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Word cruft and YMMV trope.


* VideoGameCrueltyPotential - The first game was renowned for enemies reacting to body part specific damage. Shooting them in the [[GroinAttack crotch]] often caused hilarious results.
** On the other hand, it was totally "clean". There was none of the gore and violence associated with most modern FPS games. There was not a single drop of blood when you shot an enemy.
*** Actually, while it's not real blood, in the early games and ''Allied Assault'', I believe there would be pinkish puffs wherever you shot somebody.
**** Not in Allied Assault, it was just a smoke/dust puff. Among the Allied Assault modding community, Blood mods are numerous.

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* VideoGameCrueltyPotential - The first game was renowned for enemies reacting to body part specific damage. Shooting them in the [[GroinAttack crotch]] often caused hilarious results.
**
results. On the other hand, it was totally "clean". There was none of the gore and violence associated with most modern FPS games. There was not a single drop of blood when you shot an enemy.\n*** Actually, while it's not real blood, in the early games and ''Allied Assault'', I believe there would be pinkish puffs wherever you shot somebody.\n**** Not in Allied Assault, it was just a smoke/dust puff. Among the Allied Assault modding community, Blood mods are numerous.



* TheWoobie: Rabbit. Poor Rabbit. He falls from a helicopter, gets the building blown up around him, forcing Mother to drag him to safety, gets shot, jumps off a cliff, gets captured, escapes, gets captured AGAIN, is tortured, but then rescued, but finally [[TearJerker succumbs to his wounds while waiting for a rescue helicopter.]] The worst part is that this all happened over a period of a few hours.

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* LethalJokeCharacter - The first game had unlockable multiplayer characters, such as the German attack dog, a wooden toy soldier, William Shakespere, two of the game developers, and a velociraptor named Steven, a ShoutOut to [[Creator/StevenSpielberg the game's producer.]] Their accuracy isn't affected.

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* LethalJokeCharacter - The first game had unlockable multiplayer characters, such as the German attack dog, a wooden toy soldier, William Shakespere, Shakespeare, two of the game developers, and a velociraptor named Steven, a ShoutOut to [[Creator/StevenSpielberg the game's producer.]] Their accuracy isn't affected.


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** The first cheat in the original game granted wacky, superhuman power ups in multiplayer - and, of course, there were the hidden characters, ranging from a German attack dog, to a [[JurassicPark velociraptor named Steven.]]
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** The "Men with Hats" cheat in ''Frontline'' and ''Rising Sun.'' Nothing better to lighten the mood than watching a German soldier run around with a fighter plane glued to his head. And it even gets more hilarious as the game progresses. First, it's just random in-game models, but soon, you'll be fighting person-sized fried eggs, sausages, and '''giant rendered 3D models of the game developers.'''

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** The "Men with Hats" cheat in ''Frontline'' and ''Rising Sun.'' Nothing better to lighten the mood than watching a German soldier run around with a fighter plane glued to his head. And it even gets more hilarious as the game progresses. First, it's just random in-game models, but soon, you'll be fighting person-sized fried eggs, sausages, and '''giant rendered 3D models of the game developers.developers' heads.'''
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* TheWoobie: Rabbit. Poor Rabbit. He falls from a helicopter, gets the building blown up around him, forcing Mother to drag him to safety, gets shot, jumps off a cliff, gets captured, escapes, gets captured AGAIN, is tortured, but then rescued, but finally [TearJerker succumbs to his wounds while waiting for a rescue helicopter.] The worst part is that this all happened over a period of a few hours.

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* TheWoobie: Rabbit. Poor Rabbit. He falls from a helicopter, gets the building blown up around him, forcing Mother to drag him to safety, gets shot, jumps off a cliff, gets captured, escapes, gets captured AGAIN, is tortured, but then rescued, but finally [TearJerker [[TearJerker succumbs to his wounds while waiting for a rescue helicopter.] ]] The worst part is that this all happened over a period of a few hours.
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* TheWoobie: Rabbit. Poor Rabbit. He falls from a helicopter, gets the building blown up around him, forcing Mother to drag him to safety, gets shot, jumps off a cliff, gets captured, escapes, gets captured AGAIN, is tortured, but then rescued, but finally [TearJerker succumbs to his wounds while waiting for a rescue helicopter.] The worst part is that this all happened over a period of a few hours.
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** The "Men with Hats" cheat in ''Frontline'' and ''Rising Sun.'' Nothing better to lighten the mood than watching a German soldier run around with a fighter plane glued to his head. And it even gets more hilarious as the game progresses. First, it's just random in-game models, but soon, you'll be fighting person-sized fried eggs, sausages, and '''giant rendered 3D models of the game developers.'''

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changing Namespace, yeah!+


* BagOfSpilling: Weapons do not carry over between major missions.

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* BagOfSpilling: Weapons do not carry over between major missions.



* DrillSergeantNasty / {{Expy}}: In ''Pacific Assault'', there's a drill sergeant who looks and acts suspiciously like R. Lee Ermey.

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* DrillSergeantNasty / {{Expy}}: In ''Pacific Assault'', there's a drill sergeant who looks and acts suspiciously like R. Lee Ermey.



* ElitesAreMoreGlamorous: Whooo boy.

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* ElitesAreMoreGlamorous: Whooo boy.



