History Videogame / MegamanZero

5th Dec '16 11:10:29 PM Bassball_Batman
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* AndroidsArePeopleToo: Played with. The reploids in Neo Arcadia are treated as second class citizens, except for the higher-ups in its governing body as well as the reploid army. However it's implied that they were treated the same as humans when X was still the ruler, seeing as it's his dream.

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* AndroidsArePeopleToo: Played with. The reploids in Neo Arcadia are treated as second class second-class citizens, except for the higher-ups in its governing body as well as the reploid army. However it's implied that they were treated the same as humans when X was still the ruler, seeing as it's his dream.



** Downplayed with the previous ruler of Neo Arcadia, Copy X. He does try to make the empire close to an utopia... but he's so oppressive to Reploids in that he considers retiring minor, innocent Reploids is a good solution for the energy crisis. Then Zero slays him in the first game. In the second game, his second in command Harpuia assumes the role in secret, where the empire becomes less oppressive under him. In the third game this is fully played straight - Copy X is revived by Dr. Weil and becomes worse; he now considers human society a fair game, as seen when he demolished an entire city block with a missile just to get the Dark Elf. Zero slays him again, only for Weil to take his place.

to:

** Downplayed with the previous ruler of Neo Arcadia, Copy X. He does try to make the empire close to an utopia... but he's so oppressive to Reploids in that he considers retiring minor, innocent Reploids is a good solution for the energy crisis. Then Zero slays him in the first game. In the second game, his second in command second-in-command Harpuia assumes the role in secret, where the empire becomes less oppressive under him. In the third game this is fully played straight - Copy X is revived by Dr. Weil and becomes worse; he now considers human society a fair game, as seen when he demolished an entire city block with a missile just to get the Dark Elf. Zero slays him again, only for Weil to take his place.
5th Dec '16 10:37:49 PM Bassball_Batman
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* DarkerAndEdgier: And [[BloodierAndGorier bloodier]], if you're playing a Japanese copy. This is the darkest saga in the series, hands down. The manga adaption, on [[LighterAndSofter other hand]]...

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* DarkerAndEdgier: And [[BloodierAndGorier bloodier]], if you're playing a Japanese copy. This is the darkest saga in the series, hands down. The manga adaption, on adaptation, [[LighterAndSofter on the other hand]]...
5th Dec '16 9:19:36 PM Getta
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** Sometimes the Ultimate Mode can [[AwesomeButImpractical backfire]], since the constant stream of elemental shots can obscure your view, and can trigger an enemy's invincibility frames just before you unleash a much more effective strike. And because of how the abilities stack, having all three elemental shots active is the only way to use the increased defense. However, the health boosts do '''''not''''' stack (although you '''''do''''' get the random health pickup drops). It isn't much of a penalty, since the highest health power up is the equivalent of the max health bar from previous games.

to:

** Sometimes the Ultimate Mode can [[AwesomeButImpractical backfire]], since the constant stream of elemental shots can obscure your view, and can trigger an enemy's invincibility frames just before you unleash a much more effective strike. And because of how the abilities stack, having all three elemental shots active is the only way to use the increased defense. However, the health boosts do '''''not''''' ''not'' stack (although you '''''do''''' ''do'' get the random health pickup drops). It isn't much of a penalty, since the highest health power up is the equivalent of the max health bar from previous games.



* BloodierAndGorier: The original Japanese games are '''''far''''' more graphic than classic ''VideoGame/MegaMan'' and even ''VideoGame/MegaManX'': The first game opened with each RedShirtArmy Reploid who got killed die with [[SymbolicBlood a large splash of red mech fluid- A.K.A. Reploid blood]]. The same fluid splashed out of anything, including bosses, that you bisected with the Z-Saber. However, in the American export, where game ratings are considerably less flexible, the game was changed into BloodlessCarnage to market it to the younger kids without parental objections. Unless you have a sick kick for slashing up robots, it really doesn't ruin the gameplay- but it puts into perspective that this is a CrapsackWorld and AnyoneCanDie- '''painfully'''.

to:

* BloodierAndGorier: The original Japanese games are '''''far''''' ''far'' more graphic than classic ''VideoGame/MegaMan'' and even ''VideoGame/MegaManX'': The first game opened with each RedShirtArmy Reploid who got killed die with [[SymbolicBlood a large splash of red mech fluid- A.K.A. Reploid blood]]. The same fluid splashed out of anything, including bosses, that you bisected with the Z-Saber. However, in the American export, where game ratings are considerably less flexible, the game was changed into BloodlessCarnage to market it to the younger kids without parental objections. Unless you have a sick kick for slashing up robots, it really doesn't ruin the gameplay- but it puts into perspective that this is a CrapsackWorld and AnyoneCanDie- '''painfully'''.



