Follow TV Tropes

Following

History Videogame / DefenseGridTheAwakening

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

* PyrrhicVictory: The first game has an achievement by the same name, which is earned by killing a flying alien who has taken a core. Since cores snatched by flying enemies are permanently lost even if they are destroyed the name of the achievement is pretty fitting.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Admiral Phillips' skill in ''Defense Grid 2'', it's no death laser, tower buffing or resource gaining ray, but it allows the player to pick a priority target so all towers will focus fire on it. Particularly useful against troublesome targets like Landing Pods and Rumblers.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Professor Briel's skill, it transfer 100 resources instantly on the use which is quite useful especially early on.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The subtle sound indicating Landing Pods are about to drop in ''Defense Grid 2'' will make you double-check your defenses quite fast.
** In ''Defense Grid 2'' Suppressors make a high-pitch zapping sound when they die, something you learn to hate quickly as it also jams your towers.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* LighterAndSofter: ''Defense Grid 2'' is far less depressing than the first game.
Is there an issue? Send a MessageReason:
None


** Doubles as SimpleYetAwesome. Once they're fully upgraded, Gun Towers are one of the best damage-dealing towers available. They're also the cheapest tower to buy and upgrade, and they're effective against nearly everything, working against both flying and ground enemies and rapidly destroying shields. ''[[UpToEleven Even more so]]'' in the sequel where Gun towers can have one passive upgrade that ranges from damage over time, to shield piercing rounds, or even area damage.

to:

** Doubles as SimpleYetAwesome. Once they're fully upgraded, Gun Towers are one of the best damage-dealing towers available. They're also the cheapest tower to buy and upgrade, and they're effective against nearly everything, working against both flying and ground enemies and rapidly destroying shields. ''[[UpToEleven Even more so]]'' in the sequel where Gun towers can have one passive upgrade that ranges from damage over time, to shield piercing rounds, or even area damage.damage, giving it more flexibility to adapt Guns for your strategies.



** Gun towers are JackOfAllStats. Cheap with good damage against every type of alien, however it has no real strong point.

to:

** Gun towers are JackOfAllStats. Cheap and reliable with good damage against every type of alien, however it has no real strong point.alien. Flexibility and low-cost are the best traits of Gun towers.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*** In the sequel Teslas end up being MasterOfNone, good damage against single targets which will chain to another giving it some crowd control properties, but it is easily outclassed by any other tower that focus on that specific role. Even it's shield-breaking ability is easily replaced by a Boost tower upgrade (Disruptor) which also disables stealthed enemies.
Is there an issue? Send a MessageReason:
None


** In the sequel you have Boost towers. Cheap but they don't do anything besides blocking aliens' path on their own, but a tower built on top of a Boost can have a number of other bonuses on them ranging from damage, to invisibility disruptor to score booster.

to:

** In the sequel you have Boost towers. Cheap but they don't do anything besides blocking aliens' path on their own, but a tower built on top of a Boost can have a number of other bonuses on them ranging from damage, to invisibility disruptor and shield disruptor, to score booster.

Added: 479

Changed: 301

Is there an issue? Send a MessageReason:
None


* BoringButPractical: Doubles as SimpleYetAwesome. Once they're fully upgraded, Gun Towers are one of the best damage-dealing towers available. They're also the cheapest tower to buy and upgrade, and they're effective against nearly everything, working against both flying and ground enemies and rapidly destroying shields.

to:

* BoringButPractical: BoringButPractical:
**
Doubles as SimpleYetAwesome. Once they're fully upgraded, Gun Towers are one of the best damage-dealing towers available. They're also the cheapest tower to buy and upgrade, and they're effective against nearly everything, working against both flying and ground enemies and rapidly destroying shields. ''[[UpToEleven Even more so]]'' in the sequel where Gun towers can have one passive upgrade that ranges from damage over time, to shield piercing rounds, or even area damage.
Is there an issue? Send a MessageReason:
None


* BoringButPractical: Once they're fully upgraded, Gun Towers are one of the best damage-dealing towers available. They're also the cheapest tower to buy and upgrade, and they're effective against nearly everything, working against both flying and ground enemies and rapidly destroying shields.

to:

