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* SpawnBroodling: The Tleilaxu has two units that can do this, one is for infantry, the other for vehicles.
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* DeflectorShields: Employed by the Ordos in a few of their tanks. When a laser beam hits the shield, both units are destroyed.
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* DeflectorShields: Employed by the Found on a few Ordos units. Amusingly enough, they mirror the books in that if a few of their tanks. When shielded unit is hit by a laser beam hits the shield, weapon both units are destroyed.will be instantly destroyed. Thankfully, this does not extend to generating [[NukeEm an atomic explosion,]] however.
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* HealingFactor: Ordos units start with regenerative abilities and Harkonnen ones gain it with experience.
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* RetractableWeapon: Ordos [[SentryGun gun turrets]] pop out of the ground to attack.
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* SpawnBroodling: The Tleilaxu units, Contaminators and Leeches, attack infantry and vehicles respectively and convert them into more of themselves.
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* YouHaveFailedMe: Lose too many battles and the Harkonnens will install a heart plug and pull it out, Ordos will decapitate you and hook your head up to a life support system ("Why won't they just let us die?"), while the Atreides will simply let you go, however your Fremen allies will then lay claim to your water.
** The Harkonnen and Ordos opening cutscenes show your predecessor's "punishment for failure", who may be the player character from "II" or ''2000''.
** The Harkonnen and Ordos opening cutscenes show your predecessor's "punishment for failure", who may be the player character from "II" or ''2000''.
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Moving trope to Characters' sheet
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* FireForgedFriends: Post-''Dune 2000'', relations between the Atreides and Fremen are strained until an enemy assault on Caladan during a diplomatic meeting between the two helps them iron things out. Notable in that [[AuthorityEqualsAsskicking Duke Achillus himself]] fights on foot in the mission where this occurs, probably a big reason the Fremen decide the Atreides are worthy allies.
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* AlternateContinuity: ''Emperor'' is treated as sequel to ''Dune 2000'' (as such they are also a separate continuity from the original ''Literature/{{Dune}}'' novels and the [[Film/Dune1984 1984 film]]) but there are some differences between the two continuities. Emperor Corrino's death is depicted as it takes place in the Ordos ending of ''Dune 2000'', but it is mentioned to have taken place in Kaitain. The House leaderships are also {{Retcon}}ned to their ''Emperor'' incarnation, which isn't too hard to achieve since we never saw them in Dune 2000. The Emperor, who ''was'' seen, is also retconned to having been named Shaddam IV instead of Frederick IV, but Frederick was a pure [[AllThereInTheManual manual]] name in ''Dune 2000'', and never actually said on-screen.
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* ChainsawGood: The Harkonnen Buzzsaw is a huge circular saw blade with a cockpit and mounted machine guns. [[{{Squick}} To say nothing of what it does to infantry]], it can be used to break up spice fields, disrupting your enemies' economy.
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* ChainsawGood: The Harkonnen Buzzsaw is a huge circular saw blade with a cockpit and mounted machine guns. [[{{Squick}} To say nothing of what it does to infantry]], infantry, it can be used to break up spice fields, disrupting your enemies' economy.
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* DopplegangerAttack: The Ixian Projector can create seemingly harmless duplicates of any unit, in order to fool an enemy. In truth, while they rapidly lose health and disappear upon taking damage or colliding with an enemy unit, their weapons are fully functional. Projectors thus become {{Game Breaker}}s once you have access to Harkonnen [[MacrossMissileMassacre missile tanks]].
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* DopplegangerAttack: The Ixian Projector can create seemingly harmless duplicates of any unit, in order to fool an enemy. In truth, while they rapidly lose health and disappear upon taking damage or colliding with an enemy unit, their weapons are fully functional. Projectors thus become {{Game Breaker}}s once you have access to Harkonnen [[MacrossMissileMassacre missile tanks]].[[invoked]]
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** Allying with the Tleilaxu gives you access to Contaminators, which convert slain infantry into more of themselves. The [[NightmareFuel scary part]] as that they can also do this to ''vehicles'' with their Leech unit.
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** Allying with the Tleilaxu gives you access to Contaminators, which convert slain infantry into more of themselves. The [[NightmareFuel scary part]] as that they They can also do this to ''vehicles'' with their Leech unit.
