History WMG / FinalFantasy

5th Dec '17 1:23:07 AM Orphalesion
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In various Final Fantasies, the summons your party meets are either largely incidental or are approached/approach your party on purpose for one reason or the other (for example in FFIX Ramuh confronts Dagger over the business with Odin) and often, in those FFs where summons are portrayed as clearly sentient creatures at least, this ends with the summon voluntarily lending their powers to the party (and stating such) because they were impressed with their fighting ability.
At the same time many FFs imply or outright state that there's a huge number of summons: Eiko mentions a tradition that at the age of 16 members of the summoner tribe are allowed to claim an Eidolon and go on adventure, would be difficult if there were only about 13 of the beasties, in FF VI and IV they are a whole tribe with a whole village and in FF VIII we can assume that each student of Balamb Garden has at least one GF(you don't get to see Xell's, Selphie's, Quistis' and Seifer's because of gameplay and story segregation)

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In various Final Fantasies, the summons your party meets are either largely incidental or are approached/approach your party on purpose for one reason or the other (for example in FFIX [=FF9=] Ramuh confronts Dagger over the business with Odin) and often, in those FFs Final Fantasies where summons are portrayed as clearly sentient creatures at least, this ends with the summon voluntarily lending their powers to the party (and stating such) because they were impressed with their fighting ability.
At the same time many FFs imply or outright state that there's a huge number of summons: Eiko mentions a tradition that at the age of 16 members of the summoner tribe are allowed to claim an Eidolon and go on adventure, would be difficult if there were only about 13 of the beasties, in FF VI and IV they are a whole tribe with a whole village and in FF VIII [=FF8=] we can assume that each student of Balamb Garden has at least one GF(you don't get to see Xell's, Selphie's, Quistis' and Seifer's because of gameplay and story segregation)
5th Dec '17 1:20:02 AM Orphalesion
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*It stands to reason that the world of FF8 has many, many more GF than the ones the party happens to stumble across during the storyline. And the Ultemania guide claims that even the GF known to use can take on a variety of forms. So in FF 8 Ramuh might either just hanging out somewhere off-screen (he might be the old guy in Timber who likes the water so much) or he's an alternate form of Quezacotl.
In FF10, he might be a fayth, but his temple was destroyed by Sin and he's lost deep below the oceans.

[[WMG:As an alternative to above, all summons exist in every incarnation of Final Fantasy]]
In various Final Fantasies, the summons your party meets are either largely incidental or are approached/approach your party on purpose for one reason or the other (for example in FFIX Ramuh confronts Dagger over the business with Odin) and often, in those FFs where summons are portrayed as clearly sentient creatures at least, this ends with the summon voluntarily lending their powers to the party (and stating such) because they were impressed with their fighting ability.
At the same time many FFs imply or outright state that there's a huge number of summons: Eiko mentions a tradition that at the age of 16 members of the summoner tribe are allowed to claim an Eidolon and go on adventure, would be difficult if there were only about 13 of the beasties, in FF VI and IV they are a whole tribe with a whole village and in FF VIII we can assume that each student of Balamb Garden has at least one GF(you don't get to see Xell's, Selphie's, Quistis' and Seifer's because of gameplay and story segregation)
So it stands to reason that most Final Fantasy worlds have a great number of summons more than the ones you get to meet and summon during the storyline and that some of these unseen summons are incarnations/versions of the summons from other games.
14th Aug '17 11:57:19 AM superboy313
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[[WMG: Final Fantasy XVI will be a PS5 launch title.]]
Given that if things are headed back to the traditional console generation length of five to six years, it'd make sense for Square Enix to take advantage of more cutting edge tech.
26th Jul '17 2:43:11 AM zacheus
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*To flip this theory, the cartoon moogles came first. The so-called Moogles of Final Fantasy XII originated as the remaster version of the Hummingways and later evolved pom-poms. The people of Ivalice dubbed them Moogles after they noticed the resemblance, and the name stuck.


