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* ButNotTooForeign: Evelyn Ishino-Aubrey, the main protagonist, is of half-Japanese and half-American descent.
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* ShoutOut: The appearance of Evelyn bears more than a passing resemblance to Max Caulfield from 'Life is Strange'.

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* ShoutOut: The appearance of Evelyn bears more than a passing resemblance to Max Caulfield from 'Life ''Life is Strange'.Strange''.
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* ShoutOut: The appearance of Evelyn bears more than a passing resemblance to Max Caulfield from 'Life is Strange'.
** Both games take place in the Pacific Northwest and both Evelyn and Max have lived in Seattle.
** Evelyn and Max both try to help people through fantastical means. Max relies on her time travel powers while Evelyn relies on futuristic AI tech.
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* FamedInStory: Evelyn gets recognised as the creator of Eliza a few times and several characters are trying to court her into joining their team. She even gets an email from someone who's career she inspired towards the end of the game.

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* FamedInStory: Evelyn gets recognised as the creator of Eliza a few times and several characters are trying to court her into joining their team. She even gets an email from someone who's whose career she inspired towards the end of the game.
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The game begins with Evelyn beginning her new job as a proxy for Eliza, an AI counselling program. Her role is to serve as a human intermediary for the program, by effectively reading its answers out loud while wearing a headset. It's quickly revealed that she was part of the team who developed the program before dropping off the grid three years before. Before long, she's back in contact with all her old colleagues (all of whom reacted to the events that lead her to drop out of society in their own way), and has to decide what she wants to do with the rest of her life.

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The game begins with Evelyn beginning her new job as a proxy for Eliza, an AI counselling program. Her role is to serve as a human intermediary for the program, by effectively reading its answers out loud while wearing a headset. It's quickly revealed that she was part of the team who developed the program before dropping off the grid three years before. Before long, she's back in contact with all her old colleagues (all of whom reacted to the events that lead led her to drop out of society in their own way), and has to decide what she wants to do with the rest of her life.
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No longer a trope.


* HopelessSuitor: Averted with Hariman, who manages to go on a date with the object of his affections [[spoiler:in spite of [[YourCheatingHeart already being in a relationship]] himself.]]

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* HopelessSuitor: Averted with Hariman, who manages to go on a date with the object of his affections [[spoiler:in spite of [[YourCheatingHeart already being in a relationship]] relationship himself.]]

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* ElectronicMusic: Nora is a friend of Evelyn's who specializes in this as an artistic endeavor.



* MultipleEndings: Based on who Evelyn chooses to follow at the end.

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* MultipleEndings: Based on who Evelyn chooses to follow at the end.end [[spoiler:or if she chooses to [[StartingANewLife leave it all behind]]]].



* UtopiaJustifiesTheMeans: Both Rainier and Soren believe that greater AI involvement in psychology benefits humanity, either by bringing about the singularity or creating an end to human suffering.

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* SinisterSurveillance: [[spoiler:Rainier authorizes the use of Eliza's Transparency Mode on Soren, revealing details without the latter's consent.]]
* UtopiaJustifiesTheMeans: Both Rainier and Soren believe that greater AI involvement in psychology benefits humanity, either by bringing about the singularity TheSingularity or [[LotusEaterMachine creating an end to human suffering.suffering]].

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* ReasonableAuthorityFigure: Eliza branch manager Rae is affable, even baking cookies for Evelyn.

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* ReasonableAuthorityFigure: Eliza branch manager Rae is affable, even and enjoys baking cookies for Evelyn.the office (even inviting Evelyn over to help at one point). At one point she recounts (with pride) the story of how she stepped in to protect a subordinate from an overly aggressive client.
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* HopelessSuitor: Averted with Hariman, who manages to go on a date with the object of his affections [[spoiler:in spite of [[YourCheatingHeart already being in a relationship]] himself.]]


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* SesquipedalianLoquaciousness: Being a grad student in English, [[AsianAndNerdy Hariman]] indulges in this quite a bit.
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* EnsignNewbie: Erlend is the new chief Eliza engineer, fresh from college and prone to [[TheIdealist pondering the morality]] of using AI.


