History Videogame / PokemonRedAndBlue

25th Jun '16 5:23:14 AM pgj1997
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** If you interact with the Jigglypuff in the Pewter City Pokémon Center, Pikachu will fall asleep. However, you won't be able to heal your party until you wake him up by talking to him, or exit the Pokémon Center and come back in, as Nurse Joy will just say "It looks very content asleep." Trying to deposit it in the bank will result in an error message as well.

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** If you interact with the Jigglypuff in the Pewter City Pokémon Center, Pikachu will fall asleep. However, you won't be able to heal your party until you wake him up by talking to him, or exit the Pokémon Center and come back in, as Nurse Joy will just say "It looks very content asleep." Trying to deposit it him in the bank PC will result in an error message as well.
22nd Jun '16 12:56:04 AM Lego3400
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** When a Pokémon with evolutionary forms introduced after Generation 1 attempts to evolve, it will automatically stops evolving until the player obtained the National Dex. Though it made the remakes more faithful to the originals, this mechanic proved unpopular, so the later remakes simply adding any evolutionary forms introduced in later generation to the dex and allowing the players to evolve.

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** When a Pokémon with evolutionary forms introduced after Generation 1 attempts to evolve, it will automatically stops evolving until the player obtained the National Dex. Though it made the remakes more faithful to the originals, this mechanic proved unpopular, so the later remakes simply adding any evolutionary forms introduced in later generation to the dex and allowing the players to evolve.evolve, though items required for evolution were hidden until the post game. Later games let you get those by trading and use them, the Pokemon just won't appear in the Pokedex, this game prohibits that too, and you can't even trade in from the Hoenn games until the post game either (Though nothing stops you from using another Kanto game as an intermediary)
22nd Jun '16 12:45:00 AM Lego3400
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** If you interact with the Jigglypuff in the Pewter City Pokémon Center, Pikachu will fall asleep. However, you won't be able to heal your party until you wake him up by talking to him, or exit the Pokémon Center and come back in, as Nurse Joy will just say "It looks very content asleep."

to:

** If you interact with the Jigglypuff in the Pewter City Pokémon Center, Pikachu will fall asleep. However, you won't be able to heal your party until you wake him up by talking to him, or exit the Pokémon Center and come back in, as Nurse Joy will just say "It looks very content asleep."" Trying to deposit it in the bank will result in an error message as well.
2nd Jun '16 7:10:42 AM BlackYakuzu94
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* MusicalSpoiler: The first dungeon you go through is the [[https://www.youtube.com/watch?v=Wufz_8FOMzE Viridian Forest]], not too far from the FirstTown of Viridan City which had an absent Gym Leader. Later on, the forest's theme is remixed for [[https://www.youtube.com/watch?v=5kiKM2f2j_o Team Rocket's Hideout]] under the Celadon Game Corner and where you first encounter their leader, [[BigBad Giovanni.]] Eventually, Viridian City's gym leader returns after you get 7 badges and [[spoiler: its revealed to be none other than Giovanni himself.]]
27th May '16 7:44:40 AM MayIncon
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** Psychic's only weaknesses are Bug and Ghost-type attacks, but the only Bug moves in these games are incredibly weak while Ghost is bugged so it has no effect on Psychic-types.
** Roar and Whirlwind's only effect is to end battles with wild Pokémon. The "Run" command does it for free without requiring a moveslot and will usually work unless your active Pokémon has a low Speed stat.

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** Psychic's only weaknesses are Bug and Ghost-type attacks, but the only Bug moves in these games are incredibly weak while Ghost is bugged so it has no effect on Psychic-types.
Psychic-types. Even when the bug is removed Ghost only have two offensive moves here; the feeble Lick and the FixedDamageAttack Night Shade.
** Roar and Whirlwind's only effect is to end battles with wild Pokémon. The "Run" command does it for free without requiring a moveslot and will usually work unless your active Pokémon has a low Speed stat. Later generations improved these moves by making them {{Switch Out Move}}s in trainer battles.
26th May '16 9:43:48 PM Tavernier
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* CanonDiscontinuity: Pretty much every change in this version was ignored by ''VideoGame/PokemonGoldAndSilver'', which instead derived everything Kanto-based from ''Red and Blue'' aside from Red's team (Pikachu + three starters). ''[=FireRed=]'' and ''[=LeafGreen=]'' also incorporate very little of ''Yellow'''s gameplay.

