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[[WMG: Yharnam is a [[TabletopGame/{{Ravenloft}} Domain of Dread]]

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[[WMG: Yharnam is a [[TabletopGame/{{Ravenloft}} Domain of Dread]]Dread]] ]]

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[[WMG: Yharnam is a [[TabletopGame/{{Ravenloft}} Domain of Dread]]
The setting of Yharnam is limited to the city itself, and the immediate area around it. The world is treated as a perpetual cycle of despair, people are constantly suffering, and leaving is not an option. There are higher powers out there, akin to the Dark Powers, who observe the world without directly acting outside of a few occasions. When the Hunter wakes up in the Yharnam Sunrise ending, they have completed their "campaign", and can leave the mist. Only question is who is the Darklord? Potential options include:

* Gehrman: Most obviously, since he's in the typical position of a Darklord, given what he loved in life (teaching new hunters), but it has been hellishly twisted. However, while he has done things that could qualify as an Act of Ultimate Darkness, he's far from the only one, and he does regret his actions, something Darklords do not.
* Maria: Same reasons as Gehrman above.
* The Pale Moon Presence
* The Hunter.

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* Jossed, obviously.

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* Jossed, obviously.
The Moon Presence is called "Moon Demon" in the Japanese version. It/she is literally the only being called as such in the game. Perhaps it is somehow related to the demons from Demon's Souls, perhaps even the Old One itself.
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[[WMG: Lady Maria is a BadassLesbian, which is why she retains her agency]]
She's clueless about Gehrman's affection for her, her visceral attack animation differs between male and female player characters (with a female player character having a far more personal, almost intimate embrace with Maria), and notably, she's one of the few female characters in the game who retains her own free will. Compare some of the other female characters:

* The Doll is an ExtremeDoormat who serves the Hunter even if they kill her repeatedly.
* Iosefka is killed and replaced by an imposter
* Eileen the Crow may be the most badass hunter in Yharnam, but without you, her fate is insanity and madness like every other hunter.
* Arianna starts as a HookerWithAHeartOfGold but ends up impregnated and losing her sanity.
* Annalise as the last of the Vilebloods can be jumped by Alfred and ground into literal paste.
* Even extends to the Great Ones; Rom is implied to be lesser or inferior, Mergo is stillborn, [[spoiler: Kos/m is dead]], Ebrietas is implied to be forsaken, and so on.

Now part of this can be attributed to the poor treatment of female characters in the other ''Soulsborne'' games [[note]] Without getting into the social commentary of it, women in general lack agency in the ''Soulsborne'' games, and those women who are allied with the protagonists are often completely subservient to the player. Those women who are not are often villains or meet with horrible fates. Not that ''anyone'' comes off well in a ''Soulsborne'' game, but the treatment of female characters in particular fits a distinct pattern. [[/note]], but Lady Maria is a notable aversion. Especially with ''Bloodborne's'' themes of blood, pregnancy, and inevitable corruption, Maria stands out as a principled person who might even qualify for the BigGood of the Hunter's Nightmare, and while Gehrman is ultimately a figure for what he believes to be good, he's pretty creepy at the same time. What could set Maria apart is that, as a gay woman, her motivations and drives are substantially different from other women in the setting.

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**Adding to this, the Pthumerians look very much like Hollows, and if the Undead Giant is any indication, are in fact walking corpses. So... Pthumeru is Londor post-Lord of Hollows ending? It doesn't hurt to mention that the Keepers of the Old Lords wear black cloth over chainmail armor, use katanas, and use a variety of fire spells that are ''extremely'' similar to Pyromancies seen in Dark Souls 1, 2 and 3. Additionally, Queen Yharnam's theme is "Queen of the Vilebloods", the Cainhurst helmet belonging to the current Vileblood Queen's guards looks very similar to Yuria's mask... The real question is, would this make Yharnam the Ashen one? Or simply their descendant?
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In summary, The One Reborn is the reanimated, stillborn corpse of Mergo who was born prematurely due to the actions of the university of Mensis, and then reborn as the undead thing you fight in the game.

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In summary, The One Reborn is the reanimated, stillborn corpse of Mergo who was born prematurely due to the actions of the university of Mensis, and then reborn as the undead thing you fight in the game.game.

[[WMG:The nature of the Dream/Nightmare Realms]]
The game makes it pretty obvious that, in full accordance with its inspiration material by Creator/HPLovecraft, the dream/nightmare realms are perfectly physical spaces -- or rather, ''just as physical as'', for instance, the city of Yharnam. Individuals known as "Hunters" differ from the rest of humanity through their ability to "dream", which here refers to the capacity to hop between dream realms/dimensions without leaving a sleeping body behind, with the trade-off being that they cannot ''stop'' hopping between worlds, as "dying in a dream" results in them simply "waking up" in another. As the Hunters burn out on the job (going [[InsaneEqualsViolent violently insane]] in many, but not all cases), however, they lose this ability to "dream", meaning that, on one hand, they become trapped in whatever dream realm they last visited (such as the many Old Hunters drawn into the Hunter's Nightmare by Kos' curse) and, on the other, eventually die for the final time in that realm.

The [[PlayerCharacter player's Hunter]] gains the ability to "dream" when they are infused with the Old Blood found in the old Pthumeran labyrinth, although this does not seem to be the only way to become a Hunter (as Eileen was already an esteemed Hunter before arriving to Yharnam). It is unclear whether the Yharnam we explore in the game is the same as the city we see briefly in the opening cinematic and in the "Yharnam Sunrise" ending, as it is entirely possible that while undergoing the Blood Ministration, the future Hunter already began to dream, entering instead the nightmare version of Yharnam, i.e. a dream world copied over from the "real" city, and now serving mainly as a battleground between two powerful Great Ones, Mergo and the Moon Presence. But before we tackle this, we may need to examine the dream worlds we know for sure to exist:

* '''The Hunter's Dream''' serves as a safe haven and base of operations for the Hunters, including the PC. Its DomainHolder is the Moon Presence, a Great One.
* '''The Nightmare of Mensis''' is the hideaway of Mergo, an infant Great One and its DomainHolder, as well as of Micolash and what remains of his School of Mensis after their Ritual.
* '''The Hunter's Nightmare''' is the final "resting" place of many burnt-out Old Hunters in the eponymous DLC. Its DomainHolder is the Orphan/Sweet Child of Kos(m), another infant Great One (although Kos herself seems to be the realm's original creator).