* {{Retcon}}: Emperor Corrino's death is depicted as it takes place in the Ordos ending of ''Dune 2000'', but it is mentioned to have taken place on Kaitain. The House leaderships are also {{Retcon}}ned to their ''Emperor'' incarnation, which isn't too hard to achieve since we [[TheGhost never saw them]] in ''Dune 2000''. The Emperor, who ''was'' seen, is also retconned to having been named Shaddam IV instead of Frederick IV, but the Frederick name was [[AllThereInTheManual only in the manual]] for ''Dune 2000'', and never actually said in-game.
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* SuicideAttack: The Harkonnen Devastator can be ordered to self-destruct, detonating the reactor and damaging any units or buildings within the area of effect.
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* SuicideAttack: The Harkonnen Devastator can be ordered to self-destruct, detonating the reactor reactor, and damaging any units or buildings within the area of effect.
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* UterineReplicator: Played with as the Tleilaxu's [[{{squick}} axolotl]] [[BodyHorror tanks]].
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* WhatHappenedToTheMouse: The Mentats from ''Dune 2000'' are never seen again.
** It is not made clear what became of Shafla, Cilix and Elara. The lab was most likely destroyed when the Emperor Worm was bombed, and we do see what appears to be it's wreckage. The final [[RedEyesTakeWarning shot]] of the ending suggests ''something'' happened, but that's it.
* WorkerUnit: The ubiquitous, beetle-like Spice Harvester (presented exactly as they appeared in the 1984 film) and the Construction Yard. Carryalls also function as such, automatically ferrying harvesters to and from spice fields. Tyically these carryalls are entirely automated and uncontrollable (though they will automatically ferry a damaged unit to an available repair pad), but you may build more expensive Advanced Carryalls that can be given orders.
** It is not made clear what became of Shafla, Cilix and Elara. The lab was most likely destroyed when the Emperor Worm was bombed, and we do see what appears to be it's wreckage. The final [[RedEyesTakeWarning shot]] of the ending suggests ''something'' happened, but that's it.
* WorkerUnit: The ubiquitous, beetle-like Spice Harvester (presented exactly as they appeared in the 1984 film) and the Construction Yard. Carryalls also function as such, automatically ferrying harvesters to and from spice fields. Tyically these carryalls are entirely automated and uncontrollable (though they will automatically ferry a damaged unit to an available repair pad), but you may build more expensive Advanced Carryalls that can be given orders.
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* WhatHappenedToTheMouse: WhatHappenedToTheMouse:
** The Mentats from ''Dune 2000'' are never seen again.
** It is not made clear what became of Shafla,Cilix Cilix, and Elara. The lab was most likely destroyed when the Emperor Worm was bombed, and we do see what appears to be it's its wreckage. The final [[RedEyesTakeWarning shot]] of the ending suggests ''something'' happened, but that's it.
* WorkerUnit: The ubiquitous, beetle-like Spice Harvester (presented exactly as they appeared in the 1984 film) and the Construction Yard. Carryalls also function as such, automatically ferrying harvesters to and from spice fields.Tyically Typically these carryalls are entirely automated and uncontrollable (though they will automatically ferry a damaged unit to an available repair pad), but you may build more expensive Advanced Carryalls that can be given orders.
** The Mentats from ''Dune 2000'' are never seen again.
** It is not made clear what became of Shafla,
* WorkerUnit: The ubiquitous, beetle-like Spice Harvester (presented exactly as they appeared in the 1984 film) and the Construction Yard. Carryalls also function as such, automatically ferrying harvesters to and from spice fields.
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Image quality upgrade.
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[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/1099567508_00.png]]
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[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/1099567508_00.org/pmwiki/pub/images/emperorbfd.png]]
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* AlternateContinuity: ''Emperor'' is treated as sequel to ''Dune 2000'' (as such they are also a separate continuity from the original ''Literature/{{Dune}}'' novels and the [[Film/{{Dune}} 1984 film]]) but there are some differences between the two continuities. Emperor Corrino's death is depicted as it takes place in the Ordos ending of ''Dune 2000'', but it is mentioned to have taken place in Kaitain. The House leaderships are also {{Retcon}}ned to their ''Emperor'' incarnation, which isn't too hard to achieve since we never saw them in Dune 2000. The Emperor, who ''was'' seen, is also retconned to having been named Shaddam IV instead of Frederick IV, but Frederick was a pure [[AllThereInTheManual manual]] name in ''Dune 2000'', and never actually said on-screen.