*** SPETSNAZ GRUPPA ALFA (Russia)

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*** SPETSNAZ GRUPPA ALFA (Russia) (Russia)



* LethalJokeCharacter - The first game had unlockable multiplayer characters, such as the German attack dog, a wooden toy soldier, William Shakespere, two of the game developers, and a velociraptor named Steven, a ShoutOut to [[StevenSpielberg the game's producer.]] Their accuracy isn't affected.

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* LethalJokeCharacter - The first game had unlockable multiplayer characters, such as the German attack dog, a wooden toy soldier, William Shakespere, two of the game developers, and a velociraptor named Steven, a ShoutOut to [[StevenSpielberg [[Creator/StevenSpielberg the game's producer.]] Their accuracy isn't affected.



* NoticeThis: Important items and objects are highlighted. Other items may be glowing depending on the game (Allied Assualt marks health but not weapons.)

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* NoticeThis: Important items and objects are highlighted. Other items may be glowing depending on the game (Allied Assualt marks health but not weapons.) )



** ''Allied Assault'' - Mission 5 has two. Sniper's Last Stand - Outskirts is a sniper versus sniper battle, made difficult since the TheAllSeeingAI can shoot through concealment without difficulty. The Bridge is the other sniping mission, although you aren't sniped back.
** ''Medal of Honor'' (2010) - Any mission where you're playing as Deuce of AFO Wolfpack, you're going to be equipped with TWO {{Sniper Rifle}}s- a man-portable one, and a [[{{BFG}} .50 caliber]] you WILL use. At least the .50 cal has thermal sights.

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** ''Allied Assault'' - Mission 5 has two. Sniper's Last Stand - Outskirts is a sniper versus sniper battle, made difficult since the TheAllSeeingAI can shoot through concealment without difficulty. The Bridge is the other sniping mission, although you aren't sniped back.
back.
** ''Medal of Honor'' (2010) - Any mission where you're playing as Deuce of AFO Wolfpack, you're going to be equipped with TWO {{Sniper Rifle}}s- a man-portable one, and a [[{{BFG}} .50 caliber]] you WILL use. At least the .50 cal has thermal sights.



* StandardFPSGuns: Omits the knife, but you get a pistol, an automatic weapon, a rifle, a shotgun, grenades, and a panserfaust.

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* StandardFPSGuns: Omits the knife, but you get a pistol, an automatic weapon, a rifle, a shotgun, grenades, and a panserfaust.



** Well, not exactly; at the very least, a line was added to the end of ''Heroes'' indicating that Donny was eventually rescued. In a game that otherwise had nothing to do with the Pacific Theatre...hey, it's something, right?

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** Well, not exactly; at the very least, a line was added to the end of ''Heroes'' indicating that Donny was eventually rescued. In a game that otherwise had nothing to do with the Pacific Theatre...hey, it's something, right? right?



<<|FirstPersonShooter|>>

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* ArmorIsUseless: Averted in the 2010 game. Adams and his Ranger squad get hit by an IED planted in a house they are about to breach and credit their kevlar with preventing their deaths.



*** OGA (USA)

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*** OGA [[CentralIntelligenceAgency OGA]] (USA)
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** Which they are required to do. Currently active [=SpecOps=] soldiers are not allowed to tell people what they do, as so have two personas: civilian and military.

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** Which they are required to do. Currently active [=SpecOps=] soldiers are not allowed to tell people what they do, as and so have two personas: civilian and military.
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** The end of Operation Repunzel, where you must push Geritt off a balcony, then jump off yourself into a hay wagon. Oddly, he can survive without landing in the wagon, while you die if you don't.

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** The end of Operation Repunzel, Rapunzel, where you must push Geritt off a balcony, then jump off yourself into a hay wagon. Oddly, he can survive without landing in the wagon, while you die if you don't.
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** Averted in ''Warfigher''. Due to a global threat called PETN, Tier 1 Operators from around the world are tasked to stop it. Players are confirmed to return to Afghanistan and will also take on the Abu Sayyaf terrorist group in the Philippines.

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** Averted in ''Warfigher''.''Warfighter''. Due to a global threat called PETN, Tier 1 Operators from around the world are tasked to stop it. Players are confirmed to return to Afghanistan and will also take on the Abu Sayyaf terrorist group in the Philippines.



** The Tier 1 operators know that they would have serious difficulty in doing the same thing [[spoiler: and in fact, AFO Nepture does]]. Their focus is much narrower, based on speed, stealth and tactical exfil at the end of the day. Tier 2 Rangers are more focused on conventional warfare, and they're better at it.

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** The Tier 1 operators know that they would have serious difficulty in doing the same thing [[spoiler: and in fact, AFO Nepture Neptune does]]. Their focus is much narrower, based on speed, stealth and tactical exfil at the end of the day. Tier 2 Rangers are more focused on conventional warfare, and they're better at it.
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* CrapsackWorld: When a goat herder seems unimpressed by a heavily armed man in a pickup truck screaming at him to get out of the road, that says much about Afghanistan in the ''Medal of Honor'' (2010). The country is already torn by civil war even before the Americans become directly involved.

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* CrapsackWorld: When a goat herder seems unimpressed by a heavily armed man in a pickup truck screaming at him to get out of the road, that says much about Afghanistan in the ''Medal of Honor'' (2010).(2010) setting. The country is already torn by civil war even before the Americans become directly involved.
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* StereotypeFlip: One of the game's first cutscenes is a passenger-eye-view from the interior of a pickup truck driving into a villiage in Afghanistan. The driver has a turban and a beard, and the stereo is blasting out appropriately ethnic-sounding music. Then the driver turns off the stereo and complains about your choice in music. Both characters are revealed to be American military personnel.