* IdiosyncraticDifficultyLevels: Although it is only one uniquely-named mode, the ''[[EasierThanEasy Ultimate Mode]]'' present in all four games. It's almost always the hardest mode to unlock (all games present a GottaCatchThemAll requisite), with good reason: it's the best mode of play in the series. Simply put, it's a middle point for hardcore players who resent [[note]]The DS rerelease adds "Easy Scenario", which gives you all permanent cyber elf effects and the Ultimate Form where applicable[[/note]] '''''Normal''''''' Mode, and casual ones and/or "newcomers" who resent Hard Mode, arguably enjoyable for both tiers.

to:

* IdiosyncraticDifficultyLevels: Although it is only one uniquely-named mode, the ''[[EasierThanEasy Ultimate Mode]]'' present in all four games. It's almost always the hardest mode to unlock (all games present a GottaCatchThemAll requisite), with good reason: it's the best mode of play in the series. Simply put, it's a middle point for hardcore players who resent [[note]]The DS rerelease adds "Easy Scenario", which gives you all permanent cyber elf effects and the Ultimate Form where applicable[[/note]] '''''Normal''''''' ''Normal'' Mode, and casual ones and/or "newcomers" who resent Hard Mode, arguably enjoyable for both tiers.



** Ultima Foot Parts in ''3''. '''''Also''''' handed to you on Easy Scenario Mode in the DS re-release.

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** Ultima Foot Parts in ''3''. '''''Also''''' ''Also'' handed to you on Easy Scenario Mode in the DS re-release.
5th Dec '16 8:31:43 PM Bassball_Batman
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* AllThereInTheStinger: ''2'''s stinger features a disembodied voice telling his "creation", Omega, that it's the "right time to attack". This leads directly into the events of ''VideoGame/MegaManZero 3,'' in which Omega appears in the intro level, and we're introduced to the likely source of the voice: the BigBad Dr. Weil.

to:

* AllThereInTheStinger: ''2'''s stinger features a disembodied voice telling his "creation", Omega, that it's the "right time to attack". attack." This leads directly into the events of ''VideoGame/MegaManZero 3,'' 3'', in which Omega appears in the intro level, and we're introduced to the likely source of the voice: the BigBad Dr. Weil.



** Sometimes the Ultimate Mode can [[AwesomeButImpractical backfire]], since the constant stream of elemental shots can obscure your view, and can trigger an enemy's invincibility frames just before you unleash a much more effective strike. And because of how the abilities stack, having all three elemental shots active is the only way to use the increased defense. However, the health boosts do NOT stack (although you DO get the random health pickup drops). It isn't much of a penalty, since the highest health power up is the equivalent of the max health bar from previous games.

to:

** Sometimes the Ultimate Mode can [[AwesomeButImpractical backfire]], since the constant stream of elemental shots can obscure your view, and can trigger an enemy's invincibility frames just before you unleash a much more effective strike. And because of how the abilities stack, having all three elemental shots active is the only way to use the increased defense. However, the health boosts do NOT '''''not''''' stack (although you DO '''''do''''' get the random health pickup drops). It isn't much of a penalty, since the highest health power up is the equivalent of the max health bar from previous games.



