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''[[https://store.steampowered.com/app/1228600/Blankspace/ Blankspace]]'' is a VisualNovel / RoomEscapeGame with PointAndClick elements. Following a successful Kickstarter campaign, the story was released on July 23, 2020 by [=NoBreadStudio=] (who also developed ''[=SoulSet=]'', a Mystery/Romance Visual Novel,).

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''[[https://store.steampowered.com/app/1228600/Blankspace/ Blankspace]]'' is a VisualNovel / RoomEscapeGame with PointAndClick elements. Following a successful Kickstarter campaign, the story was released on July 23, 2020 by [=NoBreadStudio=] (who also developed ''[=SoulSet=]'', ''VisualNovel/SoulSet'', a Mystery/Romance Visual Novel,).
Novel).

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''[[https://store.steampowered.com/app/1228600/Blankspace/ Blankspace]]'' is a VisualNovel / RoomEscapeGame with PointAndClick elements. Following a successful Kickstarter campaign, the story is set to be in released in mid-2020, with a demo of the first chapter currently available to the public.

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/blankspace_header.jpg]]
[[caption-width-right:350:Beryl & Chris]]

''[[https://store.steampowered.com/app/1228600/Blankspace/ Blankspace]]'' is a VisualNovel / RoomEscapeGame with PointAndClick elements. Following a successful Kickstarter campaign, the story is set to be in was released in mid-2020, with on July 23, 2020 by [=NoBreadStudio=] (who also developed ''[=SoulSet=]'', a demo of the first chapter currently available to the public.
Mystery/Romance Visual Novel,).



* TheAlcoholic: Chris' first assumption as to why he can't remember ending up in the room is getting drunk at a bar.
* DeliberatelyMonochrome: The room Chris and Beryl find themselves in is a completely "blank space", with the only color being themselves.
* FireIceDuo: Chris and Beryl invoke this, with the former having vibrant red hair and a sun on his handcuffs, while Beryl has dull teal hair and a snowflake on her handcuffs.
* MultipleEndings: A stated feature, which will be dependent on the relationship between Chris and Beryl.
* MysteriousPast: One of the first things Beryl tells Chris is that this isn't the first time she's been in a situation like this, and implies that she's seen Chris before while he hasn't seen her, but is intentionally cloying when it comes to details.

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* TheAlcoholic: Chris' first assumption as to why he can't remember ending up in the room is getting that he got black-out drunk at a bar.
* DeliberatelyMonochrome: The room Chris and Beryl find themselves in is a completely "blank space", "[[TitleDrop blank space]]", with the only color being themselves.
* FireIceDuo: Invoked, with Chris and Beryl invoke this, with the former having vibrant red hair and a sun on his handcuffs, while Beryl has dull teal hair and a snowflake on her handcuffs.
* MultipleEndings: A stated feature, which will be Present, and dependent on the relationship between Chris and Beryl.
* MysteriousPast: One of the first things Beryl tells Chris is that this isn't the first time she's been in a situation like this, and she implies that she's seen Chris before while he hasn't seen her, but she is intentionally cloying when it comes to details.



* YouWakeUpInARoom: The story begins with Chris waking up chained to a pipe, and Beryl asleep on a couch, in a locked room neither of them are familiar with.

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* YouWakeUpInARoom: The story begins with Chris waking up chained to a pipe, and Beryl asleep on a couch, couch she's chained to, in a locked room neither of them are familiar with.
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''[[https://store.steampowered.com/app/1228600/Blankspace/ Blankspace]]'' is a VisualNovel / RoomEscapeGame with PointAndClick elements. Following a successful Kickstarter campaign, the story is set to be in released in mid-2020, with a demo of the first chapter currently available to the public.

Not sure what he's been doing the night before, Chris wakes up in a strange room, handcuffed to a pipe. He doesn't recognize the girl that wakes up next to him, but it seems they're both in a similar predicament. With no other option, he works with Beryl, the girl, to try and find an escape. Will they be able to? And will each of their secrets be revealed along the way?
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!!Tropes:
* TheAlcoholic: Chris' first assumption as to why he can't remember ending up in the room is getting drunk at a bar.
* DeliberatelyMonochrome: The room Chris and Beryl find themselves in is a completely "blank space", with the only color being themselves.
* FireIceDuo: Chris and Beryl invoke this, with the former having vibrant red hair and a sun on his handcuffs, while Beryl has dull teal hair and a snowflake on her handcuffs.
* MultipleEndings: A stated feature, which will be dependent on the relationship between Chris and Beryl.
* MysteriousPast: One of the first things Beryl tells Chris is that this isn't the first time she's been in a situation like this, and implies that she's seen Chris before while he hasn't seen her, but is intentionally cloying when it comes to details.
* StageNames: Upon hearing the girl identify herself as "Beryl", Chris immediately assumes that it's one of these because of how odd it is, and asks if she's a professional stripper.
* TroubledButCute: Chris is decently attractive, but frequently swears, drinks alcohol, and tends to carry around a pocket knife and cigarettes.
* YouWakeUpInARoom: The story begins with Chris waking up chained to a pipe, and Beryl asleep on a couch, in a locked room neither of them are familiar with.

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