In all three cases, the DomainHolder is unambigously identifiable by the unique post-BossBattle message "Nightmare Slain" (which incidentally also reveals that dream/nightmare realms have a certain ontological inertia, as they remain accessible even after their creator and/or holder is destroyed). Furthermore, all three domain holders are Great Ones (even though technically, the Moon Presence is never identified as such in the game), who apparently do not mind the presence of other Great Ones in their domains (e.g. Mergo and its Wet Nurse co-existing peacefully with the Brain of Mensis and Amygdala). Lastly, at least two of the three realms are distorted copies of locations from another world (likely reconstructed from the vague memories of those trapped within it): Hunter's Dream is based on the Abandoned Old Workshop, and Hunter's Nightmare, on parts of Yharnam and the Fishing Hamlet; the prototypes of the Nightmare of Mensis' indoor locations are never visited in the game, but can be presumed to exist somewhere in or around Yharnam.

All of this lends credence to the idea that the in-game Yharnam has the same nature as these three dream worlds: a copy of the "real" Yharnam, which is seen in the intro and in one ending, created by some powerful Great One, most likely concurrently with the start of the Mensis Ritual and the creation of the Nightmare of Mensis. The main sticking point of this theory is the identity of its supposed DomainHolder, for which the three most likely candidates are (in order of encounter): Rom, the Vacuous Spider; Ebrietas, Daughter of the Cosmos; and Oeden the Formless. Rom, despite playing an important role in keeping the true nature of Yharnam (whatever it is) hidden from its inhabitants, and Ebrietas, despite being the origin of the Healing Church's Blood Ministrations and thus the ur-cause of the Beast Plague mess, are immediately disqualified as domain holders by their defeat messages (the standard "Prey Slaughtered"). Oeden, however, conveniently lacks a physical/killable form and is not found in any recognizable form in the game (unless you belong to the camp who identify him with the Moon Presence), making him the prime suspect for the creation of the nightmare Yharnam, the city named after the woman who, long ago, bore his stillborn child (Mergo).

Lastly, it may be surmised that the Lesser Amygdalas serve as a sort of mystical ferrymen, transporting individual Hunters to dream/nightmare realms they have not seen before (specifically, they transport the Hunter to both the Nightmare of Mensis and the Hunter's Nightmare). This would explain why some Lesser Amygdalas simply inflict Frenzy: they attempt to bring you into another realm that you are simply not capable of comprehending yet.
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The fight is the pathetic, feeble protests of an infant unable to do anything but cry and wave its arms. Considering the horror Mergo unwittingly unleashed and its undead state within the nightmare, this could be a MercyKill, but even so, you're still hacking apart a baby while it cries for its mum. YouBastard.

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The fight is the pathetic, feeble protests of an infant unable to do anything but cry and wave its arms. Considering the horror Mergo unwittingly unleashed and its undead state within the nightmare, this could be a MercyKill, but even so, you're still hacking apart a baby while it cries for its mum. YouBastard.YouBastard.

[[WMG: The One Reborn is the reanimated corpse of Mergo, who's premature stillbirth was accidentally caused by the College of Mensis]]

*Despite seemingly coming out of nowhere, there is a fair amount of symbolism in the One Reborn's arrival. For one, when it emerges form the eclipse, it seems to be surround in a sickly yellow fluid... which could well be afterbirth. Furthermore, there is the eclipse itself, and the phrase "behold a paleblood sky!". Paleblood can be taken as a description of a placenta, also associated with birth: therefore, the paleblood moon is the moon of birth. There is already a lot of cosmic associations in the great ones: The Moon Presence, Rom the Vacuous' own association with the moon, and Ebrietas begin described as "Daughter of the Cosmos:" hence the eclipse leading to this creature's birth/rebirth. However, this has addition symbolism: the eclipse is a par of the cosmos being blocked, or perhaps turning against itself; [[TotalEclipseOfThePlot as well as being an all-purpose symbol of calamity]]. Hence the creature is not just born from the eclipse but still-born; the miracle of life gone horribly wrong. This is perhaps emphasized by it's limp exit from it's comic womb and it's clumsy collapse upon he ground.

Likewise, the malformed nature of the creature implies it's origins. It is a massive BodyOfBodies; and so it is simultaneously a great one,( due to it's massive size, unusual shape and strange abilities), and human (due to being made of, well, hundreds of human body parts). This indicates it is part-human and part great-one, much like the other children Formless Odeon attempts to sire. However, it is broken, misshapen and malformed, rather than the smooth combination of human and abhuman like the Orphan of Kos. This implies that it it's development was never completed...much like a miscarriaged fetus or premature stillborn child. There is one other being in the lore of the game that fits this qualifier: Mergo, the stillborn great one. We never see the physical presence of Mergo: only it's cradle, and it's phantasmal cry. What he wet-nurse is guarding is Mergo's soul: and what we see in The One reborn is Mergo's would-be body, that died within the womb. Furthermore, it is mentioned that the nightmare of Mensis was created to nurture Mergo, and you face the wet-nurse within this dream: you're inside a great-one's "womb" so to speak. As mentioned, the one reborn was "born" through this eclipse into Yahar'Gul, Unseen Village. It may well have been summoned from the nightmare of Mensis, which you visit direly afterwards. It is also mentioned that Mensis summoned Mergo: and this may have been what killed it. Summoning could be considered a Great one being born into our universe: and the manner of The One Reborn's summoning fits this idea. Menis's misguided summoning attempt could have cause Mergo to be born prematurely or only partially, killing it and leaving the soul inside the womb. The body was recollected by the cosmos and hidden away within the nightmare. The One Reborn is this corpse.

