History Videogame / GrandTheftAutoSanAndreas

25th Feb '17 11:05:00 PM Heartlesswithaheart
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** [[spoiler:After you kill Big Smoke in End of the Line and escape the fortress, failing the mission automatically puts you at the start of the firetruck chase. You're also given an indestructible vehicle so that the rioters can't make it explode.]]


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** Cutting ahead of [[spoiler:officer Pulaski]] in High Noon and shooting his tires out avoids a lengthy chase against his far superior car. [[NoFairCheating However, attempting to do it before the chase actually starts doesn't do anything.]]
** [[spoiler:Escaping Big Smoke's crack den in End of the Line]] is much easier if you completed level 12 of the firefighter missions, due to it making you completely fireproof.
23rd Feb '17 8:49:50 AM skidoo23
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* MarathonLevel: Literally, as there are several in-game races that CJ can compete in, including a full-fledged triathlon that crosses the game map.
16th Jan '17 4:03:05 PM Gosicrystal
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* {{Cap}}: The game has a 9 digit money counter. If you go one dollar past $99,999,999 (which typically involves doing Vigilante Missions past Level 200 or grinding at the casino), it rolls over and [[TheDevTeamThinksOfEverything adds another digit]]. The actual limit is $999,999,999. [[GameplayAndStorySegregation And CJ will still complain about desperately needing money]].

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* {{Cap}}: The game has a 9 digit money counter. If you go one dollar past $99,999,999 (which typically involves doing Vigilante Missions past Level 200 or grinding at the casino), it rolls over and [[TheDevTeamThinksOfEverything [[DevelopersForesight adds another digit]]. The actual limit is $999,999,999. [[GameplayAndStorySegregation And CJ will still complain about desperately needing money]].



* TheDevTeamThinksOfEverything:

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* TheDevTeamThinksOfEverything:DevelopersForesight:
31st Dec '16 12:32:42 AM ADrago
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* LostForever: There are several vehicles that can only be obtained in the main missions, such as a Volkswagen bus with a retro hippy paintjob, an armored car, and several modified cars, or cars with vanity license plates. This creates the odd situation where the game ''plans'' for you to lose these vehicles forever -- the only way to hold onto them is often to park them in a garage, then fail the mission and restart it.


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* PermanentlyMissableContent: There are several vehicles that can only be obtained in the main missions, such as a Volkswagen bus with a retro hippy paintjob, an armored car, and several modified cars, or cars with vanity license plates. This creates the odd situation where the game ''plans'' for you to lose these vehicles forever -- the only way to hold onto them is often to park them in a garage, then fail the mission and restart it.
29th Nov '16 4:03:57 AM urielzet
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The original ''VideoGame/GrandTheftAuto'' game had three cities: Liberty City, Vice City - and San Andreas. Rockstar Games took [[WideOpenSandbox wide-open sandboxes]] to the next level in 2004 by turning San Andreas into an '''entire state'''. It has three major cities: [[UsefulNotes/LosAngeles Los Santos]], [[UsefulNotes/SanFrancisco San Fierro]] and [[UsefulNotes/LasVegas Las Venturas]]. It also has nearly a dozen small towns, and loads of land in between them.

The game puts the player in the shoes of Carl "CJ" Johnson (Young Maylay), a good guy, [[AntiHero relatively speaking]] -- [[VillainProtagonist a first for the series.]] CJ is a gangster from the Grove Street Families who left the city of Los Santos, San Andreas after his brother Brian was killed, but is returning home after a five-year stint in Liberty City to bury his murdered mother, Beverly.

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The original ''VideoGame/GrandTheftAuto'' game had three cities: Liberty City, Vice City - and San Andreas. Rockstar Games took [[WideOpenSandbox wide-open sandboxes]] to the next level in 2004 by turning San Andreas into an '''entire state'''. It has state''', itself having three major cities: [[UsefulNotes/LosAngeles Los Santos]], [[UsefulNotes/SanFrancisco San Fierro]] and [[UsefulNotes/LasVegas Las Venturas]]. It also has nearly a dozen small towns, and loads of land in between them.

The game puts the player in the shoes of Carl "CJ" Johnson (Young (voiced by rapper Young Maylay), a good guy, [[AntiHero relatively speaking]] -- [[VillainProtagonist a first for the series.]] CJ is a gangster from the Grove Street Families who left the city of Los Santos, San Andreas after his brother Brian was killed, but is returning home after a five-year stint in Liberty City to bury his murdered mother, Beverly.



Rockstar returned to San Andreas in 2013 with ''VideoGame/GrandTheftAutoV'', however this reimagined version only depicts Los Santos and surrounding countryside, though GTA: San Andreas' use of small rural towns is retained. Some elements of the original Los Santos remain, such as the Vinewood analog for Hollywood, and some shoutouts to the original game. Technically speaking, the sandbox play area for the game is actually much larger than ''GTA: San Andreas'', though players have also noted that, conversely, it also feels smaller at the same time (perhaps due to there being only one distinct city in the new game). ''VideoGame/GrandTheftAutoIV'', meanwhile, gave Las Venturas a cameo in one of its in-game TV commercials, suggesting it still exists and could someday be featured in another game, along with San Fierro.

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Rockstar returned to San Andreas in 2013 with ''VideoGame/GrandTheftAutoV'', however this reimagined version only depicts Los Santos and surrounding countryside, countryside (hewing closer to real-life Los Angeles and its surrounding towns than to the previous fictional depiction of Los Santos), though GTA: San Andreas' use of small rural towns is retained. Some elements of the original Los Santos remain, such as the Vinewood analog for Hollywood, and some shoutouts to the original game. Technically speaking, the sandbox play area for the game is actually much larger than ''GTA: San Andreas'', though players have also noted that, conversely, it also feels smaller at the same time (perhaps due to there being only one distinct city in the new game). ''VideoGame/GrandTheftAutoIV'', meanwhile, gave Las Venturas a cameo in one of its in-game TV commercials, suggesting it still exists and could someday be featured in another game, along with San Fierro.



