History Videogame / MegamanZero

25th Mar '17 12:14:56 PM nombretomado
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** Which is probably why the CompilationRerelease for the NintendoDS comes with an "Easy Scenario", an option to play through all four games in one go with all the weapons, items, and cyber-elves collected and maxxed out.

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** Which is probably why the CompilationRerelease for the NintendoDS UsefulNotes/NintendoDS comes with an "Easy Scenario", an option to play through all four games in one go with all the weapons, items, and cyber-elves collected and maxxed out.



* {{Updated|Rerelease}} CompilationRerelease: The ''Mega Man Zero Collection'' for the NintendoDS, which adds an "Easy Scenario" Mode for beginners, fixed some of the translation errors, brought over the Japanese-only e-Reader Mod Cards from ''Rockman Zero 3'' in the overseas release, the ability to use the DS's X and Y buttons, and a gallery with unlockable images.

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* {{Updated|Rerelease}} CompilationRerelease: The ''Mega Man Zero Collection'' for the NintendoDS, UsefulNotes/NintendoDS, which adds an "Easy Scenario" Mode for beginners, fixed some of the translation errors, brought over the Japanese-only e-Reader Mod Cards from ''Rockman Zero 3'' in the overseas release, the ability to use the DS's X and Y buttons, and a gallery with unlockable images.
11th Mar '17 10:30:45 AM nombretomado
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* PettingZooPeople: the Mutos Reploids, the analogue to the animal Mavericks in the ''MegaManX'' series. They, while still vaguely humanoid, now have more animalistic proportions than those in the ''X'' series.

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* PettingZooPeople: the Mutos Reploids, the analogue to the animal Mavericks in the ''MegaManX'' ''VideoGame/MegaManX'' series. They, while still vaguely humanoid, now have more animalistic proportions than those in the ''X'' series.



** The Valiant Missile enemy in the fourth game has a slight resemblance to Vile from ''MegaManX''.

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** The Valiant Missile enemy in the fourth game has a slight resemblance to Vile from ''MegaManX''.''VideoGame/MegaManX''.
8th Mar '17 4:22:56 PM Getta
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* RescueMission: the first game has three, with one of them also being an EscortMission. The second game has one in Hyleg Ourobockle's stage (rescuing both resistance members and one of the Baby Elves), while the fourth game has it in the "Area Zero invasion" stage (you rescue Caravan guys).



* SlowDoors: In the first game, one mission requires you to sneak into a factory. If you're detected, the Slow Door starts closing. If you're not through it before it closes, Game Over.

to:

* SlowDoors: In the first game, one mission requires you to sneak into a factory. If you're detected, the Slow Door starts closing. If you're not you fail to through it before it closes, Game Over.



* SpiritualAntithesis: To ''VideoGame/MegaManClassic''. The classic is a quirky series about a boy android who shoots up cartoony, googly-eyed robots and copies their powers with obvious Cartoon Physics. His creator, Dr. Light, and his nemesis, Dr. Wily, are also pretty comical in their own ways. Each game ends with the eponymous character saving the day once again. ''MMZ'' is much more anime-like, is about a teenage-looking android fighting a war alongside a group of freedom fighters, and has very little to speak of in the way of humor. Victories always come at a cost. The DarkerAndEdgier progression of the timeline has been so much that this series becomes a 180 degrees opposite of what started this whole timeline.

to:

* SpiritualAntithesis: To ''VideoGame/MegaManClassic''. The classic is a quirky series about a boy android who shoots up cartoony, googly-eyed robots and copies their powers with obvious Cartoon Physics. His creator, Dr. Light, and his nemesis, Dr. Wily, are also pretty comical in their own ways. Each game ends with the eponymous character saving the day once again. ''MMZ'' is much more anime-like, is about a teenage-looking android fighting a war alongside a group of freedom fighters, and has very little to speak of in the way of humor. Victories always come at a cost. The DarkerAndEdgier progression of the timeline has been so much that this series becomes a 180 degrees opposite of what started this whole timeline. The ''X'' series was somewhere in between.