We've already confirmed that the creature is a failed birth, but what about it's name? "The One" implies a [[HeWhoMustNotBeNamed well-known being that people do not want to refer to directly,]] so it could well refer to the infant horror Mergo. However, the one ''reborn'' implies it was born once and it being born again. It's first birth was it's death due to the failed summoning, but what of the second? Well, the bell-ringing women around the top of the boss arena seem to bring forth the body of the one reborn via their bells, much like they bring forth other creatures through the level. As mentioned the symbolism of the summoning evokes a birth...or in this case, the rebirth of Mergo. It's battered corpse still writhing and chanting due to the remaing power of the undead and unborn god: much like you can still hear Mergo's crying in the Nightmare of Mensis despite it's death.

In summary, The One Reborn is the reanimated, stillborn corpse of Mergo who was born prematurely due to the actions of the university of Mensis, and then reborn as the undead thing you fight in the game.
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* Except the bullets do barely any damage to the werewolves, only letting you rib their organs out by sstunning them. Not to mention werewolves entirely go out of style as you continue, and the plague transforms people into giant fly-men, people with snakes bursting out of their heads, or hooded giants that serve the will of the ancient ones. The wolf-like enemies, in the end, are more like [[CthulhuMythos Ghouls]], in the scheme of things.

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* Except the bullets do barely any damage to the werewolves, only letting you rib their organs out by sstunning them. Not to mention werewolves entirely go out of style as you continue, and the plague transforms people into giant fly-men, people with snakes bursting out of their heads, or hooded giants that serve the will of the ancient ones. The wolf-like enemies, in the end, are more like [[CthulhuMythos [[Franchise/CthulhuMythos Ghouls]], in the scheme of things.



* Alternatively, you could end up as the next Rom, desperately trying to prevent humanity from realizing the Nightmare all around them. Because, given From's track record, and considering the [[CthulhuMythos inspiration]], this is the most likely "Good Eldritch Abomination" ending.

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* Alternatively, you could end up as the next Rom, desperately trying to prevent humanity from realizing the Nightmare all around them. Because, given From's track record, and considering the [[CthulhuMythos [[Franchise/CthulhuMythos inspiration]], this is the most likely "Good Eldritch Abomination" ending.



It's doubtful a Great One powerful enough to transform Rom is just some brain monster. Kos/Kosm was apparently powerful enough to transform Rom into a Great One without going to the [[FaceFullofAlienWingWong absurd lengths]] of Oedon, and Micolash, an insanely powerful arcanist, implies what Kosm/Kos has given him is only a SLIVER of his power. In short, Kos/Kosm is the [[CthulhuMythos Yog-Sothoth]] of Bloodborne, and Ebrietas might even be his daughter, considering his name is implied to mean "Cosmos," as Micolash says something along the lines of "Oh, it was Cosmos." Perhaps Kosm/Kos [[GeniusLoci IS]] the Cosmos itself?

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It's doubtful a Great One powerful enough to transform Rom is just some brain monster. Kos/Kosm was apparently powerful enough to transform Rom into a Great One without going to the [[FaceFullofAlienWingWong absurd lengths]] of Oedon, and Micolash, an insanely powerful arcanist, implies what Kosm/Kos has given him is only a SLIVER of his power. In short, Kos/Kosm is the [[CthulhuMythos [[Franchise/CthulhuMythos Yog-Sothoth]] of Bloodborne, and Ebrietas might even be his daughter, considering his name is implied to mean "Cosmos," as Micolash says something along the lines of "Oh, it was Cosmos." Perhaps Kosm/Kos [[GeniusLoci IS]] the Cosmos itself?
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It is known that every woman impregnated by a Great One is destined to lose their child. We also know that the Pthumerians, through their contact with the eldritch Truth, gained arcane powers based on blood and fire, as indicated by numerous bosses associated with the Pthumerians who have blood-based and fire-based attacks. There is [[http://gameofthrones.wikia.com/wiki/Daenerys_Targaryen another person, in another world]], who [[spoiler: lost her child, is heavily associated with fire and blood, and is thought to be watched over by some form of providence]].

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It is known that every woman impregnated by a Great One is destined to lose their child. We also know that the Pthumerians, through their contact with the eldritch Truth, gained arcane powers based on blood and fire, as indicated by numerous bosses associated with the Pthumerians who have blood-based and fire-based attacks. There is [[http://gameofthrones.wikia.com/wiki/Daenerys_Targaryen another person, in another world]], who [[spoiler: lost her child, is heavily associated with fire and blood, and is thought to be watched over by some form of providence]].providence]].

[[WMG: Mergo's Wet Nurse isn't a Great One, but a manifestation of Mergo's will to survive.]]

The Wet Nurse is one of the strangest and most mysterious entities in the game. It appears out of nowhere, has an appearance unlike any other Great One and more importantly doesn't bleed when you hit it, instead just releasing a cloud of feathers. So what is it?

There seems to be a spider theme surrounding Mergo. The Nightmare Apostles (those huge horrible spiders) are only found in the Nightmare of Mensis outside of the chalice dungeons, and as we can find in one of the rooms, the followers of Mensis appear to be transforming into them. There are also spiders with eyes for bodies nailed to the walls in Mergo's loft.
Now look at the Wet Nurse again, and you'll see it has eight arms with multiple joints like an invertebrate. But that's not all: the Wet Nurse also wears a long flowing dress, and when it picks up 'Mergo' before the fight, it has a noticeable bulge that makes it look pregnant. Who else wears a long dress and is pregnant? Mergo's mother, Queen Yharnam.
You aren't fighting a monster protecting Mergo, you're fighting a baby's idea of protection: its mother, or at least how an EldritchAbomination perceives its mother. Mergo conjures this shade of its own mother to defend it when you get too close.

This explains why the fight is so easy: Mergo is a baby trapped between life and death, it has no idea how to fight you. The Wet Nurse is very slow for a game built around fast combat, it continues to flail at you even when it's clearly missing, and it only teleports to move away from you, never to ambush.