** The Ballas attempt to do this in "Drive-Thru", but are stopped by the Grove Street [=OGs=] (save for Smoke). Later, the Ballas actually manage to assault Grove Street during "House Party", with Ryder leaving to gather up Smoke and some homies as backup, but Sweet, CJ and the remaining homies manage to drive the Ballas back. [[spoiler: Both missions foreshadow the fact that Smoke and Ryder are not as loyal as they seem to be.]]

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** The Ballas attempt to do this in "Drive-Thru", but are stopped by the Grove Street [=OGs=] (save for Smoke). Later, the Ballas actually manage to assault Grove Street during "House Party", with Ryder leaving to gather up Smoke and some homies as backup, but Sweet, CJ and the remaining homies manage to drive the Ballas back. [[spoiler: Both [[spoiler:Both missions foreshadow the fact that Smoke and Ryder are not as loyal as they seem to be.]]



*** This may be a case of FridgeBrilliance, as by the time the game starts, The Grove Street Families have went from a powerful gang, to shadow of its former self in barley hanging on, while the better armed Ballas who have embraced the drug trade pick them off and internal conflicts are causing them to splinter from the inside, and [[spoiler: two of the most prominent members sell out the rest, in favor of helping take control of the drug market.]]

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*** This may be a case of FridgeBrilliance, as by the time the game starts, The Grove Street Families have went from a powerful gang, to a shadow of its former self in barley and barely hanging on, while the better armed Ballas who have embraced the drug trade pick them off and internal conflicts are causing them to splinter from the inside, and [[spoiler: two of the most prominent members sell out the rest, in favor of helping take control of the drug market.]]



* AntiFrustrationFeatures: Sometimes missions will allow you to, once you grab a vehicle, skip the trip to the destination and just get there.

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* AntiFrustrationFeatures: Sometimes missions Some missions, after you've failed them once, will allow you to, once you grab a vehicle, to skip the trip to the destination and just get there.there once you get in a designated vehicle.



*** A similar sort of thing seems to happen in areas with particularly steep hills, especially San Fierro. [[GoodBadBugs And it. Is. Hilarious.]]

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*** A similar sort of thing seems to happen in areas with particularly steep hills, especially San Fierro. [[GoodBadBugs And it. Is. Hilarious.]]



** Dubbed the suicidal photographer, this fellow stands at the edge of a cliff taking pictures of the city nearby. After he's done he just walks in a straight line into the water and dies. This happens everytime.
** Emergency vehicles make no effort to avoid civilians and will usually run a lot of peds over just to save one. Aggrevating when it runs over a mission important NPC.

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** Dubbed the suicidal photographer, this fellow stands at the edge of a cliff taking pictures of the city nearby. After he's done he just walks in a straight line into the water and dies. This happens everytime.
every time.
** Emergency vehicles make no effort to avoid civilians and will usually run a lot of peds over just to save one. Aggrevating Aggravating when it runs over a mission important NPC.



** The Hydra's hover mode. Trying to strafe ground targets is extremely difficult because the Hydra uses the camera controls for its additional functions, preventing you from righting the camera. The trio of sluggish response, split attention and proximity to ground clutter ends many joyrides with a boom.

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** The Hydra's hover mode. Trying to strafe ground targets is extremely difficult because the Hydra uses the camera controls for its additional functions, preventing you from righting the camera. The trio of sluggish response, split attention and proximity to ground clutter ends many joyrides with a boom. In the PC version, this can be slightly mitigated by turning off the option to use the mouse to fly planes.



* BeatThemAtTheirOwnGame: There's a scene where you can fight a Vietnamese gang boss sword vs sword (he tosses one to you to duel). Of course, if by then you've picked up a shotgun, you're still more than free to use it.

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* BeatThemAtTheirOwnGame: There's a scene where you can fight a Vietnamese gang boss sword vs sword (he tosses one to you to duel). Of course, if by then you've picked up a shotgun, [[NeverBringAKnifeToAGunfight you're still more than free to use it.]]



* BlackAndGrayMorality: The protagonists of ''VideoGame/GrandTheftAutoIII'' and ''VideoGame/GrandTheftAutoViceCity'' can only be said to be heroes in the sense that they fight against people who are even worse than they are. CJ, on the other hand, has a few genuinely heroic motivations (getting the drug dealers out of his neighborhood, avenging his mother's death, keeping his family and friends safe from harm), but he's still a murdering, thieving gangbanger [[spoiler: who blows up the Hoover Dam.]]
** CJ [[spoiler: murders the entire staff of a construction site and buries the foreman alive]] because someone whistled at his sister. And in an earlier mission, he breaks into a mansion and injures a rap star and all of his bodyguards, kidnapped the star's manager and trapped him in a car and ran it into the sea, all so his friend (who he doesn't even like) can steal his music or something.

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* BlackAndGrayMorality: The protagonists of ''VideoGame/GrandTheftAutoIII'' and ''VideoGame/GrandTheftAutoViceCity'' can only be said to be heroes in the sense that they fight against people who are even worse than they are. CJ, on the other hand, has a few genuinely heroic motivations (getting the drug dealers out of his neighborhood, avenging his mother's death, keeping his family and friends safe from harm), but he's still a murdering, thieving gangbanger [[spoiler: who blows up the Hoover Dam.]]
Dam]].
** CJ [[spoiler: murders the entire staff of a construction site and buries the foreman alive]] because someone whistled at his sister. And in an earlier mission, he breaks into a mansion and injures a rap star and all of his bodyguards, kidnapped the star's manager and trapped him in a car and ran it into the sea, all so his friend (who he doesn't even like) can steal his music or something. [[spoiler:In a bizarrely ironic twist, much later in the game, he saves the rapper from committing suicide, and then hunts down his former friend to reclaim the rhymebook ''he himself'' stole in the first place. Conveniently for CJ, his former friend never brings this up during the confrontation]].



* BlackComedyRape: One of the pre-mission cutscenes involves Carl being chained to a rack and raped by his hostile Tsundere partner, Catalina. Thankfully, this is off-screen. Unthankfully, there is audio.

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* BlackComedyRape: One of the pre-mission cutscenes involves Carl being chained to a rack and raped by his hostile Tsundere {{Tsundere}} partner, Catalina. Thankfully, this is off-screen. Unthankfully, Un-thankfully, there is audio.



