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Other threats come from "Ugg" and "Wrong-Way", a purple pig and gremlin team who bounce along the side of the cubes. Additionally, Q*bert has to deal with "Slick" and "Sam," two green creatures who turn cubes back to their original color when they hop on them. Q*bert can eliminate Slick or Sam by jumping onto them.

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Other threats come from "Ugg" and "Wrong-Way", a purple pig and gremlin team who bounce along the side of the cubes. Additionally, Q*bert has to deal with "Slick" and "Sam," "Sam", two green creatures who turn cubes back to their original color when they hop on them. Q*bert can eliminate Slick or Sam by jumping onto them.
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[[caption-width-right:350:[[{{Tagline}} Become the Supreme Noser!]]]]

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->''"[[SymbolSwearing @!#?@!]]"''
-->-- '''Q*bert''' upon losing a life






!!''Q*bert'' provides examples of:

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!!''Q*bert'' provides contains examples of:
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-->''[[TheStinger "Bye-bye."]]''

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-->''[[TheStinger "Bye-bye."]]''->''"[[TheStinger Bye-bye.]]"''
Willbyr MOD

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[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/qbert.png]]
[[caption-width-right:240:'''[[SymbolSwearing @!#?@!]]''']]

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[[quoteright:240:https://static.%%
%% Image selected per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=16973835750.69330300
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[[quoteright:350:https://static.
tvtropes.org/pmwiki/pub/images/qbert.png]]
[[caption-width-right:240:'''[[SymbolSwearing @!#?@!]]''']]
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Removed malformed wicks to GCPTR per TRS thread


%% * GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.
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Being stuck at a dead end is not an example of Mortons Fork.


* MortonsFork: So Coily's chasing you, and you accidentally went down to a low corner with no platform. Coily's right above you. Three choices await:
** Stay put, in which case Coily pounces. @!#?@!
** Leap right into Coily. @!#?@!
** Leap off the pyramid. [[RunningGag @!#?@!]]
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Crosswicking


* CanonImmigrant: Q*bert's girlfriend Q*tee was originally created for the aforementioned ''Saturday Supercade'' adaptation, but appeared in the mobile installment ''Q*bert: Rebooted'' afterwards, a full ''31 years'' after her last appearance.

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* CanonImmigrant: Q*bert's girlfriend A borderline case: thirty-one years after the cartoon, a character ''named'' Q*tee was originally created for the aforementioned ''Saturday Supercade'' adaptation, but appeared in the mobile installment ''Q*bert: added to 2014's ''Q*bert Rebooted'' afterwards, a full ''31 years'' after her last appearance.as an unlockable skin, but she looks entirely different from ''Supercade's'' version of Q*tee, and she's Q*bert's sister rather than his girlfriend.
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* AbhorrentAdmirer: Q*Bertha in ''FHMC Q*Bert'', to the extent that she takes on Coily's role in the latter levels and will cost Q*Bert a life if she catches him. Averted in her later appearance in ''Q*bert Rebooted'', where she gains a fair bit of AdaptationalAttractiveness and is shown as more of a DistaffCounterpart.

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* AbhorrentAdmirer: Q*Bertha in ''FHMC Q*Bert'', to the extent that she takes on Coily's role in the latter levels and will cost Q*Bert a life if she catches him. Averted in her later appearance in ''Q*bert ''Q*bert: Rebooted'', where she gains a fair bit of AdaptationalAttractiveness and is shown as more of a DistaffCounterpart.

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Of the many, ''[[https://static.tvtropes.org/pmwiki/pub/images/qbert_crash.JPG many]]'' home ports of ''Q*bert'', the MSX and NES versions were developed by Creator/{{Konami}}. The MSX version, however, starred a different-looking Q*bert that was more pudgy and reptilian, similar to the design of the dragons from ''Videogame/BubbleBobble''. Its gameplay was based on ''Q*bert's Qubes'', but it was perhaps more valued for the [[OldSaveBonus bonuses it gave to other Konami games when the cartridge was plugged into the second slot]].