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* AlternateContinuity: ''Emperor'' is treated as sequel to ''Dune 2000'' (as such they are also a separate continuity from the original ''Literature/{{Dune}}'' novels and the [[Film/{{Dune}} [[Film/Dune1984 1984 film]]) but there are some differences between the two continuities. Emperor Corrino's death is depicted as it takes place in the Ordos ending of ''Dune 2000'', but it is mentioned to have taken place in Kaitain. The House leaderships are also {{Retcon}}ned to their ''Emperor'' incarnation, which isn't too hard to achieve since we never saw them in Dune 2000. The Emperor, who ''was'' seen, is also retconned to having been named Shaddam IV instead of Frederick IV, but Frederick was a pure [[AllThereInTheManual manual]] name in ''Dune 2000'', and never actually said on-screen.
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** Gunseng really isn't much better at that point. At least he directs his violence ''at'' someone instead of just jumping around throwing a tantrum. That said, Gunseng directs his violence against his underlings, while Copec recognises that he can have a [[ExpendableClone Ghola]] of his intended victims made instead.
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** Gunseng really isn't much better at that point. At least he directs his violence ''at'' someone instead of just jumping around throwing a tantrum. That said, On the other hand, Gunseng directs his violence against his underlings, while Copec recognises that he can have a [[ExpendableClone Ghola]] of his intended victims made instead.
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* IWantThemAlive: Both Gunseg and Copec want the Executrix or Achillus alive when attack their respective homeworld and quickly throw a fit when they find they were killed in the fighting and can't torture them. Gunseg is so pissed off with the former being killed when their palace is set on fire he decides to kill the soldiers who set the fire.
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* IWantThemAlive: Both Gunseg Gunseng and Copec want the Executrix or Achillus alive when attack their respective homeworld and quickly throw a fit when they find they were killed in the fighting and can't torture them. Gunseg Gunseng is so pissed off with the former being killed when their palace is set on fire he decides to kill the soldiers who set the fire.
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* NotHyperbole: Gunseg makes a speech before the final level ending with the chant "Failure is death!" His Mentat tells you that this is no exaggeration.
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* NotHyperbole: Gunseg Gunseng makes a speech before the final level ending with the chant "Failure is death!" His Mentat tells you that this is no exaggeration.
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* BadBoss: House Harkonnen and Ordos proudly wear this as a hat. The intro shows that both of them pulled a YouHaveFailedMe on your predecessor and do the same to you if you do if you perform poorly. The Harkonnen are especially brutal; Rakan, after seeing the player character, says to his mentat "if this one performs as badly as the last one I'll have you strangled along with him." [[spoiler:After the betrayal of the Guild leaves them stranded on an enemy's home planet, either of the Baron's sons threaten to kill their mentat unless he quickly comes up with a way off the planet.]] Gunseng is especially brutal, if the player attacks the Ordos homeworld, he demands the soldiers who burned down the Executrix's great hall be brought him so can torture them as punishment for denying him the opportunity to torture the Executrix.
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* BadBoss: House Harkonnen and Ordos proudly wear this as a hat. The intro shows that both of them pulled a YouHaveFailedMe on your predecessor and do the same to you if you do if you perform poorly. The Harkonnen are especially brutal; Rakan, after seeing the player character, character and not being impressed, says to his mentat "if this one performs as badly as the last one I'll have you strangled along with him.{{it|IsDehumanizing}}." [[spoiler:After the betrayal of the Guild leaves them stranded on an enemy's home planet, either of the Baron's sons threaten to kill their mentat unless he quickly comes up with a way off the planet.]] Gunseng is especially brutal, if the player attacks the Ordos homeworld, he demands the soldiers who burned down the Executrix's great hall be brought him so can torture them as punishment for denying him the opportunity to torture the Executrix.