The fight is the pathetic, feeble protests of an infant unable to do anything but cry and wave its arms. Considering the horror Mergo unwittingly unleashed and its undead state within the nightmare, this could be a MercyKill, but even so, you're still hacking apart a baby while it cries for its mum. YouBastard.
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* ''VideoGame/DarkSoulsIII'' lends some extra credence to this theory. Aldrich, Saint of the Deep, has a vision of the future after the impending end of the Age of Fire, the era of a Deep Sea, after consuming Gwyndolin, a deity most closely associated with the Moon. The Abyss Watchers already drink of the blood of the Old Wolf of Farron to gain power - maybe a distant precursor to the practice of blood ministration (the Old One taint could have either come from Abyss corruption or some idiot finding the Old Ones and trying to repeat Farron's blood rites). Seath and Oceiros' combined research led to the conception of a (supposedly) powerful child after horrid experiments on captive women. Ocelotte and Mergo's mothers were queens, the downfall of whose kingdoms were marked by their birth. And last but not least, before Yharnam and Pthumeru, the land was called ''Loran'', which sounds quite a lot like Lordran...

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* ''VideoGame/DarkSoulsIII'' lends some extra credence to this theory. Aldrich, Saint of the Deep, has a vision of the future after the impending end of the Age of Fire, the era of a Deep Sea, after consuming Gwyndolin, a deity most closely associated with the Moon. The Abyss Watchers already drink of the blood of the Old Wolf of Farron to gain power - maybe a distant precursor to the practice of blood ministration (the Old One taint could have either come from Abyss corruption or some idiot finding the Old Ones and trying to repeat Farron's blood rites). Seath and Oceiros' combined research led to the conception of a (supposedly) powerful child after horrid experiments on captive women. Ocelotte and Mergo's mothers were queens, the downfall of whose kingdoms were marked by their birth. And last but not least, before Yharnam and Pthumeru, the land was called ''Loran'', which sounds quite a lot like Lordran...
''Lordran''...
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* ''VideoGame/DarkSoulsIII'' lends some extra credence to this theory. Aldrich, Saint of the Deep, has a vision of the future after the impending end of the Age of Fire, the era of a Deep Sea, after consuming Gwyndolin, a deity most closely associated with the Moon. The Abyss Watchers already drink of the blood of the Old Wolf of Farron to gain power - maybe a distant precursor to the practice of blood ministration (the Old One taint could have either come from Abyss corruption or some idiot finding the Old Ones and trying to repeat Farron's blood rites). Seath and Oceiros' combined research led to the conception of a (supposedly) powerful child after horrid experiments on captive women. Ocelotte and Mergo's mothers were queens, the downfall of whose kingdoms were marked by their birth.

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* ''VideoGame/DarkSoulsIII'' lends some extra credence to this theory. Aldrich, Saint of the Deep, has a vision of the future after the impending end of the Age of Fire, the era of a Deep Sea, after consuming Gwyndolin, a deity most closely associated with the Moon. The Abyss Watchers already drink of the blood of the Old Wolf of Farron to gain power - maybe a distant precursor to the practice of blood ministration (the Old One taint could have either come from Abyss corruption or some idiot finding the Old Ones and trying to repeat Farron's blood rites). Seath and Oceiros' combined research led to the conception of a (supposedly) powerful child after horrid experiments on captive women. Ocelotte and Mergo's mothers were queens, the downfall of whose kingdoms were marked by their birth.
birth. And last but not least, before Yharnam and Pthumeru, the land was called ''Loran'', which sounds quite a lot like Lordran...
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Is anyone really surprised by this WMG? ''Bloodborne'' could take place during an Age of the Dark, when the First Flame has been reduced to ashes. Humanity reigns supreme, but it has begun to go into overdrive and turn people into beasts, as happened to the residents of Oolacile. There's even a boss monster in the previews who is almost identical to Manus, suggesting similar origins. And ofcourse Marvellous Chester with his pseudo-Victorian garb originates from ''Bloodborne'''s time period. He is supposed to be from the future from your character's perspective, after all.

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Is anyone really surprised by this WMG? ''Bloodborne'' could take place during an Age of the Dark, when the First Flame has been reduced to ashes. Humanity reigns supreme, but it has begun to go into overdrive and turn people into beasts, as happened to the residents of Oolacile. There's even a boss monster in the previews who is almost identical to Manus, suggesting similar origins. And ofcourse Marvellous of course Marvelous Chester with his pseudo-Victorian garb originates from ''Bloodborne'''s time period. He is supposed to be from the future from your character's perspective, after all.
* ''VideoGame/DarkSoulsIII'' lends some extra credence to this theory. Aldrich, Saint of the Deep, has a vision of the future after the impending end of the Age of Fire, the era of a Deep Sea, after consuming Gwyndolin, a deity most closely associated with the Moon. The Abyss Watchers already drink of the blood of the Old Wolf of Farron to gain power - maybe a distant precursor to the practice of blood ministration (the Old One taint could have either come from Abyss corruption or some idiot finding the Old Ones and trying to repeat Farron's blood rites). Seath and Oceiros' combined research led to the conception of a (supposedly) powerful child after horrid experiments on captive women. Ocelotte and Mergo's mothers were queens, the downfall of whose kingdoms were marked by their birth.



** Well. Before Yharnam came Pthumeru, whose inhabitants are responsible for constructing the Chalice Dungeons. And before ''them'' came Loran, which by the time of the game has been swept away into dust and darkness.

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** * Well. Before Yharnam came Pthumeru, whose inhabitants are responsible for constructing the Chalice Dungeons. And before ''them'' came Loran, which by the time of the game has been swept away into dust and darkness.
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** Well. Before Yharnam came Pthumeru, whose inhabitants are responsible for constructing the Chalice Dungeons. And before ''them'' came Loran, which by the time of the game has been swept away into dust and darkness.
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When you leave the dream, you forget it. But the dream doesn't forget you, and continuing with the theme of parasites and blood it latches onto you. You may leave the land, move to Newark and at some point pass away there. Your blood seeps into the land, spawning forth another dream and another chance for the Old Ones to become parents. It may not be right away, but at some point you will be going down the turnpike and notice that the moon is much closer than you remember it being, and much redder...