** Bikes. They're not the fast vehicles in the game by far (when riding up a hill, you can go faster ''on foot''), give zero protection against bullets and [[ArsonMurderAndJaywalking you can't listen to your radio on one]], but they're very easy to level up (which makes it harder for you to fall from it) and, with maxed out endurance or the unlimited sprint, they can still reach a decent speed. Where they truly shine is agility: it's far easier to lose a pursuer on a bike by going where he can't follow you rather than trying to outrun him.

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** Bikes. They're not the fast vehicles in the game by far (when riding up a hill, you can go faster ''on foot''), give zero protection against bullets and [[ArsonMurderAndJaywalking you can't listen to your radio on one]], but they're very easy to level up (which makes it harder for you to fall from it) and, with maxed out endurance or the unlimited sprint, they can still reach a decent speed. Where they truly shine is agility: it's far easier to lose a pursuer on a bike by going where he can't follow you rather than trying to outrun him. The ability to bunny hop is also quite useful as well, and the higher your skill level, the higher you can jump.



** Immunity to fire has very little practical application, but it makes certain levels of the game a lot more tolerable since you can charge through fire instead of wasting a weapon slot on an extinguisher. If you're fond of molotovs, it also completely removes the risk of hitting yourself.

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** Immunity to fire has very little practical application, but it makes certain levels of the game a lot more tolerable since you can charge through fire instead of wasting a weapon slot on an extinguisher. If you're fond of molotovs, it also completely removes the risk of hitting yourself. And if you're feeling a little sadistic, you can set yourself on fire and try to spread it to cars and blow them up just by standing near them!



** Any photos you take when playing appear in the Gallery. They're basically a different sort of screenshot.

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** Any photos you take when playing appear in the Gallery. They're basically a different sort of screenshot. This feature is actually quite helpful if you're trying to collect the 50 snapshots in San Fierro, as the screenshot will include the in-game text showing your progress in the sidequest.



* TheCaper: The game in a clear homage to ''OceansEleven'', has CJ robbing a vegas casino with a colourful group of characters (Its GTA, they're always colourful)

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* TheCaper: The game game, in a clear homage to ''OceansEleven'', has CJ robbing a vegas casino with a colourful group of characters (Its (It's GTA, they're always colourful)colourful).



** Even more amusing is that his gang acts like he isn't blind at all. It is rather confusing especially since you meet him during a high speed race. Through the countryside. The CrowningMomentOfFunny is when he confesses to CJ that he is blind. No shit, homie.

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** Even more amusing is that his gang acts like he isn't blind at all. It is rather confusing especially since you meet him during a high speed race. Through the countryside. The CrowningMomentOfFunny is when he confesses to CJ that he is blind. No You can almost see CJ trying to contain himself from replying, "No shit, homie."



* CentralTheme: The betrayal and revenge theme found in the first two games is expanded upon. Loyalty to your [[TrueCompanions homies]] drives most, if not all the plot. The game deconstructs the TrueCompanions sentimentalism in street gangs. The people who you think are your real friends will sell you out if you get in their way. Your real friends turn out to be the ones who are there for you when you are really down.

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* CentralTheme: The betrayal and revenge theme found in the first two games is expanded upon. Loyalty to your [[TrueCompanions homies]] drives most, if not all the plot. The game deconstructs the TrueCompanions sentimentalism in street gangs. The people who you think are your real friends will sell you out if you get in their way. Your real friends turn out to be the ones who are there for you when you are really down.down, and more often than not, their friendship won't have much to do with where you're from or how similar or different you are from them.



** Late game CJ does stand up against harassing (he points a gun against Toreno when he believes he's not going to keep his promise, and even laughs in Tenpenny's face when he learns he's in trouble -- he gets punched for the latter, but the point is that he did it); although he still follows other people's instructions, he's able to take the initiative if needed (the attack to Madd Dogg's mansion was CJ's idea, as was using Rosenberg to learn more about the Caligula for the heist); he realizes some of his earlier acts have caused unexpected damage (namely, [[spoiler:Madd Dogg is almost DrivenToSuicide, and Tenpenny getting free causes a riot]]) and is set out to repair it; and ends up owning a casino and several businesses all over San Andreas, which still doesn't prevent him from eventually coming back to the hood to take care of it.

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** Late game CJ does stand up against harassing (he points a gun against Toreno when he believes he's not going to keep his promise, and even laughs in Tenpenny's face when he learns he's in trouble -- he gets punched for the latter, but the point is that he did it); although he still follows other people's instructions, he's able to take the initiative if needed (the attack to Madd Dogg's mansion was CJ's idea, as was using Rosenberg to learn more about the Caligula for the heist); he realizes some of his earlier acts have caused unexpected damage (namely, [[spoiler:Madd Dogg is almost DrivenToSuicide, and Tenpenny getting free causes a riot]]) and is set sets out to repair it; and ends up owning a casino and several businesses all over San Andreas, which still doesn't prevent him from eventually coming back to the hood to take care of it.



* ChekhovsGun: When CJ asks about his mother's murder, Big Smoke mentions in passing that a Green Sabre was seen at the scene of the shooting. A green Sabre shows up in a later mission [[spoiler:when CJ finds out that Smoke and Ryder are working with C.R.A.S.H. and the Ballas.]]

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* ChekhovsGun: When CJ asks about his mother's murder, Big Smoke mentions in passing that a Green Sabre was seen at the scene of the shooting. A green Sabre shows up in a later mission [[spoiler:when CJ finds out that Smoke and Ryder are working with C.R.A.S.H. and the Ballas.]]Ballas]].



** Tunnels are ''just'' big enough to get a helicopter/VTOL jet through

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** Tunnels are ''just'' big enough to get a helicopter/VTOL jet throughthrough.



* DiscOneNuke: If you look underneath the two bridges right behind Grove Street (to the immediate east of it on the map), you can find a submachine gun and some body armor, long before unlocking Ammu-Nation. This makes the earlier missions a lot easier.

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* DiscOneNuke: If you look underneath the two bridges right behind Grove Street (to the immediate east of it on the map), you can find a submachine gun and some body armor, long before unlocking Ammu-Nation. This makes the earlier missions a lot easier. Actually knowing where the various weapon pickups are scattered throughout the cities is much more convenient than saving up to buy at Ammu-Nation.



