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* DirectionallySolidPlatforms: On it, you dont fall; below it, jump and you're upon!
to:
* DirectionallySolidPlatforms: On it, you dont fall; below under it, jump and you're upon!
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Changed line(s) 47 (click to see context) from:
* DirectionallySolidPlatforms
to:
* DirectionallySolidPlatformsDirectionallySolidPlatforms: On it, you dont fall; below it, jump and you're upon!
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* CollisionDamage: If you touch a fruit or a SpikeOfDoom, [[OneHitPointWonder you're done]].
to:
* CollisionDamage: If you touch a fruit or a SpikeOfDoom, one of the SpikesOfDoom, [[OneHitPointWonder you're done]].
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Changed line(s) 29,30 (click to see context) from:
* AmbiguousGender: Not gender per se, actually, but there have been a lot of discussion whether the red fruits are apples or tomatoes. Even the dev team acknowledges it. Though if one thinks closely, he might remember that enemies are all fruits, while all vegetables are items. And there is actually a tomato item.
** But it should be noted that tomatoes are, after all, also fruits. Just a mistake on the developers' logic, then.
** But it should be noted that tomatoes are, after all, also fruits. Just a mistake on the developers' logic, then.
to:
* AmbiguousGender: Not gender per se, actually, but there have been a lot of discussion whether the red fruits are apples or tomatoes. Even the dev team acknowledges it. Though if one thinks closely, he might remember that enemies are all fruits, while all vegetables (in the usual sense, not the botanical one) are items. And Also, there is actually a tomato item.
** But it should be noted that tomatoes are, after all, also fruits. Just a mistake on the developers' logic, then.item.
** But it should be noted that tomatoes are, after all, also fruits. Just a mistake on the developers' logic, then.
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put to the YMMV tab
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In it, you're a snowman named Igor brought to life when a sorcerer steals your carrot nose, who also happened to kidnap and slave all the sentient fruits of the orchards of Hammerfest [[ForTheEvulz for no apparent reason]]. Now, Igor must venture to his subterranean hideout and go [[HarderThanHard through 100+ levels without dying]] ([[DifficultySpike did we mention there are]] [[CheckPointStarvation no save points?]]) in order to recover his honor and free his fruity friends from the clutches of Tuber the evil sorcerer.
to:
In it, you're a snowman named Igor brought to life when a sorcerer steals your carrot nose, who also happened to kidnap and slave enslave all the sentient fruits of the orchards of Hammerfest [[ForTheEvulz for no apparent reason]]. Now, Igor must venture to his subterranean hideout and go [[HarderThanHard through 100+ levels without dying]] ([[DifficultySpike did we mention there are]] [[CheckPointStarvation no save points?]]) in order to recover his honor and free his fruity friends from the clutches of Tuber the evil sorcerer.
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* BeneathTheEarth
to:
* BeneathTheEarthBeneathTheEarth: Save for stage one, all of the stages are there. You go deeper, and deeper, and deeper...
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* CollisionDamage
* CoopMultiplayer
* CoopMultiplayer
to:
* CollisionDamage
CollisionDamage: If you touch a fruit or a SpikeOfDoom, [[OneHitPointWonder you're done]].
*CoopMultiplayerCoopMultiplayer: With the equally cute [[PaletteSwap sandman]] [[PunnyName Sandy]].
*
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* DeathThrows
to:
* DeathThrowsDeathThrows: This is how you die if you don't fall from a plateforme.
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* ExcusePlot
to:
* ExcusePlotExcusePlot: I want my carrot nose back, dammit!
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* LockedDoor
to:
* LockedDoorLockedDoor: Some doors will only open after you got the right through a SideQuest. [[BrutalBonusLevel One opens only after you completed the game]].
* OneHitPointWonder: Igor cannot take any damage or he'll die. Luckily, he as good ol' fashioned VideoGameLives.
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* PortalNetwork
to:
* PortalNetworkPortalNetwork: Hidden portals lead to bonus stages. There are also visible ones for quick displacments inside a stage.
