History Videogame / FinalFantasyV

6th Jul '16 1:31:15 PM EBsessed
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* ThreatBackfire: Gilgamesh responds to a [[PrepareToDie certain overused, clichéd and villainous threat]] ([[spoiler:this happens during the scene listed above as "stupid sacrifice" above]]) with [[EstablishingCharacterMoment his immortal answer...]]

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* ThreatBackfire: Gilgamesh responds to a [[PrepareToDie certain overused, clichéd and villainous threat]] ([[spoiler:this happens during the scene listed above as "stupid sacrifice" above]]) with [[EstablishingCharacterMoment his immortal answer...]]
6th Jul '16 1:24:01 PM EBsessed
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6th Jul '16 1:23:38 PM EBsessed
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* TheSmurfettePrinciple: Initially played straight with Lenna being the only female in the party with the male Bartz, Galuf and Faris, [[spoiler:Then subverted when Faris is revealed to be female, making it a GenderEqualEnsemble]], and then ultimately [[spoiler:[[InvertedTrope inverted]] when Galuf dies and is replaced by his granddaughter Krile]].

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* TheSmurfettePrinciple: Initially played straight with Lenna being the only female in the party with the male Bartz, Galuf and Faris, [[spoiler:Then [[spoiler:then subverted when Faris is revealed to be female, making it a GenderEqualEnsemble]], and then ultimately [[spoiler:[[InvertedTrope inverted]] when Galuf dies and is replaced by his granddaughter Krile]].
6th Jul '16 1:20:19 PM EBsessed
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The heroes discover that the destruction of the crystals is part of an evil sorcerer's plan to escape his imprisonment. In the past, he came close to conquering his own homeworld, only to be stopped and sealed away by a team of warriors. Now, the madman is looking to return and [[DimensionLord conquer both worlds.]]

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The heroes discover that the destruction of the crystals is part of an evil sorcerer's plan to escape his imprisonment. In the past, he came close to conquering his own homeworld, only to be stopped and sealed away by a team of warriors. Now, the madman is looking to return and [[DimensionLord conquer both worlds.]]
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* SituationalDamageAttack: Goblin Punch is normally very weak, but it the damage will be multiplied by 8 if the user and target are of the same level.

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* SituationalDamageAttack: Goblin Punch is normally very weak, but it the damage will be multiplied by 8 if the user and target are of the same level.
5th Jul '16 5:54:50 AM EBsessed
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* RandomEffectSpell: The "Call" ability will cast a random Summon spell for free.

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* RandomEffectSpell: The "Call" ability will cast a random Summon spell for free.free, the "Critter" ability will call a random forest creature to assist in battle, and the "Earth" ability will utilize a somewhat randomized environmental attack.
4th Jul '16 10:26:54 PM EBsessed
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* NPCRoadblock: One of the more patently ridiculous examples to this date: after defeating the boss in the Water Crystal chamber and [[YouCantThwartStageOne watching the crystal shatter]], the beaten-up soldier there manages to get back up... only to collapse ''right in the doorway'', calling out his last words to [[spoiler:Galuf]] before dying. Now, corpses serving as roadblocks in a DoomedHometown and the like are commonplace, but this is an insignificant character was made for the sole purpose was to ''moving into that spot '''and then''' expiring there just so you couldn't leave''.

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* NPCRoadblock: One of the more patently ridiculous examples to this date: after defeating the boss in the Water Crystal chamber and [[YouCantThwartStageOne watching the crystal shatter]], the beaten-up soldier there manages to get back up... only to collapse ''right in the doorway'', calling out his last words to [[spoiler:Galuf]] before dying. Now, corpses serving as roadblocks in a DoomedHometown and the like are commonplace, but this is an insignificant character who was made for the sole purpose was to of ''moving into that spot '''and then''' expiring there just so you couldn't can't leave''.
3rd Jul '16 4:49:12 PM EBsessed
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* InvoluntaryGroupSplit: Subverted in the Ronka Ruins. Galuf is separated during the fall into the dungeon, so the others decide he'll catch up later and start to go off on their merry way--which Galuf overhears. He quickly finds a way into the room.

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* InvoluntaryGroupSplit: InvoluntaryGroupSplit:
**
Subverted in the Ronka Ruins. Galuf is separated during the fall into the dungeon, so the others decide he'll catch up later and start to go off on their merry way--which Galuf overhears. He quickly finds a way into the room.


