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* {{Foil}} Generally Jansen and Kaim are, Kain is very old, serious and remorseful, in comparison Jansen is young, humouring and shameless.
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* Expy: Sed is this to the Cids from the Final Fantasy games, not only his name pronounced almost the same way but he takes up the same mechanical role. The Kelolons also have the same shape as Moogles and serve a similar comic relief role. On a meta-level Lost Odyssey is an expy to the classic Final Fantasy games.

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* Expy: {{Expy}}: Sed is this to the Cids from the Final Fantasy games, not only his name pronounced almost the same way but he takes up the same mechanical role. The Kelolons also have the same shape as Moogles and serve a similar comic relief role. On a meta-level Lost Odyssey is an expy to the classic Final Fantasy games.
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*Expy: Sed is this to the Cids from the Final Fantasy games, not only his name pronounced almost the same way but he takes up the same mechanical role. The Kelolons also have the same shape as Moogles and serve a similar comic relief role. On a meta-level Lost Odyssey is an expy to the classic Final Fantasy games.
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* BadassNormal: Sed isn't a monarch or sorcerer and the only party member that uses a gun to fight.
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The game was made backwards compatible with the XboxOne and was re-released for free for the last two weeks of 2016.
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* ChessMotif: The opening battle is meant to resemble chess pieces fighting each other.
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** This question gets answered if you talk to Maya, Ming's lady in waiting, after his defeat [[spoiler: she had him placed on the construction crew responsible for cleaning up the mess he and his tanks made of the palace.]]

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** This question gets answered if you talk to Maya, Ming's lady in waiting, after his defeat [[spoiler: she had him placed on the construction crew responsible for cleaning up the mess he and his tanks made of the palace. Maya that is, not Ming; really says how little of a threat he is to the Queen now that she's got her memories back.]]
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* BackForTheDead: Much of disc one is spent on the identity of the girl in Kaim's dreams, eventually revealed to be [[spoiler: Kaim's daughter Kiran]]. Almost immediately upon finding her, she dies of a long illness and you aid her children, Cooke and Mack, in holding her funeral.

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* BackForTheDead: Much of disc one is spent on the identity of the girl in Kaim's dreams, eventually revealed to be [[spoiler: Kaim's daughter Kiran]].Lirum]]. Almost immediately upon finding her, she dies of a long illness and you aid her children, Cooke and Mack, in holding her funeral.

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* BackForTheDead: [[spoiler: Lirum]].

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* BackForTheDead: Much of disc one is spent on the identity of the girl in Kaim's dreams, eventually revealed to be [[spoiler: Lirum]].Kaim's daughter Kiran]]. Almost immediately upon finding her, she dies of a long illness and you aid her children, Cooke and Mack, in holding her funeral.



* BlessedWithSuck: Being immortal may seem awesome, but after a thousand years of everyone you love dying like flies and watching your children grow old and wither away it doesn't seem so great.

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* BlessedWithSuck: BlessedWithSuck:
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Being immortal may seem awesome, but after a thousand years of everyone you love dying like flies and watching your children grow old and wither away it doesn't seem so great.



* BonusBoss: Lots. Persona, [[ShoutOut Blue]] [[BlueDragon Dragon]], Holy Beast, Cave Worm, King Kelolon, Ghost of Eastern Ruins, Golden Knight, and Killalon from the DLC dungeon.

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* BonusBoss: BonusBoss:
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Lots. Persona, [[ShoutOut Blue]] [[BlueDragon Dragon]], Holy Beast, Cave Worm, King Kelolon, Ghost of Eastern Ruins, Golden Knight, and Killalon from the DLC dungeon.

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* {{Stripperiffic}}: Queen Ming.

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* {{Stripperiffic}}: Queen Ming. Ming's outfit has a hearty helping if cleavage to its name.
* SupernaturallyYoungParent: Sarah and Kaim look more like Cooke and Mack's parents than grandparents, while Sed refers to Seth, who looks a third his age, as "Mama".
Willbyr MOD

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''Lost Odyssey'' was the second of two Japanese-style {{RPG}}s developed for the Xbox 360 by Creator/{{Mistwalker}}, the other being ''BlueDragon''. The game was produced by ''Franchise/FinalFantasy'' creator Creator/HironobuSakaguchi, scored by Creator/NobuoUematsu, written by award-winning novelist Kiyoshi Shigematsu, with character designs by Takehiko Inoue, the manga artist who single-handedly popularized basketball in Japan with the ''SlamDunk'' series.