*** Also, the music changes into the foreboding final stage theme after the first form of the final boss is defeated and [[spoiler:the Ragnarok satellite is plummeting toward the planet with Weil making a last bid by [[BodyHorror hooking up to the remains of its control system]] and directing it towards Area Zero]]. Then Zero has his WorldOfCardboardSpeech and the absolutely awesome final boss music starts up.

to:

*** ** Also, the music changes into the foreboding final stage theme after the first form of the final boss is defeated and [[spoiler:the Ragnarok satellite is plummeting toward the planet with Weil making a last bid by [[BodyHorror hooking up to the remains of its control system]] and directing it towards Area Zero]]. Then Zero has his WorldOfCardboardSpeech and the absolutely awesome final boss music starts up.



** Also done when the 4 Guardians are in effect of the Baby Elves' modification in the second game, as well as the same thing happening to a random Pantheon Aqua in the third. The Eight Gentle Judges also have their own sequences of accessing their battle forms.

to:

** Also done when the 4 Guardians are in effect of the Baby Elves' modification in the second game, as well as the same thing happening to a random Pantheon Aqua in the third. The Eight Gentle Judges also have their own sequences of accessing their battle forms. Copy X Mk II also has one for summoning his Ultimate Armor (in the first game only a small flash of light appears).



* TurnsRed: The enemies' attack patterns are modified once they're down to 1/2 or 1/4th of their hitpoints. Special mention goes to the guardians, who not only change patterns, but gain an attack that makes them invincible until they complete it. Moreover, they are covered in aura which makes it impossible to jump them without climbing a wall, which none of their areas have.

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* TurnsRed: The enemies' attack patterns are modified once they're down to 1/2 or 1/4th of their hitpoints. Special mention goes to the guardians, who not only change patterns, but [[DesperationAttack gain an attack attack]] that [[InvulnerableAttack makes them invincible invincible]] until they complete it. Moreover, they are covered in aura BattleAura which makes it impossible to jump over them without climbing a wall, which none of their areas have.



* UnderTheSea: The third game has the Oceanic Highway Ruins, Childre Inarabitta's stage, while the fourth has Tech Kraken's stage, set around a submarine.



* VillainousLegacy: Wily's greatest creation, Zero, was used by Dr. Weil to create Omega as a DarkMessiah to exterminate all Reploids. Omega's consciousness inhabits Zero's original body since Zero's mind was extracted after the X series. The Mother Elf, who becomes the Dark Elf, another major antagonist, was created by Ciel's ancestor by studying the Maverick Virus and trying to create an antibody.

to:

* VillainousLegacy: Wily's [[spoiler:Wily's greatest creation, Zero, was used by Dr. Weil to create Omega as a DarkMessiah to exterminate all Reploids. Omega's consciousness inhabits Zero's original body since Zero's mind was extracted after the X series. ]] The Mother Elf, who becomes the Dark Elf, another major antagonist, was created by Ciel's ancestor by studying the Maverick Virus and trying to create an antibody.



* WarpWhistle: First game only, there's the Trans Server that you can use to go to other maps. Once you find a room containing it, you can access the room from other Trans Servers.

to:

* WarpWhistle: First game only, there's the Trans Server that you can use to go to other maps. Once you find a room containing it, you can access the room from other Trans Servers. This is reused in ''ZX'' series.



* WhiteAndGreyMorality: Deconstructed in the first two games. Barring the psychopaths (the bosses from ''Zero 3''-''4'', Copy X, [[spoiler:Elpizo]], Omega, and Weil), no one in the war was truly a villain in the proper sense. This point is what makes the Guardians (especially encourager Fefnir and civil Harpuia) the most sympathetic antagonists in the franchise.

to:

* WhiteAndGreyMorality: Deconstructed in the first two games. Barring the psychopaths (the bosses from ''Zero 3''-''4'', Copy X, X [at least in the third game], [[spoiler:Elpizo]], Omega, and Weil), no one in the war was truly a villain in the proper sense. This point is what makes the Guardians (especially encourager Fefnir and civil Harpuia) the most sympathetic antagonists in the franchise.