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* RandomlyDrops: The items.
* ReferenceOverdosed
* ReferenceOverdosed
to:
* RandomlyDrops: The items.
items. Die-hard fans established [[SeriousBusiness detailed stats]] of the odds each item may or may not fall at each stage.
*ReferenceOverdosedReferenceOverdosed: See ShoutOur below
*
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* ScarfOfAsskicking
to:
* ScarfOfAsskickingScarfOfAsskicking: Igor sports one which changes of colour [[ColorCodedForYourConvenience according to the type of bomb he can currently drop]].
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* {{Snowlems}}
to:
* {{Snowlems}}{{Snowlems}}: Igor is one.
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* SpikesOfDoom
* SurpriseDifficulty
* TheyJustDidntCare: It took more than one year for the English version of the game to get the Parallel Dimensions after the French and Spanish ones, and the game ''still'' has a bunch of typos, but they pretty much forgot about it already.
* SurpriseDifficulty
* TheyJustDidntCare: It took more than one year for the English version of the game to get the Parallel Dimensions after the French and Spanish ones, and the game ''still'' has a bunch of typos, but they pretty much forgot about it already.
to:
* SpikesOfDoom
* SurpriseDifficulty
* TheyJustDidntCare: It took more than one year for the English versionSpikesOfDoom: Made of the game to get the Parallel Dimensions after the French and Spanish ones, and the game ''still'' has a bunch of typos, but they pretty much forgot about it already.wood.
* SurpriseDifficulty
* TheyJustDidntCare: It took more than one year for the English version
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* RestartAtLevelOne: Game Over means that you'll automatically begin the next session at level one (Hammerfest village), regardless how far you've gone in the game.
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* CheckPointStarvation: You must go through 100+ levels without dying to beat the game, or else you'll have to [[RestartAtLevelOne start over from level zero]]. Good luck.
to:
* CheckPointStarvation: You must go through 100+ levels without dying to beat the game, or else you'll have to [[RestartAtLevelOne start over from level zero]].zero. Good luck.
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* RestartAtLevelOne
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sinkholes
Changed line(s) 15,16 (click to see context) from:
In it, you're a snowman named Igor brought to life when a sorcerer steals your carrot nose, who also happened to kidnap and slave all the sentient fruits of the orchards of Hammerfest [[ForTheEvulz for no apparent reason]]. Now, Igor must venture to his subterranean hideout and go [[HarderThanHard through 100+ levels without dying]] ([[ItGotWorse did we mention there are]] [[CheckPointStarvation no save points?]]) in order to recover his honor and free his fruity friends from the clutches of Tuber the evil sorcerer.
to:
In it, you're a snowman named Igor brought to life when a sorcerer steals your carrot nose, who also happened to kidnap and slave all the sentient fruits of the orchards of Hammerfest [[ForTheEvulz for no apparent reason]]. Now, Igor must venture to his subterranean hideout and go [[HarderThanHard through 100+ levels without dying]] ([[ItGotWorse ([[DifficultySpike did we mention there are]] [[CheckPointStarvation no save points?]]) in order to recover his honor and free his fruity friends from the clutches of Tuber the evil sorcerer.
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* DeadlyDodging: When there are strawberries in the levels, or swarms of watermelons, or [[ItGotWorse both]].
to:
* DeadlyDodging: When there are strawberries in the levels, or swarms of watermelons, or [[ItGotWorse [[DifficultySpike both]].
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* BrutalBonusLevel: P.D. 54; Also an example of PlanetHell.
to:
* BrutalBonusLevel: P.D. 54; Also an example of PlanetHell.PlanetHeck.
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Deleted line(s) 37 (click to see context) :
* BonusLevelOfHell: P.D. 54; Also a BrutalBonusLevel.
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* BrutalBonusLevel: P.D. 54; Also an example of PlanetHell.