* BloodierAndGorier: The original Japanese games are ''FAR'' more graphic than classic ''VideoGame/MegaMan'' and even ''VideoGame/MegaManX'': The first game opened with each RedShirtArmy Reploid who got killed die with [[SymbolicBlood a large splash of red mech fluid- A.K.A. Reploid blood]]. The same fluid splashed out of anything, including bosses, that you bisected with the Z-Saber. However, in the American export, where game ratings are considerably less flexible, the game was changed into BloodlessCarnage to market it to the younger kids without parental objections. Unless you have a sick kick for slashing up robots, it really doesn't ruin the gameplay- but it puts into perspective that this is a CrapsackWorld and AnyoneCanDie- '''painfully.'''

to:

* BloodierAndGorier: The original Japanese games are ''FAR'' '''''far''''' more graphic than classic ''VideoGame/MegaMan'' and even ''VideoGame/MegaManX'': The first game opened with each RedShirtArmy Reploid who got killed die with [[SymbolicBlood a large splash of red mech fluid- A.K.A. Reploid blood]]. The same fluid splashed out of anything, including bosses, that you bisected with the Z-Saber. However, in the American export, where game ratings are considerably less flexible, the game was changed into BloodlessCarnage to market it to the younger kids without parental objections. Unless you have a sick kick for slashing up robots, it really doesn't ruin the gameplay- but it puts into perspective that this is a CrapsackWorld and AnyoneCanDie- '''painfully.''''''painfully'''.



** ''Zero 3'' and ''4'' {{handwaved}} this trope, since the main field of research of the BigBad before his StartOfDarkness is "Reploid [[RidiculouslyHumanRobots DNA]] revival".

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** ''Zero 3'' and ''4'' {{handwaved}} this trope, since the main field of research of the BigBad before his StartOfDarkness is "Reploid [[RidiculouslyHumanRobots DNA]] revival".revival."



* EarnYourFun: The "Ultimate Mode". To elaborate, you'll start the game with all of the Cyber-elves abilities activated without any penalty. It also has good stats, and you can do instant charged attacks using button commands. In ''Zero 3'', some of the upgrade chips are also available from the start, including the [[InfinityPlusOneSword Infinity Plus One Boots]]. That's worth all the effort of GottaCatchThemAll (the Cyber-Elves in first two games, Secret Disks in the third game, and all of the ItemCrafting parts in the fourth game).

to:

* EarnYourFun: The "Ultimate Mode". Mode." To elaborate, you'll start the game with all of the Cyber-elves abilities activated without any penalty. It also has good stats, and you can do instant charged attacks using button commands. In ''Zero 3'', some of the upgrade chips are also available from the start, including the [[InfinityPlusOneSword Infinity Plus One Boots]]. That's worth all the effort of GottaCatchThemAll (the Cyber-Elves in first two games, Secret Disks in the third game, and all of the ItemCrafting parts in the fourth game).



* FromBadToWorse: Every game always ups its bleakness from the previous. Even if it ultimately [[EarnYourHappyEnding ends well,]] it comes ''after'' [[spoiler:Neo Arcadia is destroyed, claiming millions, and Zero sacrificing himself to stop Weil]],

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* FromBadToWorse: Every game always ups its bleakness from the previous. Even if it ultimately [[EarnYourHappyEnding ends well,]] well]], it comes ''after'' [[spoiler:Neo Arcadia is destroyed, claiming millions, and Zero sacrificing himself to stop Weil]],Weil]].



* RoboFamily: While the four never say it outright, some of the fandom call the Four Guardians "siblings", due to their similar origins and purpose. X can also be considered their "father" (and, by extension, Copy-X is their "stepfather". The four are loyal to both.)

to:

* RoboFamily: While the four never say it outright, some of the fandom call the Four Guardians "siblings", due to their similar origins and purpose. X can also be considered their "father" (and, by extension, Copy-X is their "stepfather". "stepfather." The four are loyal to both.)



** Omega [[spoiler:Zero's]] finisher is a seven hit combo that he initiates by dashing low to the ground at Zero, ressembling Akuma's [[Franchise/StreetFighter Shungokusatsu]]. it is actually called ''Rambu'', though, meaning "berserk dance".
** One of the CD dramas is titled "Record1_[[Literature/AClockworkOrange Clockwork Apple]]".

to:

** Omega [[spoiler:Zero's]] finisher is a seven hit combo that he initiates by dashing low to the ground at Zero, ressembling Akuma's [[Franchise/StreetFighter Shungokusatsu]]. it is actually called ''Rambu'', though, meaning "berserk dance".
dance."
** One of the CD dramas is titled "Record1_[[Literature/AClockworkOrange Clockwork Apple]]".Apple]]."