*** Surprisingly, '''Weil himself''' too. [[AllThereInTheManual The Official Complete Works]] revealed that he started the whole Elf Wars because he thinks that Reploids, [[JustAMachine being just machines]], were getting off too easy for the massive destruction caused in the Maverick Wars, especially once the plan to solve the Maverick problem was to basically install anti-virus software (the Cyber-Elves) and call things even. His stated reason for his Project Elpizo (using the Mother Elf with his "perfect Reploid", Omega, to control Reploids' minds worldwide) was to prevent any Reploid from going Maverick again. So he was more of a WellIntentionedExtremist from the start; but then he went through the MoralEventHorizon by creating the Elf Wars in the first place (and he went nuts even more during his exile). This shows how much this trope is deconstructed in this series.

to:

*** ** Surprisingly, '''Weil himself''' too. [[AllThereInTheManual The Official Complete Works]] revealed that he started the whole Elf Wars because he thinks that Reploids, [[JustAMachine being just machines]], were getting off too easy for the massive destruction caused in the Maverick Wars, especially once the plan to solve the Maverick problem was to basically install anti-virus software (the Cyber-Elves) and call things even. His stated reason for his Project Elpizo (using the Mother Elf with his "perfect Reploid", Omega, to control Reploids' minds worldwide) was to prevent any Reploid from going Maverick again. So he was more of a WellIntentionedExtremist from the start; but then he went through the MoralEventHorizon by creating the Elf Wars in the first place (and he went nuts even more during his exile). This shows how much this trope is deconstructed in this series.



** Subverted in the first game's EscortMission. That escortee WILL die if he gets hit too much. Also subverted in the second game's Crystal Cave stage where there's some brainwashed Resistance soldiers; light attack from you will take them down momentarily, but after they get up, they'll die if you attack them again. And heavy attack (like ChargedAttack) will make them die instantly. The point is that you can hurt them a bit so you can pass through, but ''don't kill them''.

to:

** Subverted in the first game's EscortMission. That escortee WILL die if he gets hit too much. Also subverted in the second game's Crystal Cave stage where there's some brainwashed Resistance soldiers; light attack from you will take them down momentarily, but after they get up, they'll die if you attack them again. And heavy attack (like ChargedAttack) will make them die instantly. The point is that you can hurt them a bit so you can pass through, but ''don't kill them''.them'' - gone your mission points if you do.
8th Mar '17 7:02:34 AM Getta
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** The rare Cyber-elf Jackson in the first game has its effect similar to [[InvincibilityPowerup charged Chameleon Sting]] in ''X1''.



* CoolGate: The third game has gates to the Cyberspace appear in between levels, courtesy of Omega's arrival. When you enter it, your certain Cyber Elves will be activated at once, at the cost of you not being able to take any Data Disk during your run in it and taking some precious points off your stage score. You also have to walk out of the Cyberspace with another gate before the end of the level, so don't expect it to help you fight bosses.
* CrapsackWorld: Supposedly set up by the ColonyDrop in the [[VideoGame/MegaManX previous series]]. Ironically, the "cure" to this dying condition is in the ruins of the aforementioned ColonyDrop itself.

to:

* CoolGate: The third game has gates to the Cyberspace appear in between levels, courtesy of Omega's arrival. When you enter it, your certain Cyber Elves will be activated at once, at the cost of you not being able to take any Data Disk during your run in it and taking some precious points off your stage score. You also have to walk out of the Cyberspace with another gate before the end of the level, so don't expect it to help you fight bosses.
* CrapsackWorld: Supposedly set up by the ColonyDrop in the [[VideoGame/MegaManX previous series]].series]], and the Elf Wars. Ironically, the "cure" to this dying condition is in the ruins of the aforementioned ColonyDrop itself.



