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TRS wick cleanupSurprise Creepy has been split and disambiguated


* SurpriseCreepy: Prism Break's [[MoreTeethThanTheOsmondFamily teeth]] are rather creepy, and given that from a distance he looks like he's completely toothless, they can be startling when you first get a good look at his [[http://images2.wikia.nocookie.net/__cb20111129183649/spyro/images/thumb/d/d6/PrismBreak_01.jpg/290px-PrismBreak_01.jpg character portrait]] -- especially if your first good look is his [[http://www.skylanders.com/sky/elements/earth/characters/prism-break page on the official website]], which shows the portrait in extreme close-up.

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* SurpriseCreepy: SurprisinglyCreepyMoment: Prism Break's [[MoreTeethThanTheOsmondFamily teeth]] are rather creepy, and given that from a distance he looks like he's completely toothless, they can be startling when you first get a good look at his [[http://images2.wikia.nocookie.net/__cb20111129183649/spyro/images/thumb/d/d6/PrismBreak_01.jpg/290px-PrismBreak_01.jpg character portrait]] -- especially if your first good look is his [[http://www.skylanders.com/sky/elements/earth/characters/prism-break page on the official website]], which shows the portrait in extreme close-up.
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Unfortuntaly, the series had been facing diminishing returns attributed to the oversaturation of the "toys to life" genre on the market, and there's been no mention of a continuation of the franchise since, save for a few spin-offs.

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Unfortuntaly, Unfortunately, the series had been facing diminishing returns attributed to the oversaturation of the "toys to life" genre on the market, and there's been no mention of a continuation of the franchise since, save for a few spin-offs.
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This happens in the PS 3, Wii, 360 and One versions. Not sure why PS 4 and Wii U were singled out here. Left a “console” identifier because the 3DS version has a completely different plot and does not feature this.


** In the [=PS4=] and Wii U versions of ''Trap Team'', [[spoiler:Kaos]] actually addresses the player, and [[spoiler:pushes a button, which results in the player's controller vibrating. This is supposedly to prove that Kaos can see the player in the real world and can attack that world if the player and the Skylanders are defeated.]]

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** In the [=PS4=] and Wii U console versions of ''Trap Team'', [[spoiler:Kaos]] actually addresses the player, and [[spoiler:pushes a button, which results in the player's controller vibrating. This is supposedly to prove that Kaos can see the player in the real world and can attack that world if the player and the Skylanders are defeated.]]
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Edited some things to be more cohesive.


* ''Skylanders: Giants'' (2012; [=PS3=], Wii, Wii U, Xbox 360) - With a 40-character toy line, bringing 24 back from the original and adding 16 more; of which eight are "Giants" that are at least double the size of the regular Skylanders and have the in-game strength to match. Storywise, the Giants were lost 10,000 years ago after fighting the Arkeyan war machines. Now, while the Giants have been discovered on Earth, Kaos has returned to the Skylands after his own banishment and seeks to claim the ancient Arkeyan army as his own.

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* ''Skylanders: Giants'' (2012; [=PS3=], Wii, Wii U, Xbox 360) - With a 40-character toy line, bringing introducing new versions of 24 back characters from the original and adding 16 more; of which eight are "Giants" that are at least double the size of the regular Skylanders and have the in-game strength to match. Storywise, the Giants were lost 10,000 years ago after fighting the Arkeyan war machines. Now, while the Giants have been discovered on Earth, Kaos has returned to the Skylands after his own banishment and seeks to claim the ancient Arkeyan army as his own.



* ''Skylanders: Swap Force'' (2013; [=PS4=], [=PS3=], Wii, Wii U, Xbox One, Xbox 360) - 48 toys split evenly between 16 returning, 16 new regular characters, and 16 Swap Force characters that split in two so they can exchange top and bottom halves, using the attacks of the former and special movement capabilities of the latter. In the game, these characters gained this ability after being blown apart by a magical volcano in the Cloudbreak Isles - which, of course, Kaos wants to control.

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* ''Skylanders: Swap Force'' (2013; [=PS4=], [=PS3=], Wii, Wii U, Xbox One, Xbox 360) - 48 toys split evenly between 16 returning, 16 new regular characters, and 16 Swap Force characters with figures that split in two so they can exchange top and bottom halves, using the attacks of the former and special movement capabilities of the latter. In the game, these characters gained this ability after being blown apart by a magical volcano in the Cloudbreak Isles - which, of course, Kaos wants to control.



* ''Skylanders: Trap Team'' (2014; [=PS4=], [=PS3=], Wii, Wii U, Xbox One, Xbox 360, tablets) - 60 new toys (36 new characters (18 regular and 18 Trap Masters), 8 returnees, and 16 Mini characters), and the new gimmick is Trap Masters that can capture certain enemies (40+ in all) in "Traptanium" crystals (''also'' sold separately) in a {{Mons}} mechanic. It also introduces two new elements, Light and Dark. Kaos caused the plot ''this'' time by staging a breakout at the infamous Cloudcraker Prison, so the Trap Masters have to lead the Skylanders in recapturing them.
** ''Skylanders: Trap Team'' (3DS) - Hugo accidentally opens a portal to the Realm of Dreams, unleashing the Dream Sheep who puts everyone but the Skylanders to sleep.
* ''Skylanders: [=SuperChargers=]'' (2015; [=PS4=], [=PS3=], Wii U, Xbox One, Xbox 360, tablets) - 18 characters, ten new and eight returning but overhauled from scratch; plus each character has a matching vehicle for a total of 36 toys. Kaos has a new superweapon warship and the Skylanders will need to be {{Badass Driver}}s to fight it - driving segments are in every level and any Skylander can use any vehicle but pairing a vehicle with its designated driver will "Supercharge" it.