* SpiritualAntithesis: To ''VideoGame/MegaManClassic.'' The classic is a quirky series about a boy android who shoots up cartoony, googly-eyed robots and copies their powers with obvious Cartoon Physics. His creator, Dr. Light, and his nemesis, Dr. Wily, are also pretty comical in their own ways. Each game ends with the eponymous character saving the day once again. ''MMZ'' is much more anime-like, is about a teenage-looking android fighting a war alongside a group of freedom fighters, and has very little to speak of in the way of humor. Victories always come at a cost. The DarkerAndEdgier progression of the timeline has been so much that this series becomes a 180 degrees opposite of what started this whole timeline.

to:

* SpiritualAntithesis: To ''VideoGame/MegaManClassic.'' ''VideoGame/MegaManClassic''. The classic is a quirky series about a boy android who shoots up cartoony, googly-eyed robots and copies their powers with obvious Cartoon Physics. His creator, Dr. Light, and his nemesis, Dr. Wily, are also pretty comical in their own ways. Each game ends with the eponymous character saving the day once again. ''MMZ'' is much more anime-like, is about a teenage-looking android fighting a war alongside a group of freedom fighters, and has very little to speak of in the way of humor. Victories always come at a cost. The DarkerAndEdgier progression of the timeline has been so much that this series becomes a 180 degrees opposite of what started this whole timeline.



-->'''Dr. Weil''': "Hehehehehe! Excellent, Zero! Your power is extraordinary, ''[[spoiler:[[CloningBlues for a fake]]]].''"

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-->'''Dr. Weil''': "Hehehehehe! Excellent, Zero! Your power is extraordinary, ''[[spoiler:[[CloningBlues for a fake]]]].''"fake]]]]''."
5th Dec '16 7:53:46 PM Bassball_Batman
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* ApocalypseHow: Class 1; first there's the Elf Wars, which reduced the world into once mega city named Neo Arcadia. Then [[spoiler:in the climax of ''Z4'', Craft used the KillSat Ragnarok to fire at Neo Arcadia to kill Weil; millions of casualties resulted from it.]]

to:

* ApocalypseHow: Class 1; first there's the Elf Wars, which reduced the world into once mega city named Neo Arcadia. Then [[spoiler:in the climax of ''Z4'', Craft used the KillSat Ragnarok to fire at Neo Arcadia to kill Weil; millions of casualties resulted from it.]]it]].



* EmpireWithADarkSecret: Unknown to the human residents of Neo Arcadia, their utopia comes at a price: the [[DeadlyEuphemism retirement]] of their fellow (innocent) Reploid citizens. [[HumansAreBastards Then again, maybe they just don't care]].

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* EmpireWithADarkSecret: Unknown to the human residents of Neo Arcadia, their utopia comes at a price: price [[spoiler:that Copy-X introduced]]: the [[DeadlyEuphemism retirement]] of their fellow (innocent) Reploid citizens. Then again, [[HumansAreBastards Then again, maybe they just don't care]].



* GratuitousGreek: The remastered soundtracks for ''Mega Man Zero'', barring the first, have Greek names that correspond to a theme of their game. The second game's soundtrack is ''Idea,'' [[note]] Elpizo's and Ciel's ideals clash, causing no end of grief[[/note]] the third ''Telos,'' [[note]] Zero must confront his original purpose[[/note]] the fourth ''Physis,'' [[note]] Zero must save the LastFertileRegion[[/note]] and the fifth ''Mythos.'' [[note]] Accompanied the CompilationRerelease.[[/note]]

to:

* GratuitousGreek: The remastered soundtracks for ''Mega Man Zero'', barring the first, have Greek names that correspond to a theme of their game. The second game's soundtrack is ''Idea,'' ''Idea'', [[note]] Elpizo's and Ciel's ideals clash, causing no end of grief[[/note]] the third ''Telos,'' ''Telos'', [[note]] Zero must confront his original purpose[[/note]] the fourth ''Physis,'' ''Physis'', [[note]] Zero must save the LastFertileRegion[[/note]] and the fifth ''Mythos.'' ''Mythos''. [[note]] Accompanied the CompilationRerelease.[[/note]]