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[[WMG: Every Final Fantasy takes place on a different plane, and there are an infinite number of them.]]
Dissidia implies a whole multiverse of Final Fantasy worlds, all connected by the Rift. So every single version of each Final Fantasy game is canon. For example, Final Fantasy I has been re-released multiple times, and the re-releases are all versions of the same plane. Dissidia adds another two in the form of World A and World B. This is even more obvious in the case of the online games, which have multiple realms by default. If you wanted to take it even further, every new save game represents a new version of that plane. As a collorary, there are no true sequels: sequels take place on yet another version of the plane. That's why they don't always do a great job of matching the so-called original in tone or continuity - we literally never see the same plane twice. The history is only shared in BroadStrokes!
25th Jul '17 11:51:23 AM zacheus
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Our Earth was created at the end of the Final Fantasy XIII saga as a refuge for a dying world. Although intended to be free of the influence of magic and Chaos, a small dimensional merger causes the events of Final Fantasy Unlimited. A few decades afterward, this world is nearly annihilated by an extraterrestrial meteor that brings an army of ghosts with it. Humanity survives by the skin of its teeth, but also discovers its planet has a lifestream in the process.

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Our Earth was created at the end of the Final Fantasy XIII saga as a refuge for a dying world. Although intended to be free of the influence of magic and Chaos, a small dimensional merger causes the events of Final Fantasy Unlimited. A few decades afterward, this world is nearly annihilated by an extraterrestrial meteor that brings an army of ghosts with it. Humanity survives by the skin of its teeth, but also discovers its planet has a lifestream in the process.process, in the events of Spirits Within.
25th Jul '17 11:48:06 AM zacheus
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[[WMG: Our Earth is a realm in the Final Fantasy multiverse.]]
Our Earth was created at the end of the Final Fantasy XIII saga as a refuge for a dying world. Although intended to be free of the influence of magic and Chaos, a small dimensional merger causes the events of Final Fantasy Unlimited. A few decades afterward, this world is nearly annihilated by an extraterrestrial meteor that brings an army of ghosts with it. Humanity survives by the skin of its teeth, but also discovers its planet has a lifestream in the process.
*Bonus theory: The framing story of the Tactics Advance series takes place on Earth, not future Ivalice. The souls of Ivalice were migrated here by Ashley Riot in an attempt to save them from the spread of the Dark in his world.
1st Jul '17 9:28:30 AM nombretomado
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* ''VideoGame/FinalFantasyI'' is the most stripped-down, bare-bones version of the story, probably its initial inception in medieval times or a summary on [[TheOtherWiki Wikipedia.]]

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* ''VideoGame/FinalFantasyI'' is the most stripped-down, bare-bones version of the story, probably its initial inception in medieval times or a summary on [[TheOtherWiki Wikipedia.]]{{Wiki/Wikipedia}}.
14th Jan '17 4:51:46 AM Kindle4Light
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[[WMG:Ramuh does exist in [=FF8=] and [=FF10=].]]

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[[WMG:Ramuh does (or used to) exist in [=FF8=] and [=FF10=].]]


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* For the case of [=FF10=], it's a bit different; his fayth is supposed to be an old sage, but he died before he gets the chance to willingly seal his soul in a statue in a state of dreaming.
14th Jan '17 4:17:45 AM Kindle4Light
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[[WMG:Ramuh does exist in [=FF8=] and [=FF10=].]]
The reason why he doesn't make any appearance is because he died of old age. So in summary, if he doesn't make any appearance in a final fantasy entry, it's because he's already dead.
11th Jan '17 8:05:22 AM Kindle4Light
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[[WMG:Long before there were Black Mages,]]
There were Yellow Mages specializing in Thunder-based spells, Magenta Mages specializing in Fire-based spells (as well as Flare), and Cyan Mages specializing in Ice-based spells. Overtime, the 3 classes merge into one.
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http://tvtropes.org/pmwiki/article_history.php?article=WMG.FinalFantasy