* {{Cyberspace}}: Part of the gameplay in ''Zero 3'', supposedly caused by [[spoiler:the arrival of Omega]]. In ''Zero 4'', the storyline requires Zero to enter one.

to:

* {{Cyberspace}}: {{Cyberspace}}:
**
Part of the gameplay in ''Zero 3'', supposedly caused by [[spoiler:the the arrival of Omega]]. Omega. Entering it will cause some certain Cyber-elves in your possession (marked with "A") to activate at once, making you more powerful; it's AwesomeButImpractical, however, because 1) you can't get Secret Disks in Cyberspace, 2) entering it will cut some precious points off your score, 3) you'll eventually have to exit it before the stage's finish, so don't expect it to be useful on bosses. [[spoiler:Except for Phantom, as you need to enter Cyberspace to even encounter him in the first place. Speaking of Phantom, he implies that cyberspace is a mix of MagicalDatabase and a place where AIs of dead Reploids and cyber-elves go.]]
**
In ''Zero 4'', the storyline requires Zero to enter one.one to disable the network security system of Ragnarok.



* DrillTank: One of the bosses in ''Zero 1''.

to:

* DrillTank: One of the bosses in ''Zero 1''. You have to destroy it before it reaches the Resistance Base.



* EliteFour: Copy X has his Four Guardians (literally called Shitennou in Japan), his 4 personal guards as well as generals of their own armies: Harpuia (the air force), Fefnir (the army), Leviathan (the navy) and Phantom (the espionage and intel unit).

to:

* EliteFour: Copy X has his Four Guardians (literally called Shitennou in Japan), his 4 personal guards as well as generals of their own armies: [[LandSeaSky Harpuia (the air force), Fefnir (the army), Leviathan (the navy) navy)]] and Phantom (the espionage and intel unit).



* EnergyBeing: The Cyber Elves.

to:

* EnergyBeing: The Cyber Elves.Elves, beings of data with a body of PureEnergy. It's also possible to turn Reploid AI into a cyber-elf; it happens to X [[spoiler:and Elpizo]].



*** DarkChick: Leviathan.

to:

*** DarkChick: Leviathan.Leviathan, who refers to fighting Zero as "playtime" and is the least responsible of the Guardians.



*** After you defeat Copy X, X appears and tells Zero that "The heart is what's important".



* FunWithAcronyms: The '''C'''onvergent '''I'''gnition by '''E'''nergen '''L'''inkage System.

to:

* FunWithAcronyms: The '''C'''onvergent '''I'''gnition by '''E'''nergen '''L'''inkage System.System, i.e what Ciel developed for solving the energy crisis.



* GiantEnemyCrab: The [[http://megaman.wikia.com/wiki/Gazamir Gazamir]] miniboss from ''Z2''.

to:

* GiantEnemyCrab: The [[http://megaman.wikia.com/wiki/Gazamir Gazamir]] miniboss from ''Z2''. ''Zero 2'', and Clabanger NS in ''Zero 4''.



** The time comes when Neo Arcadia and the 4 Guardians join with the good side; Copy-X progressively worsens until in Zero 3 he's become just as evil as Weil and Omega!

to:

** The time comes when Neo Arcadia and the 4 Guardians join with the good side; Copy-X progressively worsens until in Zero 3 ''Zero 3'' he's become just as evil as Weil and Omega!



* GuiltBasedGaming: In this series, Zero can find powerups to upgrade his abilities and activate some temporary cheats. The problem about it is that the powerups are ''{{Ridiculously Cute Critter}}s'' that you raise and "eat" like a predator. The third game softens this by allowing you to equip some Cyber Elves without sacrificing them while the fourth has just one elf that mimics the abilities of the others.

to:

* GuiltBasedGaming: In this series, Zero can find powerups to upgrade his abilities and activate some temporary cheats. The problem about it is that the powerups are ''{{Ridiculously Cute Critter}}s'' that you raise and "eat" like a predator.livestock. The third game softens this by allowing you to equip some Cyber Elves without sacrificing them while the fourth has just one elf that mimics the abilities of the others.



* HonorBeforeReason: The Guardians and the Neo Arcadian army are all heroic guys, but they are bound to obey the will of Neo Arcadia, even if that "will" is obviously either A. That of a fascist tyrant who goes against everything the city once stood for, or B. A human government who is greedy and uncaring.

to:

* HonorBeforeReason: The Guardians and the Neo Arcadian army are all heroic guys, but they are bound to obey the will of Neo Arcadia, even if that "will" is obviously either A. A) That of a fascist tyrant who goes against everything the city once stood for, or B. B) A human government who is greedy and uncaring.uncaring. Touched upon in one of the drama tracks, where the Gentle Judges converse about Master X's increasingly harsh decisions and judgments; Harpuia, while quick to silent them, also has doubts.


