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* DidYouJustPunchOutCthulhu: [[spoiler:A sidequest involves descending in the Underwold to fight Hades.]]

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* DidYouJustPunchOutCthulhu: [[spoiler:A sidequest involves descending in the Underwold to fight Hades.retrieve Hades' sword. A few time after this, he follows the player character's party and attack while leading several hundredth of undeads.]]

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** The Destroyer (top-tier demon unit) has eyes located in a horizontal strip all around his head.



* SteamPunk: The mod has minor elements of this. For example, one of the top-tier evolutions of the Acolyte is the Artificer, a man riding a kind of primitive car. There is also the Wolfbane Alpha SniperRifle (a musket with a spyglass), and [[spoiler:Dupin]] who happens to be a ClockworkCreature built by the Great Artificer.

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* SteamPunk: The mod has minor elements of this. For example, one of the top-tier evolutions of the Acolyte is the Artificer, a man riding a kind of primitive car.car and wielding a big screwdriver as their mêlée weapon. There is also the Wolfbane Alpha SniperRifle (a musket with a spyglass), and [[spoiler:Dupin]] who happens to be a ClockworkCreature built by the Great Artificer.

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* DisproportionateRetribution: Lamia was a mistress of Zeus. She suffereds from a punishment by Hera, who turned Lamia into a creature who suffered from constant pulsion forcing her to eat human flesh. Her first victims were ''the children she had from Zeus''.

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* DisproportionateRetribution: DisproportionateRetribution:
**
Lamia was a mistress of Zeus. She suffereds from a punishment by Hera, who turned Lamia into a creature who suffered from constant pulsion forcing her to eat human flesh. Her first victims were ''the children she had from Zeus''.Zeus''.
** Fortunato has been entombed alive by his former friend Montresor as a revenge for what he describes himself as a minor offense. We don't have the version of Montresor, though.



** The Behemoth Worm looks like a giant bald human head, with empty eye sockets dripping of blood, several eyes protruding from its forehead, and a worm-like body extending from the base of its neck. It is a monster incubated from [[spoiler:Rasputin's]] wombs, with the same OmnicidalManiac goal.

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** The Behemoth Worm looks like a giant bald human head, with empty eye sockets dripping of blood, several eyes protruding from its forehead, and a worm-like body extending from the base of its neck. It is a monster incubated from in [[spoiler:Rasputin's]] wombs, with the same OmnicidalManiac goal.

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* DiscOneNuke:
** Choosing to be a former murderer gives a very powerful two-handed axe as a starting weapon.
** The Samurai weapons and armour pieces stored in hidden chests in Tihr, Rivacheg, and Jelkala, with upgraded stats.



* EldritchAbomination: The Bloodfountain is a sentient chalice-shaped fountain squirting blood, with an OmnicidalManiac goal..

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* EldritchAbomination: EldritchAbomination:
**
The Bloodfountain is a sentient chalice-shaped fountain squirting blood, with an OmnicidalManiac goal..goal.
** The Behemoth Worm looks like a giant bald human head, with empty eye sockets dripping of blood, several eyes protruding from its forehead, and a worm-like body extending from the base of its neck. It is a monster incubated from [[spoiler:Rasputin's]] wombs, with the same OmnicidalManiac goal.


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* InfinityPlusOneSword: Hematite, the Sword of Hades. It is a one-handed/two-handed sword which inflicts... 125 damage per hit.


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* {{Medusa}}: Stheno (who is actually Medusa's eldest sister).


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* SnakePeople: Stheno, who is depicted as a [[{{Medusa}} gorgon]] with a scale skin and a snake-like body under her waist.
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* ArcNumber: [[ThirteenIsUnlucky 13]]. Any time there is a golden colored 13 engraved somewhere on the scenery, there are probably quest items very near.

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* ArcNumber: [[ThirteenIsUnlucky 13]]. Any time there is a golden colored 13 engraved somewhere on the scenery, there are probably quest items very near. Also, there are 13 artifacts (one for each skill) that have to be crafted and kept in order to become a Lich.

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* NumberOfTheBeast: Some of the new shields have 666 hitpoints. Their low quality version has 333 hitpoints.

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* NumberOfTheBeast: NumberOfTheBeast:
**
Some of the new shields have 666 hitpoints. Their low quality version has 333 hitpoints.hitpoints.
** There is an item set which is automatically found by the player after looting 666 tombs.

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* NumberOfTheBeast: Some of the new shields have 666 hitpoints. Their low quality version has 333 hitpoints.



