History Videogame / WineAndRoses

9th Dec '15 4:16:17 AM jormis29
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** It seems more than just items, a few enemies are also reference other media, such as a jester's underlings being named "[[LeagueOfLegends Shaco]]"
** One of the battle themes samples a quote from [[ASpaceOdyssey HAL 9000]]

to:

** It seems more than just items, a few enemies are also reference other media, such as a jester's underlings being named "[[LeagueOfLegends "[[VideoGame/LeagueOfLegends Shaco]]"
** One of the battle themes samples a quote from [[ASpaceOdyssey [[Film/TwoThousandOneASpaceOdyssey HAL 9000]]
27th Mar '15 8:15:59 AM HighCrate
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** FragileSpeedster / LightningBruiser: Nynavae
15th Jun '14 4:10:43 PM GreatGuts
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Though there are strategically placed StoryBreadcrumbs relating to this, the meat of the game revolves around exploration of Fort Adder and creative EasternRPG battles with the various enemies within. The game is described as a rough mix of ''Videogame/ShadowOfTheColossus'' and ''Videogame/MegaMan'' -- each enemy is unique and often appears frighteningly powerful, but defeating them grants access to a specialized slew of specific rewards, which can be used to enhance the player's strategy and often contain an AchillesHeel to another foe. The game is highly nonlinear, to the point of being almost a {{Metroidvania}} in RPG form; though there is an intended order in area progression, there is nothing preventing players from exploring every area from the start, and powerful enemies can even be defeated far before they're "supposed" to be, with clever strategizing.

to:

Though there are strategically placed StoryBreadcrumbs relating to this, the meat of the game revolves around exploration of Fort Adder and creative EasternRPG battles with the various enemies within. The game is described as a rough mix of ''Videogame/ShadowOfTheColossus'' and ''Videogame/MegaMan'' ''Videogame/MegaManClassic'' -- each enemy is unique and often appears frighteningly powerful, but defeating them grants access to a specialized slew of specific rewards, which can be used to enhance the player's strategy and often contain an AchillesHeel to another foe. The game is highly nonlinear, to the point of being almost a {{Metroidvania}} in RPG form; though there is an intended order in area progression, there is nothing preventing players from exploring every area from the start, and powerful enemies can even be defeated far before they're "supposed" to be, with clever strategizing.
3rd Feb '14 8:58:07 AM EarlOfSandvich
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** One of Nynavae's weapons is a gun called the [[CaveStory Polar Star]]

to:

** One of Nynavae's weapons is a gun called the [[CaveStory [[VideoGame/CaveStory Polar Star]]
25th Jan '14 8:54:07 AM BellosTheMighty
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** It seems more than just items, a few enemies are also reference other media, such as a jester's underlings being named "[[LeagueOfLegends Shaco]]"

to:

** It seems more than just items, a few enemies are also reference other media, such as a jester's underlings being named "[[LeagueOfLegends Shaco]]" Shaco]]"
** One of the battle themes samples a quote from [[ASpaceOdyssey HAL 9000]]
** One of Nynavae's weapons is a gun called the [[CaveStory Polar Star]]
9th Dec '13 4:20:12 PM FoolsEditAccount
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* ImGoingToHellForThis: Francisco says this of himself after making a pun. The pun in question? [[spoiler:"I'm glad he's found someone he can have a happy bone with"]] Francisco is talking about[[spoiler:his son and his son's lover,]] who are both skeletons at the time.

to:

* ImGoingToHellForThis: Francisco says this of himself after making a pun. The pun in question? [[spoiler:"I'm glad he's found someone he can have a happy bone with"]] with."]] Francisco is talking about[[spoiler:his about [[spoiler:his son and his son's lover,]] lover]], who are both skeletons at the time.
8th Dec '13 10:17:16 PM nobinobi
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Added DiffLines:

* ImGoingToHellForThis: Francisco says this of himself after making a pun. The pun in question? [[spoiler:"I'm glad he's found someone he can have a happy bone with"]] Francisco is talking about[[spoiler:his son and his son's lover,]] who are both skeletons at the time.
6th Dec '13 2:58:36 PM FoolsEditAccount
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* DeathOfAThousandCuts: The Byrde, both to you and from you. All of its attacks are weak, but hit multiple times. It also
inflicts daze, which reduces the exorcists' energy -- this only allows you to use their weaker attacks, most of which are weak but hit multiple times.

to:

* DeathOfAThousandCuts: The Byrde, both to you and from you. All of its attacks are weak, but hit multiple times. It also
also inflicts daze, which reduces the exorcists' energy -- this only allows you to use their weaker attacks, most of which are weak but hit multiple times.
6th Dec '13 2:57:27 PM FoolsEditAccount
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* DeathOfAThousandCuts: The Byrde, both to you and from you. All of its attacks are weak but hit multiple times. It also
inflicts daze which reduces you're characters energy. This only allows you to use their weaker attacks, most of which are weak but hit multiple times.

to:

* DeathOfAThousandCuts: The Byrde, both to you and from you. All of its attacks are weak weak, but hit multiple times. It also
inflicts daze daze, which reduces you're characters energy. This the exorcists' energy -- this only allows you to use their weaker attacks, most of which are weak but hit multiple times.
6th Dec '13 1:18:30 AM nobinobi
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Added DiffLines:

* KillerRabbit: The Byrde.
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http://tvtropes.org/pmwiki/article_history.php?article=Videogame.WineAndRoses