History WMG / FTLFasterThanLight

27th Mar '16 8:12:16 PM TheHoboTortle
Is there an issue? Send a Message



to:

*** Sadly, as interesting as this theory is, it ain't as simple as that. If you read the event text a bit more carefully, both Flagships were specifically mentioned to be the result of secretly reverse-engineering the prototype Federation Cruiser (well, you were right about the reverse-engineering bit), specifically its artillery systems, which is exactly why it is unlocked by the Second Rebel Flagship event (in which you find it intact after the second Flagship's defeat). So, thusly, no fancy precursor ship, unfortunately, at least in that aspect.
25th Jan '16 10:33:47 AM TomS98
Is there an issue? Send a Message



to:

**There are people who have managed to view the game program, and found that it is only called "Boss Missile", so no.
25th Nov '15 7:15:18 PM scarcrow11
Is there an issue? Send a Message



to:

**The most widely held belief is that the Rebels are illiterate and their insignia stands for "mankind forever".
5th May '15 3:41:35 AM LucaEarlgrey
Is there an issue? Send a Message


Okay, this isn't a WMG so much as it is taking the logical conclusion of how the Rebellion believes in a [[HumansAreBastards Human]] MasterRace, and already institutes heavy-handed "[[PoliceState keep the peace]]" tactics in any sections they take over. Assuming FTL has a sequel exploring this AlternateHistory ([[ForegoneConclusion or not so alternate]], [[HarderThanHard considering how easy it will be for the player's ship to get vaporized]]) BadFuture, it will feature [[HereWeGoAgain the player needing to start a new resistance, and begin a campaign to assault the Rebellion's homeworld to dispose of their government]].

to:

Okay, this isn't a WMG so much as it is taking the logical conclusion of how the Rebellion believes in a [[HumansAreBastards Human]] MasterRace, and already institutes heavy-handed "[[PoliceState keep the peace]]" tactics in any sections they take over. Assuming FTL has a sequel exploring this AlternateHistory ([[ForegoneConclusion or not so alternate]], [[HarderThanHard [[NintendoHard considering how easy it will be for the player's ship to get vaporized]]) BadFuture, it will feature [[HereWeGoAgain the player needing to start a new resistance, and begin a campaign to assault the Rebellion's homeworld to dispose of their government]].
27th Sep '14 9:15:30 AM MaddKossack115
Is there an issue? Send a Message


** Okay, that is a mark against the precursor artifact theory, but not necessarily complete disproof. It could be that the second ship is a result of them attempting to reverse-engineer the artifact ship and not completing their work yet. (A good conspiracy theory is, in the end, completely unfalsifiable.)

to:

** Okay, that is a mark against the precursor artifact theory, but not necessarily complete disproof. It could be that the second ship is a result of them attempting to reverse-engineer the artifact ship and not completing their work yet. (A good conspiracy theory is, in the end, completely unfalsifiable.))

[[WMG: The Federation and Rebellion can be summarized as [[Franchise/MassEffect Paragons and Renegades]], respectively]]
TheFederation believes in cooperation with multiple alien races, and even races that are filled with {{BloodKnight}}s and ConMen (Rockmen, Mantises, Slugs, etc.) [[TokenEvilMinority have individuals who work for the Federation]]. The Rebellion, on the other hand, [[PoliticallyIncorrectVillain are filled with human supremacists]], who often use brute-force tactics and treachery to overwhelm the other races. While [[HumansAreMoreAdvanced they are able to forge more technologically advanced weaponry]], [[HumansAreBastards their treatment of other races catapults them into a morally unjustifiable position]], and [[KeystoneArmy their final assault can still be thrown into disarray if their flagship is destroyed by the player - implying that, once the symbol of human superiority is destroyed with that ship]], [[ThePowerOfTeamwork the united defensive of the Federation would eventually outwit them and beat them back]].

[[WMG: Assuming the Rebellion wins, it will undergo a FullCircleRevolution, and will become TheEmpire]]
Okay, this isn't a WMG so much as it is taking the logical conclusion of how the Rebellion believes in a [[HumansAreBastards Human]] MasterRace, and already institutes heavy-handed "[[PoliceState keep the peace]]" tactics in any sections they take over. Assuming FTL has a sequel exploring this AlternateHistory ([[ForegoneConclusion or not so alternate]], [[HarderThanHard considering how easy it will be for the player's ship to get vaporized]]) BadFuture, it will feature [[HereWeGoAgain the player needing to start a new resistance, and begin a campaign to assault the Rebellion's homeworld to dispose of their government]].
27th Sep '14 7:35:30 AM ZaklogtheGreat
Is there an issue? Send a Message


* Actually, the Rebel Stronghold contains an event where you can fight another Flagship which is under construction. Presumably, this means they have the tech and resources required to build a second one, and the only reason they don't is because you've fought and destroyed it, the Federation gained the upper hand quickly enough to retake the Stronghold sector and halt production of the second Flagship (or better yet, take it for themselves), or (going off the fact that the Rebel Stronghold is randomly generated) the Rebellion simply didn't get time to set up a Stronghold over an entire sector or simply didn't have the resources to do so.