* DisposableWoman: Beverly Johnson.

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* DisposableWoman: Beverly Johnson.Johnson, whose death prompts CJ to go back to San Andreas and kicks off the plot.



* DonutMessWithACop: Three guesses as to where you receive missions from Pulaski and Tenpenny.

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* DonutMessWithACop: Three guesses as to where you receive missions from Pulaski and Tenpenny. There are also various cutscenes where a crime you're committing forces some cops to abandon their donuts and actually do their jobs, much to their frustration.



** Carl: "Does the Pope shit in the woods?" Ceaser: "I keep telling you, I don't know, homes. Where His Holiness does his business is his business."
** The Truth: "I never made love to my mother. She wouldn't."

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** Carl: "Does -->'''Carl:''' Does the Pope shit in the woods?" Ceaser: "I woods?\\
'''Cesar:''' I
keep telling you, I don't know, homes.holmes. Where His Holiness does his business is his business."
** The Truth: "I
\\
\\
'''The Truth:''' I
never made love to my mother. She wouldn't."



* FatBastard:
** Big Smoke.
** Also CJ if you have him spend most of his free time at the Cluckin' Bell.

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* FatBastard:
**
FatBastard: Big Smoke.
**
Smoke. Also CJ if you have him spend most of his free time at the Cluckin' Bell.



** Driving school isn't hard per se, though certainly some of the tricks you need to pull off take practice. What makes getting all gold truly difficult is the fact that they not only expect you to do these tricks, but to do them so perfectly that you stop in exactly the right position facing exactly the right way without so much as dinging your car. Bike school is easier, having less classes and the bike being easier to maneuver. Flight school is similar, except the timer is even more unforgiving and you're trying to fly vehicles which have, at best, awkward controls. Boating school is downright simple by comparison. Thankfully, you only need bronzes for the HundredPercentCompletion reward. Driving school doesn't even have a decent reward, just a fairly CoolCar. At least you get an attack helicopter for beating flight school.

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** Driving school isn't hard per se, though certainly some of the tricks you need to pull off take practice. What makes getting all gold truly difficult is the fact that they not only expect you to do these tricks, but to do them so perfectly that you stop in exactly the right position facing exactly the right way without so much as dinging your car. Bike school is easier, having less classes and the bike being easier to maneuver. Flight school is similar, except the timer is even more unforgiving and you're trying to fly vehicles which have, at best, awkward controls. Boating school is downright simple by comparison. Thankfully, you only need bronzes for the HundredPercentCompletion reward. Driving school doesn't even have a decent reward, just a fairly CoolCar.CoolCar (though it does unlock some additional missions leading up to the particularly lucrative import/export sidequest). At least you get an attack helicopter for beating flight school.



* FirstPersonSnapshooter: The game had you [[CollectionSidequest taking pictures of photograph icons]] spread throughout the environments. The pictures actually end up as screenshots in the game's folder.

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* FirstPersonSnapshooter: The game had you [[CollectionSidequest taking pictures of photograph icons]] spread throughout the environments. The pictures actually end up as screenshots in the game's folder.folder (including the in-game text telling you how far along you are in the sidequest).



* GoKartingWithBowser: Done quite literally. The 'hero', C.J. literally kills his way through Mad Dogg's orginization so a friend, OG Loc, can jumpstart a music career. Then, in order to restart Mad Dogg's career (a movie which greatly benefits C.J.) he and Mad Dogg chase OG Loc through the streets of Los Santos...on go karts. In order to get a valued rhyme book back. Apparently Madd Dog cannot make up new rhymes on his own. M.D. has 'so far' not discovered that C.J. was the one to kill his co-workers and leave his mansion filled with bodies.

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* GoKartingWithBowser: Done quite literally. The 'hero', C.J. literally kills his way through Mad Dogg's orginization so a friend, OG Loc, can jumpstart a music career. Then, in order to restart Mad Dogg's career (a movie move which greatly benefits C.J.) he and Mad Dogg chase OG Loc through the streets of Los Santos... on go karts. In order to get a valued rhyme book back. Apparently Madd Dog cannot make up new rhymes on his own. M.D. has 'so far' not discovered that C.J. was the one to kill his co-workers and leave his mansion filled with bodies.bodies, and OG Loc conveniently never brings it up.



* IronicEcho: Carl, after coming back home after years of being away, meets Officer Tenpenny looking to "chat". Tenpenny proceeds to start screwing around with Carl and coerces Carl into his service via blackmail and a frame job. Tenpenny ends their "chat" by saying : [[spoiler:''See you around, Carl"]] before walking (then driving away). Guess what Carl says later in the game when [[spoiler:[[ItMakesSenseInContext Tenpenny ends up dying on the street due to driving a firetruck off a bridge while being chased by Carl and Sweet.]]]]

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* IronicEcho: Carl, after coming back home after years of being away, meets Officer Tenpenny looking to "chat". Tenpenny proceeds to start screwing around with Carl and coerces Carl into his service via blackmail and a frame job. Tenpenny ends their "chat" by saying : saying: [[spoiler:''See you around, Carl"]] before walking (then driving away). Guess what Carl says later in the game when [[spoiler:[[ItMakesSenseInContext Tenpenny ends up dying on the street due to driving a firetruck off a bridge while being chased by Carl and Sweet.]]]]



* KnightOfCerebus: The game is largely a BlackComedy with most less than moral actions the protagonist CJ or the other criminals commit being treated humorously and most the characters being extremely quirky. The exceptions to this involve the game's BigBad Frank Tenpenny. The scenes with him are almost entirely humorless, any humor involving him is mostly played to show how much of {{Jerkass}} he is, along with the rest of his personality, and unlike the other characters, he shows that he has no absolutely no sense of loyalty to others and flat scoffs on the idea.

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* KnightOfCerebus: The game is largely a BlackComedy with most less than moral actions the protagonist CJ or the other criminals commit being treated humorously and most the characters being extremely quirky. The exceptions to this involve the game's BigBad Frank Tenpenny. The scenes with him are almost entirely humorless, any humor involving him is mostly played to show how much of {{Jerkass}} he is, along with the rest of his personality, and unlike the other characters, he shows that he has no absolutely no sense of loyalty to others and flat flat-out scoffs on the idea.