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-->'''Voodoo:''' Well, he was about a pound of trigger pressure from losing his.[[hottip:*: After Panther lost his temper and started shouting at a goat herder who was [[WhatDoYouMeanItsNotHeinous taking too long to cross the road.]]

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-->'''Voodoo:''' Well, he was about a pound of trigger pressure from losing his.[[hottip:*: After Panther Voodoo lost his temper and started shouting at a goat herder who was [[WhatDoYouMeanItsNotHeinous taking too long to cross the road.]]

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* SociopathicHero: Panther in the 2010 game, a very self-restrained SociopathicSoldier. Mother and Preacher seem to [[VitriolicBestBuds take some joy]] in teasing him about this.

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* SociopathicHero: Panther Voodoo in the 2010 game, a very self-restrained SociopathicSoldier. Mother and Preacher seem to [[VitriolicBestBuds take some joy]] in teasing him about this.



-->'''Panther:''' Well, he was about a pound of trigger pressure from losing his.[[hottip:*: After Panther lost his temper and started shouting at a goat herder who was [[WhatDoYouMeanItsNotHeinous taking too long to cross the road.]]

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-->'''Panther:''' -->'''Voodoo:''' Well, he was about a pound of trigger pressure from losing his.[[hottip:*: After Panther lost his temper and started shouting at a goat herder who was [[WhatDoYouMeanItsNotHeinous taking too long to cross the road.]]
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* CrapsackWorld: When a goat herder seems unimpressed by a heavily armed man in a pickup truck screaming at him to get out of the road, that says much about Afghanistan in the ''Medal of Honor'' (2010). The country is already torn by civil war even before the Americans become directly involved.
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* SociopathicHero: Panther in the 2010 game, a very self-restrained SociopathicSoldier. Mother and Preacher seem to [[VitrolicBestBuds take some joy]] in teasing him about this.

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* SociopathicHero: Panther in the 2010 game, a very self-restrained SociopathicSoldier. Mother and Preacher seem to [[VitrolicBestBuds [[VitriolicBestBuds take some joy]] in teasing him about this.
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* SociopathicHero: Panther in the 2010 game, a very self-restrained SociopathicSoldier. Mother and Preacher seem to [[VitrolicBestBuds take some joy]] in teasing him about this.
-->'''Mother:''' Way to keep your head, Panther.
-->'''Panther:''' Well, he was about a pound of trigger pressure from losing his.[[hottip:*: After Panther lost his temper and started shouting at a goat herder who was [[WhatDoYouMeanItsNotHeinous taking too long to cross the road.]]
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* DramaticIrony: From the intro of the 2010 game, you can overhear a radio broadcaster saying "It's another quiet Tuesday morning in the Big Apple..." The next thing you hear is another news broadcast talking about [[TheWarOnTerror a plane crash in Lower Manhattan]], and how this must be a terrible accident...
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* GameplayAllyImmortality - Usually played straight with important [=NPCs=], but averted in ''Allied Assault'', where they can be killed and cause mission failure.

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* GameplayAllyImmortality - Usually played straight with important [=NPCs=], but averted in ''Allied Assault'', Assault'' and ''Frontline'', where they can be killed and cause mission failure.



* [[ParachuteInATree Parachute on a Windmill]]: In the Rough Landing level of ''Frontline''.

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* [[ParachuteInATree Parachute on a Windmill]]: In the Rough Landing level of ''Frontline''.''Frontline'', a paratrooper who jumps with you is caught on a windmill, and is razed by machine gun fire while trying to free himself.



* ShootTheShaggyDog: [[spoiler:The G3 officer in the first mission is dead.]] You're stuck to deal with the angry Nazi search parties.

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* ShootTheShaggyDog: ShaggyDogStory: [[spoiler:The G3 officer in the first mission is dead.]] You're stuck to deal with the angry Nazi search parties.



** A soldier who jumps with you in the Rough Landing level gets hung up on a wind mill, and is shot while trying to untangle himself.

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** A soldier who jumps with Mission 2 in ''AlliedAssault'' assigns you in to escort Grillo again, but he is killed at the Rough Landing level gets hung up on a wind mill, and is shot while trying to untangle himself.beginning of the level.
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** Specifically, the developers worked with ultra top secret Tier 1 operatives who were so closely guarded they had to wear hoods and be given assumed names for speaking with the press, and so dangerous that when EA was going to have a scene in the game where one of them dies without a hint of threat or menace these real life Rambos said, "That's our story and ours alone to tell": the scene was immediately removed.
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* ParachuteInATree: In one of the first levels of ''Frontline''.

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* ParachuteInATree: [[ParachuteInATree Parachute on a Windmill]]: In one of the first levels Rough Landing level of ''Frontline''.
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Fixing a character\'s name.


* ToAbsentFriends: The final cutscene in ''Medal of Honor'' (2010) [[spoiler:when Voodoo mourns Rabbit's death.]]

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* ToAbsentFriends: The final cutscene in ''Medal of Honor'' (2010) [[spoiler:when Voodoo Preacher mourns Rabbit's death.]]
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Naming the technician


* FakeStatic: Late in the game, General Flagg is about to order Colonel Drucker to [[spoiler: leave AFO Neptune to die rather than sending in a rescue team.]] An unnamed technician hits a button and disconnects the General.