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* ItIsDehumanizing: When the player character is formally introduced to Baron Rakan Harkonnen, the man quickly entrenches his status as a BadBoss by referring to you with "it" rather than "him".
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* LiveActionCutscene: The cutscenes are shot in live-action and feature well-known actors like Creator/MichaelDorn.
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* BadBoss: House Harkonnen and Ordos proudly wear this as a hat. The intro shows that both of them pulled a YouHaveFailedMe on your predecessor and do the same to you if you do if you preform poorly. The Harkonnen are especially brutal, Rakan after seeing the player character says to his mentat "if this one preforms as badly as the last one I'll have you strangled along with him." [[spoiler: After the betrayal of the Guild leaves them stranded on an enemy's home planet, either of the Baron's sons threaten to kill their mentat unless he quickly comes up with a way off the planet.]] Gunseng is especially brutal, if the player attacks the Ordos homeworld, he demands the soldiers who burned down the Executrix's great hall be brought him so can torture them as punishment for denying him the opportunity to torture the Executrix.
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* BadBoss: House Harkonnen and Ordos proudly wear this as a hat. The intro shows that both of them pulled a YouHaveFailedMe on your predecessor and do the same to you if you do if you preform perform poorly. The Harkonnen are especially brutal, Rakan brutal; Rakan, after seeing the player character character, says to his mentat "if this one preforms performs as badly as the last one I'll have you strangled along with him." [[spoiler: After [[spoiler:After the betrayal of the Guild leaves them stranded on an enemy's home planet, either of the Baron's sons threaten to kill their mentat unless he quickly comes up with a way off the planet.]] Gunseng is especially brutal, if the player attacks the Ordos homeworld, he demands the soldiers who burned down the Executrix's great hall be brought him so can torture them as punishment for denying him the opportunity to torture the Executrix.
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* VolatileSecondTierPosition: ''You'' occupy this role, being more expendable than the mentats and rulers of each House, and under threat of death for failing to perform.
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* TurnedAgainstTheirMasters: One of the rarer Ixian missions involves the Suboid worker caste rebelling against the Ixian leadership. The rebellion is subsequently revealed to have been orchestrated by the Tleilaxu. The plotline (and in fact, the Suboids themselves) is based on the main Ixian plotline from the Literature/PreludeToDune books.
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* IWantThemAlive: Both Gunseg and Copec want the Executrix or Achillus alive when attack their respective homeworld and quickly throw a fit when they find they were died and can't torture them. Gunseg is so pissed off with the former being killed when their palace is set on fire he decides to kill the soldiers who set the fire.
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* IWantThemAlive: Both Gunseg and Copec want the Executrix or Achillus alive when attack their respective homeworld and quickly throw a fit when they find they were died killed in the fighting and can't torture them. Gunseg is so pissed off with the former being killed when their palace is set on fire he decides to kill the soldiers who set the fire.
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* TheFundamentalist: House Tleilaxu are "religious zealots who preach ceaselessly about the evils of machines." It both goes with and contrasts with the original novels: the Tleilaxu appeared as amoral traders of squicky technology. In reality, they were a religious order, hiding their true nature from the universe.
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* TheFundamentalist: House Tleilaxu are "religious zealots who preach ceaselessly about the evils of machines." It both goes with and contrasts with the original novels: the Tleilaxu appeared as amoral traders of squicky technology.OrganicTechnology. In reality, they were a religious order, hiding their true nature from the universe.
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* AllianceMeter: Of a sorts. You can undertake specific missions to earn the trust of any one of the five sub-factions, each one giving you access to EliteMooks with various capabilities. [[spoiler: Though the Spacing Guild always turn against you by the game's end.]] There are limitations, however. Certain factions will not ally with others in the campaign, but in multiplayer you can select any two before a match. Specifically, the Tleilaxu and Ix are outright hostile to each other, while the Sardaukar and Fremen often clash with the former as well. That's not to say you can't have Sardaukar/Fremen ''and'' Tleilaxu allies, but be careful which missions you pick; some will require you to attack your ally's faction, which breaks your alliance.