** You have to guess most of the recipes in the ItemCrafting feature in ''Zero 4'', unless, [[CaptainObvious of course...]] At least you can gather recipes from talking to people (or even your elf!), but not every chips have recipes.
* GuiltBasedGaming: In this series, Zero can find powerups to upgrade his abilities and activate some temporary cheats. The problem about it is that the powerups are ''[[RidiculouslyCuteCritter Ridiculously Cute Critters]]'' that you raise and "eat". The third game softens this by allowing you to equip some Cyber Elves without sacrificing them while the fourth has just one elf that mimics the abilities of the others.

to:

** You have to guess most of the recipes in the ItemCrafting feature in ''Zero 4'', unless, [[CaptainObvious of course...]] ]]. At least you can gather recipes from talking to people (or even your elf!), but not every chips have recipes.
* GuiltBasedGaming: In this series, Zero can find powerups to upgrade his abilities and activate some temporary cheats. The problem about it is that the powerups are ''[[RidiculouslyCuteCritter Ridiculously ''{{Ridiculously Cute Critters]]'' Critter}}s'' that you raise and "eat"."eat" like a predator. The third game softens this by allowing you to equip some Cyber Elves without sacrificing them while the fourth has just one elf that mimics the abilities of the others.



** ElevatorActionSequence: When you get to the elevator, [[MultiMookMelee many mooks will come to get you.]] Oh, and a miniboss, too.

to:

** ElevatorActionSequence: When you get to the elevator, [[MultiMookMelee many mooks will come to get you.]] you]]. Oh, and a miniboss, too.



* HumongousMecha: There is a Boss in the first game that qualifies, "Hittide Hottide". Needless to say that the ''entire mission'' is spent trying to destroy this monster. Also a borderline example of BattleshipRaid.

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* HumongousMecha: There is a Boss in the first game that qualifies, "Hittide Hottide". Hottide." Needless to say that the ''entire mission'' is spent trying to destroy this monster. Also a borderline example of BattleshipRaid.



* IdiosyncraticDifficultyLevels: Although it is only one uniquely-named mode, the ''[[EasierThanEasy Ultimate Mode]]'' present in all four games. It's almost always the hardest mode to unlock (all games present a GottaCatchThemAll requisite), with good reason: it's the best mode of play in the series. Simply put, it's a middle point for hardcore players who resent [[note]]The DS rerelease adds "Easy Scenario", which gives you all permanent cyber elf effects and the Ultimate Form where applicable[[/note]] ''NORMAL'' Mode, and casual ones and/or "newcomers" who resent Hard Mode, arguably enjoyable for both tiers.

to:

* IdiosyncraticDifficultyLevels: Although it is only one uniquely-named mode, the ''[[EasierThanEasy Ultimate Mode]]'' present in all four games. It's almost always the hardest mode to unlock (all games present a GottaCatchThemAll requisite), with good reason: it's the best mode of play in the series. Simply put, it's a middle point for hardcore players who resent [[note]]The DS rerelease adds "Easy Scenario", which gives you all permanent cyber elf effects and the Ultimate Form where applicable[[/note]] ''NORMAL'' '''''Normal''''''' Mode, and casual ones and/or "newcomers" who resent Hard Mode, arguably enjoyable for both tiers.



** Ultima Foot Parts in ''3''. ALSO handed to you on Easy Scenario Mode in the DS re-release.

to:

** Ultima Foot Parts in ''3''. ALSO '''''Also''''' handed to you on Easy Scenario Mode in the DS re-release.



* ItsPersonalWithTheDragon: Dr. Weil's Dragon, Omega, turns out to be [[spoiler:using Zero's old body, with the one Zero's using being a copy.]] Weil pretty much taunts Zero whether he has the balls to defeat [[spoiler:"himself"]]. The backstory also shows that Zero and Omega were the hero and the spear-header of the [[GreatOffscreenWar Elf Wars]] respectively and that Zero (along with X) took Omega down before he reappears in the third game.

to:

* ItsPersonalWithTheDragon: Dr. Weil's Dragon, Omega, turns out to be [[spoiler:using Zero's old body, with the one Zero's using being a copy.]] copy]]. Weil pretty much taunts Zero whether he has the balls to defeat [[spoiler:"himself"]]. The backstory also shows that Zero and Omega were the hero and the spear-header of the [[GreatOffscreenWar Elf Wars]] respectively and that Zero (along with X) took Omega down before he reappears in the third game.