* RaceLift: Nizar, Deshavi, and Rolf are inexplicably turned Caucasian in the mod. Also, not an actual RaceLift, but Klethi turns blonde instead of being a readhead like in the unmodded game.

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* RaceLift: Nizar, Deshavi, and Rolf are inexplicably turned Caucasian in the mod. Also, not an actual RaceLift, but Klethi turns blonde instead of being a readhead like in the unmodded game.game; same with Alayen (brown hair in the original game, blonde hair in the mod).


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* UnusuallyUninterestingSight: If the player character is neutral with the native factions, they won't be bothered by the sight of a guy wearing an evil-looking armour leading an army of zombies and black knights. Even if said army stops in a town to shout "Death to Calradia" (which is required to do a quest).

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** Choosing "The Life" instead of accepting to serve the Bloodfountain.

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** Choosing "The Life" instead of choosing "The Death" after speaking to the Bloodfountain ("The Death" means accepting to serve the Bloodfountain.it).


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** Talking to Crossbones without being yourself a Werewolf.

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* ArcNumber: [[ThirteenIsUnlucky 13]]. Any time there is a golden colored 13 engraved somewhere on the scenery, there are probably quest items very near.



* DugTooDeep: The Bloodfountain has been unearthed from Zendar underground by local miners (who were turned undead in the process). Then, it killed the townsmen who didn't flee.



* EscortMission: The Chrisalid is a unique and totally useless unit which definitively disappears from the game if killed in battle. Protecting the Chrisalid during enough time allows it to hatch the Behemoth Worm, one of the most powerful companions of the mod.



** The Hellraiser (one of the top-tier unit from the Acolyte troops tree) is a knight in red armour riding a red horse whoch head is replaced by a giant eyeball.

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** The Hellraiser (one of the top-tier unit from the Acolyte troops tree) is a knight in red armour riding a red horse whoch horse-thing which head is replaced by a giant eyeball.



* GameplayAndStorySegregation: Carrying the Infinity Stone or a Philosopher Stone is supposed to prevent the player character from being KilledOffForReal. It actually doesn't work for the NonStandardGameOver triggered by dialogs.



* KilledOffForReal: It happens to the player when he choose a NonStandardGameOver branch in a dialog or if he falls in battle. Altough definitive death can be avoided by carrying a Philosopher's Stone (which is then destroyed) or the Infinity Stone.

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* KilledOffForReal: KilledOffForReal:
**
It happens to the player when he choose a NonStandardGameOver branch in a dialog or if he falls in battle. Altough definitive death can be avoided by carrying a Philosopher's Stone (which is then destroyed) or the Infinity Stone.Stone.
** The Chrisalid definitively disappear from the game if it killed / stunned during a battle.


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* MinMaxing: The mod allows the player character to become a Lich, a Vampire, or a Werewolf. Vampire and Werewolf are mutually exclusive, but it is possible to become a Lich-Vampire or a Lich-Werewolf. However, because of the high stats and skills levels required to obtain this status change, achieving this requires to very carefully follow a specific build.

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* EldritchAbomination: The Bloodfountain is a sentient chalice-shaped fountain squirting blood, with an OmnicidalManiac goal..



* HumanoidAbomination: Rasputin is a demon under a human shape [[spoiler:which serves as an incubator for a powerful monster.]]



* OmnicidalManiac: The Bloodfountain's goal is to eradicate all life on Calradia. The mod is intended to be played with [[VillainProtagonist a player character who serves it]].



* ShoutOut: A lot. The modders are especially fond of Creator/EdgarAllanPoe, who is quoted as one of the inspirations for the game. His work provided the basis for hirable heroes (Dupin, Fortunato, the Raven, and Poe himself) and a few quests. Also, there are Poe's quotes in some of the literature quotes used as hints on the {{Loading Screen}}s.

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* ShoutOut: A lot. lot.
**
The modders are especially fond of Creator/EdgarAllanPoe, who is quoted as one of the inspirations for the game. His work provided the basis for hirable heroes (Dupin, Fortunato, the Raven, and Poe himself) and a few quests. Also, there are Poe's quotes in some of the literature quotes used as hints on the {{Loading Screen}}s.Screen}}s.
** Like in ''ComicBook/{{Hellboy}}'', Rasputin is a demonic sorcerer [[spoiler:whose body serves as an incubator for a worm-like powerful monster, freed by his death.]]



* VillainProtagonist: The core of the mod is to be a Necromancer warlord obeying an evil being who wants the player character to rampage through Calradia at the head of an undead and demonic army. The choice to be an actual VillainProtagonist or just a mere AntiHero is up to the player roleplay, not joining the Bloodfountain is even an official SelfImposedChallenge.