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* FakeStatic: Late in the game, General Flagg is about to order Colonel Drucker to [[spoiler: leave AFO Neptune to die rather than sending in a rescue team.]] An unnamed technician The technician, Jimmy, hits a button and disconnects the General.
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Adding a name to the Comms Officer.


* CommunicationsOfficer: The unnamed (and ununiformed) technician who runs the communications equipment in Colonel Drucker's HQ.

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* CommunicationsOfficer: The unnamed (and ununiformed) technician ununiformed technician, Jimmy, who runs the communications equipment in Colonel Drucker's HQ.
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* CodeName: In ''Medal of Honor'' (2010), we have the two [[BadAss Tier 1]] squads, AFO ''Wolfpack'' and AFO ''Neptune'', Sgt Patterson's Ranger squad is ''Bravo One'', and the [[BigDamnGunship Apache]] crews go by ''Gunslinger'' Six and Eleven.

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* CodeName: In ''Medal of Honor'' (2010), we have the two [[BadAss Tier 1]] squads, AFO ''Wolfpack'' and AFO ''Neptune'', Sgt Patterson's Ranger squad is ''Bravo One'', and the [[BigDamnGunship Apache]] crews go by ''Gunslinger'' ''Gunfighter'' Six and Eleven.

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Offering an explanation and fixing a unit name.


**Not likely. The game takes place in 2002, so it is VERY unlikely a firefirghter at 9/11 joined the army and was accepted into Delta within a single year. It's much more likely that Dusty has/had a relative in the FDNY or is simply honoring them with his headgear.



* BigDamnGunship: ''Medal Of Honor'' (2010): The AH-64 Apache attack helicopters going by the callsign ''Gunslinger'' figure in two or three of the missions.

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* BigDamnGunship: ''Medal Of Honor'' (2010): The AH-64 Apache attack helicopters going by the callsign ''Gunslinger'' ''Gunfighter'' figure in two or three of the missions.
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YMMV Trope.


* CrowningMusicofAwesome - [[http://www.youtube.com/watch?v=V4F5tTQEsgs&fmt=18 Dogs of War]] is a fantastic song from ''European Assault'' which really gives the feeling of World War II.
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From Main
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From Main

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[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/nws_medal_of_honor_logo.jpg]]

'''Medal of Honor''' is a series of {{First Person Shooter}}s primarily set in WorldWarII, and is probably the seminal title of this particular genre. Named after the United States' [[BlingOfWar highest military decoration]]. [=MoH=] is known for a [[WillingSuspensionOfDisbelief deep level of immersion]], achieved by subjecting its design staff to actual military training, akin to the experiences of its inspiration, ''SavingPrivateRyan''. Steven Spielberg served as director and producer of the first title.

!!Games in the series
* ''Medal of Honor'' (1999)
* ''Medal of Honor: Underground''
* ''Medal of Honor: Allied Assault'' (add-ons ''Spearhead'' and ''Breakthrough'')
* ''Medal of Honor: Frontline''
* ''Medal of Honor: Rising Sun''
* ''Medal of Honor: Infiltrator''
* ''Medal of Honor: Pacific Assault''
* ''Medal of Honor: European Assault''
* ''Medal of Honor: Heroes'' and ''Heroes 2''
* ''Medal of Honor: Vanguard''
* ''Medal of Honor: Airborne''
* ''Medal of Honor'' (2010; a modern reboot of the series)
* ''Medal of Honor: Warfighter''