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* ''Skylanders: Trap Team'' (2014; [=PS4=], [=PS3=], Wii, Wii U, Xbox One, Xbox 360, tablets) - 60 new toys (36 new characters (18 regular and 18 Trap Masters), Masters, the latter of which can break special Traptanium Crystals), 8 returnees, and 16 Mini characters), and the new gimmick is Trap Masters that can capture certain enemies (40+ in all) in "Traptanium" crystals (''also'' sold separately) separately and divided by element) in a {{Mons}} mechanic. It also introduces two new elements, Light and Dark. Kaos caused the plot ''this'' time by staging a breakout at the infamous Cloudcraker Prison, so the Trap Masters have to lead the Skylanders in recapturing them.
** ''Skylanders: Trap Team'' (3DS) - Hugo accidentally opens a portal to the Realm of Dreams, unleashing the Dream Sheep who puts everyone but the Skylanders to sleep.
sleep. You can capture foes like in the console version, but you are unable to play as them, instead bringing them out for a powerful attack.
* ''Skylanders: [=SuperChargers=]'' (2015; [=PS4=], [=PS3=], Wii U, Xbox One, Xbox 360, tablets) - 18 characters, ten new and eight returning but overhauled from scratch; plus each character has scratch, along with a matching vehicle for each character for a total of 36 toys. Kaos has a new superweapon warship and the Skylanders will need to be {{Badass Driver}}s to fight it - driving segments are in every level and any Skylander can use any vehicle but pairing a vehicle with its designated driver will "Supercharge" it.
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* AwesomeButImpractical: Ghost Roaster's Ectoplasm Move shields him from damage from all enemies, but the cost of it is [[CastFromHitPoints him losing health over time while using it]], meaning he's not entirely safe while using it. Not only that, but this can also result in him being outright defeated if his health is depleted while using this move, something he's not even safe from in the ''hub worlds''.


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* BoringButPractical: Stealth Elf'and Whisper Elf's Soul Gem "Sylvan Regeneration" is simply them being healed over time, but there are no requirements needed to achieve said healing, it just happens. And it's especially useful for them because they both have a very small health pool.
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Kaos deliberately used the Evilizer on Glumshanks.


** Happens in ''Swap Force'' when the Evilizer misfires, catching Glumshanks in the crossfire. The blast turns him into Evil Glumshanks, a now-competent fighter with [[{{Technopath}} control over machines]]. However, even despite all that upgrade, he's still only the first boss you fight.

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** Happens in ''Swap Force'' when Kaos starts questioning Glumshanks' commitment to evil, [[CorruptTheCutie and uses the Evilizer misfires, catching Glumshanks in the crossfire.on him]]. The blast turns him into Evil Glumshanks, a now-competent fighter with [[{{Technopath}} control over machines]]. However, even despite all that upgrade, he's still only the first boss you fight.

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** Actually a JustifiedTrope in the Skylanders' case (see GameplayAndStoryIntegration below).



** The Darkness takes the form of one in ''[=SuperChargers=]''.

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** The Darkness [[spoiler:initially]] takes the form of one in ''[=SuperChargers=]''.


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** Happens in ''Swap Force'' when the Evilizer misfires, catching Glumshanks in the crossfire. The blast turns him into Evil Glumshanks, a now-competent fighter with [[{{Technopath}} control over machines]]. However, even despite all that upgrade, he's still only the first boss you fight.
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* BlackAndWhiteMorality: The games couldn't make this more obvious if they had tried. The Skylanders are protectors of the peace in Skylands and fighters for good, while villains like Kaos and the Doom Raiders wants to either spread mayhem or conquer Skylands.



* CentralTheme: ''Imaginators'' has a theme of how creativity need to take its time. [[SmugSnake Kaos']] constant failures created from him using Mind Magic stems from him too impatient to come up with anything effective and sets his goal on quantity over quality. The Portal Master can spend all the time Kaos took to create his ten Doomlanders on creating one Imaginator who can become a OneManArmy and defeat all of Kaos' Doomlanders, [[spoiler:and in the final boss, Brain thinks the Portal Master's imagination is so much better than Kaos (and also took issue with Kaos insulting him for his lack of thumbs) that he ends up turning against Kaos and giving Imaginators a massive boost for the last duration of the fight.]]



* ADogNamedDog: ''Swap Force'' introduces the scorpion Skylander, Scorp.



* DownerBeginning: See DarkerAndEdgier above and TeamRocketWins below.

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* DownerBeginning: DownerBeginning:
** ''Spyro's Adventure'' starts with Kaos destroying the Core of Light, Master Eon getting turned into a spirit, and all the Skylanders being banished from Skylands to Earth.
** ''[=SuperChargers=]''.
See DarkerAndEdgier above and TeamRocketWins below.



** In ''Trap Team'', failing to complete a certain level in approximately 15 minutes will cause the game to freeze.
%% * GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.

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** In ''Trap Team'', failing to complete a certain level Telescope Towers in approximately 15 minutes will cause the game to freeze.freeze, turning it into a nightmare for those who wish to go for 100%.
%% * GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR GhostPirate: Flynn's ship gets attacked by these in Chapter 10 of ''Giants''. The entire level is on-page examples only until 01 June 2021. If you are reading this in revolved around defending the future, please check the trope page to make sure your example fits the current definition.ship.