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* TheGenerationGap: Former Skandha manager and [[SensitivityTraining Eliza patient]] Mark is a [[GrumpyOldMan Grumpy Middle-Aged Man]] who shows contempt for recent graduates who he perceives as averse to hardship.
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* DirtyOldMan: Former Skandha engineer Soren Lloyd-Rose is infamous for hitting on female employees.


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* HisOwnWorstEnemy: Soren's self-loathing does not help out in his business endeavors or personal relationships.


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* UtopiaJustifiesTheMeans: Both Rainier and Soren believe that greater AI involvement in psychology benefits humanity, either by bringing about the singularity or creating an end to human suffering.
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* DiegeticInterface: The augmented reality display used by Eliza counselors.


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* MultipleEndings: Based on who Evelyn chooses to follow at the end.
* ReasonableAuthorityFigure: Eliza branch manager Rae is affable, even baking cookies for Evelyn.
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In addition to being full voice acted, the game's split between a typical visual novel style, and more linear "therapy" segments, where Evelyn does her job as a proxy, and dialogue options are limited to the script Eliza feeds her.

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In addition to being full fully voice acted, the game's split between a typical visual novel style, and more linear "therapy" segments, where Evelyn does her job as a proxy, and dialogue options are limited to the script Eliza feeds her.

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* GameplayAndStoryIntegration: During the therapy segments, the player's still free to choose dialogue options, but the only "choice" is the output from Eliza. [[spoiler: As you'd expect, you can eventually go off script.]]

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* GameplayAndStoryIntegration: During the therapy segments, the player's still free to choose dialogue options, but the only "choice" is the output from Eliza. [[spoiler: As you'd expect, you can eventually go off script.script when Evelyn decides to give it a shot.]]

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Just watched an LP and half way through the game myself. I was a bit surprised it doesn't already have a page

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Eliza is a VisualNovel released on Steam in August of 2019.

The game begins with Evelyn beginning her new job as a proxy for Eliza, an AI counselling program. Her role is to serve as a human intermediary for the program, by effectively reading its answers out loud while wearing a headset. It's quickly revealed that she was part of the team who developed the program before dropping off the grid three years before. Before long, she's back in contact with all her old colleagues (all of whom reacted to the events that lead her to drop out of society in their own way), and has to decide what she wants to do with the rest of her life.

In addition to being full voice acted, the game's split between a typical visual novel style, and more linear "therapy" segments, where Evelyn does her job as a proxy, and dialogue options are limited to the script Eliza feeds her.
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!!This game contains examples of the following tropes:

* BrokenBird: Evelyn begins the game as one. In addition to still being traumatised by [[spoiler: finding her friend Damian dead of an overwork induced heart attack]] three years ago, she's respected for her work and even serves as a mentor to some of the characters. [[spoiler: One ending even sees her decide to become a therapist, to help as many people as she can on a more individual level.]]
* {{Cyberpunk}}: The impact of AI[=s=] on modern life, lots of philosophy and self reflection, rain and a Seattle setting. It's cyberpunk all right.
* CynicismCatalyst: [[spoiler: Damian's death]] served as one for Nora, since it caused her to leave the tech industry and become an anti-corporate musician. Evelyn's a more downplayed example, since she was more burnt out and traumatised than outright cynical.
* DeusEstMachina: Discussed, but never actually suggested seriously (there's never any hints that Eliza's anything more than a more advanced version of its namesake). One character even compares Eliza to a kami, since its "corpus" is effectively a massive amount of data collected from therapy sessions.
* FamedInStory: Evelyn gets recognised as the creator of Eliza a few times and several characters are trying to court her into joining their team. She even gets an email from someone who's career she inspired towards the end of the game.
* GameplayAndStoryIntegration: During the therapy segments, the player's still free to choose dialogue options, but the only "choice" is the output from Eliza. [[spoiler: As you'd expect, you can eventually go off script.]]
* HeroicBSOD: Evelyn's spent 3 years in one by the start of the game. She doesn't give much detail, but apparently spent most of it working in a book shop.
* MeaningfulName: Eliza's named after...ELIZA. One of the earliest AI chat programs.
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-->Thank you for speaking with Eliza, your personal counselling partner.

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