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* VillainProtagonist: The core of the mod is to be a Necromancer warlord obeying an evil being OmnicidalManiac EldritchAbomination who wants the player character to rampage through kill everyone in Calradia at the head of while leading an undead and demonic army. The choice to be an actual VillainProtagonist or just a mere AntiHero is up to the player roleplay, not joining the Bloodfountain is even an official SelfImposedChallenge.
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** ShovelStrike: As a polearm. Choosing to be a former graverobber makes the player begins the game with a shovel in its inventory.

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** ShovelStrike: As a polearm. Choosing to be a former graverobber gravedigger makes the player begins the game with a shovel in its inventory.
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* OurMonstersAreWeird: The Hellraiser mount is a red horse-shaped thing, with human hands instead of horse hooves and a giant eyeball for head.
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* DualWielding: The Abominations (top-tier zombies, they are a footman looking like a flayed man) fight with two cleavers. Although they are unable to strike with both for technical reason: they are actually equipped with two similar-looking item, one being a weapon and the other being a shield.
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* BrainInAJar: Hiring Rasputin requires to find his brain, put in a jar and hidden in a secret room in Halmar Castle.
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* VillainProtagonist: The core of the mod is to be a Necromancer warlord obeying an evil being who wants the player character to rampage through Calradia at the head of an undead and demonic army. The choice to be an actual VillainProtagonist or just a mere AntiHero is up to the player roleplay. Also, the character creation options allow the player character to be a former murderer.
** It is possible to choose to not join the evil and to roleplay a non-evil guy, but the game will only be a mostly regular ''Mount & Blade'' campaign deprived of the ''Solid & Shade'' features (except the hostile necromancer parties wandering in Calradia and the hirable party member Dupin, who will join any player).

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* VillainProtagonist: The core of the mod is to be a Necromancer warlord obeying an evil being who wants the player character to rampage through Calradia at the head of an undead and demonic army. The choice to be an actual VillainProtagonist or just a mere AntiHero is up to the player roleplay. roleplay, not joining the Bloodfountain is even an official SelfImposedChallenge.
**
Also, the character creation options allow the player character to be a former murderer.
** It is possible to choose to not join the evil and to roleplay a non-evil guy, but the game will only be a mostly regular ''Mount & Blade'' campaign deprived of the ''Solid & Shade'' features (except the hostile necromancer parties wandering in Calradia and the hirable party member Dupin, who will join any player).
murderer.

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* AntiHero: The player character becomes one if he stays out of necromancy for enough time. To be more accurate, it is a SelfImposedChallenge which requires to reach level 30 without talking to the Bloodfountain. Easier to write that to do. It means that nor Necronomicon crafting would be available, neither undeads or demons summoning. Most of the new companions are impossible to hire, too. It is still allowed to loot graves, eat corpses, and raid villages. Given the setting, it would make the protagonist being a PragmaticHero at best. Achieving to become an antihero grants the player character free stat points and a unique helmet.



* DidYouJustPunchOutCthulhu: [[spoiler:A sidequest involves descending in the Underwold to fight Hades.]]



* GuideDangIt: Most of the mod content related to the new companions and quests suffers from this. For example, half of the hirable companions disappear from the game if they were not hired when the player character meets the Great Artificer.



* OurVampiresAreDifferent: Lamia, the Mother of Vampires, is a former mistress of Zeus cursed by Hera. She is bald, blind, and is part spider. She can create vampire troops by combining vampire blood with corpses.

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* OurVampiresAreDifferent: OurLichesAreDifferent: The player can become one. [[spoiler:It is required to hire Poe.]]
* OurVampiresAreDifferent:
**
Lamia, the Mother of Vampires, is a former mistress of Zeus cursed by Hera. She is bald, blind, and is part spider. She can create vampire troops by combining vampire blood with corpses.corpses.
** The player can become one if he is strong enough (Agility and Ironflesh) and carries Vampire blood in his stash.

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* SkeletonsInTheCoatCloset: The mounted units evolved from the Acolytes wear bone armours.

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* SkeletonsInTheCoatCloset: The mounted units evolved from the Acolytes wear bone armours. The same equipment can be created from the Bloodfountain after some crafting.


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* ThemeNaming: The cartomancers are named Mars Reader, Saturn Reader, and Neptune Reader.

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* BlackKnight: Several pieces of equipment allow the player to look like one.