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When you leave the dream, you forget it. But the dream doesn't forget you, and continuing with the theme of parasites and blood it latches onto you. You may leave the land, move to Newark and at some point pass away there. Your blood seeps into the land, spawning forth another dream and another chance for the Old Great Ones to become parents. It may not be right away, but at some point you will be going down the turnpike and notice that the moon is much closer than you remember it being, and much redder...
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adding spoiler


It is known that every woman impregnated by a Great One is destined to lose their child. We also know that the Pthumerians, through their contact with the eldritch Truth, gained arcane powers based on blood and fire, as indicated by numerous bosses associated with the Pthumerians who have blood-based and fire-based attacks. There is [[http://gameofthrones.wikia.com/wiki/Daenerys_Targaryen another person, in another world]], who lost her child, is heavily associated with fire and blood, and is thought to be watched over by some form of providence.

to:

It is known that every woman impregnated by a Great One is destined to lose their child. We also know that the Pthumerians, through their contact with the eldritch Truth, gained arcane powers based on blood and fire, as indicated by numerous bosses associated with the Pthumerians who have blood-based and fire-based attacks. There is [[http://gameofthrones.wikia.com/wiki/Daenerys_Targaryen another person, in another world]], who [[spoiler: lost her child, is heavily associated with fire and blood, and is thought to be watched over by some form of providence.providence]].
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added a wild mass guess


When you leave the dream, you forget it. But the dream doesn't forget you, and continuing with the theme of parasites and blood it latches onto you. You may leave the land, move to Newark and at some point pass away there. Your blood seeps into the land, spawning forth another dream and another chance for the Old Ones to become parents. It may not be right away, but at some point you will be going down the turnpike and notice that the moon is much closer than you remember it being, and much redder...

to:

When you leave the dream, you forget it. But the dream doesn't forget you, and continuing with the theme of parasites and blood it latches onto you. You may leave the land, move to Newark and at some point pass away there. Your blood seeps into the land, spawning forth another dream and another chance for the Old Ones to become parents. It may not be right away, but at some point you will be going down the turnpike and notice that the moon is much closer than you remember it being, and much redder...redder...

[[WMG: The Great Ones have attempted to spread their influence to other worlds/realities]]
It is known that every woman impregnated by a Great One is destined to lose their child. We also know that the Pthumerians, through their contact with the eldritch Truth, gained arcane powers based on blood and fire, as indicated by numerous bosses associated with the Pthumerians who have blood-based and fire-based attacks. There is [[http://gameofthrones.wikia.com/wiki/Daenerys_Targaryen another person, in another world]], who lost her child, is heavily associated with fire and blood, and is thought to be watched over by some form of providence.
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** "The Great Ones that inhabit the nightmare are sympathetic in spirit, and often answer when called upon." I find it more likely that just like the Kos was asked to grant her followers eyes, the Moon Presence was asked to provide the means to fight the other Great Ones and it did exactly that in the form of Hunter's Dream and the Hunt. When you kill its 'avatar' or whatever Gehrman is to it, it descends to make you his replacement (when it goes for a 'hug') but then notices that you begun to evolve into another Great One, precisely the thing it was asked for assistance in getting rid of. You not only kill its servant, but most importantly spit on its gifts. This was an unforeseen twist for the Moon Presence and unfortunately for it, it is overcome with the power you managed to accumulate.

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** "The Great Ones that inhabit the nightmare are sympathetic in spirit, and often answer when called upon." I find it more likely that just like the Kos was asked to grant her followers eyes, the Moon Presence was asked to provide the means to fight the other Great Ones and it did exactly that in the form of Hunter's Dream and the Hunt. After all, it's never said that all the Great Ones have friendly relations. Ebrietas was even left behind, though this is vague enough for other interpretations. When you kill its 'avatar' or whatever Gehrman is to it, it descends to make you his replacement (when it goes for the hug, it might be attempting to 'speak' a 'hug') rune into you, like the Hunter's Mark) but then notices that you begun to evolve into another a Great One, One precisely the thing it was asked for assistance in getting rid of. You not only kill its servant, but most importantly spit on its gifts. This was an unforeseen twist for the Moon Presence and unfortunately for it, it is overcome with the power you managed to accumulate.
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** "The Great Ones that inhabit the nightmare are sympathetic in spirit, and often answer when called upon." I find it more likely that just like the Kos was asked to grant her followers eyes, the Moon Presence was asked to provide the means to fight the other Great Ones and it did exactly that in the form of Hunter's Dream and the Hunt. When you kill its 'avatar' or whatever Gehrman is to it, it descends to make you his replacement (when it goes for a 'hug') but then notices that you begun to evolve into another Great One, precisely the thing it was asked for assistance in getting rid of. You not only kill its servant, but most importantly spit on its gifts. This was an unforeseen twist for the Moon Presence and unfortunately for it, it is overcome with the power you managed to accumulate.
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[[WMG: Yharnam is not the first nor the last city to be consumed by the Dream]]
When you leave the dream, you forget it. But the dream doesn't forget you, and continuing with the theme of parasites and blood it latches onto you. You may leave the land, move to Newark and at some point pass away there. Your blood seeps into the land, spawning forth another dream and another chance for the Old Ones to become parents. It may not be right away, but at some point you will be going down the turnpike and notice that the moon is much closer than you remember it being, and much redder...
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You may object to this, considering that the whole point of the latter part of the game is [[DidYouJustPunchOutCthulhu Did You Just Hack Apart a Great One]], but think carefully. If the Great Ones are truly killed when you defeat them, why are [[MesACrowd Amygdala's various avatars]] still everywhere when you destroy her? And if each of the impossibly-advanced Great Ones can be (or have been) killed by [[PlayerCharacter a potentially-crazy invalid with a saw]], why is Kos and Mergo's deaths such a big deal? Could it be that the Great Ones truly are immortal, and each time you slay a Great One you have merely [[FightingAShadow fought a shadow]]? "Nightmare Slain" sounds much more impactful than "Prey Slaughtered", perhaps implying that the Moon Presence, Mergo, and the Orphan of Kos are truly dead when you slay them and unable to [[CompleteImmortality continue existing like the others]] (Perhaps in Mergo and the Orphan's case, it's due to being newborns and not as powerful as the others yet). As for Kos, she is stated to have given her life for her child, which may imply that she sacrificed her immortal nature as well. If the Moon Presence directly opposes the Great Ones, [[FinalDeath the stakes are much higher for it than for them]].