Added DiffLines:

** The same game also points out that what Noble Mandrago did - trying to erode the soil around Area Zero with nanotech plant life - can be used to improve nature life instead.
** In ''X2'', Zero easily destroys a copy of his, claiming that "there's only one Zero". In ''Zero 3'', [[spoiler:Zero is revealed to have inhabited a copy body all along, and Omega is in possession of Zero's real body. Interestingly, Zero appears to have little problem with it and proceeds to defeat Omega all the same.]]
** Zero was made by Dr. Wily as TheAntichrist. 2 ironies come from this: 1) [[spoiler:Omega (Zero), especially after powered with Dark Elf (read: a maverick antivirus that turns into a corrupting agent) is similar to Awakened Zero in ''X5'', i.e what Wily intended Zero to become. Bonus points with Weil having similarities to Wily.]] 2) Zero ends up being the savior of the world, in the end.
23rd Feb '17 8:49:56 PM Getta
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%%* NewEden[=/=]LastFertileRegion: Area Zero.

to:

%%* * NewEden[=/=]LastFertileRegion: Area Zero.Zero, a place filled with natural vegetation after a century or two of Eurasia's still-working environmental control system doing its thing. Neo Arcadia citizens who flee from Weil sees this place as their new home, which causes him to launch the Operation Ragnarok to demolish the area; Zero (i.e you) has to stop him.
23rd Feb '17 6:38:07 AM Gosicrystal
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* {{Irony}}: in ''Z4'', Zero pointed out that Area Zero - which was a place utterly devastated by a ColonyDrop and a painful reminder of the past - is now capable of sustaining life and that human refugees have settled there.

to:

* {{Irony}}: in In ''Z4'', Zero pointed out that Area Zero - which was a place utterly devastated by a ColonyDrop and a painful reminder of the past - is now capable of sustaining life and that human refugees have settled there.



* LostForever: This series is pretty bad about this.
** In the original ''Zero'':
*** Entire missions are lost forever if you get a game over and choose to continue instead of restart. And the game barely has any 1-Ups.
*** The abandoned laboratory that serves as the introduction stage, which has a few Cyber-Elves and nice opportunities to grind crystals. An early mission that sends you back there ends with the lab self-destructing. You'll be forced to wait for the NewGamePlus afterwards.
*** There are mission-specific Cyber-Elves that ''only'' appear if you defeat certain enemies ''during'' a mission. Fortunately, NewGamePlus remedies that problem, and by the second game, the developers made getting the Elves a built-in feature of any area, regardless of missing them on the first go-around.
*** A secret area containing a Cyber-elf can be found so long as Zero doesn't rush the battle with Hittite Hottide, letting the mech cause destruction up to a certain point. Does the game tell you this? [[GuideDangIt 'Course not]]. If you do rush the battle, you can't access that point. [[labelnote:But wait...]]Actually, pulling shenanigans with the Triple Rod will allow you to secure this Cyber-Elf even before fighting Hittite Hottide, let alone if you don't let him break into the building. Go into the subway area on the overworld (which consists of the first half of the "Destroy the Train" mission) and do a downward stab on the bat-like enemy (Gli-Eye) next to the second hole in the ceiling. This will give you enough of a bounce that you can hop up and wall kick into the little room where the Cyber-elf, Hapitan, waits, completely irrespective of the status of the building above.[[/labelnote]]
*** Lastly, there's a door to Ciel's room that will only open if your rank is A or S. Inside is a Cyber-Elf. Screwed up the ranking to the point of no return- well, then- that Elf's lost for good, but thankfully it's not a useful one to begin with.
** In ''Zero 2'', you collect Forms by performing certain tasks during missions. However, the game only gives you one Form per mission, and there are a limited number of missions, so it's possible to miss some Forms. Fortunately, there are more missions than Forms, and the NewGamePlus lets you try again to collect anything you missed.
** In ''Zero 2'' and ''3'', collecting EX Skills requires maintaining an "A" rank or higher on almost every mission. Each EX Skill is specific to a boss, so you get precisely one chance to get each one per playthrough. And using Cyber-Elves gets points deducted from your score on every mission afterwards, ''even into a NewGamePlus'', so [[UnstableEquilibrium using too many Cyber-Elves makes A-ranking impossible]] and thus renders all unobtained EX Skills truly LostForever. True, there are Cyber-Elves that got you a temporary A-rank, but there aren't enough of those to get you every EX Skill.
** ''Zero 3'' has a a special feature where you can activate Ciel's supercomputer and link up to another Gameboy Advance with a ''[[MegaManBattleNetwork Red Sun or Blue Moon]]'' cartridge and initiate a very special, one-time-only trade to get the exclusive Z-Saber chip. Unfortunately, it ''won't'' work for multiple games- just ''[[DepartmentOfRedundancyDepartment one]]''. And guess what? The chip's ''not'' available on Higsby's ordering service! Buy another game copy, mooch off a friend's game, or dust off the Gameshark!
** In ''Zero 4'', you can [[ItemCrafting make items]] out of parts obtained from defeated enemies. Some items require parts from Moloids, an enemy that only appears during one mission that can't be repeated. If you didn't stock up on their parts during that one mission, you'll just have to wait until the NewGamePlus.