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* BlackKnight: BlackKnight:
**
Several pieces of equipment allow the player to look like one.one.
** The Acolytes are promoted in a large array of mounted armoured units with armours of different colours, one of them (the Shadowlord) looking exactly like what this trope implies.



* HellishHorse: There are mere classical black horses, but also skeletal horses which head looks like a human skull, or even zombie horses. The horsemen evolved from Acolytes usually mount the latter, the horrors are zombie mêlée fighter on a zombie horse.

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* HellishHorse: There are mere classical black horses, but also horses with skeletal horses which wings and a head looks lookong like a human skull, or even zombie horses. The horsemen evolved from Acolytes usually mount the latter, the horrors are zombie mêlée fighter on a zombie horse.



* RaceLift: Nizar, Deshavi, and Rolf are inexplicably turned Caucasian in the mod. Also, not an actual RaceLift, but Klethi turns blonde instead of being a readhead.

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* RaceLift: Nizar, Deshavi, and Rolf are inexplicably turned Caucasian in the mod. Also, not an actual RaceLift, but Klethi turns blonde instead of being a readhead.readhead like in the unmodded game.


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* SilverBullet: The Wolfbane Beta (ammunitions for the rifle Wolfbane Alpha) has a name and an appearance which refers this. Ingame, it is just a pack of bullets which inflict an equal (and very high) amount of damages to any target.


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* SteamPunk: The mod has minor elements of this. For example, one of the top-tier evolutions of the Acolyte is the Artificer, a man riding a kind of primitive car. There is also the Wolfbane Alpha SniperRifle (a musket with a spyglass), and [[spoiler:Dupin]] who happens to be a ClockworkCreature built by the Great Artificer.

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* CoolShades: They serve as a helmet for Dupin.

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* ClockworkCreature: [[spoiler:Dupin is one. He has been created by the Great Artificer.]]
* CoolShades: They serve as a helmet for Dupin.Dupin wears some.



* EyesDoNotBelongThere: Rasputin has two always closed eyes in the normal places and an open eye in the middle of his forehead.

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* EyesDoNotBelongThere: EyesDoNotBelongThere:
**
Rasputin has two always closed eyes in the normal places and an open eye in the middle of his forehead.forehead.
** The Hellraiser (one of the top-tier unit from the Acolyte troops tree) is a knight in red armour riding a red horse whoch head is replaced by a giant eyeball.



* FriendlySniper: Dupin becomes one after his meeting with the Great Artificer, when the latter gives Dupin a very powerful SniperRifle named "the Wolfbane Alpha".



* GratuitousGreek: "The Wolfbane Alpha", "the Wolfbane Beta", and "the Wolfbane Omega", which are a sniper rifle, some ammunitions, and a big knife given to Dupin by the Great Artificier.



* HellishHorse: There are mere classical black horses, but also skeletal horses which head looks like a human skull. The horsemen evolved from Acolytes usually mount the latter, the Abominations (zombie horsemen) ride the former.
* HumanResources: Corpses can be used as food and as one of the main source for the crafting system: an intact corpse is an ingredient by itself (''i.e.'' to raise zombies), dismembering a corpse creates thirteen ingredients (the player can choose to acquire only one of them and throw the others away): Blood, Eyes, Brain, Heart, Liver, Entrails, Skin, Bones, Flesh, Death Hands, Death Feet, Death Body, and Death Head. Most of them are also food, the four latter can be use as amours (glove, boots, chest armour, and helmet), which is useful early in the game.

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* HellishHorse: There are mere classical black horses, but also skeletal horses which head looks like a human skull. skull, or even zombie horses. The horsemen evolved from Acolytes usually mount the latter, the Abominations (zombie horsemen) ride the former.
horrors are zombie mêlée fighter on a zombie horse.
* HumanResources: Corpses can be used as food and as one of the main source for the crafting system: an intact corpse is an ingredient by itself (''i.e.'' to raise zombies), dismembering a corpse creates thirteen ingredients (the player can choose to acquire only one of them and throw the others away): Blood, Eyes, Brain, Heart, Liver, Entrails, Skin, Bones, Flesh, Death Hands, Death Feet, Death Body, and Death Head. Most of them are also food, the four latter can be use as amours (glove, boots, chest armour, and helmet), which is useful early in the game. Horse corpses can also be eaten and serve as resource for crafting.



* IndestructibleEdible: Corpses don't rot and stay edible during an infinite time. Even when they have been unhearted from a graveyard.



* ManOnFire: Not actually shown on-screen, but a way to upgrade the basic zombies is to set them on fire (with the Philosopher Stone and an oil jar). Each basic zombie-type troop as a burned equivalent, which is faster.