* OurDragonsAreDifferent: ''Spyro's Adventure'' has a dragon Skylander for every element: Spyro (Magic), Cynder (Undead), Zap (Water), Bash (Earth), Whirlwind (Air), Sunburn (Fire), Camo (Life), and Drobot (Tech). ''Giants'' and ''Swap Force'' add two more -- Flashwing the gem dragon, for the Earth element, and Fire Kraken the Eastern dragon for the Fire element. Plus the Dragon's Peak adventure pack level. ''Trap Team'' boosts the count to 15, with the addition of Blades, High Five, and Echo, of the Air, Life, and Water elements, respectively, and Spotlight and Blackout, who come from the Light and Dark elements. ''[=SuperChargers=]'' even has a "Dragon's Spine" racetrack, which goes on the backs of a couple dragons.
* OurHydrasAreDifferent: A Hydra (or rather, a [[OurDragonsAreDifferent Hydragon]]) appears as the most powerful of [[BigBad Kaos']] minions in ''Spyro's Adventure''. This appears as a four-headed dragon, each head representing one of the four Eternal Elemental Sources Kaos tried to stop the player from getting and each head can use a different spell of BulletHell.
** The [[PlayingWithFire Fire]] head has skin similar to cooled magma and summons moving fireballs that leave miniature volcanoes in their wake.
** The [[MakingASplash Water]] head has blue scales and fins and unleashes a swarm of [[ThreateningShark Doomsharks]].
** The [[GreenThumb Life]] head has wooden horns and summons centipedes with orbs trailing behind it.
** The [[{{Necromancy}} Undead]] head is skeletal and summons laser beams.


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* LaterInstallmentWeirdness: ''[=SuperChargers=]'' and ''Imaginators'' made changes to themselves that makes them stand out more compared to previous games, many of these changes being stopping with stuff that was previously present.
** There are no Elemental Gates. ''[=SuperChargers=]'' instead replaces it with vehicle sections that requires a vehicle of the correct terrain to enter. ''Imaginators'' is an more interesting case. In the main levels, it has Sensei Shrines that when Senseis are brought to the Shrine that matches their class, they unlock their Sky-Chi ability. And in the hub world, there are the Sensei Elemental Gates. Extra levels that are unlocked when a Sensei of the same element is brought to them and unlocks them.
** There are no Core Skylanders in the toy lineup, only Skylanders of the game's gimmick, and both games plays with bringing back previous characters. ''[=SuperChargers=]'' does bring back established Skylanders, but instead of making them the next in their series, they are completely reworked into having different gameplay. ''Imaginators'', on the other hand, brings back villains from ''Trap Team'' to be Skylanders.
** The two games have unique bases for the Skylanders, instead of the same throughout the games with only a different colored underside. The [=SuperChargers=] does retain the elemental bases, but they surrond a Rift Engine that functions as the actual base of the figure. The Senseis have entirely new bases, which all look the same and the only difference being the colors and emblems on it.


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* MacGuffinSuperPerson: The Ancient Elementals in ''Swap Force''. Every hundred years, they gather around the magical volcano of the Cloudbreak Islands to fill it with their magic. When the volcano erupts, it will spread that magic throughout Skylands so it will be refilled with magic. Kaos' plan is to evilize one of them, as just one will be enough to turn the magic into darkness when they gather, which will then be spread throughout Skylands, giving Kaos the chance to become Skylands' supreme ruler. So it becomes a race against time to get to the four Elementals and protect them from Kaos' forces, one by one.


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* NoSell: In Grave Clobber's Sensei Shrine Animation in ''Imaginators'', one of the fists is sent towards him while he is distracted by a bug, but all the impact does is flinch him.


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* OurDragonsAreDifferent: ''Spyro's Adventure'' has a dragon Skylander for every element: Spyro (Magic), Cynder (Undead), Zap (Water), Bash (Earth), Whirlwind (Air), Sunburn (Fire), Camo (Life), and Drobot (Tech). ''Giants'' and ''Swap Force'' add two more -- Flashwing the gem dragon, for the Earth element, and Fire Kraken the Eastern dragon for the Fire element. Plus the Dragon's Peak adventure pack level. ''Trap Team'' boosts the count to 15, with the addition of Blades, High Five, and Echo, of the Air, Life, and Water elements, respectively, and Spotlight and Blackout, who come from the Light and Dark elements. ''[=SuperChargers=]'' even has a "Dragon's Spine" racetrack, which goes on the backs of a couple dragons.


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* OurHydrasAreDifferent: A Hydra (or rather, a [[OurDragonsAreDifferent Hydragon]]) appears as the most powerful of [[BigBad Kaos']] minions in ''Spyro's Adventure''. This appears as a four-headed dragon, each head representing one of the four Eternal Elemental Sources Kaos tried to stop the player from getting and each head can use a different spell of BulletHell.
** The [[PlayingWithFire Fire]] head has skin similar to cooled magma and summons moving fireballs that leave miniature volcanoes in their wake.
** The [[MakingASplash Water]] head has blue scales and fins and unleashes a swarm of [[ThreateningShark Doomsharks]].
** The [[GreenThumb Life]] head has wooden horns and summons centipedes with orbs trailing behind it.
** The [[{{Necromancy}} Undead]] head is skeletal and summons laser beams.


