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fixing page capitalization
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Bonus Boss is a disambiguation


* [[spoiler:[[VideoGame/StreetFighterI Sagat]]]] ([[BonusBoss New Challenger]])

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* [[spoiler:[[VideoGame/StreetFighterI Sagat]]]] ([[BonusBoss New Challenger]])(New Challenger)



* TrueFinalBoss[=/=]BonusBoss:

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* TrueFinalBoss[=/=]BonusBoss: TrueFinalBoss:
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** [[spoiler:Rose has a low blood pressure, and watermelons lower blood pressure, meaning that it makes sense for her to be weak to Tropical Hazard.]]
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Trope cut per TRS


* PandaingToTheAudience: Chun-Li's stage has pandas on skates and pandas on skateboards as endlessly-respawning enemies. Also counts as a DragonsUpTheYinYang ShoutOut to Yun and Yang of ''VideoGame/StreetFighterIII'', as the pandas look very much like the yin-yang symbol, and the skateboarder has a blue and yellow hat, while the rollerblader has brown spiky hair.
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''Franchise/StreetFighter [[{{Crossover}} X]] VideoGame/{{Mega Man|Classic}}'' began life as a fan game by Seow Zong Hui. He created the game in a similar style to the NES era of ''VideoGame/{{Mega Man|Classic}}'' and the retro-styled ''VideoGame/MegaMan9'' and ''VideoGame/MegaMan10''. After showing the game off to Creator/{{Capcom}} executives, the company offered him official support and released the finished product December 17th -- the date of the 25th anniversary of ''VideoGame/{{Mega Man|1}}'''s release -- as [[https://web.archive.org/web/20131218061825/http://www.capcom-unity.com:80/mega_man/ a free, PC-only game.]] Capcom has said that it [[https://ca.ign.com/articles/2012/12/08/capcom-discusses-the-future-of-mega-man could end up released for other platforms.]] Capcom has also [[https://www.capcom-unity.com/brelston/blog/2013/01/18/street-fighter-x-mega-man-v2-now-available released a patch]] that fixes some bugs in the game, adds in a ''VideoGame/MegaMan2''-style password system and adds a new challenger.

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''Franchise/StreetFighter [[{{Crossover}} X]] VideoGame/{{Mega Man|Classic}}'' began life as a fan game by Seow Zong Hui. He created the game in a similar style to the NES era of ''VideoGame/{{Mega Man|Classic}}'' and the retro-styled ''VideoGame/MegaMan9'' and ''VideoGame/MegaMan10''. After showing the game off to Creator/{{Capcom}} executives, the company offered him official support and released the finished product December 17th 17th, 2012 -- the date of the 25th anniversary of ''VideoGame/{{Mega Man|1}}'''s release -- as [[https://web.archive.org/web/20131218061825/http://www.capcom-unity.com:80/mega_man/ a free, PC-only game.]] Capcom has said that it [[https://ca.ign.com/articles/2012/12/08/capcom-discusses-the-future-of-mega-man could end up released for other platforms.]] Capcom has also [[https://www.capcom-unity.com/brelston/blog/2013/01/18/street-fighter-x-mega-man-v2-now-available released a patch]] that fixes some bugs in the game, adds in a ''VideoGame/MegaMan2''-style password system and adds a new challenger.
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Up To Eleven is a defunct trope


* RespawningEnemies: Taken UpToEleven in Chun-Li's stage, where the Metool cars and Pandas keep coming in from off-screen endlessly. You can take advantage of this to get lives, though.

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* RespawningEnemies: Taken UpToEleven Exaggerated in Chun-Li's stage, where the Metool cars and Pandas keep coming in from off-screen endlessly. You can take advantage of this to get lives, though.
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TRS cleanup

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