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Changed line(s) 17,20 (click to see context) from:
Okay, [[WhatDoYouMeanItWasntMadeOnDrugs this pretty much]] [[WhatDoYouMeanItsNotAwesome sums it]].
With the ability to throw bombs that freeze your enemies, to progress you have to clear the levels out of the bewitched fruits by sending them to the [[BottomlessPit bottom of the level]] with them. It's not as easy as it sounds, unfortunately, as you'll see in latter levels. To help you on your way, though, there are the aforementioned 300+ items, most of which have twisted effects of all sorts that go from dandelions that make you flutter to trophies that summon a three-eyed-god to make your enemies dizzy. [[BeyondTheImpossible And these are among the weakest.]]
With the ability to throw bombs that freeze your enemies, to progress you have to clear the levels out of the bewitched fruits by sending them to the [[BottomlessPit bottom of the level]] with them. It's not as easy as it sounds, unfortunately, as you'll see in latter levels. To help you on your way, though, there are the aforementioned 300+ items, most of which have twisted effects of all sorts that go from dandelions that make you flutter to trophies that summon a three-eyed-god to make your enemies dizzy. [[BeyondTheImpossible And these are among the weakest.]]
to:
Okay, [[WhatDoYouMeanItWasntMadeOnDrugs this pretty much]] [[WhatDoYouMeanItsNotAwesome much sums it]].
With the ability to throw bombs that freeze your enemies, to progress you have to clear the levels out of the bewitched fruits by sending them to the [[BottomlessPit bottom of the level]] with them. It's not as easy as it sounds, unfortunately, as you'll see in latter levels. To help you on your way, though, there are the aforementioned 300+ items, most of which have twisted effects of all sorts that go from dandelions that make you flutter to trophies that summon a three-eyed-god to make your enemies dizzy.[[BeyondTheImpossible [[SerialEscalation And these are among the weakest.]]
With the ability to throw bombs that freeze your enemies, to progress you have to clear the levels out of the bewitched fruits by sending them to the [[BottomlessPit bottom of the level]] with them. It's not as easy as it sounds, unfortunately, as you'll see in latter levels. To help you on your way, though, there are the aforementioned 300+ items, most of which have twisted effects of all sorts that go from dandelions that make you flutter to trophies that summon a three-eyed-god to make your enemies dizzy.
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* EveryTenThousandPoints: You get extra lives past 100,000 and 500,000 points. After these marks, they only appear again every one million points.
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[[caption-width-right:230:[[AWizardDidIt He's angry like this because a sorcerer stole his carrot nose.]]]]
to:
[[caption-width-right:230:[[AWizardDidIt He's angry like this because a sorcerer stole What happened to his carrot nose.]]]]
nose?]]]]
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Changed line(s) 13,14 (click to see context) from:
'''The Caverns of Hammerfest''' is a Flash game made by the French game developers of Motion-Twin in February 2006, and is the masterpiece homage to the good old platformers that made you yell BigNo's at the loss of your character's last life. Particularly inspired by gems like VideoGame/BubbleBobble and VideoGame/SnowBros, the [[NintendoHard insane difficulty]] it has to offer is notable (while also being very fair), but its real charm are the countless collectible items and the nice graphics you come across in your quest.
to:
'''The Caverns of Hammerfest''' is a Flash game made by the French game developers of Motion-Twin in February 2006, and is the masterpiece homage to the good old platformers that made you yell BigNo's Big No-s at the loss of your character's last life. Particularly inspired by gems like VideoGame/BubbleBobble and VideoGame/SnowBros, the [[NintendoHard insane difficulty]] it has to offer is notable (while also being very fair), but its real charm are the countless collectible items and the nice graphics you come across in your quest.
