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* OneWayVisor: RiG helmets.

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* OneWayVisor: RiG [=RIG=] helmets.
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** WordOfGod states that the power tools were illegally modified when the ship came under attack. Every weapon (except the Pulse Gun) is designed to cut or bisect enemies: the crew knew about dismembering being effective, and adapted their tools (the only things they had) to deal with the situation.
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** Isaac believes it's cathartic as well: he puts a ''lot'' of emotion into his voice when he stomps on something.
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* DiegeticInterface: ''Everything'' is a HardLight HolographicTerminal projected either by Isaac's RIG or the equipment he's working on.

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* DiegeticInterface: ''Everything'' is a HardLight HolographicTerminal projected either by Isaac's RIG or the equipment he's working on. Your HUD is the indicators on your back (for health), the ammo counter on your weapon, and that's it. And you don't see the ammo counter unless you're aiming.
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* AnEconomyIsYou: Semi-justified. The items available at the stores on board the ''Ishimura'' - futuristic power tools, ammunition for futuristic power tools, safety equipment suitable for using futuristic power tools, repair/upgrade supplies suitable for futuristic power tools, [[HealingPotion futuristic first aid supplies]](which you would most likely need if you regularly use futuristic power tools) - are things you would expect from vending machines on board a futuristic mining ship, and just happen to be quite useful for surviving a ZombieApocalypse. But it would have been more realistic for them to offer food, drinks, and toiletries as well.

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* AnEconomyIsYou: Semi-justified. The items available at the stores on board the ''Ishimura'' - futuristic power tools, ammunition for futuristic power tools, safety equipment suitable for using futuristic power tools, tools[[hottip:*: WordOfGod states that the tools themselves were illegally modified into weaponry by the crew in an attempt to fight off the Necromorphs]], repair/upgrade supplies suitable for futuristic power tools, [[HealingPotion futuristic first aid supplies]](which you would most likely need if you regularly use futuristic power tools) - are things you would expect from vending machines on board a futuristic mining ship, and just happen to be quite useful for surviving a ZombieApocalypse. But it would have been more realistic for them to offer food, drinks, and toiletries as well.
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** [[FridgeBrilliance Maybe they do, but Isaac isn't really interested in those options, and skips over them, or tells his RIG to filter them out]].
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Gameplay wise ''Dead Space'' shares a lot of similarities ''ResidentEvil4''. There is one button to aim and one button to fire; ammo, health, [[ApocalypticLog audio logs]], and money are found scattered about the Ishimura, but are in limited supply, so the player has to ration everything accordingly ([[BlatantItemPlacement though Isaac will almost always manage to find health on corpses when he really needs it]]); and there is a store where Isaac can buy ammo, new weapons, upgrades for his weapons, and upgrades for his suit, and store extra items cluttering up his inventory.

An interesting gameplay variation is that Necromorphs cannot be killed with head or body shots. Instead Isaac has to shoot the limbs off of Necromorphs to "kill" them. And since the Necromorphs come in many different shapes quite a bit of strategy is required. Isaac also has a Stasis module which can slow enemies down to the point of looking frozen, and levitate objects to solve puzzles.
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** True. And it is also true for human corpses. You never know when an Infector is about to pop up and infect all the corpses in the room. Just dismember them all for good measure.
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* DownerEnding: After defeating the final boss, [[spoiler: Vandal is seriously wounded and tries to get help but no one answers. The game ends with Vandal's helmet lying on the ground, with a trail of blood starting from where she was lying down. Meanwhile, [[TheBadGuyWins Tyler reports to his superiors that his mission has succeeded,]] setting the table for ''DeadSpace2.'']]

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* DownerEnding: After defeating the final boss, [[spoiler: Vandal is seriously wounded and tries to get help but no one answers. The game ends with Vandal's helmet lying on the ground, with a trail of blood starting from where she was lying down. Meanwhile, [[TheBadGuyWins Tyler reports to his superiors that his mission has succeeded,]] setting the table for ''DeadSpace2.''VideoGame/DeadSpace2.'']]



* ForegoneConclusion: If you've played ''DeadSpace2'', you know this game is not going to have a happy ending.
* TheHeroDies: [[spoiler: In DeadSpace2, Isaac discovers a recording next to Vandal's eviscerated corpse ; the aforementioned conditions in which the log is found, combined with the fact Norton notes that that was her final log, indicate she died in the end. Or does she?]]
* {{Interquel}}: This game takes place between ''DeadSpace'' and ''DeadSpace2.''