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You *You may object to this, considering that the whole point of the latter part of the game is [[DidYouJustPunchOutCthulhu Did You Just Hack Apart a Great One]], but think carefully. If the Great Ones are truly killed when you defeat them, why are [[MesACrowd Amygdala's various avatars]] still everywhere when you destroy her? And if each of the impossibly-advanced Great Ones can be (or have been) killed by [[PlayerCharacter a potentially-crazy invalid with a saw]], why is Kos and Mergo's deaths such a big deal? Could it be that the Great Ones truly are immortal, and each time you slay a Great One you have merely [[FightingAShadow fought a shadow]]? "Nightmare Slain" sounds much more impactful than "Prey Slaughtered", perhaps implying that the Moon Presence, Mergo, and the Orphan of Kos are truly dead when you slay them and unable to [[CompleteImmortality continue existing like the others]] (Perhaps in Mergo and the Orphan's case, it's due to being newborns and not as powerful as the others yet). As for Kos, she is stated to have given her life for her child, which may imply that she sacrificed her immortal nature as well. If the Moon Presence directly opposes the Great Ones, [[FinalDeath the stakes are much higher for it than for them]].



So we've established that the Moon Presence's intention is to use the Hunters to pick off the Great Ones one by one, something that can apparently be accomplished by [[OneManArmy a single individual]] [[TookALevelInBadass once they've reached a high enough level]]. If this is the case, why is Gehrman, [[WorldsBestWarrior the most deadly and experienced Hunter of all time]], forced to [[NonActionGuy remain in his chair and merely provide guidance]] to a [[ActionSurvivor complete rookie who is sent out instead]]? Maybe the Moon Presence is not only aware that the Great Ones are its superiors, but also that their unfathomable knowledge and insight could potentially allow them to discover its plans. For this reason, it keeps Gehrman close by [[GoThroughMe so that he can defend it if a Great One comes knocking]]. This and the [[FightingAShadow previous point]] would explain the Honoring Wishes ending, and why you are made into a 'new Gehrman' of sorts despit the Great Ones being supposedly dead. They're not really dead, just wounded, and now that Gehrman's gone the Moon Presence [[YouKillItYouBoughtIt needs a new bodyguard]] in case they decide to [[DoNotTauntCthulhu strike back]].

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So *So we've established that the Moon Presence's intention is to use the Hunters to pick off the Great Ones one by one, something that can apparently be accomplished by [[OneManArmy a single individual]] [[TookALevelInBadass once they've reached a high enough level]]. If this is the case, why is Gehrman, [[WorldsBestWarrior the most deadly and experienced Hunter of all time]], forced to [[NonActionGuy remain in his chair and merely provide guidance]] to a [[ActionSurvivor complete rookie who is sent out instead]]? Maybe the Moon Presence is not only aware that the Great Ones are its superiors, but also that their unfathomable knowledge and insight could potentially allow them to discover its plans. For this reason, it keeps Gehrman close by [[GoThroughMe so that he can defend it if a Great One comes knocking]]. This and the [[FightingAShadow previous point]] would explain the Honoring Wishes ending, and why you are made into a 'new Gehrman' of sorts despit the Great Ones being supposedly dead. They're not really dead, just wounded, and now that Gehrman's gone the Moon Presence [[YouKillItYouBoughtIt needs a new bodyguard]] in case they decide to [[DoNotTauntCthulhu strike back]].



Both of these points lead to the explanation for the [[GoldenEnding Childhood's Beginning ending]].

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Both *Both of these points lead to the explanation for the [[GoldenEnding Childhood's Beginning ending]].ending]], and why the final battle is [[AntiClimaxBoss so comparatively easy]]. The [[MacGuffin pieces of Umbilical Cords]] cause whoever consumes them to "ascend to the level of a Great One" and [[AscendToAHigherPlaneOfExistence become one themselves]], similarly to [[WasOnceAMan Rom and a few others]]. As previously described, the Moon Presence [[TheDreaded loathes the Great Ones and fears their power]], which drives its every action. When it picks you up to [[AnArmAndALeg mark you]] as its new main servant after you've eaten the Umbilical Cord and begun your [[TransformationSequence ascension]], it realizes from the eldritch energy that pulses off of your body that you're [[HeWhoFightsMonsters becoming one of the very entities it sought to have you destroy]] and [[TooSpicyForYogSothoth drops you in revulsion]]. Now you have only partially begun to transform, so you have the [[PhysicalGod power of a Great One]] [[HumanoidAbomination inhabiting the body of a Hunter]]. Because of this, and the aforementioned fact that the Moon Presence is too weak by comparison to directly oppose a Great One, the FinalBattle is a lengthy [[CurbStompBattle curb-stomp]] in your favor, a combination of KarmicDeath, AlwaysABiggerFish, and TheWorfEffect.
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[[WMG: The Moon Presence not only isn't a Great One, it's not even on their level]]
As mentioned in the WMG above, the Moon Presence is clearly an enemy of the Great Ones, and many generally accept that it's more powerful than the Great Ones you encounter or learn about in-game. But if it's their enemy and is more powerful than them, [[WhyDontYouJustShootHim why doesn't it kill them itself?]] Why rely on such unreliable tools as [[PunyHumans Hunters]] to do battle, considering how much more probable they are to [[GoMadFromTheRevelation go insane]] or [[TheManyDeathsOfYou die horribly]] than to [[DidYouJustPunchOutCthulhu slay a Great One]]? The Presence's [[ThePlan plan]] is filled with FridgeLogic that seems to point to only one explanation.

