History Videogame / ItadakiStreet

12th Oct '17 12:35:53 PM N8han11
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* UnexpectedCharacter: The final unlockable character in the Wii version is Patty, the woman who helps you organize your party in ''VideoGame/DragonQuestIX''. [[FridgeBrilliance It makes sense in hindsight]]; who would be more skilled than her at business-related matters?
16th Aug '17 3:51:46 PM DragonRanger
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''Itadaki Street'' (or 'Top Street') is a series of multiplayer computer board games originally created by Yuji Horii, ''VideoGame/DragonQuest'''s designer. As far as gameplay is concerned, there are many parallels to the classic TabletopGame/{{Monopoly}} board game. Players roll dice and go around a board, purchasing properties and trying to earn a required sum of money to win a match. However, players can also earn money by buying and selling stocks, by winning minigames, by drawing Venture Cards, and by collecting a card suit (diamond, club, heart, spade) & returning to start.

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''Itadaki Street'' (or 'Top Street') is a series of multiplayer computer board games originally created by Yuji Horii, ''VideoGame/DragonQuest'''s designer. As far as gameplay is concerned, there are many parallels to the classic TabletopGame/{{Monopoly}} board game. Players roll dice and go around a board, purchasing properties and trying to earn a required sum of money to win a match. However, players can also earn money by buying and selling stocks, by winning minigames, by drawing Venture Cards, and by collecting a card suit suits (diamond, club, heart, spade) & and returning to start.



The series started on the UsefulNotes/{{Famicom}}[=/=][[UsefulNotes/NintendoEntertainmentSystem NES]] in 1991 [[NoExportForYou in Japan only]], with only a stripped-down version appearing as a minigame in ''VideoGame/KingdomHeartsBirthBySleep''. Eventually, the UsefulNotes/{{Wii}} entry was the first released overseas, under the title of ''Fortune Street'' in North America and ''Boom Street'' in Europe. Players may also use customizable Miis if they want to, and are required to do so in solo mode.

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The series started on the UsefulNotes/{{Famicom}}[=/=][[UsefulNotes/NintendoEntertainmentSystem NES]] includes:
* ''Itadaki Street'' (UsefulNotes/{{Famicom}}, 1991)
* ''Itadaki Street 2'' (UsefulNotes/SuperFamicom, 1994)
* ''Itadaki Street: Gorgeous King'' (UsefulNotes/PlayStation, 1998)
* ''Itadaki Street 3'' (UsefulNotes/PlayStation2, 2002)
* ''Dragon Quest & Final Fantasy
in 1991 [[NoExportForYou in Japan only]], with only a stripped-down version appearing as a minigame in ''VideoGame/KingdomHeartsBirthBySleep''. Eventually, the UsefulNotes/{{Wii}} entry was Itadaki Street Special'' (UsefulNotes/PlayStation2, 2004; the first released overseas, under the title of to feature characters from other franchises)
* ''Dragon Quest & Final Fantasy in Itadaki Street Portable'' (UsefulNotes/PlayStationPortable, 2006)
* ''Itadaki Street DS'' (UsefulNotes/NintendoDS, 2007; features ''Dragon Quest'' and ''Super Mario'' characters)
* ''Itadaki Street Mobile'' (mobile phones, 2007)
* ''Dragon Quest & Final Fantasy in Itadaki Street Mobile'' (mobile phones, 2010)
* ''Itadaki Street Wii'' (UsefulNotes/{{Wii}}, 2011; first to receive a worldwide release as
''Fortune Street'' in North America and ''Boom Street'' in Europe. Players may Europe; as in ''DS'' it features ''Dragon Quest'' and ''Super Mario'' characters)
* ''Itadaki Street for Smartphone'' (smartphones, 2012; aka ''Fortune''/''Boom Street Smart'' internationally)
* ''Itadaki Street: Dragon Quest and Final Fantasy 30th Anniversary'' (UsefulNotes/PlayStation4 and UsefulNotes/PlayStationVita, 2017)

A stripped-down version
also use customizable Miis if they want to, and are required to do so appeared as a minigame in solo mode.''VideoGame/KingdomHeartsBirthBySleep''.



!!Tropes in the ''Itadaki Street'' series of video games include:

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!!Tropes in the ''Itadaki Street'' series of video games (primarily the Wii version) include:


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* WeirdCrossover: ''Dragon Quest'' meets either ''Final Fantasy'' or ''Super Mario'' isn't that weird. The weird part is that they're playing a ''Monopoly''-like.
6th Jan '17 11:45:46 AM FalconPain
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** When Wario constructs a circus, he muses to himself that circuses are fun, as long as they don't have [[VideoGame/WarioLand Rudy]].

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** When Wario constructs a circus, he muses to himself that circuses are fun, as long as they don't have [[VideoGame/WarioLand Rudy]].[[VideoGame/WarioLand3 Rudy]]. In addition, upon hearing that the treasure of Castle Trodain is a magic wand, he says it's still better than [[VideoGame/WarioWorld a black jewel]].