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''Lost Odyssey'' was the second of two Japanese-style {{RPG}}s developed for the Xbox 360 by Creator/{{Mistwalker}}, the other being ''BlueDragon''. The game was produced by ''Franchise/FinalFantasy'' creator Creator/HironobuSakaguchi, scored by Creator/NobuoUematsu, written by award-winning novelist Kiyoshi Shigematsu, with character designs by Takehiko Inoue, the manga artist who single-handedly popularized basketball in Japan with the ''SlamDunk'' ''Manga/SlamDunk'' series.
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natter, and covered under the general heading of 'those who prefer men'


** Or Fanservice for us female gamers.
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The trope is when it's presented as fact that men think primarily about sex. Even Jansen doesn't seem to place that high of a priority on it, and most other male characters such as Kaim don't even come close.


* AllMenArePerverts: Dear God, is Jansen ever. There's also the nameless jerkass soldiers in Numara, who wants to pick rare flowers for his girlfriend so he can get laid.

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* NoExportForYou: A piece of DLC with items that allow the characters to use some exclusive skills was available as a preorder bonus, but it was never made publically available afterwards: however, it's been available for free in Japan ever since the game was first released. Thankfully you can just use a Japanese XBOX Live account to download it for free and use it with your normal account without any issues.



* PettingZooPeople: The Khents, a race of dogpeople resembling dobermans. Hey, it's a JRPG, what did you expect?

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* PettingZooPeople: The Khents, a race of dogpeople resembling dobermans. Hey, it's a JRPG, what did you expect?
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* ArbitraryHeadcountLimit, though a rather generous one by modern standards.

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* ArbitraryHeadcountLimit, though ArbitraryHeadcountLimit: Five, which is at least a rather generous one by modern standards.
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** Also played straight with two of the ninety-nine seeds that are part of a game-spanning collect-a-thon, due to another probable developer oversight. If you don't collect those two seeds from the closets in the Tolstan Inn in Disc 2, you will discover that the closet doors don't even have an 'open' promt when you head back there in Disc 4-and, of course, the contents aren't available at auction.

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** Also played straight with two of the ninety-nine seeds that are part of a game-spanning collect-a-thon, due to another probable developer oversight. If you don't collect those two seeds from the closets in the Tolstan Inn in Disc 2, you will discover that the closet doors don't even have an 'open' promt prompt when you head back there in Disc 4-and, of course, the contents aren't available at auction.
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** Also played straight with two of the ninety-nine seeds that are part of a game-spanning collect-a-thon, due to another probable developer oversight. If you don't collect those two seeds from the closets in the Tolstan Inn in Disc 2, you will discover that the closet doors don't even have an 'open' promt when you head back there in Disc 4-and, of course, the contents aren't available at auction.
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Sink Hole, and misuse of the trope since What The Hell Hero is for cases where a character in-universe calls out one of the protagonist for their less than heroic deeds.


* InfantImmortality: Both Cooke and Mack can die in battle (or Ko'ed, but either way they get hurt pretty badly) and Mack [[spoiler: Can actually die if you bring his HP down to zero in the boss battle where he's possessed in the Crimson Forest. Cue {{Tearjerker}} of Cooke sobbing over [[WhatTheHellHero Her Bothers Corpse.]] Worse when you remember this is basically right after Lirum's funeral. ]]

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* InfantImmortality: Both Cooke and Mack can die in battle (or Ko'ed, but either way they get hurt pretty badly) and Mack [[spoiler: Can actually die if you bring his HP down to zero in the boss battle where he's possessed in the Crimson Forest. Cue {{Tearjerker}} of Cooke sobbing over [[WhatTheHellHero Her Bothers Corpse.]] her brother's corpse. Worse when you remember this is basically right after Lirum's funeral. ]]
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* Bathos: Given that all accessories show up on the characters during cutscenes, and some accessories are absurd, this happens. Nothing like arguing with soldiers while your party is wearing cat ears.