In 2014, ''Q*bert Rebooted'' was released. It contains the original arcade game, and a new game with 3D graphics. The major change is that Q*bert walks in hexagonal shapes instead of cubes. The revival of the character was motivated by his appearance in ''Wreck-It Ralph'', and he would later gain another prominent appearance in film in 2015's ''Film/{{Pixels}}''.

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Of the many, ''[[https://static.tvtropes.org/pmwiki/pub/images/qbert_crash.JPG many]]'' home ports of ''Q*bert'', the MSX and NES versions were developed by Creator/{{Konami}}. The MSX version, however, starred a different-looking Q*bert that was more pudgy and reptilian, similar to the design of the dragons from ''Videogame/BubbleBobble''.''VideoGame/BubbleBobble''. Its gameplay was based on ''Q*bert's Qubes'', but it was perhaps more valued for the [[OldSaveBonus bonuses it gave to other Konami games when the cartridge was plugged into the second slot]].

In 2014, ''Q*bert ''Q*bert: Rebooted'' was released. It contains the original arcade game, and a new game with 3D graphics. The major change is that Q*bert walks in hexagonal shapes instead of cubes. The revival of the character was motivated by his appearance in ''Wreck-It Ralph'', and he would later gain another prominent appearance in film in 2015's ''Film/{{Pixels}}''.



* CanonImmigrant: Q*bert's girlfriend Q*tee was originally created for the aforementioned ''Saturday Supercade'' adaptation, but appeared in the mobile installment ''Q*bert: Rebooted'' afterwards, a full ''31 years'' after her last appearance.



* FakeDifficulty: When playing ''Rebooted'' on a Playstation console, don't expect Q*bert to go in the direction you think you're pointing him towards. Sometimes he'll even go the completely opposite direction as well, especially after falling off the stage, costing 2 lives in less than a second.

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* FakeDifficulty: When playing ''Rebooted'' on a Playstation [=PlayStation=] console, don't expect Q*bert to go in the direction you think you're pointing him towards. Sometimes he'll even go the completely opposite direction as well, especially after falling off the stage, costing 2 lives in less than a second.
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** When Q*bert collides with an enemy, he has a speech bubble that reads "[[SymbolSwearing @!#?@!]]".[[labelnote:*:]]an approximate rendering due to font restrictions; the @'s represent spirals.[[/labelnote]]

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** When Q*bert collides with an enemy, he has a speech bubble that reads "[[SymbolSwearing @!#?@!]]".[[labelnote:*:]]an [[labelnote:**]]an approximate rendering due to font restrictions; the @'s represent spirals.[[/labelnote]]
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-->''"Bye-bye."''

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-->''"Bye-bye."''-->''[[TheStinger "Bye-bye."]]''
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* PunnyName: The title ''Q*bert'' refers to the protagonist's name and also contains the word "cube", alluding to the playfield full of cubes. Q*bert himself also resembles the letter Q.
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Dedicated upright cabinets for ''Q*bert'' contain a pinball "knocker" (a solenoid that creates a knocking sound) inside the cabinet whenever a character falls off the pyramid, simulating the sound a character might make if it actually fell to the bottom of the cabinet. In some units, this sound is created by a bean bag inside the case rigged to fall. This resulted in more of a "thud" than the distinctive "pop" created by the knocker-equipped cabinets.

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Dedicated upright cabinets for ''Q*bert'' contain a pinball "knocker" (a solenoid that creates a knocking sound) inside the cabinet whenever a character falls off the pyramid, simulating the sound that a character might make if it actually fell to the bottom of the cabinet. In some units, this sound is created by a bean bag inside the case rigged to fall. This resulted in more of a "thud" than the distinctive "pop" created by the knocker-equipped cabinets.



* AbhorrentAdmirer: Q*Bertha in ''FHMC Q*Bert'', to the extent where she takes on Coily's role in the latter levels and will cost Q*Bert a life if she catches him. Averted in her later appearance in ''Q*bert Rebooted'', where she gains a fair bit of AdaptationalAttractiveness and is shown as more of a DistaffCounterpart.

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* AbhorrentAdmirer: Q*Bertha in ''FHMC Q*Bert'', to the extent where that she takes on Coily's role in the latter levels and will cost Q*Bert a life if she catches him. Averted in her later appearance in ''Q*bert Rebooted'', where she gains a fair bit of AdaptationalAttractiveness and is shown as more of a DistaffCounterpart.