* BoringButPractical: Doubles as SimpleYetAwesome. Once they're fully upgraded, Gun Towers are one of the best damage-dealing towers available. They're also the cheapest tower to buy and upgrade, and they're effective against nearly everything, working against both flying and ground enemies and rapidly destroying shields.
Is there an issue? Send a MessageReason:
None


** Supply and Demand on ''Defense Grid 2''. A map with little room for mistakes if you want the Gold Medal and it also introduces [[LightningBruiser Rhinos]], enemies that speed up when traveling on straight lines, and forces the player to place towers creating a "maze" to mess with the aliens, if the player don't use this Rhinos will just charge forward, capture cores and flee the map in no time.

to:

** Supply and Demand 07 - Split Decision on ''Defense Grid 2''. A 2'', it's the first map with little room for mistakes if you want the Gold Medal and it also introduces [[LightningBruiser Rhinos]], enemies that speed up when traveling on straight lines, and two core housing which forces you to learn to balance your resources to protect both and it's the player first level to place towers creating a "maze" to mess with the aliens, if the player don't use this Rhinos will just charge forward, capture cores feature [[MightyGlacier Crashers and flee the map in no time.Juggernauts]].
Is there an issue? Send a MessageReason:
None


-->''[If a boss is killed by a Tesla tower]'' '''General Fletcher:''' Patience IS a virtue at times.

to:

-->''[If a boss is killed by a Tesla tower]'' '''General Fletcher:''' Patience IS a virtue at times.Is it raining? I saw lightning...

Added: 109

Changed: 75

Is there an issue? Send a MessageReason:
None


-->''[If a boss is killed by a Inferno tower]'' '''General Fletcher:''' I believe the proper word is "toast".



-->''[If a boss is killed by a Cannon tower]'' '''General Fletcher:''' Hw's way beyond shell-shocked I think.
-->''[If a boss is killed by a Meteor tower]'' '''General Fletcher:''' I believe the proper word is "toast".

to:

-->''[If a boss is killed by a Cannon tower]'' '''General Fletcher:''' Hw's He's way beyond shell-shocked I think.
-->''[If a boss is killed by a Meteor tower]'' '''General Fletcher:''' I believe the proper word is "toast".Unfortunate for them that they didn't look up first, isn't it?

Added: 100

Changed: 14

Is there an issue? Send a MessageReason:
None


-->''[If a boss is killed by a Cannon tower]'' '''General Fletcher:''' That fellow is way beyond shell-shocked I think.

to:

-->''[If a boss is killed by a Cannon tower]'' '''General Fletcher:''' That fellow is Hw's way beyond shell-shocked I think.


Added DiffLines:

-->''[If a boss is killed by a Tesla tower]'' '''General Fletcher:''' Patience IS a virtue at times.

Added: 136

Removed: 681

Is there an issue? Send a MessageReason:
None


-->''[If a boss is killed by a Laser tower]'' '''General Fletcher:''' I think the poor devil has seen the light... A bit too much of it.



-->''[If a boss is killed by a Cannon tower]'' '''General Fletcher:''' There is no "stun" setting on cannon fire!
-->''[If a boss is killed by a Cannon tower]'' '''General Fletcher:''' Amazing how a cannon shell solves any number of problems.
-->''[If a boss is killed by a Meteor tower]'' '''General Fletcher:''' Hmm. The sky IS falling.
-->''[If a boss is killed by a Meteor tower]'' '''General Fletcher:''' Death from above!



-->''[If a boss is killed by a Tesla tower]'' '''General Fletcher:''' I think the poor devil has seen the light... A bit too much of it.



-->''[If a boss is killed by a Concussion tower]'' '''General Fletcher:''' Sorry, the way is closed for road destruction!
Is there an issue? Send a MessageReason:
None

Added DiffLines:

-->''[If a boss is killed by a Concussion tower]'' '''General Fletcher:''' Sorry, the way is closed for road destruction!

Added: 437

Changed: 29

Is there an issue? Send a MessageReason:
None


-->''[If a boss is killed by a Cannon tower]'' '''General Fletcher:''' I think that fellow is shell-shocked.

to:

-->''[If a boss is killed by a Cannon tower]'' '''General Fletcher:''' I think that That fellow is shell-shocked.way beyond shell-shocked I think.
-->''[If a boss is killed by a Cannon tower]'' '''General Fletcher:''' There is no "stun" setting on cannon fire!
-->''[If a boss is killed by a Cannon tower]'' '''General Fletcher:''' Amazing how a cannon shell solves any number of problems.