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Changed line(s) 13,14 (click to see context) from:
'''The Caverns of Hammerfest''' is a Flash game made by the French game developers of Motion-Twin in February 2006, and is the masterpiece homage to the good old platformers that made you yell big No's at the loss of your character's last life. Particularly inspired by gems like VideoGame/BubbleBobble and VideoGame/SnowBros, the [[NintendoHard insane difficulty]] it has to offer is notable (while also being very fair), but its real charm are the countless collectible items and the nice graphics you come across in your quest.
to:
'''The Caverns of Hammerfest''' is a Flash game made by the French game developers of Motion-Twin in February 2006, and is the masterpiece homage to the good old platformers that made you yell big No's BigNo's at the loss of your character's last life. Particularly inspired by gems like VideoGame/BubbleBobble and VideoGame/SnowBros, the [[NintendoHard insane difficulty]] it has to offer is notable (while also being very fair), but its real charm are the countless collectible items and the nice graphics you come across in your quest.
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* IdleAnimation: Igor blows a bubble out of a bubblegum after a while, or pulls of a silly dance.
to:
* IdleAnimation: Igor blows a bubble out of a bubblegum after a while, while or pulls of a silly dance.
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Changed line(s) 29 (click to see context) from:
* AmbiguousGender: Not gender per se, actually, but there have been a lot of discussion whether the red fruits are apples or tomatoes. Even the dev team acknowledges it. Though if one thinks closely, he might remember that ennemies are all fruits, while all vegetables are items. And there is actually a tomato item.
to:
* AmbiguousGender: Not gender per se, actually, but there have been a lot of discussion whether the red fruits are apples or tomatoes. Even the dev team acknowledges it. Though if one thinks closely, he might remember that ennemies enemies are all fruits, while all vegetables are items. And there is actually a tomato item.item.
** But it should be noted that tomatoes are, after all, also fruits. Just a mistake on the developers' logic, then.
** But it should be noted that tomatoes are, after all, also fruits. Just a mistake on the developers' logic, then.
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None
Changed line(s) 29,30 (click to see context) from:
* AmbiguousGender: Not gender per se, actually, but there have been a lot of discussion whether the red fruits are apples or tomatoes. Even the dev team acknowledges it.
** If you pay attention to the stem, it's an apple. And, in the intro, you see them hanging from a tree.
** If you pay attention to the stem, it's an apple. And, in the intro, you see them hanging from a tree.
to:
* AmbiguousGender: Not gender per se, actually, but there have been a lot of discussion whether the red fruits are apples or tomatoes. Even the dev team acknowledges it.
** If you pay attention to the stem, it's an apple. And, in the intro, you see them hanging fromit. Though if one thinks closely, he might remember that ennemies are all fruits, while all vegetables are items. And there is actually a tree. tomato item.
** If you pay attention to the stem, it's an apple. And, in the intro, you see them hanging from
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** [[ShortCircuit Johnny 5]], UFORoboGrendizer, Anime/Ulysses31, StarWars, {{Robocop}} and {{Transformers}}: All get items on the robots-based family items.
to:
** [[ShortCircuit Johnny 5]], UFORoboGrendizer, Anime/Ulysses31, [[http://tvtropes.org/pmwiki/pmwiki.php/Anime/Ulysses31?from=Main.Ulysses31 Ulysses 31]], StarWars, {{Robocop}} and {{Transformers}}: All get items on the robots-based family items.
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** [[ShortCircuit Johnny 5]], UFORoboGrendizer, Ulysses31, StarWars, {{Robocop}} and {{Transformers}}: All get items on the robots-based family items.
to:
** [[ShortCircuit Johnny 5]], UFORoboGrendizer, Ulysses31, Anime/Ulysses31, StarWars, {{Robocop}} and {{Transformers}}: All get items on the robots-based family items.
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Changed line(s) 113 (click to see context) from:
** [[ShortCircuit Johnny]] [[strike:6]] [[ShortCircuit 5]], UFORoboGrendizer, StarWars, {{Robocop}} and {{Transformers}}: All get items on the robots-based family items.
to:
** [[ShortCircuit Johnny]] [[strike:6]] [[ShortCircuit Johnny 5]], UFORoboGrendizer, Ulysses31, StarWars, {{Robocop}} and {{Transformers}}: All get items on the robots-based family items.
