History Videogame / FinalFantasyV

5th Mar '16 2:48:18 PM Maetch
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* EvolvingWeapon The Brave Blade and Chicken Knife make their debut here. The Brave Blade weakens every time you run from a fight (including the ones before you get the sword) and the Chicken Knife gets stronger; you have to pick one or the other.

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* EvolvingWeapon The Brave Blade and Chicken Knife make their debut here. The Brave Blade weakens every time you run from a fight (including the ones before you get the sword) and the Chicken Knife gets stronger; stronger (but you randomly flee from battles when you attack with it); you have to pick one or the other.



** Omega on the other hand, has strong similarities to prototype Super Boss of the whole series, [[VideoGame/FinalFantasyI Warmech]]. Warmech, is a cybernetic being, that excedes other bosses in strenght, and like Omega, is connected to a powerfull dragon. Like Omega can be found with Shinryu, Warmech appears in Tiamat's lair. And in VideoGame/FinalFantasyXII, Omega Mark XII, is actually even called a Warmech, direcly tying Omega to the Final Fantasy I Bonus Boss.

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** Omega on the other hand, has strong similarities to the prototype Super Boss of the whole series, [[VideoGame/FinalFantasyI Warmech]]. Warmech, Warmech is a cybernetic being, that excedes exceeds other bosses in strenght, strength, and like Omega, is connected to a powerfull powerful dragon. Like Omega can be found with Shinryu, Warmech appears in Tiamat's lair. And in VideoGame/FinalFantasyXII, Omega Mark XII, is actually even called a Warmech, direcly tying Omega to the Final Fantasy I Bonus Boss.



* FindTheCure: The party has to enter Drakenvale (where no one has ever returned from) to find dragon grass so they can heal Krile's wind drake. Also, King Tycoon spent much of his time trying to find a cure for his terminally-ill wife when Faris and Lenna were children. [[spoiler:The only cure they do find is the tongue of a wind drake, and she refuses to kill it because it's the [[LastOfHisKind Last Of Its Kind]]]].

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* FindTheCure: The party has to enter Drakenvale (where no one has ever returned from) to find dragon grass so they can heal Krile's wind drake. Also, King Tycoon spent much of his time trying to find a cure for his terminally-ill wife when Faris and Lenna were children. [[spoiler:The only cure they do find is the tongue of a wind drake, and she refuses Lenna attempts to kill it because it's Hiryu for his tongue (despite him being the [[LastOfHisKind Last Of Its Kind]]]].LastOfHisKind) until her father convinces her not to]].
29th Feb '16 1:41:37 PM Prfnoff
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* EverythingsNuttierWithSquirrels: The Jachol Cave is almost exclusively populated by Nutkins, laughably-weak squirrels with a high AP yield. Spend too much time down there though, and you'll run into their homicidal, [[UndergroundMonkey grayscale]] variant, the [[KillerRabbit Skulleater]]. The BonusDungeon in the re-releases adds a blue cousin called the ''Soul'' Eater.



* KillerRabbit: Skull Eater, a gray palette-swap of the much wimpier squirrel monster Nutkin that can be found in the cave Northeast of Jachol. It does ~1000 damage at a point where your max HP is going to be roughly half that. On the other hand, it has a chance to use Escape immediately after you run into it, granting your party 5 ABP for free. There are several strategies that allow for you to farm ABP off of them, most of which involve certain DiscOneNuke tactics. However, later in the game, when you're much stronger and possess several metaphorical [[HolyHandGrenade holy hand grenades]], they pose almost a laughable threat.

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* KillerRabbit: Skull Eater, a gray palette-swap of the much wimpier squirrel monster Nutkin that can be found in the cave Northeast of Jachol. It does ~1000 damage at a point where your max HP is going to be roughly half that. On the other hand, it has a chance to use Escape immediately after you run into it, granting your party 5 ABP for free. There are several strategies that allow for you to farm ABP off of them, most of which involve certain DiscOneNuke tactics. However, later in the game, when you're much stronger and possess several metaphorical [[HolyHandGrenade holy hand grenades]], they pose almost a laughable threat. The BonusDungeon in the re-releases adds a blue cousin called the ''Soul'' Eater.
25th Feb '16 10:55:51 AM DeusDenuo
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* LethalJokeItem: The Excalipoor is a ShoddyKnockoff of the legendary Excalibur that only does 1 damage if used like a normal weapon, but it has several useful quirks. First of all, it will deal several thousand points if thrown with the Ninja's "Throw" ability. It'll be LostForever if you do this, so it's TooAwesomeToUse in this fashion. Secondly, the Blue Magic spell "Goblin Punch" will ignore its normal damage restriction (weak unless the target and user are the same level) and deal tons of damage. Finally, it never misses, making it useful against Skull Eaters (enemies with [[OneHitPointWonder 1 HP and ridiculously high evasion]]).

