History Videogame / SunsetRiders

19th Mar '17 3:20:18 PM BattleMaster
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** RevolversAreJustBetter: ...Billy and Steve's individual bullets do much more damage to the bosses.

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** RevolversAreJustBetter: ...Billy and Steve's individual bullets do much more damage to the bosses. They also fire a bit faster.
13th Mar '17 9:53:35 PM ironcommando
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* HoistByTheirOwnPetard: The dynamite-throwing girls can have their dynamite thrown back to them (with predictable results), and the MolotovCocktail-throwing mooks regularly burn themselves and their fellow mooks up with their own attacks.
13th Mar '17 9:52:13 PM ironcommando
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* TooDumbToLive: The MolotovCocktail-throwing mooks have a tendency to throw their molotovs near them, which explodes into a large wall of flames... that they and their fellow mooks are ''not'' immune to. [[HoistByTheirOwnPetard Results are predictable]].
26th Feb '17 2:49:29 PM nombretomado
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A side-scrolling ShootEmUp released for the arcades in 1991, ''Sunset Riders'' is one of several four-player arcade games that {{Konami}} released in the wake of their success with ''VideoGame/TeenageMutantNinjaTurtlesTheArcadeGame''. The game centers around four {{bounty hunter}}s (Steve, Bob, Billy, and Cormano) who must hunt down various fugitives during the WildWest to collect monetary rewards. Essentially a [[RecycledInSpace Wild West-themed]] version of ''VideoGame/{{Contra}}'', as its director Hideyuki Tsujimoto worked on both arcade ''Contra'' games.

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A side-scrolling ShootEmUp released for the arcades in 1991, ''Sunset Riders'' is one of several four-player arcade games that {{Konami}} {{Creator/Konami}} released in the wake of their success with ''VideoGame/TeenageMutantNinjaTurtlesTheArcadeGame''. The game centers around four {{bounty hunter}}s (Steve, Bob, Billy, and Cormano) who must hunt down various fugitives during the WildWest to collect monetary rewards. Essentially a [[RecycledInSpace Wild West-themed]] version of ''VideoGame/{{Contra}}'', as its director Hideyuki Tsujimoto worked on both arcade ''Contra'' games.
13th Feb '17 9:46:20 PM Saurubiker
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* AdaptedOut: Billy, Bob and half of the bosses in the Genesis version, along with a few of the {{mook}}s.



* ShotgunsAreJustBetter: Since all regular enemies are {{One Hit Point Wonder}}s, Bob and Cormano's shotguns make them far more useful most of the time over sixgun-toting Billy and Steve. However:
** RevolversAreJustBetter: Billy and Steve's individual bullets do much more damage to the bosses.


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* WeaponOfChoice: The four playable characters distinguished by their firearms of choice. Billy and Steve wield revolvers, while Bob and Cormano use shotguns. This mean that at least two characters are duplicates, which allow at least two players to use the same weapon in multiplayer mode (unless you're playing the Genesis version, in which you are stuck with Steve or Cormano).
** ShotgunsAreJustBetter: Since all regular enemies are {{One Hit Point Wonder}}s, Bob and Cormano's shotguns make them far more useful most of the time over sixgun-toting Billy and Steve. However...
** RevolversAreJustBetter: ...Billy and Steve's individual bullets do much more damage to the bosses.
16th Dec '16 10:42:11 AM GlitteringFlowers
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* FallingChandelierOfDoom: The fourth stage features a huge chandelier that dangles around and can be used by {{mooks}} as shooting platforms. The heroes can climb on it and either give it the same use, or simply hang from it to avert the bombs tossed by the bosses. [[spoiler: In a subversion, it stays in its place through the whole stage and, when the bosses are killed, it's "peacefully" taken away.]]
16th Dec '16 10:32:05 AM GlitteringFlowers
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* HostageSituation: Right after defeating Dark Horse, a girl is [[GetOut thrown out]] of the saloon right behind and she tells the team that the Smith Brothers and their goons have taken over, keeping three other dancers as hostages. Then, the fourth stage begins.

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* HostageSituation: Right after defeating the third boss Dark Horse, a girl is [[GetOut violently thrown out]] out of the saloon right behind behind]]. The hero or heroes tend to her and she tells the team says that [[BashBrothers the Smith Brothers Brothers]] and their goons have taken over, keeping three other dancers as hostages. Then, Then she begs the fourth hero or heroes to save the other girls, the hero/heroes go inside, and the stage proper begins.



* NiceHat: El Greco has a really, REALLY nice charro-style ''sombrero''. [[spoiler:Which he tosses away before he dies.]] [[spoiler: If Cormano's there, he will catch the ''sombrero'' mid-air and promptly put it on, claiming it as its own from then on.]]
* NintendoHard: Despite the lighter overall look, this will kick your butt just as hard as ''Contra'' does.