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* Bathos: {{Bathos}}: Given that all accessories show up on the characters during cutscenes, and some accessories are absurd, this happens. Nothing like arguing likehaving a tense confrontation with enemy soldiers while your party is wearing cat ears.
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* VillainForgotToLevelGrind: The trope is inverted, instead of the villain forgetting to level grind Tolten forgets to. He is equal to the rest of the party in strength when first controlled, but he does not become a regular party member for an entire disk. By the time he can be controlled he is so underleveled compared to both allies and enemies as to be a worthless [[Load]]. Luckily the leveling system ensures he rapidly gains levels so he can start being an asset quickly. This was likely intentional, he is suppose to feel like a sheltered prince, not a powerful warrior, when he first joins the team.

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* VillainForgotToLevelGrind: The trope is inverted, instead of the villain forgetting to level grind Tolten forgets to. He is equal to the rest of the party in strength when first controlled, but he does not become a regular party member for an entire disk. By the time he can be controlled he is so underleveled compared to both allies and enemies as to be a worthless [[Load]].[[TheLoad Load]]. Luckily the leveling system ensures he rapidly gains levels so he can start being an asset quickly. This was likely intentional, he is suppose to feel like a sheltered prince, not a powerful warrior, when he first joins the team.
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* VillainForgotToLevelGrind: The trope is inverted, instead of the villain forgetting to level grind Tolten forgets to. He is equal to the rest of the party in strength when first controlled, but he does not become a regular party member for an entire disk. By the time he can be controlled he is so underleveled compared to both allies and enemies as to be a worthless [[Load]]. Luckily the leveling system ensures he rapidly gains levels so he can start being an asset quickly. This was likely intentional, he is suppose to feel like a sheltered prince, not a powerful warrior, when he first joins the team.
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* CharacterSelectForcing: [[spoiler: The FinalBoss locks out all of your mortals. Hope you trained your immortals!]]
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''Lost Odyssey'' was the second of two Japanese-style {{RPG}}s developed for the Xbox 360 by Creator/{{Mistwalker}}, the other being ''BlueDragon''. The game was produced by ''Franchise/FinalFantasy'' creator Creator/HironobuSakaguchi, scored by NobuoUematsu, written by award-winning novelist Kiyoshi Shigematsu, with character designs by Takehiko Inoue, the manga artist who single-handedly popularized basketball in Japan with the ''SlamDunk'' series.

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''Lost Odyssey'' was the second of two Japanese-style {{RPG}}s developed for the Xbox 360 by Creator/{{Mistwalker}}, the other being ''BlueDragon''. The game was produced by ''Franchise/FinalFantasy'' creator Creator/HironobuSakaguchi, scored by NobuoUematsu, Creator/NobuoUematsu, written by award-winning novelist Kiyoshi Shigematsu, with character designs by Takehiko Inoue, the manga artist who single-handedly popularized basketball in Japan with the ''SlamDunk'' series.
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None


''Lost Odyssey'' was the second of two Japanese-style {{RPG}}s developed for the Xbox 360 by Creator/{{Mistwalker}}, the other being ''BlueDragon''. The game was produced by ''FinalFantasy'' creator Creator/HironobuSakaguchi, scored by NobuoUematsu, written by award-winning novelist Kiyoshi Shigematsu, with character designs by Takehiko Inoue, the manga artist who single-handedly popularized basketball in Japan with the ''SlamDunk'' series.

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''Lost Odyssey'' was the second of two Japanese-style {{RPG}}s developed for the Xbox 360 by Creator/{{Mistwalker}}, the other being ''BlueDragon''. The game was produced by ''FinalFantasy'' ''Franchise/FinalFantasy'' creator Creator/HironobuSakaguchi, scored by NobuoUematsu, written by award-winning novelist Kiyoshi Shigematsu, with character designs by Takehiko Inoue, the manga artist who single-handedly popularized basketball in Japan with the ''SlamDunk'' series.



The gameplay is classic TurnBasedCombat based around a skill system. Your party is made up of both Mortal and Immortal charaters. The Immortals automatically revive two turns after being KOed in battle, but only the Mortals learn skills naturally by levelling up. Thus, the Immortals rely on "skill-linking" with the Mortals as well as equipment in order to become more powerful. Magic is divided into four categories - Black offensive magic and White defensive magic, which are obvious holdovers from ''FinalFantasy'', as well as buffing-focused Spirit magic and Composite magic, which is a fusion of spells from other schools. General gameplay resembles NES- and SNES-era entries in the ''FinalFantasy'' series, but with the benefit of the Xbox 360's graphical power and much more elaborate {{Boss Battle}}s.

