History Videogame / KingsQuest

26th Mar '17 2:11:08 PM NateTheGreat
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->''"If I have learned anything in my life, I have learned this: When in doubt, or in trouble, [[KleptomaniacHero pick up anything that is not nailed down]], and if it is, look for loose nails or boards. Check carefully into, under, above, below, and behind things. Read everything; you might learn something. Wear clean undergarments, brush after meals, and always remember: nothing is as it appears."''

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->''"If I have learned anything in my life, I have learned this: When in doubt, or in trouble, [[KleptomaniacHero pick up anything that is not nailed down]], and if it is, look for loose nails or boards. [[TextParser Check carefully into, under, above, below, and behind things.things]]. Read everything; you might learn something. Wear clean undergarments, brush after meals, and always remember: nothing is as it appears."''
20th Mar '17 12:43:46 AM Baggins
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* AbortedArc: The Black Cloak Society. [[spoiler:At least three villains are identified as members of the group, and a fourth member is named, but nothing ever comes of it.]]
** Arguably, all of the [=KQ=] villains could, theoretically, have belonged to the society. Not that there's any evidence for that, though. Dahlia (in the first game) and Hagatha (in the second) shared their MO of TheDarkArts, but no mention is given in the game for their plans, if any. Lolotte and Malicia are more debatable. Williams stated she didn't ''intend'' to tie all the games together, that it was just a one-shot mention. [[{{Fanon}} Given how much sense it makes, though, the fans tend to run with it anyway]].

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* AbortedArc: The Black Cloak Society.Society, a brotherhood. [[spoiler:At least three villains are identified as members of the group, and a fourth member is named, but nothing ever comes of it.]]
** Arguably, all (only male it is said to be a "brotherhood" canonically after all) of the [=KQ=] villains could, theoretically, have belonged to the society. Not that there's any evidence for that, though. Many fan stories als made it a sisterhood... Dahlia (in the first game) and Hagatha (in the second) shared their MO of TheDarkArts, but no mention is given in the game for their plans, if any. Lolotte and Malicia are more debatable. Williams stated she didn't ''intend'' to tie all the games together, that it was just a one-shot mention. [[{{Fanon}} Given how much sense it makes, though, the fans tend to run with it anyway]].
8th Jan '17 1:52:40 PM DustSnitch
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* BadassFamily: Not in the casual way of {{Badass}}, but every single member of Graham's family has gone on a daring adventure. Yes. ''Even Valanice.''

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* BadassFamily: Not in the casual way of {{Badass}}, badass, but every single member of Graham's family has gone on a daring adventure. Yes. ''Even Valanice.''



** You've also got to be a certain level of {{Badass}} just to marry into the family, it seems. Cassima more than earns her stripes when she finally stands up. Edgar spends a lot of time under MoreThanMindControl, but still comes through when needed. Valanice [[TookALevelInBadass managed to level up to the task]] [[MamaBear when she perceived a threat to Rosella]].

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** You've also got to be a certain level of {{Badass}} badass just to marry into the family, it seems. Cassima more than earns her stripes when she finally stands up. Edgar spends a lot of time under MoreThanMindControl, but still comes through when needed. Valanice [[TookALevelInBadass managed to level up to the task]] [[MamaBear when she perceived a threat to Rosella]].
15th Nov '16 1:13:53 PM MasamiPhoenix
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* PlanetEngland: Most of the lands fit this trope. The Green Isles had a different culture on each island, some of which are aversions. See the trope page for more details.

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* PlanetEngland: Most PlanetEngland: an interesting example. The author of the lands fit this trope. The Green Isles had reference materials written in-universe has a different culture on each island, some of which are aversions. See magic computer (and thus a magical Internet connection to our world). He says that he will continue to refer to the trope page entire realm as Daventry for more details. the reader's benefit, even though Daventry is technically only one kingdom.
15th Nov '16 12:27:53 PM MasamiPhoenix
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* NonIndicativeName[-/-]ArtifactTitle: Only two games in the series involve a king going on a quest, and the first game isn't even one of them. However, most of the games involve someone saving the king or kingdom, and sometimes becoming king in the process (1st and 6th).

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* NonIndicativeName[-/-]ArtifactTitle: Only two games in the series involve a king going on a quest, and the first game isn't even one of them.them (although you are given the quest by the king, so it is still the King's Quest). However, most of the games involve someone saving the king or kingdom, and sometimes becoming king in the process (1st and 6th).
15th Nov '16 12:24:37 PM MasamiPhoenix
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* KleptomaniacHero: With a notable subversion in the first game.

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* KleptomaniacHero: With a notable subversion in the first game.game, where you refuse to steal the last possession of the impoverished woodsman. (You can however, trade for it)
15th Nov '16 12:21:34 PM MasamiPhoenix
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* GuileHero: With the exception of ''[=KQVIII=]'', the heroes of the series rely on cunning and trickery to solve problems. There are, in fact, ''two'' direct battles in the first six games. The first instance is a magical battle (which is still presented as a puzzle), and the second instance is a traditional sword fight that proceeds without input from the player.