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* RuleOfThree: In ''Giants'', there are three different points where the Dread-Yacht gets attacked by something or get damaged, forcing the heroes to take a detour. A lightning bolt at first, an Arkeyan Copter following them from the Arkeyan Vault second, and lastly ghost pirates, but for the last one, the heroes fight back, and chapter 10 is built around defending the Dread-Yacht.
-->'''Flynn:''' Oh, we are NOT getting shot down again! Not without a fight! Let's get 'em! [[TheMainCharactersDoEverything Well, maybe you can get 'em. I mean, someone's gotta steer this thing]].


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** When Kaos was playable for the first time in ''Trap Team'', he got his own element simply called "Kaos". A glitch involcing the magical stones around Skylander Academy shows that of the normal elements, Kaos' would've been Magic, which would explain why Magic only has three villains. The Kaos element is also the element for Kaos' Doom Jet in ''[=SuperChargers=]'' and for the Kaos clone in ''Imaginators''.


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* StarterMon: Every console pack inclues up to three figures alongside the game and the Portal, with one or two figures more if you buy the Dark Editions. These include:
** ''Spyro's Adventure'': Spyro, Gill Grunt and Trigger Happy comes with the console version, and Dark Spyro, Ignitor and Stealth Elf comes with the 3DS version.
** ''Giants'': Tree Rex, Series 2 Cynder and Jet-Vac comes with the console version, and Punch Pop Fizz replaces Jet-Vac for the 3DS version. There is also a pack for those who already have ''Spyro's Adventure'', which only includes Tree Rex.
** ''Battlegrounds'': Jet-Vac, Series 2 Cynder and Royal Double Trouble, as well as the Platinum Treasure Chest magic item.
** ''SWAP Force'': Wash Buckler, Blast Zone and Ninja Stealth Elf comes with the console version, and Free Ranger, Rattle Shake and Volcanic Eruptor comes with the 3DS version. The Dark Edition Starer Pack has the Dark versions of Wash Buckler, Blast Zone, Slobber Tooth, Mega Ram Spyro and Ninja Stealth Elf.
** ''Trap Team'': Snap Shot, Food Fight and one Water and one Life Trap comes with the console version, and Gusto and Barkley comes with the 3DS version. The Dark Edition Starer Pack has the Dark versions of Snap Shot, Food Fight and Wildfire.
** ''[=SuperChargers=]'' and ''[=SuperChargers=] Racing'' has a total of ''six'' different starter packs, which is because of the Nintendo characters replacing Spitfire and Hot Streak for Nintendo consoles. (*inhales*) Super Shot Stealth Elf is included in all starter packs, alongside Spitfire and Hot Streak in the Playstation and Xbox packs, Turbo Charge Donkey Kong and Barrel Blaster in the Wii U pack, and Hammer Slam Bowser and Clown Cruiser in the racing starter pack on Wii. The different Dark Edition starter packs has Dark Spitfire, Dark Hot Streak and the Kaos Trophy in all of them, with the other Skylander and vehicle varying. Dark Super Shot Stealth Elf and Dark Sea Shadow for Playstation and Xbox, Dark Turbo Charge Donkey Kong and Dark Barrel Blaster for Wii U, and Dark Hammer Slam Bowser and Dark Clown Cruiser for Wii (*exhales*).
** ''Imaginators'': King Pen, Golden Queen and one Fire Creation Crystal comes with the normal pack. The Crash Bandicoot edition includes Crash Bandicoot and Dr. Neo Cortex, and the Dark Edition has Dark King Pen, Dark Golden Queen and Dark Wolfgang.


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* VictoryFakeout: [[spoiler:At the end of ''[=SuperChargers=]'', The Darkness is banished away by the Dark Rift Engine after Kaos turned against it and in turn, destroyed the Sky Eater, freeing Skylands from its threat for good. Kaos, Flynn, Cali and Glumshanks take a moment to revel in the victory as the credits starts playing with a cheesy song. All of a sudden, the music starts slowing down as a rift appears behind it, sucking the letters into it, and The Darkness comes out, donning the remains of the Sky Eater as armor and boasting about how fearsome and unstoppable it is, preparing the Portal Master for their final battle.]]

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* AccidentalMisnaming: Mags calls pirates "blueberries" because she once met a pirate named Bluebeard. but misheard him when he introduced himself.



* AutoRevive: Night Shift and Crash Bandicoot both has an ability that revives them once their health is depleted. To compensate, they both have some of the lowest max health of the entire roster.



* BeatTheCurseOutOfHim: Beating an Evilized creature turns them back to their normal self.

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* BagOfSpilling: Every single figure of the Skylanders have their own progress, so whenever they get reposes as a Series 2, a [=LightCore=], variants, etc., they start off with no upgrades bought and both amount of gold and XP at zero. There's no lore explanation as to why this happens, as it is implied that every figure of one Skylander is the same character and not any doppelgängers.
* BeatTheCurseOutOfHim: Beating an Evilized creature turns them back to their normal self. The only creatures this doesn't work on are the Greebles.
* BehemothBattle: [[spoiler:At the end of ''Giants'', Robo-Kaos square off against Ermit and the Machine Ghost in their Arkeyan Robot while the Skylander fights Kaos' Arkeyan minions.]]



* CaptainColorbeard: The series has several: the Pirate Seas bonus level features Captain Dreadbeard, and he and his crew play card games with cards like Two-Beard, No-Beard, and She-Beard. ''Giants'' 3DS features Captain Frightbeard and his lieutenants, Squidbeard and Rustbeard.

