History WMG / DeadSpace2

23rd Apr '15 10:34:40 PM pittsburghmuggle
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From what I can see, the only way to stop the Necromorphs is with an equally evil force that far outnumbers the Necromorphs [[spoiler: and the Brethen Moons]]. If the marker can mess with organic minds, then the only solution is to pray for a crossover, set aside our differences with the Reapers and wait until they inevitably defeat the Necromorphs with their vast supply of indoctrinated troops. If you pit an army of giant space squid against them how can they win? Then, with luck, the Reapers will take pity on the decimated population and forget about the harvest. Honestly I don't think we stand a chance unless the Reapers show up and deem the Necromorphs more threatening than other organic life.
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From what I can see, the only way to stop the Necromorphs is with an equally evil force that far outnumbers the Necromorphs [[spoiler: and the Brethen Moons]]. If the marker can mess with organic minds, then the only solution is to pray for a crossover, set aside our differences with the Reapers and wait until they inevitably defeat the Necromorphs with their vast supply of indoctrinated troops. If you pit an army of giant space squid against them how can they win? Then, with luck, the Reapers will take pity on the decimated population and forget about the harvest. Honestly I don't think we stand a chance unless the Reapers show up and deem the Necromorphs more threatening than other organic life.life. [[WMG: The necromorphs who were not actually at the Marker were ushers.]] I was wondering why all these necromorphs were attacking me when they should be heading for the marker. Just like how every church service has ushers to help people know where to sit and pass the plate, some necromorphs were they to direct other necromorphs to the marker, hand out programs, pass the collection plate, and kill any annoying engineers who decided to attend.
27th Sep '14 9:34:05 AM MAI742
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*** not exactly true. Hive minds are just very, very large Necromorphs made of several thousand bodies. In ''3'', you can see its close relatives (called Nexuses), which only count as a boss fight. The reality is much, much worse: Convergence makes a Necromorph '''the size of a goddamn moon''', with ''billions'' of bodies consumed, and the only known example was interrupted before it could finish.
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*** not exactly true. Hive minds are just very, very large Necromorphs made of several thousand bodies. In ''3'', you can see its close relatives (called Nexuses), which only count as a boss fight. The reality is [[spoiler: much, much worse: Convergence makes a Necromorph '''the size of a goddamn moon''', with ''billions'' of bodies consumed, and the only known example was interrupted before it could finish.finish]].

** He still is the main character, but he did heroically sacrifice himself (oh, and Carver did too) to kill a post-convergence Necromorph. [[TheStinger Maybe...]]
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** He still is the main character, but he did heroically sacrifice himself (oh, and Carver did too) to [[spoiler: kill a post-convergence Necromorph.Necromorph]]. [[TheStinger Maybe...]]

From what I can see, the only way to stop the Necromorphs is with an equally evil force that far outnumbers the Necromorphs and the Brethen Moons. If the marker can mess with organic minds, then the only solution is to pray for a crossover, set aside our differences with the Reapers and wait until they inevitably defeat the Necromorphs with their vast supply of indoctrinated troops. If you pit an army of giant space squid against them how can they win? Then, with luck, the Reapers will take pity on the decimated population and forget about the harvest. Honestly I don't think we stand a chance unless the Reapers show up and deem the Necromorphs more threatening than other organic life.
to:
From what I can see, the only way to stop the Necromorphs is with an equally evil force that far outnumbers the Necromorphs [[spoiler: and the Brethen Moons.Moons]]. If the marker can mess with organic minds, then the only solution is to pray for a crossover, set aside our differences with the Reapers and wait until they inevitably defeat the Necromorphs with their vast supply of indoctrinated troops. If you pit an army of giant space squid against them how can they win? Then, with luck, the Reapers will take pity on the decimated population and forget about the harvest. Honestly I don't think we stand a chance unless the Reapers show up and deem the Necromorphs more threatening than other organic life.
2nd Dec '13 6:23:19 AM celestialmoonfire
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This is why you can stomp of the limbs of a person who just died. Apparently, the human body becomes so weak in the future, that if you so much as trip, your head and probably your arm would fall off.
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This is why you can stomp of the limbs of a person who just died. Apparently, the human body becomes so weak in the future, that if you so much as trip, your head and probably your arm would fall off.off. [[WMG: The only way to stop the Necromorphs is with more evil]] From what I can see, the only way to stop the Necromorphs is with an equally evil force that far outnumbers the Necromorphs and the Brethen Moons. If the marker can mess with organic minds, then the only solution is to pray for a crossover, set aside our differences with the Reapers and wait until they inevitably defeat the Necromorphs with their vast supply of indoctrinated troops. If you pit an army of giant space squid against them how can they win? Then, with luck, the Reapers will take pity on the decimated population and forget about the harvest. Honestly I don't think we stand a chance unless the Reapers show up and deem the Necromorphs more threatening than other organic life.
1st Aug '13 6:39:32 AM Viira
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[[WMG: The Markers are leftover early [[VideoGame/MassEffect Reaper]] Technology.]]
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[[WMG: The Markers are leftover early [[VideoGame/MassEffect [[Franchise/MassEffect Reaper]] Technology.]]