* ShoutOut: The "Fortune Street ranger uniform" for your Mii refers to the [[Franchise/PowerRangers Power]] [[Franchise/SuperSentai kind of Ranger]], and it comes in all the franchise's common colors (red, blue, yellow, green, black, and pink). Specifically, it looks like a logoless, helmetless version of the ''Series/TensouSentaiGoseiger'' or ''Series/PowerRangersMegaforce'' suit.

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* ShoutOut: ShoutOut:
**
The "Fortune Street ranger uniform" for your Mii refers to the [[Franchise/PowerRangers Power]] [[Franchise/SuperSentai kind of Ranger]], and it comes in all the franchise's common colors (red, blue, yellow, green, black, and pink). Specifically, it looks like a logoless, helmetless version of the ''Series/TensouSentaiGoseiger'' or ''Series/PowerRangersMegaforce'' suit.suit.
** If Stella comes close to victory when playing against Bowser, Bowser angrily yells the ''Theatre/AStreetcarNamedDesire'' line.
7th Nov '16 10:52:23 PM Chaosenvoy
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* ThirteenIsUnlucky: Venture card 13 decreases the drawer's properties by 13%, and is also the only card to play an ominous theme when drawn. 103 has a greater effect without the theme.

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* ThirteenIsUnlucky: Venture card 13 decreases the drawer's properties by 13%, and is also the only card to play an ominous theme when drawn.drawn (specifically, the music that plays when you put on a cursed item in Dragon Quest.). 103 has a greater effect without the theme.
28th Oct '16 5:24:32 PM Chaosenvoy
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* WhatTheHellPlayer: Or Hero or Villain. If a character lands on a shop that takes a significant chunk out of their earnings, expect them to angrily call out the person who owns it for squeezing them for all their worth and potentially driving them towards bankruptcy. They'll also chastise someone if they lower the stock price of a district they own, and lose a significant amount of money because of the crash.

to:

* WhatTheHellPlayer: Or Hero or Villain. If a character lands on a shop that takes a significant chunk out of their earnings, expect them to angrily call out the person who owns it for squeezing them for all their worth and potentially driving them towards bankruptcy. They'll also chastise someone if they lower the stock price of a district they own, and lose a significant amount of money because of the crash. They'll specifically call out the player if they forcibly buy out one of their shops.
28th Oct '16 5:22:50 PM Chaosenvoy
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* WhatTheHellPlayer: Or Hero or Villain. If a character lands on a shop that takes a significant chunk out of their earnings, expect them to angrily call out the person who owns it for squeezing them for all their worth and potentially driving them towards bankruptcy.

to:

* WhatTheHellPlayer: Or Hero or Villain. If a character lands on a shop that takes a significant chunk out of their earnings, expect them to angrily call out the person who owns it for squeezing them for all their worth and potentially driving them towards bankruptcy. They'll also chastise someone if they lower the stock price of a district they own, and lose a significant amount of money because of the crash.
28th Oct '16 5:20:40 PM Chaosenvoy
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* WhatTheHellPlayer: Or Hero or Villain. If a character lands on a shop that takes a significant chunk out of their earnings, expect them to angrily call out the person who owns it for squeezing them for all their worth.

to:

* WhatTheHellPlayer: Or Hero or Villain. If a character lands on a shop that takes a significant chunk out of their earnings, expect them to angrily call out the person who owns it for squeezing them for all their worth.worth and potentially driving them towards bankruptcy.
28th Oct '16 5:19:54 PM Chaosenvoy
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Added DiffLines:

* WhatTheHellPlayer: Or Hero or Villain. If a character lands on a shop that takes a significant chunk out of their earnings, expect them to angrily call out the person who owns it for squeezing them for all their worth.
17th Oct '16 4:55:27 PM billybobfred
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The series started on the UsefulNotes/{{Famicom}}[=/=][[UsefulNotes/NintendoEntertainmentSystem NES]] in 1991 [[NoExportForYou in Japan only]]. However, the latest game in the series, for the UsefulNotes/{{Wii}}, was the first released overseas, under the title of ''Fortune Street'' in North America and ''Boom Street'' in Europe. Players may also use customizable Miis if they want to, and are required to do so in solo mode.

to:

The series started on the UsefulNotes/{{Famicom}}[=/=][[UsefulNotes/NintendoEntertainmentSystem NES]] in 1991 [[NoExportForYou in Japan only]]. However, only]], with only a stripped-down version appearing as a minigame in ''VideoGame/KingdomHeartsBirthBySleep''. Eventually, the latest game in the series, for the UsefulNotes/{{Wii}}, UsefulNotes/{{Wii}} entry was the first released overseas, under the title of ''Fortune Street'' in North America and ''Boom Street'' in Europe. Players may also use customizable Miis if they want to, and are required to do so in solo mode.
25th Aug '16 7:33:50 PM BSonirachi
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Added DiffLines:

* LuckySeven: Most Venture Cards with a 7 in the number have some very positive effects. Most notably Venture Card 7, which increases all the drawer's shop values by 7%.
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