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* CaptainColorbeard: The series has several: the Pirate Seas bonus level features Captain Dreadbeard, and he and his crew play card games with cards like Two-Beard, No-Beard, and She-Beard. ''Giants'' 3DS features Captain Frightbeard and his lieutenants, Squidbeard and Rustbeard. And Mags at one point met a pirate named Bluebeard, but he's never shown on screen and is simply talked about for a [[AccidentalMisnaming gag]].



* FinalBossNewDimension: [[spoiler:The Darkness from ''[=SuperChargers=]'' is fought in the dimensional tunnel between Earth and Skylands seen from the [[BookEnds beginning of the game]].]]



** In ''[=SuperChargers=]'', where we head to a library where there are books that can pull you into them, Flynn says this after accidentally demonstrating it.
-->'''Flynn:''' You know, I gotta admit that, first chapter really ''pulls'' you in.



* MookPromotion: With the exception of Kaos, the Doom Raiders, Sheep Creep, Chomp Chest and Tae Kwon Crow, all of the trappable villains in ''Trap Team'' are simply larger enemies fought throughout the game, treated with more seriousness and a health bar compared to the other versions of that enemy simply because they were previously locked up in Cloudcracker Prison.



* NitroBoost: The Winged Boots gained from the Dragon's Peak Adventure Pack gives your Skylander a temporary increase in speed.



* RememberTheNewGuy: The new Core Skylanders introduced in ''Giants'' to ''Trap Team'' get no introduction, as opposed to the gimmick Skylander whose backstories are explained at the beginning of the game. The Core Skylanders are simply there with no explanation. And according to the prequel book series ''Mask of Power'', they (or at least some) have been around before the events of ''Spyro's Adventure'' even took place, despite the fact that they didn't make their debut in that game.



** In the Rainfish Rivera level in ''Trap Team'', there is a part where you are supposed to use a crane to drop Mags over to another side so she can open up a bridge there. But if you'd like to, you can drop her into the ocean below, as many times as you want. [[DudeNotFunny Mags doesn't appreciate this]] and tells the Skylander off for doing it, including one line where she [[TranquilFury calmly]] informs them that she is undead and ''will'' be haunting them.



** Kaos' Hydra is actually surprisingly frightening for such a lighthearted game.

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** Kaos' Hydra [[spoiler:Kaos' Hydra]] is actually surprisingly frightening for such a lighthearted game.



** The Darkness is by far the most evil villain in the series (on par with the ''Legend'' Malefor), especially when we learn that his plan is to [[spoiler: ''destroy every dimension.'']]

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** The Darkness [[spoiler:The Darkness]] is by far the most evil villain in the series (on par with the ''Legend'' Malefor), especially when we learn that his plan is to [[spoiler: ''destroy every dimension.'']]'']]
* VillainOfAnotherStory: The villains in the Adventure Packs have no connection to the plot of the game they're featured in and are only plauging the area the Adventure Pack is based on.
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* TechnicolorMagic: The elemental color of Magic is purple, and most Skylanders of that element feature purple prominently in their color scheme, most obvious is Spyro himself.

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* TechnicolorMagic: The elemental color of Magic is purple, and most Skylanders of that element feature purple prominently in their color scheme, most obvious is obviously Spyro himself.
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* BadassInCharge: From ''Trap Team'', [[FriendlySniper Snap]] [[NeverSmileAtACrocodile Shot]] is mentioned in the lore as the leader of the Trap Masters. Similarly Buzz, despite [[HandicappedBadass missing a leg and an eye]] is in charge of frontline operations against the Doom Raiders and is a "secret ninja commando".
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* SuperMode: The Legendary versions are this as shown in the IDW Comics, which is why only a select few gains it after they win a traditional gladiator tournament. Plying as them in-game isn't any different from playing as their regular counterparts, however.
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grammar correction


* ThePrankster: While not shown in-game, some of the info books says that the dragons, especially [[TeleportSpam Sunburn]] and [[PlantPerson Camo]], enjoy playing pranks on the other Skylanders.

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* ThePrankster: While not shown in-game, some of the info books says say that the dragons, especially [[TeleportSpam Sunburn]] and [[PlantPerson Camo]], enjoy playing pranks on the other Skylanders.
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grammar correction


* ThePrankster: While not shown in-game, some of the info books says that the dragons, especially [[TeleportSpam Sunburn]] and [[PlantPerson Camo]], enjoys playing pranks on the other Skylanders.

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* ThePrankster: While not shown in-game, some of the info books says that the dragons, especially [[TeleportSpam Sunburn]] and [[PlantPerson Camo]], enjoys enjoy playing pranks on the other Skylanders.
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* ThePrankster: While not shown in-game, some of the info books says that the dragons, especially [[TeleportSpam Sunburn]] and [[PlantPerson Camo]], enjoys playing pranks on the other Skylanders.
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* DenserAndWackier: ''Imaginators'', especially in comparison to ''[=SuperChargers=]''. Kaos' plan is less threatening, is much more comedic and has mopre goofy and weird set pieces.

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* DenserAndWackier: ''Imaginators'', especially in comparison to ''[=SuperChargers=]''. Kaos' plan is less threatening, is much more comedic and has mopre more goofy and weird set pieces.
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-->[[spoiler:'''Brain:''' I like to think of myself as a tolerant guy, Kaos. But bringing up my lack of thumbs? Well, that crosses a line for me. And you know what else? The portal master has a much better imagination then yours![[HeelFaceTurn Especially now that I'm on]] ''[[HeelFaceTurn their]]'' [[HeelFaceTurn side!]]]]