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* LethalJokeItem: The Excalipoor is a ShoddyKnockoff of the legendary Excalibur that always only does 1 damage if used like a normal weapon, but it has several useful quirks. First of all, it will deal several thousand points if thrown with the Ninja's "Throw" ability.ability, as the 'always deals 1 damage' quirk is in addition to its decent attack power, and "Throw" uses the attack power for its damage calculation. It'll be LostForever if you do this, so it's TooAwesomeToUse in this fashion. Secondly, the Blue Magic spell "Goblin Punch" will ignore its normal damage restriction (weak unless the target and user are the same level) and deal tons of damage. damage normally, as it is based on the equipped attack power. Finally, it because 'always deals one damage' is ''literal'', '''it never misses, making misses'''. This makes it useful against Skull Eaters (enemies with [[OneHitPointWonder 1 HP and ridiculously high evasion]]).
16th Jan '16 10:16:17 PM jameygamer
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* BonusBoss: Omega and Shinryu. The re-release's BonusDungeon has ''upgraded'' forms of these two, as well as a host of others, including [[spoiler:Enuo]].

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* BonusBoss: Omega and Shinryu.Shinryu, both in the VeryDefinitelyFinalDungeon (the former can be seen on a rock wall walking back and forth much like enemies in the Pyramid of Moore, the latter is in a rigged chest that is the next to last one the team can find and open prior to the Necrophobe and Exdeath boss fights). The re-release's BonusDungeon has ''upgraded'' forms of these two, as well as a host of others, including [[spoiler:Enuo]].



* BossBonanza: There are numerous bosses for the final dungeon. You got Calofisteri in the forest area, optional boss Omega in the waterfalls, Apanda in the library, Azulmagia, Catastrophe, Halicarnassus, Twintania, and as well as six Alte Roite mini bosses in the castle area, then Necrophobe and final boss Exdeath in the last area.

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* BossBonanza: There are numerous bosses for the final dungeon. You got Calofisteri in the forest area, optional boss Omega in the waterfalls, Apanda in the library, Azulmagia, Catastrophe, Halicarnassus, Twintania, and as well as six Alte Roite mini bosses in the castle area, then ultimate ChestMonster Shinryu, Necrophobe and final boss Exdeath in the last area.



* ChestMonster: As is typical of ''FF'' games, some treasure chests are booby-trapped with monster encounters. A good example is escaping a castle after the Fire Crystal is shattered; you have 10 minutes to get out before the castle explodes, so, naturally, every chest in the castle has an enemy in it alongside the chest's treasure.

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* ChestMonster: As is typical of ''FF'' games, some treasure chests are booby-trapped with monster encounters. A good example is escaping a castle after the Fire Crystal is shattered; you have 10 minutes to get out before the castle explodes, so, naturally, every chest in the castle has an enemy in it alongside the chest's treasure. On top of that, the semifinal chest in the Rift prior to Exdeath and the last trap treasure chest that can be opened has one of the two superbosses, Shinryu, waiting to pop out and ensnare anyone who opens it.



* DiscOneFinalDungeon: The flying ruins, and [[spoiler:Castle Exdeath]].

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* DiscOneFinalDungeon: The flying ruins, ruins (where the last crystal is; Bartz, Lenna, and Faris follow Galuf to World 2 after that), and [[spoiler:Castle Exdeath]].



** Shinryu to [[VideoGame/FinalFantasyIV Dark Bahamut from the previous Final Fantasy game]]. Both are [[BonusBoss Bonus Bosses]], who are fought in the games final dungeon, and guard the InfinityPlusOneSword Rangarok. As a bonus, the strenghtened version of him from the [[UpdatedRerelease Gameboy Advance re-release]], Neo Shinryu, has one of Bahamut's characteristc moves, Gigaflare.

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** Shinryu to [[VideoGame/FinalFantasyIV Dark Bahamut from the previous Final Fantasy game]]. Both are [[BonusBoss Bonus Bosses]], who are fought in the games final dungeon, and guard the InfinityPlusOneSword Rangarok.Ragnarok. As a bonus, the strenghtened version of him from the [[UpdatedRerelease Gameboy Advance re-release]], Neo Shinryu, has one of Bahamut's characteristc moves, Gigaflare.
16th Jan '16 2:43:51 AM jameygamer
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** There are five different battle themes as well: Random Encounter, Boss Battle, Decisive Battle, Clash on the Big Bridge, and Neo Exdeath.

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** There are five different battle themes as well: Random Encounter, Boss Battle, Decisive Battle, Battle (the music that plays over the Exdeath boss fights, including the final one as a tree), Clash on the Big Bridge, Bridge (plays when crossing the bridge after Castle Exdeath, and then becomes Gilgamesh's theme), and Neo Exdeath.Exdeath (the final boss theme for when HE shows up).



* DeaderThanDead: [[spoiler:The party ''tries'' to use healing spells and items to bring Galuf back, including Raise and Phoenix Down, but they don't work]].


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* DeaderThanDead: [[spoiler:The party ''tries'' to use healing spells and items to bring Galuf back, including Raise and Phoenix Down, but they don't work]].
16th Jan '16 2:35:05 AM jameygamer
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* TieredByName: In the remake, there is Omega Mk.II, which is not only stronger than the original Omega but is also 22 levels ''lower'' than the original.