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* AllianceMeter: Of a sorts. You can undertake specific missions to earn the trust of any one of the five sub-factions, each one giving you access to EliteMooks with various capabilities. [[spoiler: Though the Spacing Guild always turn against you by the game's end.]] There are limitations, however. Certain factions will not ally with others in the campaign, but in multiplayer you can select any two before a match. Specifically, the Tleilaxu and Ix are outright hostile to each other, while the Sardaukar and Fremen often clash with the former Tleilaxu as well. That's not to say you can't have Sardaukar/Fremen ''and'' Tleilaxu allies, but be careful which missions you pick; some will require you to attack your ally's faction, which breaks your alliance.
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* BenevolentBoss: Duke Achillus. Unlike Rakan and the Executrix, he is not bringing in a new strategist because he killed the old one and isn't dismissive of the player on first sight. If the player does do poorly, he threatens to replace instead of kill them, though due to distrust with the Freemen caused by the player's failures, [[GoodIsNotNice he hands the player over to the Freemen as a gesture of goodwill]]. And when his mentat feels guilt over [[spoiler: not seeing the Guild's betrayal]], he tells him to get a hold of himself.
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* BenevolentBoss: Duke Achillus. Unlike Rakan and the Executrix, he is not bringing in a new strategist because he killed the old one and isn't dismissive of the player on first sight. If the player does do poorly, he threatens to replace instead of kill them, though due to distrust with the Freemen caused by the player's failures, [[GoodIsNotNice he hands the player over to the Freemen Fremen as a gesture of goodwill]]. And when his mentat feels guilt over [[spoiler: not seeing the Guild's betrayal]], he tells him the mentat to get a hold of himself.
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Minor typo
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* HyperCompetentSidekick: The Sardaukar Caid, while already portrayed in the Atreides storyline as wise and savvy, is in the Ordos storyline able to immediately catch on to House Ordos' subversive strategy [[spoiler:of installing an imposter (or, more precisely, a ghola) of the late emperor as the puppet ruler]] while his superior falls right for it.
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* HyperCompetentSidekick: The Sardaukar Caid, while already portrayed in the Atreides storyline as wise and savvy, is in the Ordos storyline able to immediately catch on to House Ordos' subversive strategy [[spoiler:of installing an imposter (or, more precisely, a ghola) of the late emperor Shaddam IV as the puppet ruler]] while his superior falls right for it.
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Unless he play video games, this is misuse.
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* HyperCompetentSidekick: The Sardaukar Caid, while already portrayed in the Atreides storyline as wise and GenreSavvy, is in the Ordos storyline able to immediately catch on to House Ordos' subversive strategy [[spoiler:of installing an imposter (or, more precisely, a ghola) of the late emperor as the puppet ruler]] while his superior falls right for it.
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* HyperCompetentSidekick: The Sardaukar Caid, while already portrayed in the Atreides storyline as wise and GenreSavvy, savvy, is in the Ordos storyline able to immediately catch on to House Ordos' subversive strategy [[spoiler:of installing an imposter (or, more precisely, a ghola) of the late emperor as the puppet ruler]] while his superior falls right for it.
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* HyperCompetentSidekick: The Sardaukar's Caid, while already portrayed in the Atreides storyline as wise and GenreSavvy, is in the Ordos storyline able to immediately catch on to House Ordos' subversive strategy [[spoiler:of installing an imposter (or, more precisely, a ghola) of the late emperor as the puppet ruler]] while his superior falls right for it.
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* HyperCompetentSidekick: The Sardaukar's Sardaukar Caid, while already portrayed in the Atreides storyline as wise and GenreSavvy, is in the Ordos storyline able to immediately catch on to House Ordos' subversive strategy [[spoiler:of installing an imposter (or, more precisely, a ghola) of the late emperor as the puppet ruler]] while his superior falls right for it.
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* HyperCompetentSidekick: The Sardaukar's Caid, while already portrayed in the Atreides storyline as wise and GenreSavvy, is in the Ordos storyline able to immediately catch on with House Ordo's subversive strategy [[spoiler:of installing an imposter (or, more precisely, a ghola) of the late emperor as the puppet ruler]] while his superior falls right for it.
