Li-Grim/Remedi, was reffered as being efficently a Totema, and as seen in ''VideoGame/FinalFantasyXII'', ''VideoGame/FinalFantasyXIIRevenantWings'', ''VideoGame/FinalFantasyTacticsA2'', the Totema are members of the Scions of Darkness, whose leader is Ultima. Remedi/Li-Grim, also summons most of the Totema during the fight against her, except Exodus and '''Ultima'''. The musical theme during the penultimate battle against her, "Surpassing the Wall", has been noted to even have some minor similarities with "Altima, the Nice Body", that was played in the boss fight against Ultima/Altima, in ''VideoGame/FinalFantasyTactics''. Presenting herself as a saintly figure, but with hidden sinister intentions, is something done previously by Ultima, when she was Ajora. The bizarre Totema, that is the whole temple, is just a decoy created by Ultima/Li-Grim, so that natives of Ivalice, won't notice her absence. It would also explain the wierd nature of the fight against the Totema "Ultima", with it being a just a decoy.

Is there an issue? Send a MessageReason:
None


[[WMG: Li-Grim/Qeen Remedi is Ultima.]]
Li-Grim in her true form, looks quite similar to Ultima in most Ivalice games, with her blue skin, white hair, red-brown eyes, and even similar horns. The musical theme during the penultimate battle against her, "Surpassing the Wall", has been noted to even have some minor similarities with "Altima, the Nice Body", that was played in the boss fight against Ultima/Altima, in ''VideoGame/FinalFantasyTactics''. Presenting herself as a saintly figure, but with hidden sinister intentions, is something done previously by Ultima, when she was Ajora. The bizarre Totema, that is the whole temple, is just a decoy created by Ultima/Li-Grim, so that natives of Ivalice, won't notice her absence. It would also explain the wierd nature of the fight against the Totema "Ultima", with it being a just a decoy.


to:

[[WMG: Li-Grim/Qeen Li-Grim/Queen Remedi is Ultima.]]
Li-Grim in her true form, looks quite similar to Ultima in most Ivalice games, with her blue skin, white hair, red-brown eyes, and even similar horns. Li-Grim/Remedi, was reffered as being efficently a Totema, and as seen in ''VideoGame/FinalFantasyXII'', ''VideoGame/FinalFantasyXIIRevenantWings'', ''VideoGame/FinalFantasyTacticsA2'', the Totema are members of the Scions of Darkness, whose leader is Ultima. Remedi/Li-Grim, also summons most of the Totema during the fight against her, except Exodus and '''Ultima'''. The musical theme during the penultimate battle against her, "Surpassing the Wall", has been noted to even have some minor similarities with "Altima, the Nice Body", that was played in the boss fight against Ultima/Altima, in ''VideoGame/FinalFantasyTactics''. Presenting herself as a saintly figure, but with hidden sinister intentions, is something done previously by Ultima, when she was Ajora. The bizarre Totema, that is the whole temple, is just a decoy created by Ultima/Li-Grim, so that natives of Ivalice, won't notice her absence. It would also explain the wierd nature of the fight against the Totema "Ultima", with it being a just a decoy.

Is there an issue? Send a MessageReason:
None

Added DiffLines:


[[WMG: Li-Grim/Qeen Remedi is Ultima.]]
Li-Grim in her true form, looks quite similar to Ultima in most Ivalice games, with her blue skin, white hair, red-brown eyes, and even similar horns. The musical theme during the penultimate battle against her, "Surpassing the Wall", has been noted to even have some minor similarities with "Altima, the Nice Body", that was played in the boss fight against Ultima/Altima, in ''VideoGame/FinalFantasyTactics''. Presenting herself as a saintly figure, but with hidden sinister intentions, is something done previously by Ultima, when she was Ajora. The bizarre Totema, that is the whole temple, is just a decoy created by Ultima/Li-Grim, so that natives of Ivalice, won't notice her absence. It would also explain the wierd nature of the fight against the Totema "Ultima", with it being a just a decoy.

