History Videogame / ItadakiStreet

7th Nov '16 10:52:23 PM Chaosenvoy
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* ThirteenIsUnlucky: Venture card 13 decreases the drawer's properties by 13%, and is also the only card to play an ominous theme when drawn. 103 has a greater effect without the theme.

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* ThirteenIsUnlucky: Venture card 13 decreases the drawer's properties by 13%, and is also the only card to play an ominous theme when drawn.drawn (specifically, the music that plays when you put on a cursed item in Dragon Quest.). 103 has a greater effect without the theme.
28th Oct '16 5:24:32 PM Chaosenvoy
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* WhatTheHellPlayer: Or Hero or Villain. If a character lands on a shop that takes a significant chunk out of their earnings, expect them to angrily call out the person who owns it for squeezing them for all their worth and potentially driving them towards bankruptcy. They'll also chastise someone if they lower the stock price of a district they own, and lose a significant amount of money because of the crash.

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* WhatTheHellPlayer: Or Hero or Villain. If a character lands on a shop that takes a significant chunk out of their earnings, expect them to angrily call out the person who owns it for squeezing them for all their worth and potentially driving them towards bankruptcy. They'll also chastise someone if they lower the stock price of a district they own, and lose a significant amount of money because of the crash. They'll specifically call out the player if they forcibly buy out one of their shops.
28th Oct '16 5:22:50 PM Chaosenvoy
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* WhatTheHellPlayer: Or Hero or Villain. If a character lands on a shop that takes a significant chunk out of their earnings, expect them to angrily call out the person who owns it for squeezing them for all their worth and potentially driving them towards bankruptcy.

to:

* WhatTheHellPlayer: Or Hero or Villain. If a character lands on a shop that takes a significant chunk out of their earnings, expect them to angrily call out the person who owns it for squeezing them for all their worth and potentially driving them towards bankruptcy. They'll also chastise someone if they lower the stock price of a district they own, and lose a significant amount of money because of the crash.
28th Oct '16 5:20:40 PM Chaosenvoy
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* WhatTheHellPlayer: Or Hero or Villain. If a character lands on a shop that takes a significant chunk out of their earnings, expect them to angrily call out the person who owns it for squeezing them for all their worth.

to:

* WhatTheHellPlayer: Or Hero or Villain. If a character lands on a shop that takes a significant chunk out of their earnings, expect them to angrily call out the person who owns it for squeezing them for all their worth.worth and potentially driving them towards bankruptcy.
28th Oct '16 5:19:54 PM Chaosenvoy
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Added DiffLines:

* WhatTheHellPlayer: Or Hero or Villain. If a character lands on a shop that takes a significant chunk out of their earnings, expect them to angrily call out the person who owns it for squeezing them for all their worth.
17th Oct '16 4:55:27 PM billybobfred
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The series started on the UsefulNotes/{{Famicom}}[=/=][[UsefulNotes/NintendoEntertainmentSystem NES]] in 1991 [[NoExportForYou in Japan only]]. However, the latest game in the series, for the UsefulNotes/{{Wii}}, was the first released overseas, under the title of ''Fortune Street'' in North America and ''Boom Street'' in Europe. Players may also use customizable Miis if they want to, and are required to do so in solo mode.

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The series started on the UsefulNotes/{{Famicom}}[=/=][[UsefulNotes/NintendoEntertainmentSystem NES]] in 1991 [[NoExportForYou in Japan only]]. However, only]], with only a stripped-down version appearing as a minigame in ''VideoGame/KingdomHeartsBirthBySleep''. Eventually, the latest game in the series, for the UsefulNotes/{{Wii}}, UsefulNotes/{{Wii}} entry was the first released overseas, under the title of ''Fortune Street'' in North America and ''Boom Street'' in Europe. Players may also use customizable Miis if they want to, and are required to do so in solo mode.
25th Aug '16 7:33:50 PM BSonirachi
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Added DiffLines:

* LuckySeven: Most Venture Cards with a 7 in the number have some very positive effects. Most notably Venture Card 7, which increases all the drawer's shop values by 7%.
13th Jan '16 1:28:15 PM Tavernier
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* VerbalTic: All Slimes make constant slime-related puns, Platypunk speaks like a mafioso, Yangus has a cockney accent, Bianca has a casual dialect, Alena and Kiryl's English is slightly broken (keeping with their Russian portrayal in the DS remake), Princessa sometimes slips into barking and frequently uses dog metaphors, Dragonlord uses FloweryElizabethanEnglish and sometimes RhymesOnADime, Stella is a {{Malaproper}} who uses "flap" as an UnusualEuphemism, and Mario sprinkles his catchphrases into his lines. Don't even get started on Gumdrops.

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* VerbalTic: All Slimes make constant slime-related puns, Platypunk speaks [[VideoGame/DragonQuestHeroesRocketSlime like a mafioso, mafioso]], Yangus has a cockney accent, Bianca has a casual dialect, Alena and Kiryl's English is slightly broken (keeping with their Russian portrayal in the DS remake), Princessa sometimes slips into barking and frequently uses dog metaphors, Dragonlord uses FloweryElizabethanEnglish and sometimes RhymesOnADime, Stella is a {{Malaproper}} who uses "flap" as an UnusualEuphemism, and Mario sprinkles his catchphrases into his lines. Don't even get started on Gumdrops.
13th Jan '16 1:26:42 PM Tavernier
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* MascotMook: Yep, Slimes are playable; as are Platypunks. They keep their characterization from ''VideoGame/DragonQuestHeroesRocketSlime'' to boot.



* MascotMook: Yep, Slimes are playable; as are Platypunks. They keep their characterization from ''VideoGame/DragonQuestHeroesRocketSlime'' to boot.

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* MascotMook: Yep, Slimes are playable; as are Platypunks. They keep their characterization MythologyGag: The Princess Peach's Castle board uses the Mushroom Kingdom score... from ''VideoGame/DragonQuestHeroesRocketSlime'' ''VideoGame/SuperMarioRPG''. That's the first nod to boot.the game since the release of ''VideoGame/MarioAndLuigiSuperStarSaga''.
29th Dec '15 9:01:04 PM Superjustinbros
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* ArtShift: The art styles between ''Itadaki Street'' and ''Itadaki Street 2'' are noticeably different. The former uses characters with more realistic proportions, while the second instead opts for a SuperDeformed style, which continued into ''Itadaki Street 3''.

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* ArtShift: The art styles between ''Itadaki Street'' and ''Itadaki Street 2'' are noticeably different. The former uses characters with more realistic proportions, while the second instead opts for a SuperDeformed style, which continued into ''Itadaki Street: Gorgeous King'' and ''Itadaki Street 3''.
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http://tvtropes.org/pmwiki/article_history.php?article=Videogame.ItadakiStreet