Though notable in its own right, MedalOfHonor is also known for having spawned Infinity Ward, who went on to make the more popular ''CallOfDuty'' series. A distinct difference between the two is its narrative focus:
* In ''MedalOfHonor'', you often play as a pivotal American frontline soldier in a particular theater of battle. Though MoreDakka is generously provided, you often fight alone (main exceptions being ''Pacific Assault'' were you control a team of at least three allies, ''Airborne'' where you always have a few paratroopers on your side, although apparently they can run out, and the 2010 game, where most missions find you with at least 1 companion). In any case, most of the action serves to drive you from one iconic action scene to another. The series is noted for great realism and respect for real soldiers in real wars.
* In ''CallOfDuty'', playership is usually divided between a number of nationals, and any number of compatriots fighting alongside you. Though just as pivotal in terms of gameplay, more focus is put on your comrades and where you fit into this particular unit. The series, especially the later games, tends to have a far more "arcadey" feel to it, especially apparent in its somewhat bizarre ''NaziZombies'' survival game mode.
----
!!This series contains examples of:
* AbsurdlySpaciousSewer - The first game. [[JustifiedTrope Mind you, Germany and France did have such sewers.]]
* ActionFilmQuietDramaScene - Done [[TearJerker very]] well in the reboot's [[http://www.youtube.com/watch?v=nQoJR893uhM 'Leave a Message' trailer.]]
* AirVentPassageway - ''Allied Assault's'' second mission had you crawling through the vents, subverted by the fact that when you get out, you're still inside the base you're escaping from. Rather notably, the Germans find out you're in there and actually try to follow you in.
** The hydroplant level in the first game had a part where an air vent was the only way to get into a room you had to get into, and if the Germans saw or heard you, they'd start pitching grenades in after you.
* AmericaWinsTheWar - The first game had you as a member of the OSS supporting the French Resistance and the British. And, of course, you can also play as an American in battles where the US was not involved at all...
** The events depicted in the most recent game are based -- with ''some'' liberties taken, naturally -- off of an actual operation that involved troops from [[AussiesWithArtillery Australia]], [[BritsWithBattleships Britain]], [[CanucksWithChinooks Canada]], [[WeAreNotTheWehrmacht Germany]], Denmark, Norway, New Zealand, Afghanistan and the [[YanksWithTanks United States]]. All but the Yanks and Afghans are conspicuously absent.
*** The [[http://medalofhonor.wikia.com/wiki/Medal_of_Honor_%28book%29 prologue novel]] includes an SAS operator in AFO Neptune (although this may have something to do with [[http://en.wikipedia.org/wiki/Chris_Ryan who wrote it]]).
** Averted in ''Warfigher''. Due to a global threat called PETN, Tier 1 Operators from around the world are tasked to stop it. Players are confirmed to return to Afghanistan and will also take on the Abu Sayyaf terrorist group in the Philippines.
* ArtificialBrilliance[=/=]ArtificialStupidity: ''Medal of Honor'' is usually either praised for above-average AI or condemned for generally stupid AI. It's never in between. Though, Germans [[JumpingOnAGrenade will dive on top of your grenades]] to save their fellow soldiers.
** In the first game, [[GrenadeHotPotato they would sometimes kick it back at you. In the second, they could actually catch the things in midair and throw it back at you.]]
** You can have SO much fun with that too...
** The multiplayer 'bots in ''Rising Sun'' are some of the stupidest ever. If you pick any weapons choice that has bazookas, expect to see them inflict a lot of friendly fire casualties on one another as they all try to gang up on you at close range.
* AuthorityEqualsAsskicking - Sturmgeist in ''Frontline'' and the Nemesis Officers and Von Schrader in ''European Assault'' can all take significantly more damage that the basic {{Mooks}} under their command.
** The player characters themselves are usually officers in the Allied army and more often or not end up taking on the entire Axis by themselves.
* {{Badass}} - Dusty, from ''Medal of Honor'' (2010). Yes, he's based on Dusty Hammer. Yes, he's on the cover art. Yes, he's a Tier 1 operator. But look at his baseball cap in-game. It reads, "FDNY". Was he a firefighter in New York on 9/11 who got pissed off and decided to kick some ass? God, I hope so.
** Ahem. Jimmy Patterson. So badass that Nazi {{Mooks}} would address him by name.
*** Hell, the German Army declared war on him! Just look at those wanted posters of him all over the place in ''Frontline''.
* BadassArmy: ''Medal of Honor'' (2010): The Army Rangers manage to be this while also being shades of RedshirtArmy, presumably to let you actually ''have'' friendly casualties during the game without having to kill off any members of your various squads. That said, the fact that three Rangers and an Air Force [[DeathFromAbove Enlisted Terminal Attack Controller]] managed to go up against an [[ZergRush entire Taliban village]] and come out victorious ''is'' {{lampshaded}}.
-->'''Dusty:''' ''"That's why they're Rangers."''
** The Tier 1 operators know that they would have serious difficulty in doing the same thing [[spoiler: and in fact, AFO Nepture does]]. Their focus is much narrower, based on speed, stealth and tactical exfil at the end of the day. Tier 2 Rangers are more focused on conventional warfare, and they're better at it.
* BadBoss: [[GeneralFailure General Flagg]], from ''Medal of Honor'' (2010). Not only does he seem dead set on not letting the commander on the ground run the operation, he's giving orders by ''[[VoiceWithAnInternetConnection teleconference]]'' from an office somewhere, in a ''[[MildlyMilitary business suit]]''. What makes it worse is that he's just not any good at it.
* BagOfSpilling: Weapons do not carry over between major missions.
* BenevolentBoss: [[ColonelBadass Colonel Drucker]], who does his best to shield his troops from the General's micromanaging.