* ANaziByAnyOtherName: Neo Arcadia, after an energy crisis, had started persecuting Reploids as being Maverick for no real reason, resulting in a mass amount of retirement (IE, execution) of said Reploids, allowing for anti-Reploid policies that are heavily implied to include genocide, and the person who directly created these policies is himself a Reploid (and by that, it means an actual Reploid, as in not even something of X or Zero's caliber). It's kind of hard not to see the parallels between this and the creation of UsefulNotes/NaziGermany, and more importantly the rise of UsefulNotes/AdolfHitler.
** Though to be fair, he does all that supposedly for humanity's betterment. [[VillainWithGoodPublicity The human population does see him as a hero]].
* NewEden[=/=]LastFertileRegion: Area Zero.

to:

* ANaziByAnyOtherName: Neo Arcadia, after an energy crisis, had started persecuting Reploids as being Maverick for no real reason, resulting in a mass amount of retirement (IE, execution) of said Reploids, allowing for anti-Reploid policies that are heavily implied to include genocide, and the person who directly created these policies is himself a Reploid (and by that, it means an actual Reploid, as in not even something of X or Zero's caliber). It's kind of hard not to see the parallels between this and the creation of UsefulNotes/NaziGermany, and more importantly the rise of UsefulNotes/AdolfHitler.
** Though to be fair, he does all that supposedly for humanity's betterment.
UsefulNotes/AdolfHitler. And [[VillainWithGoodPublicity The the human population does see sees him as a hero]].
*
hero because he's doing this for humanity's betterment]].
%%*
NewEden[=/=]LastFertileRegion: Area Zero.



* NewNeoCity + {{Arcadia}} = [[TheEmpire Neo Arcadia]].


Added DiffLines:

* PermanentlyMissableContent:
** In the original ''Zero'':
*** Entire missions are lost forever if you get a game over and choose to continue instead of restart. And the game barely has any 1-Ups.
*** The abandoned laboratory that serves as the introduction stage, which has a few Cyber-Elves and nice opportunities to grind crystals. An early mission that sends you back there ends with the lab self-destructing. You'll be forced to wait for the NewGamePlus afterwards.
*** There are mission-specific Cyber-Elves that ''only'' appear if you defeat certain enemies ''during'' a mission. Fortunately, NewGamePlus remedies that problem, and by the second game, the developers made getting the Elves a built-in feature of any area, regardless of missing them on the first go-around.
*** A secret area containing a Cyber-elf can be found so long as Zero doesn't rush the battle with Hittite Hottide, letting the mech cause destruction up to a certain point. Does the game tell you this? [[GuideDangIt 'Course not]]. If you do rush the battle, you can't access that point. [[labelnote:But wait...]]Actually, pulling shenanigans with the Triple Rod will allow you to secure this Cyber-Elf even before fighting Hittite Hottide, let alone if you don't let him break into the building. Go into the subway area on the overworld (which consists of the first half of the "Destroy the Train" mission) and do a downward stab on the bat-like enemy (Gli-Eye) next to the second hole in the ceiling. This will give you enough of a bounce that you can hop up and wall kick into the little room where the Cyber-elf, Hapitan, waits, completely irrespective of the status of the building above.[[/labelnote]]
*** There's a door to Ciel's room that will only open if your rank is A or S. Inside is a Cyber-Elf. Screwed up the ranking to the point of no return- well, then- that Elf's lost for good, but thankfully it's not a useful one to begin with.
** In ''Zero 2'', you collect Forms by performing certain tasks during missions. However, the game only gives you one Form per mission, and there are a limited number of missions, so it's possible to miss some Forms. Fortunately, there are more missions than Forms, and the NewGamePlus lets you try again to collect anything you missed.
** In ''Zero 2'' and ''3'', collecting EX Skills requires maintaining an "A" rank or higher on almost every mission. Each EX Skill is specific to a boss, so you get precisely one chance to get each one per playthrough. And using Cyber-Elves gets points deducted from your score on every mission afterwards, ''even into a NewGamePlus'', so [[UnstableEquilibrium using too many Cyber-Elves makes A-ranking impossible]] and thus renders all unobtained EX Skills truly lost. True, there are Cyber-Elves that got you a temporary A-rank, but there aren't enough of those to get you every EX Skill.
** ''Zero 3'' has a a special feature where you can activate Ciel's supercomputer and link up to another Gameboy Advance with a ''[[MegaManBattleNetwork Red Sun or Blue Moon]]'' cartridge and initiate a very special, one-time-only trade to get the exclusive Z-Saber chip. Unfortunately, it ''won't'' work for multiple games- just ''[[DepartmentOfRedundancyDepartment one]]''. And guess what? The chip's ''not'' available on Higsby's ordering service! Buy another game copy, mooch off a friend's game, or dust off the Gameshark!
** In ''Zero 4'', you can [[ItemCrafting make items]] out of parts obtained from defeated enemies. Some items require parts from Moloids, an enemy that only appears during one mission that can't be repeated. If you didn't stock up on their parts during that one mission, you'll just have to wait until the NewGamePlus.
10th Feb '17 10:45:49 PM harharhar
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*** Surprisingly, '''Weil himself''' too. [[AllThereInTheManual The Official Complete Works]] revealed that he started the whole Elf Wars because he thinks that Reploids, [[JustAMachine being just machines]], were getting off too easy for the massive destruction caused in the Maverick Wars, especially once the plan to solve the Maverick problem was to basically install anti-virus software (the Cyber-Elves) and call things even. His stated reason for his Project Elpizo (using the Mother Elf with his "perfect Reploid", Omega, to control Reploids' minds worldwide) was to prevent any Teploid from going Maverick again. So he was more of a WellIntentionedExtremist from the start; but then he went through the MoralEventHorizon by creating the Elf Wars in the first place (and he went nuts even more during his exile). This shows how much this trope is deconstructed in this series.

to:

*** Surprisingly, '''Weil himself''' too. [[AllThereInTheManual The Official Complete Works]] revealed that he started the whole Elf Wars because he thinks that Reploids, [[JustAMachine being just machines]], were getting off too easy for the massive destruction caused in the Maverick Wars, especially once the plan to solve the Maverick problem was to basically install anti-virus software (the Cyber-Elves) and call things even. His stated reason for his Project Elpizo (using the Mother Elf with his "perfect Reploid", Omega, to control Reploids' minds worldwide) was to prevent any Teploid Reploid from going Maverick again. So he was more of a WellIntentionedExtremist from the start; but then he went through the MoralEventHorizon by creating the Elf Wars in the first place (and he went nuts even more during his exile). This shows how much this trope is deconstructed in this series.
10th Feb '17 4:41:28 PM Tenma-Yuuki
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* WhereAreTheyNowEpilogue: [[http://megaman.wikia.com/wiki/Vile%27s_Incident:_Eden_dome,_its_sin_and_rebirth "Vile's Incident: Eden dome, its sin and rebirth"]] is an epilogue set two years after the conclusion of the series, when [[spoiler:Zero defeated Weil]].