* IllTakeThatAsACompliment: After Gunseng questions the wisdom behind Rakkan's "sublime thought" of attacking Atreides and Ordo passengers on the Spacing Guild highliner, thus a violation of a Great Convention rule stating that the "War of Assassins" must be limited to the planet Arrakis......
* IllTakeThatAsACompliment: After Gunseng questions the wisdom behind Rakkan's "sublime thought" of attacking Atreides and Ordo passengers on the Spacing Guild highliner, thus a violation of a Great Convention rule stating that the "War of Assassins" must be limited to the planet Arrakis......
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* HyperCompetentSidekick: The Sardaukar's Caid, while already portrayed in the Atreides storyline as wise and GenreSavvy, is in the Ordos storyline able to immediately catch on with to House Ordo's Ordos' subversive strategy [[spoiler:of installing an imposter (or, more precisely, a ghola) of the late emperor as the puppet ruler]] while his superior falls right for it.
* IllTakeThatAsACompliment: After Gunseng questions the wisdom behind Rakkan's "sublime thought" of attacking Atreides andOrdo Ordos passengers on the Spacing Guild highliner, thus a violation of a Great Convention rule stating that the "War of Assassins" must be limited to the planet Arrakis......
* IllTakeThatAsACompliment: After Gunseng questions the wisdom behind Rakkan's "sublime thought" of attacking Atreides and
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*HyperCompetentSidekick: The Sardaukar's Caid, while already portrayed in the Atreides storyline as wise and GenreSavvy, is in the Ordos storyline able to immediately catch on with House Ordo's subversive strategy [[spoiler:of installing an imposter (or, more precisely, a ghola) of the late emperor as the puppet ruler]] while his superior falls right for it.
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-->'''Copec''': Great Convention? Is my baby brother a soldier or a diplomat?
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-->'''Copec''': Great Convention? Convention! Is my baby brother a soldier or a diplomat?
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* IllTakeThatAsACompliment: After Gunseng questions the wisdom behind Rakkan's "sublime thought" of attacking Atreides and Ordo passengers on the Spacing Guild highliner, thus a violation of a Great Convention rule stating that the fighting must be limited to the planet Arrakis......
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* IllTakeThatAsACompliment: After Gunseng questions the wisdom behind Rakkan's "sublime thought" of attacking Atreides and Ordo passengers on the Spacing Guild highliner, thus a violation of a Great Convention rule stating that the fighting "War of Assassins" must be limited to the planet Arrakis......
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* IllTakeThatAsACompliment: After Gunseng questions the wisdom behind Rakkan's "sublime thought" of attacking Atreides and Ordo passengers on the Spacing Guild highliner, thus a violation of the Great Convention:
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* IllTakeThatAsACompliment: After Gunseng questions the wisdom behind Rakkan's "sublime thought" of attacking Atreides and Ordo passengers on the Spacing Guild highliner, thus a violation of the a Great Convention:Convention rule stating that the fighting must be limited to the planet Arrakis......
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*IllTakeThatAsACompliment: After Gunseng questions the wisdom behind Rakkan's "sublime thought" of attacking Atreides and Ordo passengers on the Spacing Guild highliner, thus a violation of the Great Convention:
-->'''Copec''': Great Convention? Is my baby brother a soldier or a diplomat?
-->'''Gunseng''': My brother is an imbecile.
-->'''Copec''': Great Convention? Is my baby brother a soldier or a diplomat?
-->'''Gunseng''': My brother is an imbecile.
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* VeteranUnit: Factions that retain there units are rewarded by said units gaining experience and in some cases sharing it with future units.
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* VeteranUnit: Factions that retain there their units are rewarded by said units gaining experience and in some cases sharing it with future units.