*** A secret area containing a Cyber-elf can be found so long as Zero doesn't rush the battle with Hittite Hottide, letting the mech cause destruction up to a certain point. Does the game tell you this? [[GuideDangIt 'Course not.]] If do rush the battle, you can't access that point.

to:

*** A secret area containing a Cyber-elf can be found so long as Zero doesn't rush the battle with Hittite Hottide, letting the mech cause destruction up to a certain point. Does the game tell you this? [[GuideDangIt 'Course not.]] not]]. If do rush the battle, you can't access that point.



** ''Zero 3'' has a a special feature where you can activate Ciel's supercomputer and link up to another Gameboy Advance with a ''[[MegaManBattleNetwork Red Sun or Blue Moon]]'' cartridge and initiate a very special, one-time-only trade to get the exclusive Z-Saber chip. Unfortunately, it ''won't'' work for multiple games- just ''[[DepartmentOfRedundancyDepartment one.]]'' And guess what? The chip's ''not'' available on Higsby's ordering service! Buy another game copy, mooch off a friend's game, or dust off the Gameshark!

to:

** ''Zero 3'' has a a special feature where you can activate Ciel's supercomputer and link up to another Gameboy Advance with a ''[[MegaManBattleNetwork Red Sun or Blue Moon]]'' cartridge and initiate a very special, one-time-only trade to get the exclusive Z-Saber chip. Unfortunately, it ''won't'' work for multiple games- just ''[[DepartmentOfRedundancyDepartment one.]]'' one]]''. And guess what? The chip's ''not'' available on Higsby's ordering service! Buy another game copy, mooch off a friend's game, or dust off the Gameshark!



** In the [[AllThereInTheManual drama tracks]], there's "Project Elpizo", an operation to create Omega, a Reploid that's a perfect ruler using the Mother Elf's program rewriting ability. TK-31 (Elpizo's former codename) accidentally found the data about this project, and because it's supposed to be a secret for Neo Arcadia, he's declared as Maverick by Harpuia. Eventually, he managed to run away from the country and changed his name into...[[CaptainObvious you know...]]as well as starting his quest for power by stealing the Baby Elves.

to:

** In the [[AllThereInTheManual drama tracks]], there's "Project Elpizo", an operation to create Omega, a Reploid that's a perfect ruler using the Mother Elf's program rewriting ability. TK-31 (Elpizo's former codename) accidentally found the data about this project, and because it's supposed to be a secret for Neo Arcadia, he's declared as Maverick by Harpuia. Eventually, he managed to run away from the country and changed his name into... [[CaptainObvious you know...]]as ]] as well as starting his quest for power by stealing the Baby Elves.



* RobotHair: Aside from the usual Zero, there are Elpizo (blond), Omega (a pinkish/fuchsia ponytail sprouting out from the top of his helmet), and Kraft (dark spiky hair which appears to also form GoNagaiSideburns), among others. Seeing as [[spoiler:Omega's body is a shell[=/=]PowerLimiter for Zero's original body, this means that Omega also shares Zero's infamous RapunzelHair.]]

to:

* RobotHair: Aside from the usual Zero, there are Elpizo (blond), Omega (a pinkish/fuchsia ponytail sprouting out from the top of his helmet), and Kraft (dark spiky hair which appears to also form GoNagaiSideburns), among others. Seeing as [[spoiler:Omega's body is a shell[=/=]PowerLimiter for Zero's original body, this means that Omega also shares Zero's infamous RapunzelHair.]]RapunzelHair]].



-->"[[VideoGame/MegaManX1 Fighting ends. Tomorrow offers the promise of peace. But to those who fall and vanish with the night sky, dawn never comes...]]"

to:

-->"[[VideoGame/MegaManX1 Fighting ends. Tomorrow offers the promise of peace. But to those who fall and vanish with the night sky, dawn never comes...]]"]]."