** Pandora Box: Gives a small bonus to the Trade skill.



* RaceLift: Nizar, Deshavi, and Rolf are inexplicably turned Caucasian in the mod.

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* RaceLift: Nizar, Deshavi, and Rolf are inexplicably turned Caucasian in the mod. Also, not an actual RaceLift, but Klethi turns blonde instead of being a readhead.
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* CursedWithAwesome: Choosing "madness" as the justification for starting the adventure gives more intelligence to he player character. And constant auditive hallucinations.

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* DemonicPossession: One of the reasons that can be chosen to explain why the player character start wandering in Calradia.



* VillainProtagonist: The core of the mod is to be a Necromancer warlord obeying an evil being who wants the player character to rampage through Calradia at the head of an undead and demonic army. The choice to be an actual VillainProtagonist or just a mere AntiHero is up to the player roleplay.

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* VillainProtagonist: The core of the mod is to be a Necromancer warlord obeying an evil being who wants the player character to rampage through Calradia at the head of an undead and demonic army. The choice to be an actual VillainProtagonist or just a mere AntiHero is up to the player roleplay. Also, the character creation options allow the player character to be a former murderer.
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* AnAxeToGrind: Choosing to be a former murderer makes the player character begin the game while carrying the Axe of the Black Cat, a two-handed axe which inflicts ''60'' damage points per hit.


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* BlackKnight: Several pieces of equipment allow the player to look like one.


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* HellishHorse: There are mere classical black horses, but also skeletal horses which head looks like a human skull. The horsemen evolved from Acolytes usually mount the latter, the Abominations (zombie horsemen) ride the former.
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* GothicHorror: The mod has some bits of it.
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ZombieApocalypse: Sort of, though it isn't an infection. The main character is a necromancer and just animates the bodies himself. Though it feels a lot like an infection or apocalypse, since a good way to get corpses is killing them with your zombie army and then reanimating them. It is not uncommon to loose your entire army in a fight, and then get them back with the corpses of your foes. The zombies are semi-intelligent, as they can use weapons, but not sentient. They can be killed by anything that can kill a human, but are much more difficult to kill. They don't appear to require food, although not having food will lower the morale of the party overall (most likely because you still need it) and, due to game mechanics, zombies will abandon you if they have a low morale.

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* ZombieApocalypse: Sort of, though it isn't an infection. The main character is a necromancer and just animates the bodies himself. Though it feels a lot like an infection or apocalypse, since a good way to get corpses is killing them with your zombie army and then reanimating them. It is not uncommon to loose your entire army in a fight, and then get them back with the corpses of your foes. The zombies are semi-intelligent, as they can use weapons, but not sentient. They can be killed by anything that can kill a human, but are much more difficult to kill. They don't appear to require food, although not having food will lower the morale of the party overall (most likely because you still need it) and, due to game mechanics, zombies will abandon you if they have a low morale.

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* EyeScream: Lamia blinded herself to stop being harassed by the memory of her eating her own children.
* EyesDoNotBelongThere: Rasputin has two always closed eyes in the normal places and an open eye in the middle of his forehead.



* MutuallyExclusivePartyMembers: Not only for the original party members, this feature is also added for the new hirable heroes. For example, Dupin and Fortunato doesn't like each other, if they stay to long in the party both morale will drop until one of them leave.



** The PhilosopherSStone: Gives a bonus to the Surgery skill and prevent the player character from being KilledOffForReal. It is also a tool to convert iron into gold.

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** The PhilosopherSStone: [[PhilosopherSStone Philosopher's Stone]]: Gives a bonus to the Surgery skill and prevent the player character from being KilledOffForReal. It is also a tool to convert iron into gold.



* SetBonus



* ZergRush: Patchworks are weak units but their creation is free (no other resource than the Necronomicon) their wages are low. Their building last several hours, however.

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* ZergRush: Patchworks are weak units but their creation is free (no other resource than the Necronomicon) their wages are low. Their building last several hours, however.however.
ZombieApocalypse: Sort of, though it isn't an infection. The main character is a necromancer and just animates the bodies himself. Though it feels a lot like an infection or apocalypse, since a good way to get corpses is killing them with your zombie army and then reanimating them. It is not uncommon to loose your entire army in a fight, and then get them back with the corpses of your foes. The zombies are semi-intelligent, as they can use weapons, but not sentient. They can be killed by anything that can kill a human, but are much more difficult to kill. They don't appear to require food, although not having food will lower the morale of the party overall (most likely because you still need it) and, due to game mechanics, zombies will abandon you if they have a low morale.