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* CanonDiscontinuity: Pretty much every change in this version was ignored by ''VideoGame/PokemonGoldAndSilver'', which instead derived everything Kanto-based from ''Red and Blue'' aside from Red's team (Pikachu + three starters). ''[=FireRed=]'' and ''[=LeafGreen=]'' also incorporate very little of ''Yellow'''s gameplay. One of the few exceptions would be Pikachu's "relationship" with the Player Character, which served as a prototype of ''Gold'' and ''Silver's'' Friendship mechanics.
12th May '16 3:38:39 PM LanceOmikron
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** The ElementalRockPaperScissors has a number of oddities. Due to a bug, Psychic-types are immune to Ghost attacks, which are played up by [=NPCs=] and the anime as their primary weakness. Intentionally, Ice does neutral damage to Fire-types instead of being resisted, and Bug and Poison are both super effective against each other. Dragon-types are already programmed to be super-effective against themselves, but they might as well not be since the only damage-dealing Dragon-type move is a FixedDamageAttack.

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** The ElementalRockPaperScissors has a number of oddities. Due to a bug, Psychic-types are immune to Ghost attacks, attacks[[note]]though since the only damaging ghost-type attack at the time (Lick) was extremely weak, the immunity bug was just insult to injury[[/note]] which are played up by [=NPCs=] and the anime as their primary weakness. Intentionally, Ice does neutral damage to Fire-types instead of being resisted, and Bug and Poison are both super effective against each other. Dragon-types are already programmed to be super-effective against themselves, but they might as well not be since the only damage-dealing Dragon-type move is a FixedDamageAttack.
5th May '16 5:12:08 AM pgj1997
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** Subverted for the Virtual Console releases. Unlike other VC games, Red & Blue (as well as Yellow) can still battle and trade with each other, using wireless communications.



%%* AmericanKirbyIsHardcore: Compare the [[http://bulbapedia.bulbagarden.net/wiki/File:Yellow_EN_boxart.jpg US and international covers]] with the [[http://bulbapedia.bulbagarden.net/wiki/File:Yellow_JP_boxart.png Japanese cover.]]

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%%* AmericanKirbyIsHardcore: Compare * ArtShiftedSequel: This is the [[http://bulbapedia.bulbagarden.net/wiki/File:Yellow_EN_boxart.jpg US and international covers]] with first game where the [[http://bulbapedia.bulbagarden.net/wiki/File:Yellow_JP_boxart.png Japanese cover.]]sprites for Pokémon are modeled after the animé. All future games would follow suit.



** [[Recap/PokemonS1E37DittosMysteriousMansion You're able to encounter Ditto at the Pokémon Mansion]].
** There's a house on Route 19 called "Summer Beach House". In it houses a trainer who also has a Pikachu, [[Recap/PokemonS1E67ThePiKahuna that can surf]].
** Pikachu will [[Recap/PokemonS1E1PokemonIChooseYou distrust the player at first]], but will grow to like the player over time.



* DummiedOut: Not only is this subverted for the Virtual Console release's multiplayer as with Red and Blue- the Surfing Pikachu minigame no longer requires said Pokemon to know Surf in order to play.
2nd May '16 6:35:39 AM pgj1997
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* WatchingTheSunset: The hi-score screen of "Pikachu's Beach".


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* WatchingTheSunset: The hi-score screen of "Pikachu's Beach".
2nd May '16 6:34:46 AM pgj1997
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Added DiffLines:

* WatchingTheSunset: The hi-score screen of "Pikachu's Beach".
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http://tvtropes.org/pmwiki/article_history.php?article=Videogame.PokemonRedAndBlue