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** Johnny 6, StarWars, {{Robocop}} and {{Transformers}}: All get items on the robots-based family items.
to:
** Johnny 6, [[ShortCircuit Johnny]] [[strike:6]] [[ShortCircuit 5]], UFORoboGrendizer, StarWars, {{Robocop}} and {{Transformers}}: All get items on the robots-based family items.
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Changed line(s) 13,14 (click to see context) from:
'''The Caverns of Hammerfest''' is a Flash game made by the French game developers of Motion-Twin in February 2006, and is the masterpiece homage to the good old platformers that made you yell big No's at the loss of your character's last life. Particularly inspired by gems like BubbleBobble and VideoGame/SnowBros, the [[NintendoHard insane difficulty]] it has to offer is notable (while also being very fair), but its real charm are the countless collectible items and the nice graphics you come across in your quest.
to:
'''The Caverns of Hammerfest''' is a Flash game made by the French game developers of Motion-Twin in February 2006, and is the masterpiece homage to the good old platformers that made you yell big No's at the loss of your character's last life. Particularly inspired by gems like BubbleBobble VideoGame/BubbleBobble and VideoGame/SnowBros, the [[NintendoHard insane difficulty]] it has to offer is notable (while also being very fair), but its real charm are the countless collectible items and the nice graphics you come across in your quest.
Changed line(s) 83 (click to see context) from:
* NostalgiaLevel: P.D. 16 (SuperMarioBros), P.D. 43 (BubbleBobble), P.D. 51 (RickDangerous) and P.D. 62 (SonicTheHedgehog).
to:
* NostalgiaLevel: P.D. 16 (SuperMarioBros), P.D. 43 (BubbleBobble), (VideoGame/BubbleBobble), P.D. 51 (RickDangerous) and P.D. 62 (SonicTheHedgehog).
Changed line(s) 102 (click to see context) from:
** BubbleBobble: The TropeCodifier gets a Parallel Dimension, in level 43, with levels [[NostalgiaLevel being straight from it]]. Also, like the first game often had levels with the tiles making a drawing or words, Hammerfest has a few levels with tile-art too.
to:
** BubbleBobble: VideoGame/BubbleBobble: The TropeCodifier gets a Parallel Dimension, in level 43, with levels [[NostalgiaLevel being straight from it]]. Also, like the first game often had levels with the tiles making a drawing or words, Hammerfest has a few levels with tile-art too.
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* XMeetsY: BubbleBobble meets VideoGame/SnowBros meets VideoGame/{{Bomberman}}.
to:
* XMeetsY: BubbleBobble VideoGame/BubbleBobble meets VideoGame/SnowBros meets VideoGame/{{Bomberman}}.
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* XMeetsY: BubbleBobble meets VideoGame/SnowBros meets {{Bomberman}}.
to:
* XMeetsY: BubbleBobble meets VideoGame/SnowBros meets {{Bomberman}}.
VideoGame/{{Bomberman}}.
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Namespace shift
Changed line(s) 13,14 (click to see context) from:
'''The Caverns of Hammerfest''' is a Flash game made by the French game developers of Motion-Twin in February 2006, and is the masterpiece homage to the good old platformers that made you yell big No's at the loss of your character's last life. Particularly inspired by gems like BubbleBobble and SnowBros, the [[NintendoHard insane difficulty]] it has to offer is notable (while also being very fair), but its real charm are the countless collectible items and the nice graphics you come across in your quest.
to:
'''The Caverns of Hammerfest''' is a Flash game made by the French game developers of Motion-Twin in February 2006, and is the masterpiece homage to the good old platformers that made you yell big No's at the loss of your character's last life. Particularly inspired by gems like BubbleBobble and SnowBros, VideoGame/SnowBros, the [[NintendoHard insane difficulty]] it has to offer is notable (while also being very fair), but its real charm are the countless collectible items and the nice graphics you come across in your quest.