* LostForever: There are several vehicles that can only be obtained in the main missions, such as a Volkswagen bus with a retro hippy paintjob, an armored car, and several modified cars, or cars with vanity license plates. This creates the odd situation where the game ''plans'' for you to lose these vehicles forever -- the only way to hold onto them id often to park them in a garage, then fail the mission and restart it.

to:

* LostForever: There are several vehicles that can only be obtained in the main missions, such as a Volkswagen bus with a retro hippy paintjob, an armored car, and several modified cars, or cars with vanity license plates. This creates the odd situation where the game ''plans'' for you to lose these vehicles forever -- the only way to hold onto them id is often to park them in a garage, then fail the mission and restart it.



* MakeOutPoint: Referenced, there's a region south of Las Venturas called Hankypanky Point.

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* MakeOutPoint: Referenced, Referenced; there's a region south of Las Venturas called Hankypanky Point.



*** In an earlier mission thread, C.J. moans and whines about needing ten grand...[[GameplayAndStorySegregation even when his bankroll is ten times as much.]]

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*** ** In an earlier mission thread, C.J. moans and whines about needing ten grand...[[GameplayAndStorySegregation even when his bankroll is ten times as much.]]



** The tone becomes downright unstable after [[spoiler: the rioting starts]], making for even more frequent [[MoodWhiplash mood whiplashes]].

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** The tone becomes downright unstable after [[spoiler: the rioting starts]], making for even more frequent [[MoodWhiplash mood whiplashes]]. One particularly glaring example is when you're driving Sweet through Los Santos while virtually all the pedestrians are rioting, looting and just generally causing chaos all around; one conversation eventually devolves into an enumeration of several masturbation euphemisms.



* NerfArm: The game featured a purple double-ended dildo (which can be found the Los Santos Police Station Showers among other places) as a surprisingly strong melee weapon. And it can be given as a gift to your girlfriends. Same with a secret silver vibrator that can be found in the northern most town of Bone County.

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* NerfArm: The game featured a purple double-ended dildo (which can be found the Los Santos Police Station Showers among other places) as a surprisingly strong melee weapon. And it can be given as a gift to your girlfriends. Same with a secret silver vibrator that can be found in the northern most northernmost town of Bone County.



** OG Loc's appearance is based heavily on Music/TupacShakur, but his personality is anachronistically Ja Rule (apparently a leftover from when CJ was going to be voiced by Ja's then-rival Music/FiftyCent)
** Ryder is very obviously Easy-E with the exaggeration turned UpToEleven.

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** OG Loc's appearance is based heavily on Music/TupacShakur, but his personality is anachronistically Ja Rule (apparently a leftover from when CJ was going to be voiced by Ja's then-rival Music/FiftyCent)
Music/FiftyCent).
** Ryder is very obviously Easy-E Eazy-E with the exaggeration turned UpToEleven.



** OG Loc is implied to have been raped in prison.

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** OG Loc is implied to have been raped in prison. It's equally implied that the encounter was more consensual than he would like to admit.



* RareGuns: CJ can acquire the Desert Eagle when he reaches Las Venturas, though there's a free one lurking around the first city.

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* RareGuns: CJ can acquire the Desert Eagle when he reaches Las Venturas, though there's a free one lurking around the first city.city, and just a block away from your safehouse in the second one.



** [[spoiler: Big Smoke's house is in Idlewood, which is Balla territory.]]
** [[spoiler: During the Drive Thru mission, Big Smoke is too preoccupied with eating his food to shoot the enemy gang members. At first, it just seems like Smoke is being a FatBastard, but the mission "The Green Sabre" casts his actions in a new light.]]
** [[spoiler: During the "Reuniting the Families" mission, Big Smoke and Ryder leave Sweet and CJ to take on the LSPD by themselves.]]

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** [[spoiler: Big Smoke's house is in Idlewood, which is Balla territory.]]
territory]].
** [[spoiler: During the Drive Thru mission, Big Smoke is too preoccupied with eating his food to shoot the enemy gang members. At first, it just seems like Smoke is being a FatBastard, but the mission "The Green Sabre" casts his actions in a new light.]]
light]].
** [[spoiler: During the "Reuniting the Families" mission, Big Smoke and Ryder leave Sweet and CJ to take on the LSPD by themselves.]]themselves]].



* SafetyGearIsCowardly: In the final mission, CJ taunts [[spoiler:Big Smoke]] for wearing body armour, contrary to his gangsta image, Ryder also mocks a member of the Ballas for doing the same in a previous mission.
** The fact that [[GameplayAndStorySegregation CJ can buy body armour at stores]] doesn't seem to count.
* SatelliteCharacter: Kendl is for the most part CJ's sister / Cesar's girlfriend.

to:

* SafetyGearIsCowardly: In the final mission, CJ taunts [[spoiler:Big Smoke]] for wearing body armour, contrary to his gangsta image, Ryder also mocks a member of the Ballas for doing the same in a previous mission.
**
mission. The fact that [[GameplayAndStorySegregation CJ can buy body armour at stores]] doesn't seem to count.
* SatelliteCharacter: Kendl is for the most part CJ's sister / Cesar's sister/Cesar's girlfriend.



* SequelEscalation: If you were expecting more of the same ''GTAIII'' / ''Vice City'' gameplay, only set in the '90s and with RPG elements, boy were you in for a surprise.

to:

* SequelEscalation: If you were expecting more of the same ''GTAIII'' / ''Vice ''GTAIII''/''Vice City'' gameplay, only set in the '90s and with RPG elements, boy were you in for a surprise.



