History Videogame / SUPERHOT

24th Sep '17 11:29:01 AM corruptmalemenace
Is there an issue? Send a Message


* ArcWords: The title, at the end of every level in both versions, and [[spoiler:a sign of you, the player, integrating their mind into the data of the titular program.]] Taken UpToEleven in the sense that it takes place in-game and [[spoiler:in real life, when the game asks you to spread the word of the game upon completion of the story.]] That phrase? [[spoiler:"It's the most innovative shooter I've played in years."]]
* AsceticAesthetic: Every part of the scenery is white, shiny, and smooth. In fact, it appears to have the texture of Styrofoam or concrete.

to:

* ArcWords: ArcWords:
**
The title, at the end of every level in both versions, and [[spoiler:a sign of you, the player, integrating their mind into the data of the titular program.]] ]]
**
Taken UpToEleven in the sense that it takes place in-game and [[spoiler:in real life, when the game asks you to spread the word of the game upon completion of the story.]] That phrase? [[spoiler:"It's the most innovative shooter I've played in years."]]
** Three phrases that tend to appear close together in the later portions of the game and in secret areas:
--> [[spoiler: [[BrainUploading The mind is software]]]]
--> [[spoiler: [[WeHaveReserves Bodies are disposable]]]]
--> [[spoiler: [[AssimilationPlot The system will set you free]]]]
* AsceticAesthetic: Every part of the scenery is white, shiny, and smooth. In fact, it appears to have the texture of Styrofoam or concrete. One of the secret terminals actually allows the player to ask the system why everything looks like concrete, and the response is "Textures are distracting. [[spoiler: We'd rather you focus on our goals]]."



* TheBadGuyWins: In the end, [[spoiler: the System successfully brainwashes and assimilates the player, and uses them to spread itself to their friends]].



* EvilSoundsDeep: The commander's voice in the prototype is electronically modified.

to:

* EvilSoundsDeep: The commander's voice in the prototype is electronically modified. In the full version, the only voiced line is from superhot.exe itself ("SUPER. HOT. SUPER. HOT. SUPER. HOT."), but [[spoiler: superhot.exe itself is sentient and evil]] and the line is said in a deep, modulated voice.


Added DiffLines:

* MaybeMagicMaybeMundane: Is [[spoiler: superhot.exe]] a [[AIIsACrapshoot rogue AI]] or [[EldritchAbomination something weirder]]? The main game implies the former, with it being apparently made of code and propagated through the internet, but [[spoiler: the secret terminals imply the latter, stating it was never created but merely "discovered", and that it engineered its own programming because it needed "limbs" and "mouths"]].


Added DiffLines:

* OnceMoreWithClarity: The in-game #HACKING forum shows a (eventually looping) chatroom conversation between (mostly) fans of superhot.exe. Visiting it after finding all the secret terminals shows the same conversation, but with the added revelation that [[spoiler: the System has been telling the MOD what to say and do the whole time, in order to recruit more players]].


Added DiffLines:

* SurpriseCreepy: Both the prototype and the full version appear at first glance to be just a HighConcept action game with NoPlotNoProblem - and both become increasingly clear that they're actually a CyberPunk horror story.


Added DiffLines:

* TriggerPhrase: It's heavily implied (particularly by the #HACKER chatroom once all secret terminals have been found) that [[spoiler: the System's mind-control]] is strengthened by the repetition of the mantra "[[TitleDrop SUPER. HOT.]] [[ArcWords SUPER. HOT.]]"
11th Jun '17 6:17:11 AM SolidSonicTH
Is there an issue? Send a Message

Added DiffLines:

A virtual reality version of the game, "''SUPERHOT VR''", was released on Dec. 6, 2016 for headsets such as the Oculus Rift and HTC Vive. This version changes some of the rules (all throwables become lethal) and integrates body and head tracking into the ''SUPERHOT'' experience.
10th Jun '17 7:10:00 PM SolidSonicTH
Is there an issue? Send a Message


* SetAMookToKillAMook: The enemies don't have protection against friendly fire so if you can line up an enemy in the way of another and he shoots, the bullet will kill him and leave you unscathed.

to:

* SetAMookToKillAMook: The enemies don't have protection against friendly fire so if you can line up an enemy in the way of another and he shoots, the bullet will kill him the enemy between you and leave you unscathed.
10th Jun '17 7:09:27 PM SolidSonicTH
Is there an issue? Send a Message

Added DiffLines:

* SetAMookToKillAMook: The enemies don't have protection against friendly fire so if you can line up an enemy in the way of another and he shoots, the bullet will kill him and leave you unscathed.
28th Apr '17 4:14:42 PM Rebu
Is there an issue? Send a Message