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* BeethovenWasAnAlienSpy: The Infinity Stone is protected by a half-flayed Leonardo da Vinci (using the nickname "Great Artificer") who is linking to life-preserving machines.

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* BeethovenWasAnAlienSpy: The Infinity Stone is protected by a half-flayed Leonardo da Vinci (using the nickname "Great Artificer") who is linking linked to life-preserving machines.



* DarkFantasy: The worldmap’s colours and textures have been altered (brown seas and rivers, sickly dark green grass, etc), giving the impression that the earth is dying. Necromancers wander in Calradia and the player is allowed to become one of them.

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* DarkFantasy: The worldmap’s colours and textures have been altered (brown seas and rivers, sickly dark green grass, etc), giving the impression that the earth is dying. Necromancers wander in Calradia and the player is allowed to heavily advicedto become one of them.them. Graverobbing, black magic, and cannibalism are important gameplay aspects.
* DisproportionateRetribution: Lamia was a mistress of Zeus. She suffereds from a punishment by Hera, who turned Lamia into a creature who suffered from constant pulsion forcing her to eat human flesh. Her first victims were ''the children she had from Zeus''.



* TheGunslinger: Dupin begins the game with a gun in his equipment and uses his skill in gunfight as an argument to be hired by the player character.



* KilledOffForReal: It happens to the player when he choose a NonStandardGameOver branch in a dialog or if he falls in battle. Altough definitive death can be avoided by carrying a Philosopher Stone.

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* KilledOffForReal: It happens to the player when he choose a NonStandardGameOver branch in a dialog or if he falls in battle. Altough definitive death can be avoided by carrying a Philosopher Philosopher's Stone (which is then destroyed) or the Infinity Stone.



* {{Necromancer}}: The game is made to play one: loot tombs and create an Undead army. "Neophyte Necromancer" is [[MultipleChoicePast one of the possible choices]] of background during the character’s creation.

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* {{Necromancer}}: {{Necromancer}}:
**
The game is made to play one: loot tombs and create an Undead army. "Neophyte Necromancer" is [[MultipleChoicePast one of the possible choices]] of background during the character’s creation.creation.
** There are hostile parties of Necromancer-like units wandering on the worldmap, just like standard bandits. They consist in a bunch of undeads lead by an Acolyte. Parties of a few Acolytes can also be hired from taverns, but they won't include any undeads. The Acolyte is a low tier unit consisting in a light footman wearing a black robe identical to the ceremonial clothes found in Zendar after choosing to serve the Bloodfountain. There is an unit actually called "Necromancer", which is a mounted fighter and an evolution from the Acolyte.



** Talking to the Bloodfountain while carrying the Infinity Stone (an unlimited Philosopher Stone).

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** Talking to the Bloodfountain while carrying the Infinity Stone (an unlimited Philosopher uses Philosopher's Stone).



** The Philosopher Stone: Gives a bonus to the Surgery skill and prevent the player character from being KilledOffForReal.

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** The Philosopher Stone: PhilosopherSStone: Gives a bonus to the Surgery skill and prevent the player character from being KilledOffForReal.KilledOffForReal. It is also a tool to convert iron into gold.



** [[http://en.wikipedia.org/wiki/The_Raven The Raven]].

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** [[http://en.wikipedia.org/wiki/The_Raven The Raven]].Raven.]]



* SkeletonsInTheCoatCloset: The mounted units evolved from the Acolytes wear bone armours.



* VillainProtagonist: The core of the mod is to be a Necromancer warlord obeying an evil being who wants the player character to rampage through Calradia at the head of an undead and demonic army. It is possible to choose to not join the evil and roleplay as a non-evil guy, but the game will only be a mostly regular ''Mount & Blade'' campaign deprived of the ''Solid & Shade'' features (except the hostile necromancer parties wandering in Calradia and the hirable party member Dupin, who will join any player).

to:

* VillainProtagonist: The core of the mod is to be a Necromancer warlord obeying an evil being who wants the player character to rampage through Calradia at the head of an undead and demonic army. The choice to be an actual VillainProtagonist or just a mere AntiHero is up to the player roleplay.
**
It is possible to choose to not join the evil and to roleplay as a non-evil guy, but the game will only be a mostly regular ''Mount & Blade'' campaign deprived of the ''Solid & Shade'' features (except the hostile necromancer parties wandering in Calradia and the hirable party member Dupin, who will join any player).

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* BadassBookworm: Dupin. A very intelligent detective who is also very skilled in gunfighting.