** Pluto doesn't have much in the way of resources, being mostly ice and such. It's also pretty small, about the size of five Ishimuras, so breaking it open wouldn't yield much anyway, as well as completely destroying it. The moons, however, could just be munched up like a twix, a nice little treat. One criticism of the theory, though, VideoGame/MassEffect's time-line takes place a little before that of Dead Space, doesn't it? If that's true, then the whole theory falls apart, as Mass Effect technology came to the fore on a manned expedition to Mars, and that's the basis for all space travel, so unless there was a complete global disintegration of Mass Effect technology and mass-forgetting of how it works, the theory makes no sense.
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** Pluto doesn't have much in the way of resources, being mostly ice and such. It's also pretty small, about the size of five Ishimuras, so breaking it open wouldn't yield much anyway, as well as completely destroying it. The moons, however, could just be munched up like a twix, a nice little treat. One criticism of the theory, though, VideoGame/MassEffect's ''Franchise/MassEffect'''s time-line takes place a little before that of Dead Space, doesn't it? If that's true, then the whole theory falls apart, as Mass Effect technology came to the fore on a manned expedition to Mars, and that's the basis for all space travel, so unless there was a complete global disintegration of Mass Effect technology and mass-forgetting of how it works, the theory makes no sense.
8th Feb '13 4:06:32 PM Poptard
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** Not true. Instead, they're all working to free the post-convergence Necromorph that created the black marker millions of years ago, to finish its own convergence.

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*** not exactly true. Hive minds are just very, very large Necromorphs made of several thousand bodies. In ''3'', you can see its close relatives (called Nexuses), which only count as a boss fight. The reality is much, much worse: Convergence makes a Necromorph '''the size of a goddamn moon''', with ''billions'' of bodies consumed, and the only known example was interrupted before it could finish.

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** Turns out, it was just as much of a doom for their civilization as it almost was for us.

[[WMG: Ubermorphs are nNcromorphs formed from individuals that helped to create a Marker]]
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[[WMG: Ubermorphs are nNcromorphs Ncromorphs formed from individuals that helped to create a Marker]]

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** Confirmed. That's what they were planning to do with them, but it's actually just a manipulation by the Markers for them to spread them around the galaxy to prepare mankind for an easier convergence.

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** He still is the main character, but he did heroically sacrifice himself (oh, and Carver did too) to kill a post-convergence Necromorph. [[TheStinger Maybe...]]
8th Feb '13 9:55:42 AM M84
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** Sort of confirmed. [[spoiler:The Final Boss is the creature that created the Black Marker and launched it into space.]]
6th Feb '13 8:36:45 AM Poptard
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* Very, very close, but with the characters reversed. At the start, Isaac is more concerned with keeping his head down and surviving, while Ellie is the one working to end the threat of the markers for good. Isaac is coerced by [=EarthGov=] to stop the markers, but ultimately decides to go in order to rescue Ellie from the suicide mission she jumped into. ** For the Co-Op multiplayer, Ellie is still an NPC, while the second player is a newcomer named John Carver, a former [=EarthGov=] soldier.
5th Feb '13 12:09:26 PM JoeShadows
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Added DiffLines:
[[WMG: The Markers are Sealed Evil in a Leaky Can]] So, however many millenia ago, the Black Marker and it's Necromorph-generating properties existed, and was fought against by some form of precursors. For whatever reason, these precursors couldn't or wouldn't destroy the Black Marker, and instead, they sealed it away on Earth- modifying it with the external carvings, the base, and some other things which create the Dead Space effect and the additional psychic effects (see below). The carvings on the outside, which describe the Necromorph DNA, are basically a hazardous material warning, complete with a detailed description of the contents, and which human researches only tend to be able to partially translate (continually missing some of the important bits, like "Recommended Containment Protocols" and "Why you shouldn't let this get loose"). The Dead Space effect helps keep the Necromorphs contained while it is buried, so that none of the bacteria or worms and whatnot that come in direct contact with the marker get converted. The reason why the psychic influence of the Marker seems so contradictory is because there are, in fact, two distinctly different entities present. There is the Marker's Necromorphic Hive Mind, which wants to spread the Necromorph infection, and then there is what was placed there by the precursors, which wants to contain the Necromorphs. The Hive Mind psychic influence tends to be basic but broad- it makes everyone in the radius suicidal and violently psychotic, so that there are more dead bodies. The psychic influence from the seal is much more complex but narrow- it can only affect one or two people at a time, and it gives them complex hallucinations of dead loved ones that give them advice or guidance. The real problem arises from the fact that copies of the Marker were made- imperfect, man-made copies that didn't understand the fundamental makeup of the combined artifact, and thus recreated both the original Marker and the additional seals in unison, as a single piece. This has caused the two psychic entities to be partially merged, despite their diametrically opposed natures, and thus, essentially, schizophrenic. While the Marker/Seal combination in Dead Space 1 was relatively consistent, presumably because it was a fairly high quality copy, the Titan Marker was much more confused, presumably because it was more poorly made.
21st Jan '13 11:00:23 PM nombretomado
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** More likely Ellie will probably be a Co-op player option, much like how Sheva pairs up with Chris in VideoGame/ResidentEvil5. They've already taken a page from Left4Dead with the multiplayer, it's not entirely out of the question that co-op will be an option.
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** More likely Ellie will probably be a Co-op player option, much like how Sheva pairs up with Chris in VideoGame/ResidentEvil5. They've already taken a page from Left4Dead VideoGame/Left4Dead with the multiplayer, it's not entirely out of the question that co-op will be an option.
9th Dec '12 7:03:04 AM Mullon
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** More likely Ellie will probably be a Co-op player option, much like how Sheva pairs up with Chris in ResidentEvil5. They've already taken a page from Left4Dead with the multiplayer, it's not entirely out of the question that co-op will be an option.
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** More likely Ellie will probably be a Co-op player option, much like how Sheva pairs up with Chris in ResidentEvil5.VideoGame/ResidentEvil5. They've already taken a page from Left4Dead with the multiplayer, it's not entirely out of the question that co-op will be an option.
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