to:

* Actually, the Rebel Stronghold contains an event where you can fight another Flagship which is under construction. Presumably, this means they have the tech and resources required to build a second one, and the only reason they don't is because you've fought and destroyed it, the Federation gained the upper hand quickly enough to retake the Stronghold sector and halt production of the second Flagship (or better yet, take it for themselves), or (going off the fact that the Rebel Stronghold is randomly generated) the Rebellion simply didn't get time to set up a Stronghold over an entire sector or simply didn't have the resources to do so.so.
**Okay, that is a mark against the precursor artifact theory, but not necessarily complete disproof. It could be that the second ship is a result of them attempting to reverse-engineer the artifact ship and not completing their work yet. (A good conspiracy theory is, in the end, completely unfalsifiable.)
11th Sep '14 8:25:04 AM DrMcWeazel
Is there an issue? Send a Message


Think about how amazingly different the flagship behaves from ''every other ship'' you encounter in the game. Think about how much store is set by destroying this single ship. If the rebels had sufficient technology to build another one, why would it be that big a deal? The rebels discovered the ship of a long-lost, super-advanced race and staked their entire rebellion on winning with it.

to:

Think about how amazingly different the flagship behaves from ''every other ship'' you encounter in the game. Think about how much store is set by destroying this single ship. If the rebels had sufficient technology to build another one, why would it be that big a deal? The rebels discovered the ship of a long-lost, super-advanced race and staked their entire rebellion on winning with it.it.
*Actually, the Rebel Stronghold contains an event where you can fight another Flagship which is under construction. Presumably, this means they have the tech and resources required to build a second one, and the only reason they don't is because you've fought and destroyed it, the Federation gained the upper hand quickly enough to retake the Stronghold sector and halt production of the second Flagship (or better yet, take it for themselves), or (going off the fact that the Rebel Stronghold is randomly generated) the Rebellion simply didn't get time to set up a Stronghold over an entire sector or simply didn't have the resources to do so.
1st Sep '14 6:22:07 PM ZaklogtheGreat
Is there an issue? Send a Message


Yes, they have a massive space fleet that pursues you through the beacons... but the beacons you traverse are only one "branch" off the central federation hub. Federation ships are all off in other "branches" and the rebel branch has been poorly maintained for some reason, so they don't know about the rebels until you come up and point them out. The flagship attack operates under a "cut off the head" mentality; once it's destroyed, the Federation calls in ships from other branches and pushes the rebels back without a fuss.

to:

Yes, they have a massive space fleet that pursues you through the beacons... but the beacons you traverse are only one "branch" off the central federation hub. Federation ships are all off in other "branches" and the rebel branch has been poorly maintained for some reason, so they don't know about the rebels until you come up and point them out. The flagship attack operates under a "cut off the head" mentality; once it's destroyed, the Federation calls in ships from other branches and pushes the rebels back without a fuss.fuss.

[[WMG: The Rebel flagship is some sort of rediscovered precursor artifact]]
Think about how amazingly different the flagship behaves from ''every other ship'' you encounter in the game. Think about how much store is set by destroying this single ship. If the rebels had sufficient technology to build another one, why would it be that big a deal? The rebels discovered the ship of a long-lost, super-advanced race and staked their entire rebellion on winning with it.
24th Aug '14 9:03:51 PM ZaklogtheGreat
Is there an issue? Send a Message



to:

* Not especially relevant to the game, but *every* bloody, vicious dictatorship on Earth has talked constantly about the better world they're trying to create. Learn to sift propaganda.
17th Aug '14 8:48:13 PM Masterweaver
Is there an issue? Send a Message


[[WMG: The Federation Base during the Last Stand is a heavily fortified bunker, not the fleet or a beacon point.]] In one game of mine, the Rebellion captured the base (or at least its beacon point. I didn't go back and check.). However, I didn't lose as the Flagship wasn't there yet. Presumably the Flagship has some form of orbital bombardment weapon capable of piercing deeper than any old Auto-Assault or Rebellion cruiser, which doesn't come into play against the player ship at any point.

to:

[[WMG: The Federation Base during the Last Stand is a heavily fortified bunker, not the fleet or a beacon point.]] In one game of mine, the Rebellion captured the base (or at least its beacon point. I didn't go back and check.). However, I didn't lose as the Flagship wasn't there yet. Presumably the Flagship has some form of orbital bombardment weapon capable of piercing deeper than any old Auto-Assault or Rebellion cruiser, which doesn't come into play against the player ship at any point.point.

[[WMG: The Rebels are not as numerous as they appear.]]
Yes, they have a massive space fleet that pursues you through the beacons... but the beacons you traverse are only one "branch" off the central federation hub. Federation ships are all off in other "branches" and the rebel branch has been poorly maintained for some reason, so they don't know about the rebels until you come up and point them out. The flagship attack operates under a "cut off the head" mentality; once it's destroyed, the Federation calls in ships from other branches and pushes the rebels back without a fuss.
This list shows the last 10 events of 62. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=WMG.FTLFasterThanLight