** Odin gives you one minute to beat him.

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** Odin gives you one minute to beat him. If you can't kill him within 60 seconds, he'll slice you in half.



* TieredByName: In the remake, there is Omega Mk.II, which is not only stronger than the original Omega but is also 22 levels ''lower'' than the original.


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* TimedMission: The returns to Karnak Castle and Walse Tower are timed; Karnak is about to explode and Walse Tower is now underwater. You have 10 minutes to escape Castle Karnak (every chest left in the castle is booby-trapped with monsters) and get past the boss at the front gate. As for Walse Tower, you have 6 minutes to get through it before you drown, and you need a good deal of time left on the bottom floor to finish the conversation with Gogo for the last crystal shard, Mimic (the enemies are the same, but obscured by the water; run from them.) For the latter, you CAN use Exit to leave after dealing with Gogo.
15th Jan '16 9:01:12 AM Anddrix
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At its time of release, Squaresoft was hesitant to release the game outside of Japan, believing it to be far [[ViewersAreMorons too complicated for western audiences]]. At one point, there were plans to release the game as ''Final Fantasy Extreme'', being specifically marketed as a "hardcore" ''Franchise/FinalFantasy'' game to contrast ''VideoGame/FinalFantasyMysticQuest'', a game created specifically for the western market. The original Super NES version was only available to the English-speaking fandom as a fan-translated ROM, and when it finally received a PS1 release, the terrible loading times and BlindIdiotTranslation pretty much prevented anyone from really enjoying it the way it was meant to be enjoyed. The GBA version gave a new translation that runs with the story's lack of seriousness with added humor, fixed what needed to be fixed and, along with Bartz's and Exdeath's appearance in ''VideoGame/DissidiaFinalFantasy'', made ''Final Fantasy V'''s increasingly positive reception possible.

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At its time of release, Squaresoft was hesitant to release the game outside of Japan, believing it to be far [[ViewersAreMorons too complicated for western audiences]].audiences. At one point, there were plans to release the game as ''Final Fantasy Extreme'', being specifically marketed as a "hardcore" ''Franchise/FinalFantasy'' game to contrast ''VideoGame/FinalFantasyMysticQuest'', a game created specifically for the western market. The original Super NES version was only available to the English-speaking fandom as a fan-translated ROM, and when it finally received a PS1 release, the terrible loading times and BlindIdiotTranslation pretty much prevented anyone from really enjoying it the way it was meant to be enjoyed. The GBA version gave a new translation that runs with the story's lack of seriousness with added humor, fixed what needed to be fixed and, along with Bartz's and Exdeath's appearance in ''VideoGame/DissidiaFinalFantasy'', made ''Final Fantasy V'''s increasingly positive reception possible.
15th Jan '16 8:20:18 AM MrDeath
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* DeadCharacterWalking: A rare plot-related example occurs in ''VideoGame/FinalFantasyV'' where Galuf successfully fights off Exdeath at 0 HP. [[spoiler: He dies immediately after that, though.]]

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* DeadCharacterWalking: A rare plot-related example occurs in ''VideoGame/FinalFantasyV'' where when Galuf successfully fights off Exdeath at 0 HP. [[spoiler: He dies immediately after that, though.]]
13th Jan '16 3:30:46 PM jameygamer
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* ChekhovsGunman: When the main characters encounter the Siren, she attempted to put them into a LotusEaterMachine by showing them illusions of their loved ones. The only reason why it didn't work on Galuf was because he was suffering from amnesia. It counts as this trope because the one the Siren showed him, the one she claims to be Galuf's grandchild, is [[spoiler: Krile, the fifth protagonist of the story, before she's even introduced within the story proper]].

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* ChekhovsGunman: When the main characters encounter the Siren, one of the early bosses, she attempted to put them into a LotusEaterMachine by showing them illusions of their loved ones. The only reason why it didn't work on Galuf was because he was suffering from amnesia. It counts as this trope because the one the Siren showed him, the one she claims to be Galuf's grandchild, is [[spoiler: Krile, the fifth protagonist of the story, before she's even introduced within the story proper]].proper]].
* ChestMonster: As is typical of ''FF'' games, some treasure chests are booby-trapped with monster encounters. A good example is escaping a castle after the Fire Crystal is shattered; you have 10 minutes to get out before the castle explodes, so, naturally, every chest in the castle has an enemy in it alongside the chest's treasure.
13th Jan '16 3:25:22 PM jameygamer
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* RulesOfTheGame[=/=]LetsSplitUpGang: In Fork Tower, the party splits up to climb two towers. In one of the towers, everyone has incurable silence status, making them incapable of using magic. In the other tower, every monster automatically counters any physical attack by resetting the battle ([[TakeAThirdOption unless you disable their counterattacks with the Berserk spell).

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* RulesOfTheGame[=/=]LetsSplitUpGang: In Fork Tower, the party splits up to climb two towers. In one of the towers, everyone has incurable silence status, making them incapable of using magic. In the other tower, every monster automatically counters any physical attack by resetting the battle ([[TakeAThirdOption unless you disable their counterattacks with the Berserk spell).spell]]).
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