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* AlternateContinuity: ''Emperor'' is treated as sequel to ''Dune 2000'' (as such they are also a separate continuity from the original ''Literature/{{Dune}}'' novels and the [[Film/{{Dune}} 1984 film]]) but there are some differences between the two continuities. Emperor Corrino's death is depicted as it takes place in the Ordos ending of ''Dune 2000'', but it is mentioned to have taken place in Kaitain. The House leaderships are also {{Retcon}}ned to their ''Emperor'' incarnation, which isn't too hard to achieve since we never saw them in Dune 2000.
to:
* AlternateContinuity: ''Emperor'' is treated as sequel to ''Dune 2000'' (as such they are also a separate continuity from the original ''Literature/{{Dune}}'' novels and the [[Film/{{Dune}} 1984 film]]) but there are some differences between the two continuities. Emperor Corrino's death is depicted as it takes place in the Ordos ending of ''Dune 2000'', but it is mentioned to have taken place in Kaitain. The House leaderships are also {{Retcon}}ned to their ''Emperor'' incarnation, which isn't too hard to achieve since we never saw them in Dune 2000. The Emperor, who ''was'' seen, is also retconned to having been named Shaddam IV instead of Frederick IV, but Frederick was a pure [[AllThereInTheManual manual]] name in ''Dune 2000'', and never actually said on-screen.
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* BenevolentBoss: Duke Achillus. Unlike Rakan and the Executrix, he is not bringing in a new strategist because he killed the old one and isn't dismissive of the player on first sight. If the player does do poorly, he threatens to replace instead of kill them, though due to distrust with the Freemen caused by the player's failures, [[GoodIsNotNice he hands the player over to the Freemen as a gesture of goodwill]]. and when his mentat feels guilt over [[spoiler: not seeing the Guild's betrayal, he tells him to get a hold of himself and that
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* BenevolentBoss: Duke Achillus. Unlike Rakan and the Executrix, he is not bringing in a new strategist because he killed the old one and isn't dismissive of the player on first sight. If the player does do poorly, he threatens to replace instead of kill them, though due to distrust with the Freemen caused by the player's failures, [[GoodIsNotNice he hands the player over to the Freemen as a gesture of goodwill]]. and And when his mentat feels guilt over [[spoiler: not seeing the Guild's betrayal, betrayal]], he tells him to get a hold of himself and that himself.
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* InsultBackfire: After Copec becomes the new Baron, he orders Gunseng to swear fealty to him. Gunseng instead spits at him in defiance. However, spitting at another person is the Fremen way of saying they own a life debt to that person(since water is precious on Arrakis and spitting at another shows they are forever loyal to the recipient) which Copec purposefully chose to interpret the insult as a sign of his brother's loyalty.
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according to the page history these spellings came first and therefore should be used; not an example of Permanently Missable Content or The Unfought
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* AlwaysChaoticEvil: The Harkonnen. Due to them being a [[PlanetOfHats Planet Of]] {{Jerkass}}es, the Fremen cannot be made to ally with them in ''Emperor''s campaign. [[spoiler: [[EnemyMine Until]] [[LesserOfTwoEvils the final mission]].]]
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* AlwaysChaoticEvil: The Harkonnen. Due to them being a [[PlanetOfHats Planet Of]] {{Jerkass}}es, the Fremen cannot be made to ally with them in ''Emperor''s the campaign. [[spoiler: [[EnemyMine Until]] [[LesserOfTwoEvils the final mission]].]]
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* ColourCodedArmies: The Atreides are blue, the Harkonnens are red and the Ordos are green. This more stereotypical color scheme is different to that seen in the book (and faithfully represented by the David Lynch film) in which the Atreides wear green with a red hawk symbol and the Harkonnens wear blue with a gryphon symbol. The game also substitutes that gryphon with a more stereo-typically 'evil' ram's head, since the designers used the ''Literature/DuneEncyclopedia'' as a resource. (The Encyclopedia erroneously has the Harkonnen symbol a ram).
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* ColourCodedArmies: The Atreides are blue, the Harkonnens are red and the Ordos are green. This more stereotypical color colour scheme is different to that seen in the book (and faithfully represented by the David Lynch film) in which the Atreides wear green with a red hawk symbol and the Harkonnens wear blue with a gryphon symbol. The game also substitutes that gryphon with a more stereo-typically stereotypically 'evil' ram's head, since the designers used the ''Literature/DuneEncyclopedia'' as a resource. (The Encyclopedia erroneously has the Harkonnen symbol a ram).
* DefenselessTransports: Advanced Carryall helicopters have no weapons to defend themselves.
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* TheEngineer: Used to capture and repair structures. The Harkonnen version carries a [[CherryTapping pistol]] for self-defense.