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The gameplay is classic TurnBasedCombat based around a skill system. Your party is made up of both Mortal and Immortal charaters. The Immortals automatically revive two turns after being KOed in battle, but only the Mortals learn skills naturally by levelling up. Thus, the Immortals rely on "skill-linking" with the Mortals as well as equipment in order to become more powerful. Magic is divided into four categories - Black offensive magic and White defensive magic, which are obvious holdovers from ''FinalFantasy'', ''Franchise/FinalFantasy'', as well as buffing-focused Spirit magic and Composite magic, which is a fusion of spells from other schools. General gameplay resembles NES- and SNES-era entries in the ''FinalFantasy'' ''Franchise/FinalFantasy'' series, but with the benefit of the Xbox 360's graphical power and much more elaborate {{Boss Battle}}s.



* SpiritualSuccessor: To FinalFantasy [[VideoGame/FinalFantasyI I]]-[[VideoGame/FinalFantasyX X]].

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* SpiritualSuccessor: To FinalFantasy Franchise/FinalFantasy [[VideoGame/FinalFantasyI I]]-[[VideoGame/FinalFantasyX X]].
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* StealthBasedMission: After you're captured on The White Boa, you're forced to sneak through the ship to retrieve your equipment.

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* StealthBasedMission: After you're captured on The White Boa, you're forced to sneak through the ship to retrieve your equipment. Thankfully, there are checkpoints included.
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* '''Jansen Friedh''', Uhran wizard, TheMole for all of about five minutes, PluckyComicRelief by way of being a HandsomeLech and ChivalrousPervert. Narrowly RescuedFromTheScrappyHeap by a good vocal performance and the guiding hand of CharacterDevelopment.

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* '''Jansen Friedh''', Uhran wizard, TheMole for all of about five minutes, PluckyComicRelief by way of being a HandsomeLech and ChivalrousPervert. Narrowly RescuedFromTheScrappyHeap by a good vocal performance and the guiding hand of CharacterDevelopment.
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* AntiGrinding: Leveling is handled in an interesting manner. Every area has its own level cap and anyone in your party below it will get a level up every battle until they hit it. Afterwards you only get 1 exp per enemy killed in battle, regardless of where or who you fight, but since every level is 100 exp apart and you can get up to 14 exp per battle even if you vastly outlevel the enemy, you're still guaranteed levelups at regular intervals. The real point to battles is to get Skill Points for your immortals to learn new abilities.

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* AntiGrinding: Leveling is handled in an interesting manner. Every area has its own level cap and anyone in your party below it will get a level up every battle until they hit it. Afterwards reach the said cap, at which point they get the default amount of experience from battles and level up every 2-5 battles. Once you're several levels past the level cap, you only get 1 exp per enemy killed in battle, regardless of where or who you fight, but since every level is 100 exp apart and you can get up to 14 exp per battle even if you vastly outlevel the enemy, you're still guaranteed levelups at regular intervals. The real point to battles is to get Skill Points for your immortals to learn new abilities.
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* NoExportForYou: A piece of DLC with items that allow the characters to use some exclusive skills was available as a preorder bonus, but it was never made publically available afterwards: however, it's been available for free in Japan ever since the game was first released. Thankfully you can just use a Japanese XBOX Live account to download it for free and use it with your normal account without any issues.
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Seth had a husband who loved her, and that\'s a big part of her backstory. Thus, this trope does not apply at all.


* NoGuyWantsAnAmazon: There are three adult female characters: [[PirateGirl Seth]], [[TheHighQueen Ming]] and [[{{Meganekko}} Sarah]]. Sarah is [[spoiler: Kaim's]] wife and Ming [[spoiler: hooks up with Jansen]], leaving Seth without a lover. She had one before, Sed had to have a father from somewhere.
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* PuzzleBoss: Several of them over the course of the game.

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* PuzzleBoss: Several of them over the course of the game.The game has several:

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