Added DiffLines:

** Played straight when Bartz and Krile must leave Faris and Reina behind in Tycoon Castle during the celebration. Faris' departure doesn't last long, but Reina's does.
3rd Jul '16 1:26:14 PM EBsessed
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* FourElementEnsemble: Each character represents one of the elements and its corresponding essence. Lenna is Water/Devotion, Faris is Fire/Courage, Galuf is Earth/Hope, and Bartz is Wind/Passion.
* FromBadToWorse: The game's plot. The heroes always get everywhere just in time to see the villains screw everything up before their eyes, meaning both that the world is screwed as the elements die ''and'' the BigBad is freed from his prison. One of your party [[spoiler:[[HeroicSacrifice dies fighting him]]]], and said villain [[spoiler:gains the power to suck up existence into a big vacuum of nothing]]. However, none of these failures [[{{Determinator}} ever discourage the heroes]]. Amusingly, the basic "heroes lose every time" structure of the plot very closely resembles ''VideoGame/FinalFantasyIV''.

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* FourElementEnsemble: Each character represents one of the elements and its corresponding essence. Lenna is Water/Devotion, water/devotion, Faris is Fire/Courage, fire/courage, Galuf is Earth/Hope, earth/hope, and Bartz is Wind/Passion.
wind/passion.
* FromBadToWorse: The game's plot. The heroes always get everywhere just in time to see the villains screw everything up before their eyes, meaning both that the world is screwed as the elements die ''and'' the BigBad is freed from his prison. One of your party members [[spoiler:[[HeroicSacrifice dies fighting him]]]], and said villain [[spoiler:gains the power to suck up existence into a big vacuum of nothing]]. However, none of these failures [[{{Determinator}} ever discourage the heroes]]. Amusingly, the basic "heroes lose every time" structure of the plot very closely resembles ''VideoGame/FinalFantasyIV''.
3rd Jul '16 1:18:25 PM EBsessed
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* FireWaterJuxtaposition: One of the ways in which Faris and Lenna are foils is their elemental affinity. Brash, coarse, pirate Faris is Fire, which represents Courage. Polite, kind, princess Lenna is Water, which represents Devotion.

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* FireWaterJuxtaposition: One of the ways in which Faris and Lenna are foils is their elemental affinity. Brash, coarse, coarse pirate Faris is Fire, fire, which represents Courage. courage. Polite, kind, kind princess Lenna is Water, water, which represents Devotion.devotion.
3rd Jul '16 1:16:26 PM EBsessed
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** Shinryu to [[VideoGame/FinalFantasyIV Dark Bahamut from the previous Final Fantasy game]]. Both are [[BonusBoss Bonus Bosses]], who are fought in the games final dungeon, and guard the InfinityPlusOneSword Ragnarok. As a bonus, the strenghtened version of him from the [[UpdatedRerelease Gameboy Advance re-release]], Neo Shinryu, has one of Bahamut's characteristc moves, Gigaflare.
** Omega on the other hand, has strong similarities to the prototype Super Boss of the whole series, [[VideoGame/FinalFantasyI Warmech]]. Warmech is a cybernetic being, that exceeds other bosses in strength, and like Omega, is connected to a powerful dragon. Like Omega can be found with Shinryu, Warmech appears in Tiamat's lair. And in VideoGame/FinalFantasyXII, Omega Mark XII, is actually even called a Warmech, direcly tying Omega to the Final Fantasy I Bonus Boss.
* FairyBattle: The elixir-demanding Magic Pots first appear here. Appeasing them nets you 100 [=ABP=]

to:

** Shinryu to [[VideoGame/FinalFantasyIV Dark Bahamut from the previous Final Fantasy game]]. Both are [[BonusBoss Bonus Bosses]], who are fought in the games game's final dungeon, and guard the InfinityPlusOneSword Ragnarok. As a bonus, the strenghtened version of him from the [[UpdatedRerelease Gameboy Advance re-release]], Neo Shinryu, has one of Bahamut's characteristc moves, Gigaflare.
** Omega on the other hand, hand has strong similarities to the prototype Super Boss of the whole series, [[VideoGame/FinalFantasyI Warmech]]. Warmech is a cybernetic being, being that exceeds other bosses in strength, and like Omega, is connected to a powerful dragon. Like Omega can be found with Shinryu, Warmech appears in Tiamat's lair. And in VideoGame/FinalFantasyXII, Omega Mark XII, is actually even called a Warmech, direcly directly tying Omega to the Final Fantasy I Bonus Boss.
* FairyBattle: The elixir-demanding Magic Pots first appear here. Appeasing them nets you 100 [=ABP=][=ABP=].
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http://tvtropes.org/pmwiki/article_history.php?article=Videogame.FinalFantasyV