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* GuileHero: With the exception of ''[=KQVIII=]'', the heroes of the series rely on cunning and trickery to solve problems. There are, in fact, ''two'' ''four'' direct battles in the first six games. The In the first game, Sir Graham deals with two enemies merely by "using" weapons on them (the wolf with the dagger, and the giant with the sling) with no puzzles involved. The third instance is a magical battle (which is still presented as a puzzle), and the second fourth instance is a traditional sword fight that proceeds without input from the player.
28th Oct '16 3:59:00 AM Baggins
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* New Canon

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* New Reboot Canon
28th Oct '16 3:58:19 AM Baggins
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** Played straight in ''Mask of Eternity'', though. At least the Daventry portion of it. Most of the game takes place in a town in Daventry, which was referenced or alluded to in the early games and the King's Quest Companion but never shown. The town or towns of Daventry were more prominently used in two of the King's Quest novels. The land of the dead doesn't even ''look'' like it does in ''VI''. (According to WordOfGod, Connor is located in a completely different land known as the Dimension of Death.) And how many Lords of the Dead, Rivers of Death, and ferrymen are there, anyway? Alexander and Connor don't meet the same Lord of the Dead (Samhain and Azriel, respectively), Alexander takes water from the River of Death and uses it as a spell ingredient (and if it were the same river as in ''[=KQVIII=]'', it should have dissolved his teacup and paintbrush), and Charon's boat can carry Alexander's physical form, whereas the boatman Connor meets has an incorporeal boat that can't take Connor's physical form. These are said to be based on the legends of Green Isles and in Daventry, respectively. Other worlds of the afterlife are alluded to or mentioned in other games in the series and the King's Quest Companion. Including "Hades", and "Hell/s", and the "underworld" of Welsh legends. In material associated with ''[=KQ7=]'', Ooga Booga is also treated as a Land of the Dead, where the dead of Etheria move on to when they die (this is mentioned by several characters in the game), and was expected to get more inhabitants if the volcano erupted. ''[=KQ8=]'' also includes an additional afterlife in reference to Chamber of Enlightenment in the Realm of Gnomes. It is referred to as the spirit-realm of ancient souls that contains the ancient spirits of the Crystal Mystics. It should also be noted that both the Dimension of Death and the Realm of the Dead are both described as a kind of purgatory/limbo where spirits are judged before moving onto other 'stages' of the afterlife (spirits are held in jail cells in ''[=DoD=]'', and in the Sea of Souls in the ''[=RotD=]'' before passing on to the next afterlife respectively).
** Averted in ''VideoGame/TheSilverLining'', wherein the Land of the Green Isles is almost completely identical to its incarnation in ''VI'', but with some expansion. Then again external material (see website and press releases) claims that these stories are the 'true stories' whereas the original series are just 'legends' in the new series own 'canon'.
** JustifiedTrope in ''VideoGame/KingsQuest2015'' because of the narrative fashion of the game. Graham is retelling his past adventures to his grandchild Gwendolyn, so not everything [[UnreliableNarrator might be accurate]].

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** Played straight and partially averted in ''Mask of Eternity'', Eternity'' (at least according to the some of the information the world has been hit by 'cataclysm' which has changed things, and according to Ice Queen, what you see on the map, is apparently literally the 'edge of the world' at this time), though. At least the Daventry portion of it. Most of the game takes place in a town in Daventry, which was referenced or alluded to in the early games and the King's Quest Companion but never shown. The town or towns of Daventry were more prominently used in two of the King's Quest novels. The land of the dead doesn't even ''look'' like it does in ''VI''. (According to WordOfGod, Connor is located in a completely different land known as the Dimension of Death.) And how many Lords of the Dead, Rivers of Death, and ferrymen are there, anyway? Alexander and Connor don't meet the same Lord of the Dead (Samhain and Azriel, respectively), Alexander takes water from the River of Death and uses it as a spell ingredient (and if it were the same river as in ''[=KQVIII=]'', it should have dissolved his teacup and paintbrush), and Charon's boat can carry Alexander's physical form, whereas the boatman Connor meets has an incorporeal boat that can't take Connor's physical form. These are said to be based on the legends of Green Isles and in Daventry, respectively. Other worlds of the afterlife are alluded to or mentioned in other games in the series and the King's Quest Companion. Including "Hades", and "Hell/s", and the "underworld" of Welsh legends. In material associated with ''[=KQ7=]'', Ooga Booga is also treated as a Land of the Dead, where the dead of Etheria move on to when they die (this is mentioned by several characters in the game), and was expected to get more inhabitants if the volcano erupted. ''[=KQ8=]'' also includes an additional afterlife in reference to Chamber of Enlightenment in the Realm of Gnomes. It is referred to as the spirit-realm of ancient souls that contains the ancient spirits of the Crystal Mystics. It should also be noted that both the Dimension of Death and the Realm of the Dead are both described as a kind of purgatory/limbo where spirits are judged before moving onto other 'stages' of the afterlife (spirits are held in jail cells in ''[=DoD=]'', and in the Sea of Souls in the ''[=RotD=]'' before passing on to the next afterlife respectively).
** Averted in ''VideoGame/TheSilverLining'', wherein the Land of the Green Isles is almost completely identical to its incarnation in ''VI'', but with some expansion. Then again external material (see website and press releases) claims that these stories are the 'true stories' whereas the original series are just 'legends' in the new series own 'canon'.\n
** JustifiedTrope in ''VideoGame/KingsQuest2015'' because of the narrative fashion of the game. Graham is retelling his past adventures to his grandchild Gwendolyn, so not everything [[UnreliableNarrator might be accurate]]. Then again external material (see website and press releases) claims that these stories are the 'true stories' whereas the original series are just 'legends' in the new series own 'canon'.
21st Sep '16 5:57:11 PM Perils
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Added DiffLines:

**Averted in KQVII
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http://tvtropes.org/pmwiki/article_history.php?article=Videogame.KingsQuest