* BigDamnGunship: ''Medal Of Honor'' (2010): The AH-64 Apache attack helicopters going by the callsign ''Gunslinger'' figure in two or three of the missions.
* BilingualBonus - The Nazis all speak and taunt in German, though a cheat in the first game caused them to speak in English. The cheat code itself lampshaded this.
** It gets a bit crazy in the reboot, with enemies speaking at least 3 different languages (Pashto, Chechen, and Arabic), and those are just the ones identified by your squadmates.
*** In TheStinger for the 2010 game, if you are too caught up in the subtitles to actually listen to the two men talking, you might miss that the last line of their conversation [[spoiler: is in [[FakeNationality English]].]]
** The enemies in Rising Sun and Pacific Assault mainly speak Japanese, for obvious reasons.
* BlownAcrossTheRoom - Grenades (and large caliber bullets in the later games) caused flying bodies.
** Shooting someone in the face with a shotgun will make them flip head over heels. That alone makes using the shotgun a must.
* CheckPointStarvation: The first three installments that were released for the console had no in-level checkpoints. This was a major problem with the [[MarathonLevel longer levels]] in ''Frontline''. However, ''Allied Assault'' was based off the Quake 3 engine, and supported SaveScumming through quick save.
* CherubicChoir
* CodeName: In ''Medal of Honor'' (2010), we have the two [[BadAss Tier 1]] squads, AFO ''Wolfpack'' and AFO ''Neptune'', Sgt Patterson's Ranger squad is ''Bravo One'', and the [[BigDamnGunship Apache]] crews go by ''Gunslinger'' Six and Eleven.
* CollapsingLair - In ''Allied Assault'', the player must escape from Fort Schmerzen as the whole fortress is rocked by explosions.
* CommunicationsOfficer: The unnamed (and ununiformed) technician who runs the communications equipment in Colonel Drucker's HQ.
* ContinuityNod - The 'Leave a Message' trailer for the reboot mentions Jim Patterson and his family. Jimmy Patterson as many know was the protagonist of the first game, ''Frontline'', and others.
** The fact that he is Jimmy Patterson's grandson has been confirmed. The blog post confirming this also confirms that he is as BadAss as his BadassGrandpa.
** During ''Vanguard'''s first mission, one may recognize parts of the background music from the Manor House level in ''Frontline''.
* CosmeticAward - Averted and played straight in the first game. Bronze, silver, and gold medals are granted on how much enemies you kill and how much objectives you carry out, and often netted new player models for multiplayer and cheat codes, but the decorations themselves, earned by progression in the game and all the way to the Dreamworks Medal and the Congressional Medal of Honor, did nothing at all.
** ''Allied Assault'' has the same decorations, but you get them for things that aren't part of the actual mission but help anyway, such as saving an American POW, grabbing a manifest and destroying two King Tigers with explosives you have to find first. Like the first ''Medal of Honor'', they did nothing but give you a sense of accomplishment.
* CrowningMusicofAwesome - [[http://www.youtube.com/watch?v=V4F5tTQEsgs&fmt=18 Dogs of War]] is a fantastic song from ''European Assault'' which really gives the feeling of World War II.
* CustomUniform: Depending on the mission, the AFO teams may wear anything from full uniform and body armor to traditional Afghan garb or [[NiceHat an FDNY baseball cap]]. [=TSgt=] Ybarra seems to have a custom uniform of his own, being the only guy in the Ranger missions to wear the [=DCUs=], even though he was technically the only one wearing the ''correct'' uniform for the time period.
* DeathFromAbove: ''Medal of Honor'' (2010): Air Force Technical Sergeant Ybarra, whose job it is to fight alongside the Army Rangers and invoke this trope when necessary.
* DistressCall - In the first game, the objective of the first mission to save a G3 officer who crashed and took refuge in the sewers.
** Same reason for the bonus mission in ''Underground''.
** And [[spoiler: [=AFO=] Neptune's]] distress call is the impetus for the last Ranger mission in the 2010 game.
* DoNotDropYourWeapon
* DownerEnding: [[spoiler: The reboot has one of the main characters captured by the terrorists. A friendly squad comes in at the last minute and extracts him and his friend, and the point of view switches to the injured protagonist's first person view again, as he keeps blacking out and his squadmates try to encourage him to hold on to life, as a rescue helicopter is coming. The audience expects him to get better. [[TearJerker He doesn't. Cue white-out...]]]]
** Also happens in ''Rising Sun''. In the last mission, [[spoiler:the BigBad slits the throat of fellow soldier Tanaka right after he frees you from captivity aboard a supercarrier. He also manages to escape with your kidnapped brother]]
* DressingAsTheEnemy: Most of the games have a level where you have to dress as an enemy officer.
* DrillSergeantNasty / {{Expy}}: In ''Pacific Assault'', there's a drill sergeant who looks and acts suspiciously like R. Lee Ermey.
* DrivenToSuicide: On Nijmegen Bridge, if you shoot all but one of the snipers off the top of the bridge, the lone sniper will take his chances and jump off the bridge.
* DuelingGames: First ''CallOfDuty'', now ''ModernWarfare''.
* DuringTheWar (WorldWarII)
* ElitesAreMoreGlamorous: Whooo boy.
** In the 2010 game, we have [=DEVGRU SEALs=] and their Army counterparts, Delta Force, as well as Army Rangers, an Air Force TACP/Combat Controller, and possibly two 'copter pilots from the 160th SOAR (Special Ops Aviation Regiment). In the {{Novelization}}, there's a SAS operator.
** ''Warfighter'' contains a whole party of elites from all over the world. To whit:
*** SEAL (USA)
*** GROM (Poland)
*** SFOD-D (USA)
*** SAS (UK)
*** JTF-2 (Canada)
*** OGA (USA)
*** FSK/HJK (Norway)
*** S SOG (Sweden)
*** SASR (Australia)
*** ROKN UDT (South Korea)
*** KSK (Germany)
*** SPETSNAZ GRUPPA ALFA (Russia)
* EliteMooks: The Waffen-SS in the first game.