* BottomlessPits: Audibly averted. If Q*bert, Coily, or Q*Bertha jump off the pyramid, they fall until either hearing a "splat" or the arcade cabinet's knocker.

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* BottomlessPits: Audibly averted. If Q*bert, Coily, or Q*Bertha jump off the pyramid, they fall until the player hears either hearing a "splat" or the arcade cabinet's knocker.
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unnecessary italicisation


''Q*bert'' was one of the characters featured on ''WesternAnimation/SaturdaySupercade''. The game has a follow-up called ''Q*bert's Qubes'' and an unreleased sequel called ''Faster Harder More Challenging Q*bert'', a case of InWhichATropeIsDescribed. A home sequel, ''Q*bert 3'', was later released for Super NES. In 2012, Creator/{{Disney}} released ''WesternAnimation/WreckItRalph'', which gave Q*bert a prominent role in the film. He also has a brief appearance in its sequel ''WesternAnimation/RalphBreaksTheInternet''.

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''Q*bert'' Q*bert was one of the characters featured on ''WesternAnimation/SaturdaySupercade''. The game has a follow-up called ''Q*bert's Qubes'' and an unreleased sequel called ''Faster Harder More Challenging Q*bert'', a case of InWhichATropeIsDescribed. A home sequel, ''Q*bert 3'', was later released for Super NES. In 2012, Creator/{{Disney}} released ''WesternAnimation/WreckItRalph'', which gave Q*bert a prominent role in the film. He also has a brief appearance in its sequel ''WesternAnimation/RalphBreaksTheInternet''.
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* DummiedOut: None of the UsefulNotes/ZXSpectrum ports had the safe-to-touch [=NPCs=], as it would not have been feasible to colour them green.[[note]]It might have been possible, but only by precise interrupt-driven attribute switching in sync with the [=TV=] scan, which would probably have slowed down the game too much.[[/note]]. With the exception of ''Pogo'', most of them did not have Ugg or Wrong-Way either.
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''Q*bert'' was one of the characters featured on ''WesternAnimation/SaturdaySupercade''. The game has a follow-up called ''Q*bert's Qubes'' and an unreleased sequel called ''Faster Harder More Challenging Q*bert'', a case of InWhichATropeIsDescribed. A home sequel, ''Q*bert 3'', was later released for Super NES. In 2012, Creator/{{Disney}} released ''WesternAnimation/WreckItRalph'', which gave Q*bert a prominent role in the film.

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''Q*bert'' was one of the characters featured on ''WesternAnimation/SaturdaySupercade''. The game has a follow-up called ''Q*bert's Qubes'' and an unreleased sequel called ''Faster Harder More Challenging Q*bert'', a case of InWhichATropeIsDescribed. A home sequel, ''Q*bert 3'', was later released for Super NES. In 2012, Creator/{{Disney}} released ''WesternAnimation/WreckItRalph'', which gave Q*bert a prominent role in the film.
film. He also has a brief appearance in its sequel ''WesternAnimation/RalphBreaksTheInternet''.
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* TryAndFollow: Luring Coily to his doom by jumping onto a disc.
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* GettingCrapPastTheRadar: While most of Q*bert's (and Ugg's and Wrongway's) ruder-sounding speech samples seem to have ended up that way by accident, one of Q*bert's samples sounds a little too much like "Oh, shit!" for it to have been an accident.

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%% * GettingCrapPastTheRadar: While most of Q*bert's (and Ugg's GettingCrapPastThe Radar: Due to overwhelming and Wrongway's) ruder-sounding speech samples seem persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to have ended up that way by accident, one of Q*bert's samples sounds a little too much like "Oh, shit!" for it to have been an accident.make sure your example fits the current definition.
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* {{Gonk}}: Q*Bertha in ''FHMC Q*Bert''. She is an extremely obese member of Q*Bert's species with messy, hairs sprouting upwards on her head.

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* {{Gonk}}: Q*Bertha in ''FHMC Q*Bert''. She is an extremely obese member of Q*Bert's species with messy, messy hairs sprouting upwards on her head.