*** ''Robbing Uncle Sam'': instead of opening the gate immediatelly after you enter the military base, you can kill every soldier already spawned on the place, then use the forklift to place the boxes near the entrance neatly waiting for when you finally shoot the gate's control panel to open and let Ryder take drive inside.
*** ''Wrong Side Of The Tracks'': instead of driving alongside the train and let Big Smoke kill the Vagos, you can overtake the train, ride your dirtbike on top of a nearby building using a few ramps and a bridge, then jump on top of the train and use the AK47 or M4 to kill the Vagos yourself.

to:

*** ''Robbing Uncle Sam'': instead Instead of opening the gate immediatelly immediately after you enter the military base, you can kill every soldier already spawned on the place, then use the forklift to place the boxes near the entrance neatly waiting for when you finally shoot the gate's control panel to open and let Ryder take drive inside.
*** ''Wrong Side Of The Tracks'': instead Instead of driving alongside the train and let Big Smoke kill the Vagos, you can overtake the train, ride your dirtbike on top of a nearby building using a few ramps and a bridge, then jump on top of the train and use the AK47 or M4 to kill the Vagos yourself.



*** ''Ice Cold Killa'': Pop tires of Jizzy's car before entering the Pleasuredome. When he tries to flee using his car, it's much easier to chase him.
*** ''Pier 69'': Instead of jumping on the water and swimming after Ryder, just shoot him from the dock with the Sniper Rifle.

to:

*** ''Ice Cold Killa'': Pop the tires of Jizzy's car before entering the Pleasuredome. When he tries to flee using his car, it's much easier to chase him.
*** ''Pier 69'': Instead of jumping on the water and swimming after Ryder, [[spoiler:Ryder]], just shoot him from the dock with the Sniper Rifle.



*** In ''Misappropriation'' the games wants you to have a spectular chase using among other things a helicopter. You can bypass it all by sneaking in quickly enough in the place where the case is, kill the guy who's carrying it, grab the case and flee.
*** There's actually two ways of beating ''High Noon''. The first is pop the tires of Pulaski's Buffalo and chase him afterwards as normal, or you can get a Minigun and fire away as soon as the cop enters the car. A few seconds of blasting and the car will go up in flames. (Oddly enough the car will be intact in the cutscene and afterwards)
** Other than that, there's still the side missions. The ''Chiliad Challenge'' for example. Instead of winning your races, you can come in dead last, and using a, sniper rifle, kill the competition after they crossed the finish line but you still haven't. Killing the competition also works on the ''Dirt Track''.

to:

*** In ''Misappropriation'' the games game wants you to have a spectular chase using among other things a helicopter. You can bypass it all by sneaking in quickly enough in the place where the case is, kill the guy who's carrying it, grab the case and flee.
*** There's actually two ways of beating ''High Noon''. The first is pop the tires of Pulaski's [[spoiler:Pulaski]]'s Buffalo and chase him afterwards as normal, or you can get a Minigun and fire away as soon as the cop enters the car. A few seconds of blasting and the car will go up in flames. (Oddly enough the car will be intact in the cutscene and afterwards)
afterwards.)
** Other than that, there's still the side missions. The missions; the ''Chiliad Challenge'' for example. Instead of winning your races, you can come in dead last, and using a, a sniper rifle, kill the competition after they crossed the finish line but you still haven't. Killing the competition also works on the ''Dirt Track''.



* ShootTheFuelTank: The game allows you to instantly detonate a car if you aim for the gas ''cap''. Even if you can clearly see the rest of the tank, as on lorries, only the cap will set it off.
** Maybe they're [[IncrediblyLamePun blasting caps]].

to:

* ShootTheFuelTank: The game allows you to instantly detonate a car if you aim for the gas ''cap''. Even if you can clearly see the rest of the tank, as on lorries, only the cap will set it off.
**
off. Maybe they're [[IncrediblyLamePun blasting caps]].



* ShoutOut / ReferenceOverdosed: [[ShoutOut/GrandTheftAuto All on this page.]]

to:

* ShoutOut / ReferenceOverdosed: ShoutOut[=/=]ReferenceOverdosed: [[ShoutOut/GrandTheftAuto All on this page.]]



-->The Truth: You know, I mean, you beat the system! I tried for thirty years to cross over, but you've maaaanaged it, man! I mean, man, you're an icon, man!"

to:

-->The Truth: -->'''The Truth:''' You know, I mean, you beat the system! I tried for thirty years to cross over, but you've maaaanaged it, man! I mean, man, you're an icon, man!"man!



* SocialClimber: Progression in WideOpenSandbox games often features examples of this. The PlayerCharacter starts poor but eventually becomes super-wealthy, his mission-givers also show the same progression. The most extreme example is the hero Carl Johnson, who grows up in a Los Angeles slum with poor weapons and neighbourhood gun-fights, graduates to working with the Triads, moonlights with a corrupt American agent and then becomes a wealthy entrepreneur in the casino business while tussling with the Italian Mob for turf.

to:

* SocialClimber: Progression in WideOpenSandbox games often features examples of this. The this, where the PlayerCharacter starts poor but eventually becomes super-wealthy, his mission-givers also show the same progression. The most extreme example is the hero Carl Johnson, who grows up in a Los Angeles slum with poor weapons and neighbourhood gun-fights, graduates to working with the Triads, moonlights with a corrupt American agent and then becomes a wealthy entrepreneur in the casino business while tussling with the Italian Mob for turf.



* StoryDrivenInvulnerability: The "OG Loc" mission, where you can shoot at Freddy while chasing him by motorcycle, but you can't actually kill him until after the chase.

to:

* StoryDrivenInvulnerability: The "OG Loc" mission, where you can shoot at Freddy while chasing him by motorcycle, but you can't actually kill him until after the chase. Unfortunately, he can damage you while you're chasing him.



* ThirtySecondBlackout: There's an optional sidequest composed of several sub-missions preparing for a big cassino heist, OceansEleven style. One of these missions involves planting [[StickyBomb remote controlled sticky bombs]] on the generators of the dam that powers the game's [[NoCommunitiesWereHarmed Las Vegas analogue]], so they can be detonated and blackout the whole city during the heist. When it happens, the power stays off for a few minutes requiring the player to venture back upstairs and blow the cassino's back-up generators. Despite this, the city has power about a minute later.

to:

* ThirtySecondBlackout: There's an optional sidequest composed of several sub-missions preparing for a big cassino casino heist, OceansEleven Film/OceansEleven style. One of these missions involves planting [[StickyBomb remote controlled sticky bombs]] on the generators of the dam that powers the game's [[NoCommunitiesWereHarmed Las Vegas analogue]], so they can be detonated and blackout the whole city during the heist. When it happens, the power stays off for a few minutes requiring the player to venture back upstairs and blow the cassino's back-up generators. Despite this, the city has power about a minute later.