to:

* WhereAreTheyNowEpilogue: [[http://megaman.wikia.com/wiki/Vile%27s_Incident:_Eden_dome,_its_sin_and_rebirth "Vile's Incident: Eden dome, its sin and rebirth"]] is rebirth"]], on top of recapping on the events of 3 and 4 (collectively dubbed "Vile's Incident"), contains an epilogue set two years after the conclusion of the series, when [[spoiler:Zero defeated Weil]].series.
10th Feb '17 6:22:17 AM Getta
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*** Surprisingly, '''Weil himself''' too. [[AllThereInTheManual The Official Complete Works]] revealed that he started the whole Elf Wars because he thinks that Reploids, [[JustAMachine being just machines]], were getting off too easy for the massive destruction caused in the Maverick Wars, especially once the plan to solve the Maverick problem was to basically install anti-virus software (the Cyber-Elves) and call things even. So he was more of a WellIntentionedExtremist from the start; but then he went through the MoralEventHorizon by creating the Elf Wars in the first place (and he went nuts even more during his exile). This shows how much this trope is deconstructed in this series.

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*** Surprisingly, '''Weil himself''' too. [[AllThereInTheManual The Official Complete Works]] revealed that he started the whole Elf Wars because he thinks that Reploids, [[JustAMachine being just machines]], were getting off too easy for the massive destruction caused in the Maverick Wars, especially once the plan to solve the Maverick problem was to basically install anti-virus software (the Cyber-Elves) and call things even. His stated reason for his Project Elpizo (using the Mother Elf with his "perfect Reploid", Omega, to control Reploids' minds worldwide) was to prevent any Teploid from going Maverick again. So he was more of a WellIntentionedExtremist from the start; but then he went through the MoralEventHorizon by creating the Elf Wars in the first place (and he went nuts even more during his exile). This shows how much this trope is deconstructed in this series.



* WorldTree: Yggdrasil, [[spoiler:the prison of the Dark Elf]].

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* WorldTree: Yggdrasil, [[spoiler:the prison of the Dark Elf]].Elf, where X sealed himself]].



** Halfway through ''Zero 2'', your missions are all the same: you who were helpful to Commander Elpizo must now intercept the runaway [[BigBad Elpizo]]. [[FailureIsTheOnlyOption Guess what happens every time]]. Zero also failed to [[spoiler:save X's body in time, as Elpizo destroys it, releasing the tightly-shackled [[SealedEvilInACan Dark Elf]] in the process]].

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** Halfway through ''Zero 2'', your missions are all the same: you who were helpful to Commander Elpizo must now intercept the runaway [[BigBad Elpizo]]. [[FailureIsTheOnlyOption Guess what happens every time]]. Zero also failed to [[spoiler:save X's body in time, as Elpizo destroys it, releasing the tightly-shackled [[SealedEvilInACan Dark Elf]] in the process]].
9th Feb '17 7:39:24 PM ViperAcidZX
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The series lasted for four games, the first in the franchise to be given proper closure. It would spawn a sequel series, ''VideoGame/MegaManZX'', which currently stands at two installments. A CompilationRerelease of the entire saga has also been released for the UsefulNotes/NintendoDS. Inti Creates later went on to develop ''VideoGame/AzureStrikerGunvolt'', a SpiritualSuccessor to the ''Mega Man Zero'' series, and as their first independent video game series.

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The series lasted for four games, the first in the franchise to be given proper closure. It would spawn a sequel series, ''VideoGame/MegaManZX'', which currently stands at two installments. A CompilationRerelease of the entire saga has also been released for the UsefulNotes/NintendoDS. Inti Creates later went on to develop ''VideoGame/AzureStrikerGunvolt'', a SpiritualSuccessor {{spiritual successor}} to the ''Mega Man Zero'' series, and as their first independent video game series.
This list shows the last 10 events of 342. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Videogame.MegamanZero