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* NiceHat: El Greco has a really, REALLY nice charro-style ''sombrero''. [[spoiler:Which he tosses away before he dies.]] [[spoiler: If Cormano's there, he will catch the ''sombrero'' mid-air mid-air, take his own 'charro'' hat off and and promptly put it Greco's on, claiming it as its own from then on.]]
* NintendoHard: Despite the lighter overall look, this will kick your the players' butt just as hard as ''Contra'' does.
13th Nov '16 2:36:48 PM CynicalBastardo
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* MoreDakka: Paco Loco uses a MACHINE GUN. God knows where he got one in the old west. Mind you, it doesnt fire like a machine gun, the bursts come in three's and the bullets are bigger than normal but still.

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* MoreDakka: Paco Loco uses a MACHINE GUN. God knows where he got one in the old west. Mind you, it doesnt fire like a machine gun, the bursts come in three's threes and the bullets are bigger than normal but still.
19th Aug '16 6:03:00 PM SilentStranger
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* AgentPeacock: The final boss and BigBad, Sir Richard Rose. He's a British pretty boy with an affinity for roses. He's also the toughest boss in the whole game.



* CoolHorse: Dark Horse's steed is fitted with metal plates on its head and legs, which block your bullets directly from the front.

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* CoolHorse: Dark Horse's steed is fitted with metal plates on its head and legs, which block your bullets directly from the front. It also carries him off after you shoot him.



* DualBoss: The Smith Bros.

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* DualBoss: The Smith Bros.Brothers.



* EvilBrit: The final boss.

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* EvilBrit: The final boss. boss, Sir Richard Rose.



* FaceDeathWithDignity: Sir Richard Rose.
--> '''Rose''': I say, bit of bad luck *dies*



** Also, Simon Greedwell.



* {{Greed}}: 1st boss Simon ''[[MeaningfulName Greed]]''well.

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* {{Greed}}: 1st boss Simon ''[[MeaningfulName Greed]]''well. He even drops a huge bag of gold when he falls out of his door.



* ImprobableWeaponUser: In a wild west setting, El Greco uses a whip and shield.



* ItWasAGift: In the arcade version, [[spoiler: if Cormano defeats El Greco on his own or is a member of a team facing him, El Greco gives his [[NiceHat red sombrero]] to him upon defeat. Cormano will wear this hat for the rest of the game.]]
* JustFollowingOrders: Chief Scalpem's sister saves his ass with these words, as opposed to all the rest of Richard Rose's thugs who were also "just following orders."

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* ItWasAGift: In the arcade version, [[spoiler: if Cormano defeats El Greco on his own or is a member of a team facing him, El Greco gives his [[NiceHat red sombrero]] to him upon defeat. Cormano will wear this hat for the rest of the game.]]
]] In the SNES version, he just drops it.
* JustFollowingOrders: Chief Scalpem's sister saves his ass with these words, as opposed to all the rest of Richard Rose's thugs who were also "just following orders."" Presumably they didnt have pretty sisters to speak in their defense.



* MadBomber: The Smith Brothers. One of them has enough sense to talk, but the other is completely AxeCrazy. Their boss fight (the only one without a preceding stage) could be dangerous to play if the player's epileptic.
* ManOfWealthAndTaste: Sir Richard Rose.

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* MadBomber: The Smith Brothers. One of them has enough sense to talk, but the other is completely AxeCrazy. Their boss fight (the only one without a preceding stage) could be dangerous to play if the player's epileptic.
epileptic. The brother in blue uses molotovs while the one in red uses regular bombs. When one is killed, the survivor will start tossing bombs around like crazy, so its HIGHLY recommended that you kill the red brother first.
* ManOfWealthAndTaste: Sir Richard Rose. He lives in a HUGE mansion on top of a mountain, and is presumably in charge of the gang you just spent the game busting.



* NamesToRunAwayFromReallyFast: Chief Scalpem.

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* MoreDakka: Paco Loco uses a MACHINE GUN. God knows where he got one in the old west. Mind you, it doesnt fire like a machine gun, the bursts come in three's and the bullets are bigger than normal but still.
* NamesToRunAwayFromReallyFast: Chief Scalpem.Scalpem, Paco Loco



* WhipItGood: El Greco.

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* WhipItGood: El Greco. He and Chief Scalpem are the only bosses that dont use guns.
24th May '16 1:02:13 PM Morgenthaler
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* BlondesAreEvil: The female mooks.
** BlondGuysAreEvil: Sir Richard Rose, as well as the Smith Brothers.
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http://tvtropes.org/pmwiki/article_history.php?article=Videogame.SunsetRiders