*** Also, the music changes into the foreboding final stage theme after the first form of the final boss is defeated and [[spoiler:the Ragnarok satellite is plummeting toward the planet with Weil making a last bid by [[BodyHorror hooking up to the remains of its control system]] and directing it towards Area Zero.]] Then Zero has his WorldOfCardboardSpeech and the absolutely awesome final boss music starts up.
* ThemeNaming: Bosses are named after various mythological creatures; Resistance members are named mostly after French names of birds. In the latter's case, the handle of the one who named them is French for "sky".

to:

*** Also, the music changes into the foreboding final stage theme after the first form of the final boss is defeated and [[spoiler:the Ragnarok satellite is plummeting toward the planet with Weil making a last bid by [[BodyHorror hooking up to the remains of its control system]] and directing it towards Area Zero.]] Zero]]. Then Zero has his WorldOfCardboardSpeech and the absolutely awesome final boss music starts up.
* ThemeNaming: Bosses are named after various mythological creatures; Resistance members are named mostly after French names of birds. In the latter's case, the handle of the one who named them is French for "sky"."sky."



-->'''Dr. Weil''': "Hehehehehe! Excellent, Zero! Your power is extraordinary, [[spoiler:''[[CloningBlues for a fake.]]'']]"

to:

-->'''Dr. Weil''': "Hehehehehe! Excellent, Zero! Your power is extraordinary, [[spoiler:''[[CloningBlues ''[[spoiler:[[CloningBlues for a fake.]]'']]"fake]]]].''"



** Basically a running theme of the series is "[[WellIntentionedExtremist the road to hell]] [[TotalitarianUtilitarian is paved with good intentions]]."
* WhereAreTheyNowEpilogue: [[http://megaman.wikia.com/wiki/Vile%27s_Incident:_Eden_dome,_its_sin_and_rebirth "Vile's Incident: Eden dome, its sin and rebirth"]] is an epilogue set two years after the conclusion of the series, when [[spoiler:Zero defeated Weil.]]

to:

** Basically a running theme of the series is "[[WellIntentionedExtremist the The road to hell]] [[TotalitarianUtilitarian is paved with good intentions]]."
* WhereAreTheyNowEpilogue: [[http://megaman.wikia.com/wiki/Vile%27s_Incident:_Eden_dome,_its_sin_and_rebirth "Vile's Incident: Eden dome, its sin and rebirth"]] is an epilogue set two years after the conclusion of the series, when [[spoiler:Zero defeated Weil.]]Weil]].



** Subverted in the first game's EscortMission. That escortee WILL die if he gets hit too much. Also subverted in the second game's Crystal Cave stage where there's some brainwashed Resistance soldiers; light attack from you will take them down momentarily, but after they get up, they'll die if you attack them again. And heavy attack (like ChargedAttack) will make them die instantly. The point is that you can hurt them a bit so you can pass through, but ''don't kill them.''

to:

** Subverted in the first game's EscortMission. That escortee WILL die if he gets hit too much. Also subverted in the second game's Crystal Cave stage where there's some brainwashed Resistance soldiers; light attack from you will take them down momentarily, but after they get up, they'll die if you attack them again. And heavy attack (like ChargedAttack) will make them die instantly. The point is that you can hurt them a bit so you can pass through, but ''don't kill them.''them''.
29th Nov '16 8:04:23 PM Getta
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Added DiffLines:

* CoolGate: The third game has gates to the Cyberspace appear in between levels, courtesy of Omega's arrival. When you enter it, your certain Cyber Elves will be activated at once, at the cost of you not being able to take any Data Disk during your run in it and taking some precious points off your stage score. You also have to walk out of the Cyberspace with another gate before the end of the level, so don't expect it to help you fight bosses.
29th Nov '16 6:35:07 PM Getta
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** In the second game, the train stage has a lot of respawning rolling spiked wheels for you to kill over and over. A bit more dangerous than the first game, but doable. Easier than that is the Power Room in general because of Top Gabyoall, the spinning tops which can be bashed incessantly with the Z-Saber and Chain Rod, and the magma bucket room with the Toitanks (shooting enemies on rails across from the ladder in the same room) for the Buster and Shield Boomerang, the former of which can just be used to shoot the buckets as they come (it goes over Top Gabyoalls) and the latter of which can be duped into orbiting you as long as you stay still by doing a short jump before you throw it, allowing it to keep hitting buckets with no input from yourself until it maxes its level.

to:

** In the second game, the train stage has a lot of respawning rolling spiked wheels for you to kill over and over. A bit more dangerous than the first game, but doable. Easier than that is the Power Room in general because of Top Gabyoall, the spinning tops which can be bashed incessantly with the Z-Saber and Chain Rod, and the magma bucket room with the Toitanks (shooting enemies on rails across from the ladder in the same room) for the Buster and Shield Boomerang, the former of which Buster; it can just be used to shoot the buckets as they come (it goes over Top Gabyoalls) and the latter of which Gabyoalls).
** For both games, Shield Boomerang has a trick for this: it
can be duped into orbiting you as long as you stay still by doing a short jump before you throw it, allowing it to keep hitting buckets enemies with no input from yourself until it maxes its level.
29th Nov '16 4:21:52 PM urutapu
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* AscendedFridgeHorror: Worked into a PostScriptSeason. ''Zero 3'' was the original GrandFinale, and while its ending ties up most loose plot threads and resolves Zero's concern over his identity, it leaves one big loose end hanging--by the end of ''Zero 3'', the revived Copy X and the Guardians are killed off, leaving Dr. Weil alive and essentially with sole rulership over Neo Arcadia. ''Zero 4'' explores this and kicks off its plot with a caravan of human refugees fleeing the hellhole that Neo Arcadia has become under Weil's iron fist.

to:

* AscendedFridgeHorror: Worked AscendedFridgeHorror:
** As the first example of true AI, X was placed
into stasis by Dr. Light to undergo morality testing for 30 years to make sure he'd actually be a PostScriptSeason. ''Zero 3'' was the original GrandFinale, and while its ending ties up most loose plot threads and resolves Zero's concern over his identity, it leaves one big loose end hanging--by the end of ''Zero 3'', the revived good guy. [[KnightTemplar Copy X and the Guardians are killed off, leaving Dr. Weil alive and essentially with sole rulership over Neo Arcadia. ''Zero 4'' explores this and kicks off its plot with a caravan of human refugees fleeing the hellhole that Neo Arcadia has become under Weil's iron fist.X]], meanwhile, ''wasn't'' tested.



** There's a good reason why X was put into a 30 years of morality testing by Dr. Light to ensure that he'd do the right thing. Copy X lacks that - and he pretty much becomes a KnightTemplar.

to:

** There's This trope leads to a good reason why X PostScriptSeason. ''Zero 3'' was put into a 30 years of morality testing by Dr. Light to ensure that he'd do the right thing. original GrandFinale, and while its ending ties up most loose plot threads and resolves Zero's concern over his identity, it leaves one big loose end hanging--by the end of ''Zero 3'', the revived Copy X lacks and the Guardians are killed off, leaving Dr. Weil alive and essentially with sole rulership over Neo Arcadia. ''Zero 4'' explores this and kicks off its plot with a caravan of human refugees fleeing the hellhole that - and he pretty much becomes a KnightTemplar.Neo Arcadia has become under Weil's iron fist.
29th Nov '16 4:15:46 PM urutapu
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* AMillionIsAStatistic: In ''Zero 4'', [[spoiler:Craft fired the Kill Sat Ragnarok at Neo Arcadia, trying to kill the Dr. Weil. The attack, according to the manual, claimed 20,000,000 deaths of innocents. Yet the intended target ironically survives]].
** Earlier, in the third game, [[spoiler:the missile containing Omega successfully hit a whole city block, claiming thousands of lives]].


Added DiffLines:

* AMillionIsAStatistic:
** In the third game, [[spoiler:the missile containing Omega successfully hit a whole city block, claiming thousands of lives]].
** In ''Zero 4'', [[spoiler:Craft fired the Kill Sat Ragnarok at Neo Arcadia, trying to kill the Dr. Weil. The attack, according to the manual, claimed 20,000,000 deaths of innocents. Yet the intended target ironically survives]].
29th Nov '16 4:14:49 PM urutapu
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* ALizardNamedLiz: In a variant, characters are named after corruptions of animaloid mythological creatures. E.g Mino Magnus (a minotaur), Cubit Foxtar (a {{Kitsune}}, name containing both "Kyuubi" and "Fox"), and Hyleg Ourobockle ({{Ouroboros}}).


Added DiffLines:

* ALizardNamedLiz: In a variant, characters are named after corruptions of animaloid mythological creatures. E.g Mino Magnus (a minotaur), Cubit Foxtar (a {{Kitsune}}, name containing both "Kyuubi" and "Fox"), and Hyleg Ourobockle ({{Ouroboros}}).
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http://tvtropes.org/pmwiki/article_history.php?article=Videogame.MegamanZero