** Sturmgeist's elite guards in ''Frontline''.
** The Storm Elite troopers in ''Airborne'', who qualify as outright [[GiantMook Giant Mooks]] due to their slow speed, [[MadeOfIron inhumanly high durability]], and ability to fire a [[{{BFG}} mounted machine gun]] as a man-portable weapon.
** Oh, it's portable alright. It's just ''really damn difficult'' to fire it standing.
* EmergencyWeapon - The pistol in all of the games, reserved when you had depleted your ammo for all other weapons. It was also selectable from the start. Despite being an EmergencyWeapon, it is quite accurate.
* EnemyCivilWar: ''Underground's'' "Civil War Mode".
* FakeStatic: Late in the game, General Flagg is about to order Colonel Drucker to [[spoiler: leave AFO Neptune to die rather than sending in a rescue team.]] An unnamed technician hits a button and disconnects the General.
-->''"[[BlatantLies We seem to have lost the VTC, Sir.]]"''
* FallingIntoTheCockpit: During the Flyboys mission in ''Pacific Assault'', you are forced to take control of a dive bomber '''after your pilot bails out'''. Slightly averted as the cutscene before this mission informs us that Tommy Conlin (the player character) recieved some limited flying training from the pilots at Henderson Field.
* GameplayAllyImmortality - Usually played straight with important [=NPCs=], but averted in ''Allied Assault'', where they can be killed and cause mission failure.
* GenreSavvy - In ''Medal of Honor'' (2010), a Ranger is sitting right next to the ramp in the Chinook as they're about run out into combat.
--> ''"[[CrowningMomentOfFunny Oh fuck this, I've seen this movie. Private, switch with me!]]"''
* HyperspaceArsenal
** Averted in ''Medal of Honor'' (2010) - You get 2 high-power weapons (assault rifles, sniper rifles, etc) and one pistol, as well as some grenades.
* HyperDestructiveBouncingBall: In the first game there was a cheat that allowed for bouncing bullets and bouncing grenades.
** Make sure you have GodMode employed when using it though, otherwise it becomes a HoistByHisOwnPetard situation.
* IconicItem: In the latest game, [[PlayerCharacter Rabbit's]] Lucky Rabbit's Foot, which we get to see him pull out just before making any LeapOfFaith [[spoiler: and when Preacher is mourning his death.]]
* ItsRainingMen: The whole point of ''Airborne'', and the player can control their descent to land almost anywhere on the map. The Allied players in multi-player could do it too.
* LethalJokeCharacter - The first game had unlockable multiplayer characters, such as the German attack dog, a wooden toy soldier, William Shakespere, two of the game developers, and a velociraptor named Steven, a ShoutOut to [[StevenSpielberg the game's producer.]] Their accuracy isn't affected.
** If I remember correctly, the raptor could kill you by jumping on you.
* MedKit - Three types - bandages, "battle rattle", and a canteen in the first game.
* MinecartMadness - The level "Enemy Mine" (no relation to the EnemyMine trope) in ''Frontline''.
** Which was a ShoutOut to the mine cart sequence from ''Film/TempleOfDoom''.
* MoralGuardians: Caused quite a flap that nearly kept the reboot from being released when it was revealed that in multiplayer you'd get to play as the Taliban. The military went as far as to ban its sale in any military compounds, and eventually the developers chickened out and just copied ''ModernWarfare'' by changing the name to "OpFor".
* MultiPlatform
* NazisWithGnarlyWeapons
* NoEscapeButDown
-->'''[[spoiler: Mother]]:''' ''"[[ScyllaAndCharybdis Bullets or broken bones?]] Bones ''heal''."''
** The end of Operation Repunzel, where you must push Geritt off a balcony, then jump off yourself into a hay wagon. Oddly, he can survive without landing in the wagon, while you die if you don't.
* NomDeGuerre: The Tier 1 operators all go by callsigns, even when introducing themselves to other American soldiers.
** Which they are required to do. Currently active [=SpecOps=] soldiers are not allowed to tell people what they do, as so have two personas: civilian and military.
* NoodleIncident: The Allied operative in The Golden Lion tells you about a funny story involving the mermaid statue the two of you pass near the end of the level. As he is killed soon afterwards, we never find out what was the story.
* NoSidepathsNoExplorationNoFreedom: Played straight in most of the games, averted in Rising Sun and Airborne to some degree.
** Vanguard as well. Some areas you can only get into if you land in them.
* NoticeThis: Important items and objects are highlighted. Other items may be glowing depending on the game (Allied Assualt marks health but not weapons.)
* NotQuiteSavedEnough - [[spoiler: Rabbit; who dies just before the CASEVAC chopper lands.]]
* OneBulletClips
** Averted with the M1 Garand, which the games simply don't let you reload ''at all'' until you've used up all the ammo in the current clip.
*** This is true to history, US military training stipulated emptying the magazine rather than trying to manually eject the clip and replace it with a new one, or topping off the half-used clip with loose ammo.
* OneManArmy - In the first game, very specifically done as an agent of the OSS. You stop a prototype rail gun, sink a prototype U-Boat, kill Hitler's favorite colonel and destroy his mustard gas facility-slash-fortress, and then wreck his rocket facility.
** And that's just the first game.
** The 2010 game is somewhat more realistic. You still rack up hundreds of enemy kills, but you're in a squad, against mooks with little practical training, and when the time comes for more explosions, you have to all in other assets. In the end, [[spoiler: all that happened in a two day period is that some of your soldiers died, and a lot of theirs died.]]
* OutOfGenreExperience: After a previously realistic campaign, ''Airborne's'' last two missions pits you against [[GasMaskMooks gas-masked]] {{Super Soldier}}s toting [[{{BFG}} machine guns]].
* ParachuteInATree: In one of the first levels of ''Frontline''.
* RealIsBrown: Many of the games.
** Especially the 2010 reboot. Then again, Afghanistan is not known for its colour palette.
* RealityIsUnrealistic: Ben Crowshaw's rather well-known reaction to the [[http://en.wikipedia.org/wiki/Flak_tower G-Tower]] in ''Airborne''.