* ClassicalMythology: One of the inspiration for the mod (the others being occulism and Creator/EdgarAllanPoe).
* CoolShades: They serve as a helmet for Dupin.



* EasyLogistics: Averted as in the original ''Mount & Blade'', especially because the zombies and undead troops still need to be fed and paid.



* FleshGolem: The weakest undead unit is the Patchwork, a zombie created with flesh and bone bits scavenged in the area.



* ClassicalMythology: One of the inspiration for the mod (the others being occulism and Creator/EdgarAllanPoe).
* EasyLogistics: Averted as in the original ''Mount & Blade'', especially because the zombies and undead troops still need to be fed and paid.
* FleshGolem: The weakest undead unit is the Patchwork, a zombie created with flesh and bone bits scavenged in the area.



** Talking to Lamia without being able to feed her.

to:

** Talking to Lamia without being able to feed her.her (with a chunk of flesh taken from a corpse).



* ShoutOut: A lot. The modders are especially fond of Creator/EdgarAllanPoe, who is quoted as one of the inspirations for the game. His work provided the basis for hirable heroes (Dupin, Fortunato, the Raven, and Poe himself) and a few quests.

to:

* RaceLift: Nizar, Deshavi, and Rolf are inexplicably turned Caucasian in the mod.
* ShoutOut: A lot. The modders are especially fond of Creator/EdgarAllanPoe, who is quoted as one of the inspirations for the game. His work provided the basis for hirable heroes (Dupin, Fortunato, the Raven, and Poe himself) and a few quests. Also, there are Poe's quotes in some of the literature quotes used as hints on the {{Loading Screen}}s.

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* VoodooZombie: The zombies troops (mêlée, ranged, cavalry) belong to this kind of zombies, although they are resurrected by an unspecified kind of BlackMagic instead of Voodoo.

to:

* VoodooZombie: The zombies troops (mêlée, ranged, cavalry) belong to this kind of zombies, although they are resurrected by an unspecified kind of BlackMagic instead of Voodoo.Voodoo.
* ZergRush: Patchworks are weak units but their creation is free (no other resource than the Necronomicon) their wages are low. Their building last several hours, however.
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Added DiffLines:

''Solid & Shade'' is a [[GameMod mod]] for the videogame ''[[VideoGame/MountAndBlade Mount And Blade]]'' ('''NOT''' ''Warband''). It keeps the original Calradia settings and the WideOpenSandbox gameplay, but changes the atmosphere in a DarkFantasy universe.

Some additional informations and a download link are available [[http://forums.taleworlds.com/index.php/board,187.0.html here]].

For tropes related to the setting and gameplay which are unchanged from the unmodded game, refer to the ''VideoGame/MountAndBlade'' page.