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-->[[spoiler:'''Brain:''' I like to think of myself as a tolerant guy, Kaos. But bringing up my lack of thumbs? Well, that crosses a line for me. And you know what else? The portal master has a much better imagination then yours![[HeelFaceTurn yours! [[HeelFaceTurn Especially now that I'm on]] ''[[HeelFaceTurn their]]'' [[HeelFaceTurn side!]]]]

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** [[TheDragon The Golden Queen]] heals if she collects treasure, which she drops when attacked.

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** [[TheDragon [[PreFinalBoss The Golden Queen]] heals if she collects treasure, which she drops when attacked.


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* PsychopathicManchild:
** Kaos, full stop. He has an HairTriggerTemper, screams in anger whenever his plans go awry, and refuses to hold himself accountable for when that happens, no matter if the plan was doomed to fail or he himself caused his downfall.
** Golden Queen might seem to be a more [[VilerNewVillain compentent and capable]] villain than Kaos, given how much more collected and calmer she is compared to him, especially when the other Doom Raiders are getting defeated. But as the Skylanders gets further and further in stopping her plans, [[MaskOfSanity she drops]] it all and starts being just as much of a LargeHam as Kaos is. It's pretty telling that she has not one, not two, but ''three'' [[VillainousBreakdown Villainous Breakdowns]] at different points in ''Trap Team''.

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* NewGamePlus: Completing the once in ''Giants'' unlocks the game's HarderThanHard difficulty setting ... but you have to start a new save file to access it. Fortunately, your Skylanders' experience levels and upgrades are saved on the actual figures, and can be transferred straight to the new save file.

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* NewGamePlus: Starting a second save on the Wii version of Spyro's Adventure after beating the game once allows you to skip most of the dialog.
**
Completing the game once in every game from ''Giants'' onwards unlocks the game's HarderThanHard difficulty setting ...setting, Nightmare Mode... but you have to start a new save file to access it. Fortunately, your Skylanders' experience levels and upgrades are saved on the actual figures, and can be transferred straight to the new save file.



** Distressingly averted in ''Trap Team'', which now requires a Trap Master of a gate's element to open them, as opposed to any Skylander of that element. While the first gate you come across is a Water gate (Snap Shot, the box-in Trap Master is Water element), there are still two more gates which you will be unable to open with the box-in characters. Even worse, one of the gates was impossible to open at launch, since no Trap Masters of that element had been released yet.

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** Distressingly averted in ''Trap Team'', which now requires a Trap Master of a gate's element to open them, as opposed to any Skylander of that element. While the first gate you come across is a Water gate (Snap Shot, the box-in Trap Master is Water element), there are still two three more gates in the first level which you will be unable to open with the box-in characters. Even worse, one of the Magic gates was impossible to open at launch, since no Trap Masters of that element had been released yet.



* PostEndGameContent: Finishing ''Trap Team unlocks'' a fourth star to the level completion goals.
* ''Imaginators'' gives you multiple side missions given to you [[spoiler:by the Brain after he turns good.]] Most of these are repeats of the cake missions towards the end of the game, now rewarding Imaginite Chests.
* PowerCreep: ''Imaginators'' introduces a pretty bad case of this, as it's the first game where stats actually increase as you level up, but this fact only applies to Imaginators and Senseis, who already have impressive stats to begin with. Add onto that the fact that hats can no longer be equipped on anyone but Imaginators, who themselves have access to multiple types of gear that give stacking bonuses on the order of several times what a hat ever could, and Core Skylanders simply end up feeling uselessly weak.

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* PostEndGameContent: Swap Force has TIme Attack and Score Mode that unlock after beating the game. Time Attack tasks you with finishing the level as quickly as you can, and Score Mode has you trying to score as many points as possible. Both of these modes reward stars for your Portal Master rank.
**
Finishing ''Trap Team unlocks'' a fourth star to the level completion goals.
* ** Superchargers has side missions given by Tessa and Hugo. Tessa's missions take place in levels you already played, namely Battlebrawl Island, Ridepocolypse Demo Derby and The Bandit Train. Hugo tasks you with completing the star objectives of certain levels.
** Like Superchargers,
''Imaginators'' gives you multiple side missions given to you [[spoiler:by the Brain after he turns good.]] Most of these are repeats of the cake missions towards the end of the game, now rewarding Imaginite Chests.
* PowerCreep: ''Imaginators'' introduces a pretty bad case of this, as it's the first game where stats actually increase as you level up, but this fact only up. This applies to all Skylanders, but the Imaginators and Senseis, who already have impressive stats to begin with. Senseis are the most powerful. Add onto that the fact that hats can no longer be equipped on anyone but Imaginators, who themselves have access to multiple types of gear that give stacking bonuses on the order of several times what a hat ever could, and Core any past Skylanders simply end up feeling uselessly weak.


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** Even the Eon's Elite Skylanders are weak, while their health is boosted, their stats are the exact same as the regular Skylanders.

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Chained sinkhole


* CoolBoat[=/=]CoolCar[=/=]CoolPlane: The primary gimmick of ''[=SuperChargers=]'' is a crew of Skylanders who have personalized vehicles. While any Skylander can pilot these vehicles, pairing a [=SuperCharger=] with their personal vehicle results in them granting it additional abilities.
* CoolVsAwesome: Ironjaw Gulch in ''Swap Force'' features [[ObviouslyEvil Evilized]] [[SkyPirates Sky Pirate]] Greebles laying siege to a city of [[TheGunslinger Gunslinging]] {{Cowboy}} [[DishingOutDirt Dirt]] [[EverythingsWorseWithSharks Sharks.]]