* AsceticAesthetic: Every part of the scenery is white, shiny, and smooth. In fact, it appears to have the texture of Styrofoam.

to:

* AsceticAesthetic: Every part of the scenery is white, shiny, and smooth. In fact, it appears to have the texture of Styrofoam.Styrofoam or concrete.
28th Dec '16 7:17:12 AM Psyclone
Is there an issue? Send a Message


** ''Superhot VR'' takes this even further by showing the protagonist's setup include a VR helmet and gloves... connected to a bunch of old CRT monitor PCs resembling old Macintoshes and Amigas with Superhot itself stored in ''floppy disks''.

to:

** ''Superhot VR'' takes this even further by showing the protagonist's setup include a VR helmet and gloves... connected to a bunch of old CRT monitor PCs [=PCs=] resembling old Macintoshes and Commodore Amigas with Superhot itself stored in ''floppy disks''.
28th Dec '16 7:16:34 AM Psyclone
Is there an issue? Send a Message

Added DiffLines:

** ''Superhot VR'' takes this even further by showing the protagonist's setup include a VR helmet and gloves... connected to a bunch of old CRT monitor PCs resembling old Macintoshes and Amigas with Superhot itself stored in ''floppy disks''.
19th Dec '16 11:49:00 PM NamelessFragger
Is there an issue? Send a Message


** The VR version makes any thrown object lethal by default - ordinary objects, guns, you name it!



* GunsAkimbo: Quite doable in the VR version.



* MagicFloppyDisk: You'll be loading some of these in the VR version, which appear to contain the in-universe version of the game.



* OurGraphicsWillSuckInTheFuture: The world of Superhot has DOS prompt menus and ASCII art, but is advanced enough for [=VR=] headsets and [[spoiler:BrainUploading]].

to:

* OurGraphicsWillSuckInTheFuture: The world of Superhot has DOS prompt menus menus, [[MagicFloppyDisk floppy disks]] and ASCII art, but is advanced enough for [=VR=] headsets and [[spoiler:BrainUploading]].


Added DiffLines:

*** Unless it's the VR version, in which case ''any'' thrown item is lethal.
1st Dec '16 8:47:27 AM DimensionalShambler
Is there an issue? Send a Message


* ButThouMust: Dialogue in the game is done in the IRC chat window, where the player hammers on random keys to type out a scripted response. [[spoiler:Played for tension when whoever created Superhot.exe starts changing your responses. Even your player character claims they aren't typing their own responses near the end game (and demonstrates when the keystrokes match your actual input, which is mostly likely gibberish, than the pregenerated words keystrokes form in guruchat), which is a [[LeaningOnTheFourthWall joke about how hammering your keyboard randomly would form complete responses, and that you are control of a fictional character]] and showing SUPERHOT.EXE slowly taking control of your player character.]]

to:

* ButThouMust: Dialogue in the game is done in the IRC chat window, where the player hammers on random keys to type out a scripted response. [[spoiler:Played for tension when whoever created Superhot.exe starts changing your responses. Even your player character claims they aren't typing their own responses near the end game (and demonstrates when the keystrokes match your actual input, which is mostly likely gibberish, than the pregenerated words keystrokes form in guruchat), which is a [[LeaningOnTheFourthWall joke about how hammering your keyboard randomly would form complete responses, and that you are in control of a fictional character]] and showing SUPERHOT.EXE slowly taking control of your player character.]]
29th Nov '16 8:25:15 AM ashlay
Is there an issue? Send a Message


''SUPER'''HOT''''' is [[ArcWords the most innovative shooter we've played!]] In it, time only moves when you move. If youíre standing still, time nearly stops, slowing bullets to a crawl and stopping enemies in their tracks. If you move, bullets will zip right at you and enemies will start shooting again. Once you've used up a gunís mag, you have no choice but to [[ThrowAwayGuns throw it at your enemies]] and grab one of their weapons, unless you'd rather take them down up close and personal. [[RuleOfCool It's friggin' cool.]]

to:

''SUPER'''HOT''''' is [[ArcWords the most innovative shooter we've played!]] played in years]]. In it, time only moves when you move. If youíre standing still, time nearly stops, slowing bullets to a crawl and stopping enemies in their tracks. If you move, bullets will zip right at you and enemies will start shooting again. Once you've used up a gunís mag, you have no choice but to [[ThrowAwayGuns throw it at your enemies]] and grab one of their weapons, unless you'd rather take them down up close and personal. [[RuleOfCool It's friggin' cool.]]
This list shows the last 10 events of 115. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Videogame.SUPERHOT