* UnconventionalVehicleChase: A pursuit mission in go-karts.

to:

* UnconventionalVehicleChase: A pursuit mission in go-karts.go-karts, preceded by hovercrafts, no less.



* UnexplainedRecovery: Villain Toreno seemingly explodes in a helicopter. Several missions later, he's having C.J. ride around in a monster truck. No explanation is given for living--or for the truck.
** Its implied through his dialogue he just fooled CJ into thinking he got on the helicopter - he knew CJ was trying to kill him, and needed him to think he had in order to get his help.

to:

* UnexplainedRecovery: Villain Toreno [[spoiler:Toreno]] seemingly explodes in a helicopter. Several missions later, he's [[spoiler:he's having C.J. ride around in a monster truck. No explanation is given for living--or for the truck.
truck]].
** Its implied through his dialogue he just fooled CJ into thinking he [[spoiler:he got on the helicopter helicopter]] - he knew CJ was trying to kill him, and needed him to think he had in order to get his help.



* UnifiedNamingSystem: Grove Street Families vs. Kilo Street Ballaz vs. Varrio Los Aztecas vs. [[OddNameOut Los Santos Vagos]].

to:

* UnifiedNamingSystem: Grove Street Families vs. Kilo Street Ballaz Ballas vs. Varrio Los Aztecas vs. [[OddNameOut Los Santos Vagos]].






* VillainousBreakdown: Both Tenpenny and Pulaski undergo one late in the game, because [[spoiler:the FBI has taken an interest in their involvement with the criminal underworld. Tenpenny is the one most visibly effected by it, as he goes from being smug, superior and cocky to edgy, paranoid and prone to outbursts. And when it's revealed that fellow officer Hernandez has been ratting them out... well, Tenpenny's reaction isn't pretty.]]

to:

* VillainousBreakdown: Both Tenpenny and Pulaski undergo one late in the game, because [[spoiler:the FBI has taken an interest in their involvement with the criminal underworld. Tenpenny is the one most visibly effected by it, as he goes from being smug, superior and cocky to edgy, paranoid and prone to outbursts. And when it's revealed that fellow officer Hernandez has been ratting them out... well, Tenpenny's reaction isn't pretty.]]pretty]].



* VitriolicBestBuds: CJ's relationship to Ryder, [[spoiler: before the latter's betrayal.]]

to:

* VitriolicBestBuds: CJ's relationship to Ryder, [[spoiler: before the latter's betrayal.]]betrayal]].



* WeUsedToBeFriends: C.J. and Sweet with [[spoiler:Big Smoke and Ryder.]]
* WhamEpisode: "The Green Sabre". Not only are [[spoiler: your best friends Ryder and Smoke revealed as working with the enemies (C.R.A.S.H. and the Ballas), but your brother Sweet is shot and arrested, Grove Street goes to shit, you lose all the territory you'd captured up to this point, and you're taken out in the middle of nowhere to do an errand for Tenpenny and Pulaski. Just... Holy shit.]]

to:

* WeUsedToBeFriends: C.J. and Sweet with [[spoiler:Big Smoke and Ryder.]]
Ryder]].
* WhamEpisode: "The Green Sabre". Not only are [[spoiler: your best friends Ryder and Smoke revealed as working with the enemies (C.R.A.S.H. and the Ballas), but your brother Sweet is shot and arrested, Grove Street goes to shit, you lose all the territory you'd captured up to this point, and you're taken out in the middle of nowhere to do an errand for Tenpenny and Pulaski. Just... Holy shit.]]shit]].



--> '''Carl:''' "Can't believe you bought that same bucket ass car, man!"
--> '''Sweet:''' "Hey, if it ain't broke, don't fix it."

to:

--> '''Carl:''' -->'''Carl:''' "Can't believe you bought that same bucket ass car, man!"
-->
man!"\\
'''Sweet:''' "Hey, if it ain't broke, don't fix it."



** He also says something similar after [[spoiler: killing Ryder]] before Cesar snaps him out of it by [[spoiler:mentioning "Little asshole tried to bang your sister, you know that?"]].

to:

** He also says something similar after [[spoiler: killing Ryder]] before Cesar snaps him out of it by [[spoiler:mentioning "Little asshole tried to bang your sister, you know that?"]].that?"]]
28th Nov '16 2:10:06 PM mkmlp
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Added DiffLines:

*** This may be a case of FridgeBrilliance, as by the time the game starts, The Grove Street Families have went from a powerful gang, to shadow of its former self in barley hanging on, while the better armed Ballas who have embraced the drug trade pick them off and internal conflicts are causing them to splinter from the inside, and [[spoiler: two of the most prominent members sell out the rest, in favor of helping take control of the drug market.]]
26th Nov '16 1:19:19 PM Meyers07TheTroper
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Added DiffLines:

** Early in the game, the mission where you steal Madd Dogg's rhyme book also counts as you do throat-slashing at least a dozen of innocent mansion security without any real justification besides just wanting to help OG Loc.
17th Nov '16 12:16:23 PM StFan
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** This is also an example of why it's rarely used. Many gamers complained about having their wanton violence, setting things on fire and parachuting off of high buildings interrupted by mandatory visits to the nearest restaurant. It was removed in ''GrandTheftAutoIV'' despite it being the most realistic of the series otherwise, possibly due to complaints.

to:

** This is also an example of why it's rarely used. Many gamers complained about having their wanton violence, setting things on fire and parachuting off of high buildings interrupted by mandatory visits to the nearest restaurant. It was removed in ''GrandTheftAutoIV'' ''VideoGame/GrandTheftAutoIV'' despite it being the most realistic of the series otherwise, possibly due to complaints.
13th Nov '16 5:16:14 PM TheRoguePenguin
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--> '''Ryder:''' Give up the money! This' a raid!
--> '''Cashier:''' Ryder! Not this again!
--> '''Ryder:''' It ain't me, foo'!
--> '''Cashier:''' I don't know anyone so small! I feel sorry for your dad!

to:

--> '''Ryder:''' Give up the money! This' a raid!
-->
raid!\\
'''Cashier:''' Ryder! Not this again!
-->
again!\\
'''Ryder:''' It ain't me, foo'!
-->
foo'!\\
'''Cashier:''' I don't know anyone so small! I feel sorry for your dad!