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** SnowBros: The protagonist's a snowman. That's all, interestingly enough.
to:
** SnowBros: VideoGame/SnowBros: The protagonist's a snowman. That's all, interestingly enough.
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* XMeetsY: BubbleBobble meets SnowBros meets {{Bomberman}}.
to:
* XMeetsY: BubbleBobble meets SnowBros VideoGame/SnowBros meets {{Bomberman}}.
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added a few tropes
Added DiffLines:
* AnIcePerson: Igor. Sandy also counts.
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* BreathWeapon: The ring items, which allow you each to breath fire, freezing balls and... arrows.
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* CirclingBirdies: Whenever you manage to stun a fruit, be it through items or a slow ice block, it gets circling stars in its head.
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* GoombaStomp: It is an ability that can be achieved for one stage if you get a Koopa shell item.
Added DiffLines:
* MookMaker: [[spoiler: Tuber]]
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Changed line(s) 13,14 (click to see context) from:
'''The Caverns of Hammerfest''' is a Flash game made by the French game developers of Motion-Twin in February 2006, and is the masterpiece homage to the good old platformers that made you yell big No's at the loss of your character's last life. Particularly inspired by gems like BubbleBobble and Snow Bros, the [[NintendoHard insane difficulty]] it has to offer is notable (while also being very fair), but its real charm are the countless collectible items and the nice graphics you come across in your quest.
to:
'''The Caverns of Hammerfest''' is a Flash game made by the French game developers of Motion-Twin in February 2006, and is the masterpiece homage to the good old platformers that made you yell big No's at the loss of your character's last life. Particularly inspired by gems like BubbleBobble and Snow Bros, SnowBros, the [[NintendoHard insane difficulty]] it has to offer is notable (while also being very fair), but its real charm are the countless collectible items and the nice graphics you come across in your quest.
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** Snow Bros: The protagonist's a snowman. That's all, interestingly enough.
to:
** Snow Bros: SnowBros: The protagonist's a snowman. That's all, interestingly enough.
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* XMeetsY: BubbleBobble meets Snow Bros meets {{Bomberman}}.
to:
* XMeetsY: BubbleBobble meets Snow Bros SnowBros meets {{Bomberman}}.
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Changed line(s) 59 (click to see context) from:
* GuideDangIt: Okay, if you want big scores, you '''must''' check the guides about the orders in which you must kill the fruits in order to get the big crystal. It's nigh impossible to figure them out by yourself, mainly when there more than one of the same fruit.
to:
* GuideDangIt: Okay, if you want big scores, you '''must''' check the guides walkthroughs about the orders in which you must kill the fruits in order to get the big crystal. It's nigh impossible to figure them out by yourself, mainly when there more than one of the same fruit.
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Changed line(s) 55 (click to see context) from:
* FightingAShadow: The bat at level 101? [[spoiler:He's not dead by 102, that's all I can say.]]
to:
* FightingAShadow: The bat at level 101? 100? [[spoiler:He's not dead by 102, that's all I can say.Tuber.]]
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Now limited to in universe.
Changed line(s) 21,22 (click to see context) from:
The game can be found [[http://www.hfest.net here]]. There is a downside, though: you can only play once per day (you can buy more games if you're impatient). This marketing strategy may seem like a problem at the start, when your runs don't go past level 10 and they managed to get you [[JustOneMoreLevel addicted already]], but once you're skilled enough and your plays start to, literally, take more than 1 hour, it won't bother you much anymore.
to:
The game can be found [[http://www.hfest.net here]]. There is a downside, though: you can only play once per day (you can buy more games if you're impatient). This marketing strategy may seem like a problem at the start, when your runs don't go past level 10 and they managed to get you [[JustOneMoreLevel addicted already]], already, but once you're skilled enough and your plays start to, literally, take more than 1 hour, it won't bother you much anymore.
Deleted line(s) 70 (click to see context) :
* JustOneMoreLevel