* RegeneratingHealth: In the 2010 reboot.
* RemixedLevel: Fort Schmerzen, used to produce mustard gas in the first game, is the final mission in ''Allied Assault''.
* RespawningEnemies: Most games have these in at least a couple levels. Similar to the later ''CallOfDuty'', you often have to push your way through.
* RPGElements: Only in ''Airborne's'' campaign, where you gain XP for using weapons, which levels that weapon up, giving it a new [[GunAccessories accessory]] per level.
* SceneryPorn: ''Medal of Honor'' (2010): It's a shame that Afghanistan has been torn up by war for so long, because the place looks absolutely ''gorgeous''.
* ShootTheShaggyDog: [[spoiler:The G3 officer in the first mission is dead.]] You're stuck to deal with the angry Nazi search parties.
** ''Allied Assault'' had a mission where you had to [[ContinuityNod rescue the pilot who accompanied the officer]].
** A soldier who jumps with you in the Rough Landing level gets hung up on a wind mill, and is shot while trying to untangle himself.
* ShoutOut: Tier 1 remarks that seizing Bagram Air Base was [[GenerationKill pretty fucking ninja.]]
** The manor house level in ''Frontline'' has an EvilChef who appears to do a [[TheMuppetShow Swedish Chef]] impression.
** Frontline and Allied Assault also recreated the Normandy landing from SavingPrivateRyan. Reviews picked up on this and treated it as evidence of this being the game of the film, and is undoubtably the TropeCodifier for WWII games.
* SillinessSwitch: ''Panzerknacker Unleashed!'' for ''Underground'' featured dogs dancing, driving jeeps, and wielding guns, German knights, zombies, and evil terminator nutcrackers. Did I mention the dancing dogs?
** The knights were in another mission, so seeing them wasn't very unusual.
** Did you forget the zombies [[MadeOfExplodium exploded]] when killed?
*** There was also "Civil War" mode which caused enemies to fight one another.
* SnipingMission: ''Rising Sun'' - On an elephant. With a turret.
** ''Allied Assault'' - Mission 5 has two. Sniper's Last Stand - Outskirts is a sniper versus sniper battle, made difficult since the TheAllSeeingAI can shoot through concealment without difficulty. The Bridge is the other sniping mission, although you aren't sniped back.
** ''Medal of Honor'' (2010) - Any mission where you're playing as Deuce of AFO Wolfpack, you're going to be equipped with TWO {{Sniper Rifle}}s- a man-portable one, and a [[{{BFG}} .50 caliber]] you WILL use. At least the .50 cal has thermal sights.
* SortingAlgorithmOfWeaponEffectiveness - Averted.
* [[SouthernFriedPrivate Southern Fried Marine]] - Willy Gaines in Pacific Assault.
* StandardFPSGuns: Omits the knife, but you get a pistol, an automatic weapon, a rifle, a shotgun, grenades, and a panserfaust.
* StillbornFranchise: Not the series in general, but rather ''Rising Sun''. It was hyped as the be-all, end-all of games set in the Pacific Theater, and was all set up to have a direct sequel with an ongoing character-driven story about two brothers, Joe and Donnie Griffin, with the original starring Joe and the planned sequel starring Donnie. But after ''Rising Sun'' was greeted with a pretty chilly critical reception, not only was the sequel canned, but it left the original with a CliffHanger ending that [[LeftHanging will never be resolved.]]
** Well, not exactly; at the very least, a line was added to the end of ''Heroes'' indicating that Donny was eventually rescued. In a game that otherwise had nothing to do with the Pacific Theatre...hey, it's something, right?
* StockSubtitle: ''Heroes''.
* StormingTheCastle: ''Underground'' had Manon infiltrate an SS castle to retrieve evidence of the Holocaust, the only time in the franchise that the topic was touched on. Also, the bonus mission.
** Operation Repunzel in ''Frontline''. The first game was supposed to have a mission in Colditz Castle, but it was dropped.
* TankGoodness
** Ironically, the first game had no tanks at all.
*** Correction; it had one. That wasn't occupied.
* TeleportingKeycardSquad: Nazis almost always rush you from the way you came after obtaining your objective, often accompanied by the fact that they've been tracking you. [[RespawningEnemies Sometimes respawning]].
* ThoseWackyNazis
* TimedMission: ''Underground'' had "[[CrazyTaxi Wacky Taxi]] mode" where all missions get timers.
* ToAbsentFriends: The final cutscene in ''Medal of Honor'' (2010) [[spoiler:when Voodoo mourns Rabbit's death.]]
* TruthInTelevision: Most of the campaign of ''Medal of Honor'' (2010) takes place during [[http://en.wikipedia.org/wiki/Operation_Anaconda Operation Anaconda]]. In particular, the events of the final two missions are similar to the real life death of [[http://en.wikipedia.org/wiki/Neil_C._Roberts Navy SEAL Neil Roberts]].
* VeryDefinitelyFinalDungeon - Nordhausen in the original, Gotha in ''Frontline'', Fort Schmerzen in ''Allied Assault'', the Flakturm in ''Airborne'', etc.
* VideoGameCrueltyPotential - The first game was renowned for enemies reacting to body part specific damage. Shooting them in the [[GroinAttack crotch]] often caused hilarious results.
** On the other hand, it was totally "clean". There was none of the gore and violence associated with most modern FPS games. There was not a single drop of blood when you shot an enemy.
*** Actually, while it's not real blood, in the early games and ''Allied Assault'', I believe there would be pinkish puffs wherever you shot somebody.
**** Not in Allied Assault, it was just a smoke/dust puff. Among the Allied Assault modding community, Blood mods are numerous.
* TheWarOnTerror: The latest game takes place in the early years of the American offensive in Afghanistan. Though you are ambushed by [=IEDs=] on a couple of occasions, no direct reference to terrorism is made.
* WeHaveReserves: [[GeneralFailure General Flagg]], who insists on committing the Rangers and the 10th Mountain Division to fight in a heavily contested region rather than letting the Tier 1 troops do their job first.
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