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* %%* CoolBoat[=/=]CoolCar[=/=]CoolPlane: The primary gimmick of ''[=SuperChargers=]'' is a crew of Skylanders who have personalized vehicles. While any Skylander can pilot these vehicles, pairing a [=SuperCharger=] with their personal vehicle results in them granting it additional abilities.
%% Please split them up into separate tropes. Tropeslashing is not allowed.
* CoolVsAwesome: Ironjaw Gulch in ''Swap Force'' features [[ObviouslyEvil Evilized]] [[SkyPirates Sky Pirate]] Greebles laying siege to a city of [[TheGunslinger Gunslinging]] {{Cowboy}} [[DishingOutDirt Dirt]] [[EverythingsWorseWithSharks [[NinjaPirateZombieRobot Gunslinging Cowboy Dirt Sharks.]]

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* HundredPercentCompletion: Each level has a star objectives list that marks how much you've completed in a level. One star can only be earned by finding all the collectables in a single level. And most of these collectables are locked behind Elemental Gates that only a certain element of Skylanders can open.
** In Giants however, you don't need to buy any additional toys outside of one Giant for 100%, as all Spyro's Adventure characters can open the elemental gates perfectly fine.
** 100% completing Swap Force is absurd when you take all the side content into effect. The main story mode has objective stars as usual, but Bonus Missions, Survival Arenas, Time Attack, Score Mode, and all the accolades have more stars to earn.
** To 100% Trap Team, you can't just use any past Skylanders to open the element gates. Now only the Trap Masters can do so. And a fourth star was added to the level completion goals, which you can only see [[PostEndGameContent after rolling the credits]].
** Superchargers thankfully calms things down. Now in order to get 3 stars on a level, you just need to complete each vehicle type's mission, lessening the need to buy all the toys since any Skylander can drive a vehicle. Element Gates were removed, replaced by Supercharger Gates, which any Supercharger of any element can access. And by Imaginators, the three-star goals can easily be accomplished with just one Skylander, without the need to buy any toys outside of the starter pack characters.
*** However, for true 100% completion in Imaginators, you're gonna need to buy one Sensei of each element to unlock the "Sensei Realms", short mini levels that have their own set of star objectives to complete. And the game also received a content update adding two more levels only accessed by other toys... which are now incredibly expensive due to their low print run.



** The Portal Master Rank in Swap-Force goes up to 80. Heck, there's more stars in the game then there is required for you to reach 80.



** Bumble Blast, Lob-Star and Dive-Clops get holiday variant figures.

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** Bumble Blast, Lob-Star Dive-Clops, and Dive-Clops the Chompy Mage get holiday variant figures.


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* PostEndGameContent: Finishing ''Trap Team unlocks'' a fourth star to the level completion goals.
* ''Imaginators'' gives you multiple side missions given to you [[spoiler:by the Brain after he turns good.]] Most of these are repeats of the cake missions towards the end of the game, now rewarding Imaginite Chests.
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* WiseSerpent: Pit Boss was a member of an order of snake philosophers that were so renowned for their boundless wisdom that travelers would make the treacherous climb just to get an answer for one question they had. However, when the question of how to deal with the BigBad Kaos appeared several times, Pit Boss elected to become a BadassBookworm and [[BadassTeacher Sensei to Imaginators]].

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* WiseSerpent: Pit Boss was a member of an order of snake philosophers that were so renowned for their boundless wisdom that travelers would make the treacherous climb up the mountain they lived on just to get an answer for one question they had. However, when the question of how to deal with the BigBad Kaos appeared several times, Pit Boss elected to become a BadassBookworm and [[BadassTeacher Sensei to Imaginators]].
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* GuysSmashGirlsShoot:
** ''Giants'' has the two new Earth Skylanders, Crusher and Flashwing. Flashwing can shoot crystals from her wings and tail while a name like Crusher speaks for itself.
** The two new Water Core Skylanders in ''Swap Force'', Rip Tide and Punk Shock. Rip Tide wields fishes as his weapons with one of them being a hammerhead shark and can also make a slam attack with a whale, while Punk Shock is equipped with a crossbow and throwable water bubbles.
** There are also some GenderInverted examples, like with the Undead Senseis in ''Imaginators'', Chopscotch and Pit Boss. Chopscotch is a fittingly named Smasher Sensei who wields a giant axe while Pit Boss is a Sorcerer Sensei who shoots snakes from his staff.
** Bouncer and Sprocket, the two new figures of the Tech element in ''Giants'', is another GenderInverted example. Bouncer shoots bullets from his finger guns while Sprocket swings around a giant wrench.
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* WiseSerpent: Pit Boss was a member of an order of snake philosophers that were so renowned for their boundless wisdom that travelers would make the treacherous climb just to get an answer for one question they had. However, when the question of how to deal with the BigBad Kaos appeared several times, Pit Boss elected to become a BadassBookworm and [[BadassTeacher Sensei to Imaginators]].
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** The second one is a short DancePartyEnding featuring a swarm of Chompies dancing on the remains of the Iron Fist of Arkus.

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** The second one is played after beating the final boss on Nightmare Mode, and is a short DancePartyEnding featuring a swarm of Chompies dancing on the remains of the Iron Fist of Arkus.