Is there an issue? Send a MessageReason:
None


[[AC:VideoGame//FinalFantasyTacticsAdvance]]

to:

[[AC:VideoGame//FinalFantasyTacticsAdvance]]
[[AC:VideoGame/FinalFantasyTacticsAdvance]]



* Note that the Totema are all based on past ''FinalFantasy'' ''villains'', and in ''VideoGame/FinalFantasyXII'' are all considered to be fallen angels -- in other words, not trustworthy sources of information.

to:

* Note that the Totema are all based on past ''FinalFantasy'' ''Franchise/FinalFantasy'' ''villains'', and in ''VideoGame/FinalFantasyXII'' are all considered to be fallen angels -- in other words, not trustworthy sources of information.



In FinalFantasyTacticsA2, Montblanc calls out for Marche if he's KO'd in battle. Tactics A2 takes place in the same world as VideoGame/FinalFantasyXII, meaning that it's not the same Ivalice as in Tactics Advance. Montblanc also mentions someone close to him being killed by [[BonusBoss Yiazmat]], driving him to create Clan Centurio to eventually hunt the monster down. If Marche had been killed by Yiazmat sometime prior to Final Fantasy XII, this would explain both of these seemingly unrelated facts.

to:

In FinalFantasyTacticsA2, ''VideoGame/FinalFantasyTacticsA2'', Montblanc calls out for Marche if he's KO'd in battle. Tactics A2 takes place in the same world as VideoGame/FinalFantasyXII, ''VideoGame/FinalFantasyXII'', meaning that it's not the same Ivalice as in Tactics Advance. Montblanc also mentions someone close to him being killed by [[BonusBoss Yiazmat]], driving him to create Clan Centurio to eventually hunt the monster down. If Marche had been killed by Yiazmat sometime prior to Final Fantasy XII, this would explain both of these seemingly unrelated facts.
Is there an issue? Send a MessageReason:
None


* The game has Marche travel the land of Ivalice with his army, fight the forces of the kingdom (which is being controlled by a malevolent entity posing as Mewt's mother, and Mewt himself, who is a poster boy for power corrupting) and plans to destroy the crystals, which are tied to the stucture of the world. Does this sound familar? Marche is clearly supposed to be a stand-in for antagonists in previous Final Fantasy games, such as Garland and Golbez. However, rather than Marche being in the wrong, the game is instead presenting what could drive somebody to act in the way antagonists in past FFs have done. It is mentioned in the Japanese version that innocent people are dying in the battles within Ivalice, and we have the case of the zombies who share the names of the bullies, which raises the question of how many people were changed into monsters. And of course, we have the Totema, who rather than oppose Marche, aid him on his journey. As such, the game has you control a boy who can certainly be compared antagonists such as Exdeath, but from his perspective.

to:

* The game has Marche travel the land of Ivalice with his army, fight the forces of the kingdom (which is being controlled by a malevolent entity posing as Mewt's mother, and Mewt himself, who is a poster boy for power corrupting) and plans to destroy the crystals, which are tied to the stucture of the world. Does this sound familar? Marche is clearly supposed to be a stand-in for antagonists in previous Final Fantasy games, such as Garland and Golbez. However, rather than Marche being in the wrong, the game is instead presenting what could drive somebody to act in the way antagonists in past FFs have done. It is mentioned in the Japanese version that innocent people are dying in the battles within Ivalice, and we have the case of the zombies who share the names of the bullies, which raises the question of how many people were changed into monsters. And of course, we have the Totema, who rather than oppose Marche, aid him on his journey. As such, the game has you control a boy who can certainly be compared antagonists such as Exdeath, but unlike them, from his perspective.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[WMG: Marche's characterization is a {{Deconstruction}} of previous {{Omnicidal Maniac}} antagonists such as Garland, Exdeath, etc. However, he is not in the wrong.]]
*The game has Marche travel the land of Ivalice with his army, fight the forces of the kingdom (which is being controlled by a malevolent entity posing as Mewt's mother, and Mewt himself, who is a poster boy for power corrupting) and plans to destroy the crystals, which are tied to the stucture of the world. Does this sound familar? Marche is clearly supposed to be a stand-in for antagonists in previous Final Fantasy games, such as Garland and Golbez. However, rather than Marche being in the wrong, the game is instead presenting what could drive somebody to act in the way antagonists in past FFs have done. It is mentioned in the Japanese version that innocent people are dying in the battles within Ivalice, and we have the case of the zombies who share the names of the bullies, which raises the question of how many people were changed into monsters. And of course, we have the Totema, who rather than oppose Marche, aid him on his journey. As such, the game has you control a boy who can certainly be compared antagonists such as Exdeath, but from his perspective.

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