----
!!The ''Solid & Shade'' Mod Provides Examples Of:
* AndIMustScream: Fortunato is the ghost of a nobleman entombed in a crypt beneath Praven.
* ApocalypseHow: [[ApocalypseHow/{{Class5}} Planetary Extinction]]. According to the Great Artificer, the destruction of the Infinity Stone could cause the end of the world. If the player speaks to the Bloodfountain while carrying the Infinity Stone, the player is forced to give it the Infinity Stone. Then a message appears to tell that all life as been wiped on the planet and the player is redirected in ''Mount & Blade'' main menu.
* BeethovenWasAnAlienSpy: The Infinity Stone is protected by a half-flayed Leonardo da Vinci (using the nickname "Great Artificer") who is linking to life-preserving machines.
* BlackMagic: … where to begin?
* BodyHorror: Lamia is a former Zeus’ mistress who has being changed in a sort of spider/vampire hybrid. She is mostly humanoid with six insectoid legs under her ankles and her armour is supposed to be chitin on her chest and belly.
* DarkFantasy: The worldmap’s colours and textures have been altered (brown seas and rivers, sickly dark green grass, etc), giving the impression that the earth is dying. Necromancers wander in Calradia and the player is allowed to become one of them.
* EvilWeapon: The Undying Sword of Vlad Dracula.
* GraveRobbing: An essential part of the gameplay. It requires to carry a shovel and to enter a castle/town graveyard at night. It is the main way to obtain corpses. Unless the player is the lord of the place or carries a Hand of Glory, there in a probability to be busted by the local guards.
* ClassicalMythology: One of the inspiration for the mod (the others being occulism and Creator/EdgarAllanPoe).
* EasyLogistics: Averted as in the original ''Mount & Blade'', especially because the zombies and undead troops still need to be fed and paid.
* FleshGolem: The weakest undead unit is the Patchwork, a zombie created with flesh and bone bits scavenged in the area.
* HumanResources: Corpses can be used as food and as one of the main source for the crafting system: an intact corpse is an ingredient by itself (''i.e.'' to raise zombies), dismembering a corpse creates thirteen ingredients (the player can choose to acquire only one of them and throw the others away): Blood, Eyes, Brain, Heart, Liver, Entrails, Skin, Bones, Flesh, Death Hands, Death Feet, Death Body, and Death Head. Most of them are also food, the four latter can be use as amours (glove, boots, chest armour, and helmet), which is useful early in the game.
* ImAHumanitarian: Corpses and severed body parts can be used as food. The morale bonus provided isn’t very high, though.
* ImprovisedArmour: Using corpses parts as armour. The player will have the exact same appearance that a Zombie, but he will receive a relatively high protection for the beginning of the campaign.
* ImprovisedWeapon:
** ShovelStrike: As a polearm. Choosing to be a former graverobber makes the player begins the game with a shovel in its inventory.
** Coffin nails are an other starting weapon, a throwing weapon.
* ItemCrafting: There are several dozen of recipes, to create actual items or troops. For example, raising zombies requires a Ouija board and one corpse per zombie. A Ouija board is created with the combination of wood, graveyard soil, and blood.
* KilledOffForReal: It happens to the player when he choose a NonStandardGameOver branch in a dialog or if he falls in battle. Altough definitive death can be avoided by carrying a Philosopher Stone.
* LuckBasedMission:
** Finding diamonds. They are a rare item randomly available through merchants or graverobbing. Diamonds are a critically important item because they are one of the ingredients to craft the Necronomicon.
*** The official guide advices to choose the profession of Neophyte Necromancer when creating the player character. It makes the character begins the game with the Necronomicon already in his stash.
** Any loot during the graverobbing sequences is randomly determined.
* {{Necromancer}}: The game is made to play one: loot tombs and create an Undead army. "Neophyte Necromancer" is [[MultipleChoicePast one of the possible choices]] of background during the character’s creation.
* NonStandardGameOver: Several, including:
** Talking to the Bloodfountain while carrying the Infinity Stone (an unlimited Philosopher Stone).
** Choosing "The Life" instead of accepting to serve the Bloodfountain.
** Talking to Lamia without being able to feed her.
* OurVampiresAreDifferent: Lamia, the Mother of Vampires, is a former mistress of Zeus cursed by Hera. She is bald, blind, and is part spider. She can create vampire troops by combining vampire blood with corpses.
* PublicDomainArtifact:
** The Necronomicon: Allows to access most of the crafting recipes.
** The Philosopher Stone: Gives a bonus to the Surgery skill and prevent the player character from being KilledOffForReal.
** The [[http://en.wikipedia.org/wiki/Hand_of_Glory Hand of Glory]]: Prevents the player character from being busted when looting tombs.
* PublicDomainCharacter:
** [[http://en.wikipedia.org/wiki/C._Auguste_Dupin Dupin.]]
** [[http://en.wikipedia.org/wiki/The_Raven The Raven]].
** [[http://en.wikipedia.org/wiki/The_Cask_of_Amontillado Fortunato.]]
** [[http://en.wikipedia.org/wiki/Stheno Stheno.]]
** [[http://en.wikipedia.org/wiki/Lamia Lamia.]]
** [[http://www.gutenberg.org/files/557/557-h/557-h.htm#treesong Oak, Ash, and Thorn.]]
* ShoutOut: A lot. The modders are especially fond of Creator/EdgarAllanPoe, who is quoted as one of the inspirations for the game. His work provided the basis for hirable heroes (Dupin, Fortunato, the Raven, and Poe himself) and a few quests.
* TarotMotifs: There are cartomancers NPC in some taverns.
* TomeOfEldritchLore: The Necronomicon, which is a manual needed for most of the crafting and summoning ingame.
* VideogameCrueltyPotential: Butchering prisoners, then eating them, raising their corpses, or using their flesh in crafting.
* VillainProtagonist: The core of the mod is to be a Necromancer warlord obeying an evil being who wants the player character to rampage through Calradia at the head of an undead and demonic army. It is possible to choose to not join the evil and roleplay as a non-evil guy, but the game will only be a mostly regular ''Mount & Blade'' campaign deprived of the ''Solid & Shade'' features (except the hostile necromancer parties wandering in Calradia and the hirable party member Dupin, who will join any player).
* VoodooZombie: The zombies troops (mêlée, ranged, cavalry) belong to this kind of zombies, although they are resurrected by an unspecified kind of BlackMagic instead of Voodoo.

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