* ReptilesAreAbhorrent: Coily

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* ReptilesAreAbhorrent: CoilyCoily. So much that he's even the BigBad of the 1999 game.

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** Coily's "egg" resembles a a larger, purple ball. The smaller green balls meanwhile are helpful collectables.



* ShootTheShaggyDog: After all of your efforts getting Q*bert through the pyramids in the NES version, Coily catches up to and kills him.

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* ShootTheShaggyDog: After all of your efforts getting Q*bert through the all 36 pyramids in the NES version, Coily catches up to and kills him.him offscreen.
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* DifficultySpike: The final set of levels in ''Rebooted'' gets hit with this, especially near the end when you can expect ''four'' Sams to pop up at once and effectively undo all of your progress up to that point in the stage.
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* ShootTheShaggyDog: After all of your efforts getting Q*bert through the pyramids in the NES version, Coily catches up to and kills him.
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[[quoteright:248:https://static.tvtropes.org/pmwiki/pub/images/qbert.png]]
[[caption-width-right:248:'''[[SymbolSwearing @!#?@!]]''']]

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[[quoteright:248:https://static.[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/qbert.png]]
[[caption-width-right:248:'''[[SymbolSwearing [[caption-width-right:240:'''[[SymbolSwearing @!#?@!]]''']]
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''Q*bert'' was one of the characters featured on ''WesternAnimation/SaturdaySupercade''. The game has a follow-up called ''Q*bert's Qubes'' and an unreleased sequel called ''Faster Harder More Challenging Q*bert'', a case of InWhichATropeIsDescribed. A home sequel, ''Q*bert 3'', was later released for Super NES. In 2012, Creator/{{Disney}} released ''Disney/WreckItRalph'', which gave Q*bert a prominent role in the film.

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''Q*bert'' was one of the characters featured on ''WesternAnimation/SaturdaySupercade''. The game has a follow-up called ''Q*bert's Qubes'' and an unreleased sequel called ''Faster Harder More Challenging Q*bert'', a case of InWhichATropeIsDescribed. A home sequel, ''Q*bert 3'', was later released for Super NES. In 2012, Creator/{{Disney}} released ''Disney/WreckItRalph'', ''WesternAnimation/WreckItRalph'', which gave Q*bert a prominent role in the film.
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* AbhorrentAdmirer: Q*Bertha in ''FHMC Q*Bert'', to the extent where she takes on Coily's role in the latter levels and will cost Q*Bert a life if she catches him. Averted in her later appearances, where she gains a fair bit of AdaptationalAttractiveness and is shown as a more conventional girlfriend character.

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* AbhorrentAdmirer: Q*Bertha in ''FHMC Q*Bert'', to the extent where she takes on Coily's role in the latter levels and will cost Q*Bert a life if she catches him. Averted in her later appearances, appearance in ''Q*bert Rebooted'', where she gains a fair bit of AdaptationalAttractiveness and is shown as a more conventional girlfriend character.of a DistaffCounterpart.
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* MortonsFork: So Coily's chasing you, and you accidentally went down to a low corner with no platform. Coily's right above you. Three choices await:
** Stay put, in which case Coily pounces. @!#?@!
** Leap right into Coily. @!#?@!
** Leap off the pyramid. [[RunningGag @!#?@!]]
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-> When Q*bert collides with an enemy, he has a speech bubble that reads "[[SymbolSwearing @!#?@!]]".[[labelnote:*:]]an approximate rendering due to font restrictions; the @'s represent spirals.[[/labelnote]]\\
When Coily goes off the edge, he gives an electronic cry.

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-> ** When Q*bert collides with an enemy, he has a speech bubble that reads "[[SymbolSwearing @!#?@!]]".[[labelnote:*:]]an approximate rendering due to font restrictions; the @'s represent spirals.[[/labelnote]]\\
[[/labelnote]]
**
When Coily goes off the edge, he gives an electronic cry.
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* OhCrap: Two versions:
-> When Q*bert collides with an enemy, he has a speech bubble that reads "[[SymbolSwearing @!#?@!]]".[[labelnote:*:]]an approximate rendering due to font restrictions; the @'s represent spirals.[[/labelnote]]\\
When Coily goes off the edge, he gives an electronic cry.

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