* TaughtByExperience: You pick up skills by performing them -- driving, shooting things with weapons, etc. -- and can earn large bonuses through schools.



-->'''Gunner:''' Why do I always do the shooting?
-->'''Pilot:''' Because I'm a pacifist! '''KILL HIM!'''

to:

-->'''Gunner:''' Why do I always do the shooting?
-->'''Pilot:'''
shooting?\\
'''Pilot:'''
Because I'm a pacifist! '''KILL HIM!'''



* TrashTalk: CJ does this all the time in combat. "Oh, look, a gun." * Blam*
* TheTriadsAndTheTongs

to:

* TrashTalk: CJ does this all the time in combat. "Oh, look, a gun." *Blam*
* Blam*
* TheTriadsAndTheTongs
TheTriadsAndTheTongs: The San Fierro missions deal with this dynamic.
29th Oct '16 12:23:23 PM nombretomado
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* TheAhnold: Jack Howitzer in the [[GTARadio radio stations]] games. He started out making the ''Destroyer'' films, a parody of the ''Franchise/{{Rambo}}'' series, around the time of ''[[VideoGame/GrandTheftAutoViceCity Vice City]]'', and by ''San Andreas'' he had branched out into family comedies with ''Special Needs Cop'', a parody of ''Film/KindergartenCop''. Unfortunately, [[CreatorKiller his career was derailed]] when he accidentally shot the host of a radio show while promoting ''Special Needs Cop''; the page quote comes from that incident.

to:

* TheAhnold: Jack Howitzer in the [[GTARadio [[Radio/GTARadio radio stations]] games. He started out making the ''Destroyer'' films, a parody of the ''Franchise/{{Rambo}}'' series, around the time of ''[[VideoGame/GrandTheftAutoViceCity Vice City]]'', and by ''San Andreas'' he had branched out into family comedies with ''Special Needs Cop'', a parody of ''Film/KindergartenCop''. Unfortunately, [[CreatorKiller his career was derailed]] when he accidentally shot the host of a radio show while promoting ''Special Needs Cop''; the page quote comes from that incident.



* FatalMethodActing: In universe example. Early on, the player can listen to [[GTARadio WCTR]] and hear an example. Jack Howitzer appears on "Entertaining America" to promote his new film and brings a gun with him. He tries to calm host Billy Dexter by saying that it's not loaded, then fatally shoots him. On the bright side, Dexter is replaced by Lazlow.

to:

* FatalMethodActing: In universe example. Early on, the player can listen to [[GTARadio [[Radio/GTARadio WCTR]] and hear an example. Jack Howitzer appears on "Entertaining America" to promote his new film and brings a gun with him. He tries to calm host Billy Dexter by saying that it's not loaded, then fatally shoots him. On the bright side, Dexter is replaced by Lazlow.



* IJustShotMarvinInTheFace: [[GTARadio One of the radio segments]], [[TheAhnold Jack Howitzer]] threatens to kill host Billy Dexter unless he touches Jack's genitals (ItMakesSenseInContext... sorta) and then says he was just fooling around and that his gun was unloaded, only for it to go off and kill Dexter.

to:

* IJustShotMarvinInTheFace: [[GTARadio [[Radio/GTARadio One of the radio segments]], [[TheAhnold Jack Howitzer]] threatens to kill host Billy Dexter unless he touches Jack's genitals (ItMakesSenseInContext... sorta) and then says he was just fooling around and that his gun was unloaded, only for it to go off and kill Dexter.



* {{Irony}}: [[GTARadio K-DST]] D.J. Tommy "The Nightmare" Smith occasionally makes cracks at other station Radio X. Radio X's playlist includes "Welcome To The Jungle" by Music/GunsNRoses. Tommy is voiced by Guns N' Roses lead singer Axl Rose.

to:

* {{Irony}}: [[GTARadio [[Radio/GTARadio K-DST]] D.J. Tommy "The Nightmare" Smith occasionally makes cracks at other station Radio X. Radio X's playlist includes "Welcome To The Jungle" by Music/GunsNRoses. Tommy is voiced by Guns N' Roses lead singer Axl Rose.



* PopTheTires: Richard Burns [[GTARadio on the news]] is riding with cops trying to stop illegal street racing, and Richard then tries to shoot out a car's tires.

to:

* PopTheTires: Richard Burns [[GTARadio [[Radio/GTARadio on the news]] is riding with cops trying to stop illegal street racing, and Richard then tries to shoot out a car's tires.



** Also spoofed in [[GTARadio a radio ad]] about selling fur coats to guys in a mid-life crisis.

to:

** Also spoofed in [[GTARadio [[Radio/GTARadio a radio ad]] about selling fur coats to guys in a mid-life crisis.



* RecklessGunUsage: In [[GTARadio one of the radio segments]], [[TheAhnold Jack Howitzer]] threatens to kill host Billy Dexter unless he touches Jack's genitals (ItMakesSenseInContext... sorta) and then says he was just fooling around and that his gun was unloaded, only for it to [[IJustShotMarvinInTheFace go off and kill Dexter]].

to:

* RecklessGunUsage: In [[GTARadio [[Radio/GTARadio one of the radio segments]], [[TheAhnold Jack Howitzer]] threatens to kill host Billy Dexter unless he touches Jack's genitals (ItMakesSenseInContext... sorta) and then says he was just fooling around and that his gun was unloaded, only for it to [[IJustShotMarvinInTheFace go off and kill Dexter]].



* ThereAreTwoKindsOfPeopleInTheWorld: [[GTARadio Tommy "The Nightmare" Smith's]] view on the world: "There's two kinds of people in this world: Those who like me... and those who can go to hell!"

to:

* ThereAreTwoKindsOfPeopleInTheWorld: [[GTARadio [[Radio/GTARadio Tommy "The Nightmare" Smith's]] view on the world: "There's two kinds of people in this world: Those who like me... and those who can go to hell!"
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http://tvtropes.org/pmwiki/article_history.php?article=Videogame.GrandTheftAutoSanAndreas