Simple: For all its [[TheManBehindTheMan influence over the Hunters]] and [[RealityWarper reality-warping powers]], it's still [[AlwaysSomeoneBetter woefully beneath the Great Ones]] in terms of both power and [[BuffySpeak eldritch... ness]]. The reason it leads Hunters to pursue the Great Ones is because any confrontation between it and them is a guaranteed CurbStompBattle. This could even be why it seals itself in the moon: to hide from them.

Some points of evidence:

1. [[CompleteImmortality The Immortality Of The Great Ones]].
You may object to this, considering that the whole point of the latter part of the game is [[DidYouJustPunchOutCthulhu Did You Just Hack Apart a Great One]], but think carefully. If the Great Ones are truly killed when you defeat them, why are [[MesACrowd Amygdala's various avatars]] still everywhere when you destroy her? And if each of the impossibly-advanced Great Ones can be (or have been) killed by [[PlayerCharacter a potentially-crazy invalid with a saw]], why is Kos and Mergo's deaths such a big deal? Could it be that the Great Ones truly are immortal, and each time you slay a Great One you have merely [[FightingAShadow fought a shadow]]? "Nightmare Slain" sounds much more impactful than "Prey Slaughtered", perhaps implying that the Moon Presence, Mergo, and the Orphan of Kos are truly dead when you slay them and unable to [[CompleteImmortality continue existing like the others]] (Perhaps in Mergo and the Orphan's case, it's due to being newborns and not as powerful as the others yet). As for Kos, she is stated to have given her life for her child, which may imply that she sacrificed her immortal nature as well. If the Moon Presence directly opposes the Great Ones, [[FinalDeath the stakes are much higher for it than for them]].

2. [[AllPowerfulBystander Gehrman's Inaction]].
So we've established that the Moon Presence's intention is to use the Hunters to pick off the Great Ones one by one, something that can apparently be accomplished by [[OneManArmy a single individual]] [[TookALevelInBadass once they've reached a high enough level]]. If this is the case, why is Gehrman, [[WorldsBestWarrior the most deadly and experienced Hunter of all time]], forced to [[NonActionGuy remain in his chair and merely provide guidance]] to a [[ActionSurvivor complete rookie who is sent out instead]]? Maybe the Moon Presence is not only aware that the Great Ones are its superiors, but also that their unfathomable knowledge and insight could potentially allow them to discover its plans. For this reason, it keeps Gehrman close by [[GoThroughMe so that he can defend it if a Great One comes knocking]]. This and the [[FightingAShadow previous point]] would explain the Honoring Wishes ending, and why you are made into a 'new Gehrman' of sorts despit the Great Ones being supposedly dead. They're not really dead, just wounded, and now that Gehrman's gone the Moon Presence [[YouKillItYouBoughtIt needs a new bodyguard]] in case they decide to [[DoNotTauntCthulhu strike back]].

3. [[TrueFinalBoss The True Final Boss Battle]].
Both of these points lead to the explanation for the [[GoldenEnding Childhood's Beginning ending]].

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Adding to "The Plain Doll is a Great One"



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*As tempting as it may seems, the plain doll ave several dialogue lines that tend to show that she is a human creation. She wonders if the creator can love the creation, while the creation can do nothing but love the creator. She also plainly tell that she was made by humans, and never gives reason to doubt her, as even if she's unaware of your presence, she'll pray for you. There is also the matter of her second half in the Nightmare of the Old Hunter, Maria. Once she is defeated, it has an effect on the Doll, showing that she has a deep connexion to a human, something a Great one wouldn't have.
*However, she may be the Great One's "Helper". Oedon has the Oedon's Chapel Dweller, who attract people which Oedon scans in search for a suitable mother for his child. The Brain of Mensis, or Mergo, has the Wet Nurse which help in the nursing of Mergo and the sustaining of the Nightmare. Maybe the Moon Presence has chosen the Doll as the on that helps the Hunter survive and strive. In that perspective, in the Childhood's Beginning ending, she becomes *your* helper, watching over your growth in an inaccessible Dream world.
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* To me it always seemed that Moon Presence is local take on Nodens from Lovecraft? He is known to occasionally help people, but more importantly, he ''hunts'' Elder Ones (Great Ones here). He appeared as an old man, who was still strong enough to fight, who was riding a chariot (what seems to reflect Gehrman pretty well in a sense) - and was hunting eldritch gods in dreams. Nodens is as close to a Hunter as one can get, and is close to MP.
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* Jossed, as of the announcement of "The Old Hunters" DLC. Ludwig's Beast form is shown to be a new monster altogether. But while Ludwig may not be ''the'' Cleric Beast, he's still technically ''a'' Cleric Beast.

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* Jossed, as of the announcement of "The Old Hunters" DLC. Ludwig's Beast form is shown to be a new monster altogether. But while Ludwig may not be ''the'' Cleric Beast, he's still technically ''a'' Cleric Beast.Beast.

[[WMG: The Pebbles aren't rocks.]]
If you look closely at the picture of the pebble, you'll notice some circles cut into it. And considering the nature and importants of eyes in Bloodborne, you learn another bit of nauseating truth. The "pebbles" are human eyes, calcified and harden to the point that they're mistaken for mere pebbles. Crows are very commonly found to carry the "pebbles", and more than a few horror movies have shown corvids go for the eyes of their next meal...

[[WMG: The Moon Presence ''isn't'' a Great One]]
The Moon Presence, if looked at objectively, looks vastly different from the Great Ones in many respects. It has no facial features, and is covered in sharp objects all about, where as Great Ones are made of more natural and comparatively soft materials. All the Great Ones we've seen; Kos, Rom, Ebrietas, all have names and ''sexes'' among themselves. The Moon Presence has no name and is just as androgynous in appearance as anything. Lastly, as another WMG pointed out, The Moon Presence is very hostile to the Great Ones. It created the Hunter's Dream that trains humans to be able to slay Great Ones, and it turns hostile to the Hunter if they consume the Umbilical Cords to begin transforming into Great Ones themselves.