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* TheEngineer: Used to capture and repair structures. The Harkonnen version carries a [[CherryTapping pistol]] for self-defense.self-defence.
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* ExperiencePoints: Your units earn them. Atreides infantry that reach maximum level can be sent back into their barracks; the unit is [[PermanentlyMissableContent lost forever]] but all subsequently produced units of that type start with an extra level. Do this multiple times to be able to produce elite units on command.
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* ExperiencePoints: Your units earn them. Atreides infantry that reach maximum level can be sent back into their barracks; the unit is [[PermanentlyMissableContent lost forever]] forever but all subsequently produced units of that type start with an extra level. Do this multiple times to be able to produce elite units on command.
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* GenreBlind: House Ordos, of all people. They trust the Tleilaxu ''much'' more than the other factions. Their technology is also unsuited to Dune warfare, as they rely heavily on shields for defense, whose vibrations attract sandworms. Although they do use a lot of hovering tanks, which ''don't'' attract worms.
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* GasMaskMooks: Ordos Chemical Warriors wear these to protect themselves from their own weapons.
* GenreBlind: House Ordos, of all people. They trust the Tleilaxu ''much'' more than the other factions. Their technology is also unsuited to Dune warfare, as they rely heavily on shields fordefense, defence, whose vibrations attract sandworms. Although they do use a lot of hovering tanks, which ''don't'' attract worms.
* GenreBlind: House Ordos, of all people. They trust the Tleilaxu ''much'' more than the other factions. Their technology is also unsuited to Dune warfare, as they rely heavily on shields for
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* KillItWithFire: A favorite tactic of House Harkonnen; they have both flamethrower infantry and flame tanks, both of which are capable of instantly killing infantry. The latter is also very effective against buildings and massed Tleilaxu units. For whatever reason, Inkvine fluid also sets infantry on fire.
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* KillItWithFire: A favorite favourite tactic of House Harkonnen; they have both flamethrower infantry and flame tanks, both of which are capable of instantly killing infantry. The latter is also very effective against buildings and massed Tleilaxu units. For whatever reason, Inkvine fluid also sets infantry on fire.
* LimitedLoadout: Ornithopters and Gunships can only carry a limited amount of ammunition and must return to a Landing Pad in order to reload their weapons.
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* MusicalNod: Frank Klepacki's part of the soundtrack is especially guilty for this. Prepare to spot riffs from his previous work, ''Rise of the Harkonnen'', '''quite''' a lot...
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* MusicalNod: Frank Klepacki's part of the soundtrack is especially guilty for this. this:
** Prepare to spot riffs from his previous work, ''Rise of the Harkonnen'', '''quite''' a lot...
** Prepare to spot riffs from his previous work, ''Rise of the Harkonnen'', '''quite''' a lot...
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** Gunseng really isn't much better at that point. At least he directs his violence ''at'' someone instead of just jumping around throwing a tantrum. That said, Gunseng directs his violence against his underlings, while Copec recognizes that he can have a [[ExpendableClone Ghola]] of his intended victims made instead.
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** Gunseng really isn't much better at that point. At least he directs his violence ''at'' someone instead of just jumping around throwing a tantrum. That said, Gunseng directs his violence against his underlings, while Copec recognizes recognises that he can have a [[ExpendableClone Ghola]] of his intended victims made instead.
* SniperRifle: The Sniper's rifle has a low rate of fire but long range and inflicts massive damage to infantry units.
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* SuicideAttack: The Ordos saboteurs (justified that these are [[ArtificialHuman gholas]]) and Eye in the Sky, and Ix infiltrator.
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* SuicideAttack: The Ordos saboteurs (justified that these are [[ArtificialHuman gholas]]) Harkonnen Devastator can be ordered to self-destruct, detonating the reactor and Eye in damaging any units or buildings within the Sky, and Ix infiltrator.area of effect.
* TimedMission: In the final mission of the campaign, once your Mentat informs you of the Emperor Worm attempting to awaken, you have thirty minutes to destroy the worm, or lose the mission.
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* TheUnfought: You never fight the Emperor Worm since your goal is to kill it before it is finished.