Added DiffLines:

-->''[If a boss is killed by a Meteor tower]'' '''General Fletcher:''' Death from above!
-->''[If a boss is killed by a Meteor tower]'' '''General Fletcher:''' I believe the proper word is "toast".
Is there an issue? Send a MessageReason:
None


** For Tower Defense genre in general, '''especially''' in ''Defense Grid 1''. You might want to spend your resources as soon as you can and build as many towers as you can, but if you do it there you probably '''won't''' earn a Gold medal even if you win with all cores in the base. The game encourages the player to use as less resources as possible and play conservatively using them only when really necessary; the more resources you have, the more you will earn via interest, and in the end it might be the difference between a Silver or Gold medal in the rank.

to:

** For Tower Defense genre in general, '''especially''' in ''Defense Grid 1''. You might want to spend your resources as soon as you can and build as many towers as you can, but if you do it there you probably '''won't''' earn a Gold medal even if you win with all cores in the base. The game encourages the player to use as less resources as possible and play conservatively using them only when really necessary; the more resources you have, the more you will earn via interest, and in the end it might be the difference between a Silver or Gold medal in the rank. Both games also have "rewind" button which allows players to go back to a previous checkpoint, encouraging even further players to test tactics using as less towers as possible.
Is there an issue? Send a MessageReason:
None


* BigDamnHeroes: General Cai saves you back with the orbital laser in the Containment DLC of the first game when you have to face Crashers and Juggernauts much earlier than expected.

to:

* BigDamnHeroes: General Cai saves you your back with the orbital laser in the Containment DLC of the first game when you have to face Crashers and Juggernauts much earlier than expected.
Is there an issue? Send a MessageReason:
None


* BondOneLiner: General Fletcher has a surprising amount of them reversed for specific towers when they kill a boss level alien.

to:

* BondOneLiner: General Fletcher has a surprising amount of them reversed for specific towers when they kill a boss level alien.
Is there an issue? Send a MessageReason:
None


-->''*If a boss is killed by a Gun tower*'' '''General Fletcher:''' Raw firepower has its uses.
-->''*If a boss is killed by a Cannon tower*'' '''General Fletcher:''' I think that fellow is shell-shocked.
-->''*If a boss is killed by a Meteor tower*'' '''General Fletcher:''' Hmm. The sky IS falling.
-->''*If a boss is killed by a Tesla tower*'' '''General Fletcher:''' I think the poor devil has seen the light... A bit too much of it.
-->''*If a boss is killed by a Concussion tower'' '''General Fletcher:''' That fellow went boom-boom.

to:

-->''*If -->''[If a boss is killed by a Gun tower*'' tower]'' '''General Fletcher:''' Raw firepower has its uses.
-->''*If -->''[If a boss is killed by a Cannon tower*'' tower]'' '''General Fletcher:''' I think that fellow is shell-shocked.
-->''*If -->''[If a boss is killed by a Meteor tower*'' tower]'' '''General Fletcher:''' Hmm. The sky IS falling.
-->''*If -->''[If a boss is killed by a Tesla tower*'' tower]'' '''General Fletcher:''' I think the poor devil has seen the light... A bit too much of it.
-->''*If -->''[If a boss is killed by a Concussion tower'' tower]'' '''General Fletcher:''' That fellow went boom-boom.
Is there an issue? Send a MessageReason:
None


-->''If a boss is killed by a Gun tower'' '''General Fletcher:''' Raw firepower has its uses.
-->''If a boss is killed by a Cannon tower'' '''General Fletcher:''' I think that fellow is shell-shocked.
-->''If a boss is killed by a Meteor tower'' '''General Fletcher:''' Hmm. The sky IS falling.
-->''If a boss is killed by a Tesla tower'' '''General Fletcher:''' I think the poor devil has seen the light... A bit too much of it.
-->''If a boss is killed by a Concussion tower'' '''General Fletcher:''' That fellow went boom-boom.

to:

-->''If -->''*If a boss is killed by a Gun tower'' tower*'' '''General Fletcher:''' Raw firepower has its uses.
-->''If -->''*If a boss is killed by a Cannon tower'' tower*'' '''General Fletcher:''' I think that fellow is shell-shocked.
-->''If -->''*If a boss is killed by a Meteor tower'' tower*'' '''General Fletcher:''' Hmm. The sky IS falling.
-->''If -->''*If a boss is killed by a Tesla tower'' tower*'' '''General Fletcher:''' I think the poor devil has seen the light... A bit too much of it.
-->''If -->''*If a boss is killed by a Concussion tower'' '''General Fletcher:''' That fellow went boom-boom.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

-->''If a boss is killed by a Gun tower'' '''General Fletcher:''' Raw firepower has its uses.
-->''If a boss is killed by a Cannon tower'' '''General Fletcher:''' I think that fellow is shell-shocked.
-->''If a boss is killed by a Meteor tower'' '''General Fletcher:''' Hmm. The sky IS falling.
-->''If a boss is killed by a Tesla tower'' '''General Fletcher:''' I think the poor devil has seen the light... A bit too much of it.
-->''If a boss is killed by a Concussion tower'' '''General Fletcher:''' That fellow went boom-boom.
Is there an issue? Send a MessageReason:
None


* DamnYouMuscleMemory: If you are playing versions of ''Defense Grid 1'' and ''2'' on PC and and is used to the numerical shortcut to create the towers you might build something you didn't intend to when swapping to another game.

to:

* DamnYouMuscleMemory: If you are playing versions of ''Defense Grid 1'' and ''2'' on PC and and is used to the numerical shortcut to create the towers you might build something you didn't intend to when swapping to another game.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The sequel starts with Simon, Fletcher and Cai investigating a distress signal, but not quite expecting another alien invasion, thus the grid can only activate few types of towers.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SequelHook: ''Defense Grid 2'' ending. [[spoiler:After foiling Advisor Zacara's plan to use MindControl on the aliens to create her own army, she is possessed by the aliens and they leave an ominous message about they will return and this time they ''won't'' underestimate Fletcher]].

Added: 218

Changed: 4

Is there an issue? Send a MessageReason:
None


* BewareTheNiceOnes: General Fletcher is overall nice, optimistic and lively, can be quite threatening if angered.

to:

* BewareTheNiceOnes: General Fletcher is overall nice, optimistic and lively, but can be quite threatening if angered.


Added DiffLines:

--->'''Simon Ritter:''' Commander, Fletcher, thanks for all the hard work. If it wasn't for the two of you...
--->'''General Fletcher:''' You would have been fine... Probably. Possibly. Well, actually... You're welcome.
Is there an issue? Send a MessageReason:
None


* OhCrap: In the sequel Simmon has a pretty big one upon seeing a giant alien space ship stationed close to the cores.
-->'''Commander Simmon:''' Area looks clear. You know, clear except for that ''GIANT MONSTROUS ALIEN SPACESHIP OVER THERE''. You know. Clear.

to:

* OhCrap: In the sequel Simmon Simon has a pretty big one upon seeing a giant alien space ship stationed close to the cores.
-->'''Commander Simmon:''' Simon:''' Area looks clear. You know, clear except for that ''GIANT MONSTROUS ALIEN SPACESHIP OVER THERE''. [[SarcasmMode You know. Clear.]]
Is there an issue? Send a MessageReason:
None


** If the aliens grabs all cores from your base (but doesn't leave it) General Fletcher will comment [[OhCrap the power is low, thus indicating your towers are now less effective]].

to:

** If the aliens grabs all cores from your base (but doesn't leave it) General Fletcher will comment [[OhCrap the power is low, thus indicating your towers are now less effective]].interest is basically nonexistent]].

Added: 256

Removed: 99

Is there an issue? Send a MessageReason:
None


* HarderThanHard: ''Defense Grid 2'' gives us the Elite difficulty with faster and stronger aliens.


Added DiffLines:

* HarderThanHard: ''Defense Grid 2'' gives us the Elite difficulty with faster and stronger aliens.
* HeroicSacrifice: Cai attempts one in the first game in a TakingYouWithMe maneauver. [[spoiler:Fletcher and the Commander are having none of this, though]].

Top