The Moon Presence is a separate species from the Great Ones, and clearly has an antagonistic relationship to them. Natural predator perhaps?
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* Jossed. Kos makes an appearance in the DLC, and she has a clearly physical body.
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Is anyone really surprised by this WMG? ''{{Bloodborne}}'' could take place during an Age of the Dark, when the First Flame has been reduced to ashes. Humanity reigns supreme, but it has begun to go into overdrive and turn people into beasts, as happened to the residents of Oolacile. There's even a boss monster in the previews who is almost identical to Manus, suggesting similar origins. And ofcourse Marvellous Chester with his pseudo-Victorian garb originates from ''Bloodborne'''s time period. He is supposed to be from the future from your character's perspective, after all.

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Is anyone really surprised by this WMG? ''{{Bloodborne}}'' ''Bloodborne'' could take place during an Age of the Dark, when the First Flame has been reduced to ashes. Humanity reigns supreme, but it has begun to go into overdrive and turn people into beasts, as happened to the residents of Oolacile. There's even a boss monster in the previews who is almost identical to Manus, suggesting similar origins. And ofcourse Marvellous Chester with his pseudo-Victorian garb originates from ''Bloodborne'''s time period. He is supposed to be from the future from your character's perspective, after all.
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EpicNameBro pointed out that Caryll the Runesmith made the rune workshop tool after Master Willem was lost to the Church and yet killing Willem nets you an "Eye" Caryll Rune. He then goes on to hypothesize that a Great One may have "spoke" the rune into Master Willem. He further posits that the Hunter's Mark item uses the same rune as the Hunter Oath Rune but was different in nature, leading him to speculate that a Great One "spoke" it into your character at the beginning of the game.

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EpicNameBro LetsPlay/EpicNameBro pointed out that Caryll the Runesmith made the rune workshop tool after Master Willem was lost to the Church and yet killing Willem nets you an "Eye" Caryll Rune. He then goes on to hypothesize that a Great One may have "spoke" the rune into Master Willem. He further posits that the Hunter's Mark item uses the same rune as the Hunter Oath Rune but was different in nature, leading him to speculate that a Great One "spoke" it into your character at the beginning of the game.



EpicNameBro theorized that the Plain Doll is actually the one who sustains the Hunter's Dream, and may in fact BE a Great One who has power over Blood Echoes. She seemed surprised that you were able to talk with Gehrman, as she mentions that 'Gehrman is unseen in dreams'. It may be a hint that Gehrman is actively hiding from her.

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EpicNameBro LetsPlay/EpicNameBro theorized that the Plain Doll is actually the one who sustains the Hunter's Dream, and may in fact BE a Great One who has power over Blood Echoes. She seemed surprised that you were able to talk with Gehrman, as she mentions that 'Gehrman is unseen in dreams'. It may be a hint that Gehrman is actively hiding from her.
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The game states that the individuals affiliated with the Healing Church often become the worst, most vicious beasts. It would make sense that Ludwig, the first Hunter of the church, eventually succumbed to the Beast Plague himself and transformed into the monster we now know as the Cleric Beast. The boss does drop the Sword Hunter Badge upon defeat after all, and Ludwig was best known for his skill with the sword. Furthermore, this troper has reason to believe that Ludwig becoming the Cleric Beast draws parallels to Artorias the Abysswalker from Dark Souls. Like Artorias, Ludwig was a celebrated hero and respected warrior who was legendary for his swordsmanship skills, and who eventually fell to his own "darkness"-- Artorias was consumed by the Abyss, Ludwig succumbed to the Beast Plague. The Cleric Beast's resemblance to Manus can also be considered as a reference to the fall of Artorias.

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The game states that the individuals affiliated with the Healing Church often become the worst, most vicious beasts. It would make sense that Ludwig, the first Hunter of the church, eventually succumbed to the Beast Plague himself and transformed into the monster we now know as the Cleric Beast. The boss does drop the Sword Hunter Badge upon defeat after all, and Ludwig was best known for his skill with the sword. Furthermore, this troper has reason to believe that Ludwig becoming the Cleric Beast draws parallels to Artorias the Abysswalker from Dark Souls. Like Artorias, Ludwig was a celebrated hero and respected warrior who was legendary for his swordsmanship skills, and who eventually fell to his own "darkness"-- Artorias was consumed by the Abyss, Ludwig succumbed to the Beast Plague. The Cleric Beast's resemblance to Manus can also be considered as a reference to the fall of Artorias.Artorias.
* Jossed, as of the announcement of "The Old Hunters" DLC. Ludwig's Beast form is shown to be a new monster altogether. But while Ludwig may not be ''the'' Cleric Beast, he's still technically ''a'' Cleric Beast.
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I also submit that it is entirely probable that some Yharnamites fled the city and have not outwardly mutated. They're still out there, and they still know how good it feels to have new blood in their veins. All they need are a few things from an apothecary and an unsuspecting populace...

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I also submit that it is entirely probable that some Yharnamites fled the city and have not outwardly mutated. They're still out there, and they still know how good it feels to have new blood in their veins. All they need are a few things from an apothecary and an unsuspecting populace...populace...

[[WMG: Ludwig is the Cleric Beast.]]

The game states that the individuals affiliated with the Healing Church often become the worst, most vicious beasts. It would make sense that Ludwig, the first Hunter of the church, eventually succumbed to the Beast Plague himself and transformed into the monster we now know as the Cleric Beast. The boss does drop the Sword Hunter Badge upon defeat after all, and Ludwig was best known for his skill with the sword. Furthermore, this troper has reason to believe that Ludwig becoming the Cleric Beast draws parallels to Artorias the Abysswalker from Dark Souls. Like Artorias, Ludwig was a celebrated hero and respected warrior who was legendary for his swordsmanship skills, and who eventually fell to his own "darkness"-- Artorias was consumed by the Abyss, Ludwig succumbed to the Beast Plague. The Cleric Beast's resemblance to Manus can also be considered as a reference to the fall of Artorias.

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