-> '''Brain:''' I like to think of myself as a tolerant guy, Kaos. But bringing up my lack of thumbs? Well, that crosses a line for me. And you know what else? The portal master has a much better imagination then yours! [[HeelFaceTurn Especially now that I'm on]] ''[[HeelFaceTurn their]]'' [[HeelFaceTurn side!]]

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-> '''Brain:''' -->[[spoiler:'''Brain:''' I like to think of myself as a tolerant guy, Kaos. But bringing up my lack of thumbs? Well, that crosses a line for me. And you know what else? The portal master has a much better imagination then yours! [[HeelFaceTurn yours![[HeelFaceTurn Especially now that I'm on]] ''[[HeelFaceTurn their]]'' [[HeelFaceTurn side!]]side!]]]]



-> '''Eon:''' All Imaginators are ''[[EleventhHourSuperpower amazingly]]'' [[EleventhHourSuperpower effective in this zone.]]

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-> '''Eon:''' -->[[spoiler:'''Eon:''' All Imaginators are ''[[EleventhHourSuperpower amazingly]]'' [[EleventhHourSuperpower effective in this zone.]]]]]]
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* AbsurdlyHighLevelCap: Mostly averted for the series. The cap started at 10 and increased to 20 by ''Swap Force'', but these were easy to achieve through dedicated use of a character. Played straight in ''Imaginators'', where every Sensei increases the Imaginator level cap by 1, meaning the cap would be a whopping 45 (46 if you have Kaos). It gets even crazier when variants are involved, which give another increase on top of their original, meaning the level cap looks to be at least 50.

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* AbsurdlyHighLevelCap: Mostly averted for the series. The cap started at 10 and increased to 20 by ''Swap Force'', but these were easy to achieve through dedicated use of a character. Played straight in ''Imaginators'', where every Sensei increases the Imaginator level cap by 1, meaning the cap would be a whopping 45 (46 if you have Kaos). It gets even crazier when variants are involved, which give another increase on top of their original, meaning the level cap looks to be at least 50.would reach level 64 once all released figures were scanned in.
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An Axe To Grind is no longer a trope


* CharacterClassSystem: Used in ''Imaginators'', as custom characters have ten classes to choose from and there are two Senseis of each class. The classes include [[HeroesPreferSwords Knight]], [[WizardClassic Sorcerer]], [[GoodOldFisticuffs Brawler]], [[ArcherArchetype Bowslinger]], [[{{BFG}} Bazooker]], [[AnAxeToGrind Smas]][[DropTheHammer her]], [[DoubleWeapon Sentinel]], [[DualWielding Swashbuckler]], [[GunsAkimbo Quickshot]], and {{Ninja}}.

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* CharacterClassSystem: Used in ''Imaginators'', as custom characters have ten classes to choose from and there are two Senseis of each class. The classes include [[HeroesPreferSwords Knight]], [[WizardClassic Sorcerer]], [[GoodOldFisticuffs Brawler]], [[ArcherArchetype Bowslinger]], [[{{BFG}} Bazooker]], [[AnAxeToGrind Smas]][[DropTheHammer her]], [[DropTheHammer Smasher]], [[DoubleWeapon Sentinel]], [[DualWielding Swashbuckler]], [[GunsAkimbo Quickshot]], and {{Ninja}}.
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** In ''Imaginators'' several trappable villains from ''Trap Team'' are now Senseis and have been promoted to having their own figures and some of them having their backstories established. These include [[{{Greed}} Golden Queen]], [[WasOnceAMan Wolfgang]], [[EvilGenius Dr. Krankcase]], [[{{Cloudcuckoolander}} Chompy Mage]], [[EvilParentsWantGoodKids Bad Juju]], [[NotEvilJustMisunderstood Hood Sickle]], [[LetsYouAndHimFight Pain-Yatta]], [[PrinciplesZealot Tae Kwon Crow]], [[PunchClockVillain Grave Clobber]] and [[MoralityDial Blaster-Tron]].

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** In ''Imaginators'' several trappable villains from ''Trap Team'' are now Senseis and have been promoted to having their own figures and some of them having their backstories established. These include [[{{Greed}} Golden Queen]], [[WasOnceAMan Wolfgang]], [[EvilGenius Dr. Krankcase]], [[{{Cloudcuckoolander}} Chompy Mage]], [[EvilParentsWantGoodKids Bad Juju]], [[NotEvilJustMisunderstood Hood Sickle]], [[LetsYouAndHimFight Pain-Yatta]], [[PrinciplesZealot Tae Kwon Crow]], [[PunchClockVillain [[TheBrute Grave Clobber]] and [[MoralityDial Blaster-Tron]].
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** In ''Imaginators'' several trappable villains from ''Trap Team'' are now Senseis and have been promoted to having their own figures.

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** In ''Imaginators'' several trappable villains from ''Trap Team'' are now Senseis and have been promoted to having their own figures.figures and some of them having their backstories established. These include [[{{Greed}} Golden Queen]], [[WasOnceAMan Wolfgang]], [[EvilGenius Dr. Krankcase]], [[{{Cloudcuckoolander}} Chompy Mage]], [[EvilParentsWantGoodKids Bad Juju]], [[NotEvilJustMisunderstood Hood Sickle]], [[LetsYouAndHimFight Pain-Yatta]], [[PrinciplesZealot Tae Kwon Crow]], [[PunchClockVillain Grave Clobber]] and [[MoralityDial Blaster-Tron]].

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