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* ForegoneConclusion: If you've played ''DeadSpace2'', ''VideoGame/DeadSpace2'', you know this game is not going to have a happy ending.
* TheHeroDies: [[spoiler: In DeadSpace2, VideoGame/DeadSpace2, Isaac discovers a recording next to Vandal's eviscerated corpse ; the aforementioned conditions in which the log is found, combined with the fact Norton notes that that was her final log, indicate she died in the end. Or does she?]]
* {{Interquel}}: This game takes place between ''DeadSpace'' and ''DeadSpace2.''VideoGame/DeadSpace2.''
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Made the timeline of Nicole\'s demise a little more vague as I forget whether it was days or hours since Isaac arrives.


* BittersweetEnding: You live, but [[spoiler:all of your companions are dead, as well as the people you knew on the ''Ishimura''. You find out that your girlfriend killed herself days ago, and that you've been talking to a hallucination of her produced by the Marker - which, by the way, almost certainly drove you at least a little insane... And there's a sequel]].

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* BittersweetEnding: You live, but [[spoiler:all of your companions are dead, as well as the people you knew on the ''Ishimura''. You find out that your girlfriend killed herself days ago, long before you arrived, and that you've been talking to a hallucination of her produced by the Marker - which, by the way, almost certainly drove you at least a little insane... And there's a sequel]].
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Bittersweetending: I know for sure that a week has not passed yet between the ship being lost and Isaac\'s arrival. If it is days or hours I am not quite sure though. Please correct if wrong.


* BittersweetEnding: You live, but [[spoiler:all of your companions are dead, as well as the people you knew on the ''Ishimura''. You find out that your girlfriend killed herself weeks ago, and that you've been talking to a hallucination of her produced by the Marker - which, by the way, almost certainly drove you at least a little insane... And there's a sequel]].

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* BittersweetEnding: You live, but [[spoiler:all of your companions are dead, as well as the people you knew on the ''Ishimura''. You find out that your girlfriend killed herself weeks days ago, and that you've been talking to a hallucination of her produced by the Marker - which, by the way, almost certainly drove you at least a little insane... And there's a sequel]].
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[[folder: ''Dead Space '']]
!!This game provides examples of:

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[[folder: ''Dead Space '']]
!!This game
Space'' provides examples of:
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[[folder: ''Dead Space: [=iOS=] Edition'']]
!!''Dead Space: iOS Edition'' provides examples of:

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[[folder: ''Dead Space: [=iOS=] Edition'']]
!!''Dead Space: iOS
Edition'' provides examples of:of:]]
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Did not do the research is an index, not a trope, and should not be used as one. Replacing with Artistic License - Chemistry which is the poper trope.

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Did not do the research is an index, not a trope, and should not be used as one. Replacing with Artistic License - Chemistry which is the poper trope.


* ArtisticLicenseChemistry: Isaac's use of a 'thermite bomb' to destroy a metal barricade. Thermite used in this fashion would burn through the bottom of the containing vessel and flow down the outer surface of the blockage; unless it was pressurized to the point the apparatus resembled a liquid jet cutter, it wouldn't penetrate a vertical surface to any useful depth. There's a whole slew of things wrong with the scene in question; the door is vaporized while Isaac standing right next to the phenomenon takes no damage, Isaac's guns are supposed to be cutting tools but the level is built around making a cutting tool... And it doesn't make sense to keep welding equipment in a medical office, it's like keeping stacks of bricks and mortar in an operating theatre.



* DidNotDoTheResearch: Isaac's use of a 'thermite bomb' to destroy a metal barricade. Thermite used in this fashion would burn through the bottom of the containing vessel and flow down the outer surface of the blockage; unless it was pressurized to the point the apparatus resembled a liquid jet cutter, it wouldn't penetrate a vertical surface to any useful depth. There's a whole slew of things wrong with the scene in question; the door is vaporized while Isaac standing right next to the phenomenon takes no damage, Isaac's guns are supposed to be cutting tools but the level is built around making a cutting tool... And it doesn't make sense to keep welding equipment in a medical office, it's like keeping stacks of bricks and mortar in an operating theatre.
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* ImDyingPleaseTakeMyMacguffin: How Isaac gets his stasis module by the a dying woman.

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* ImDyingPleaseTakeMyMacguffin: How Isaac gets his stasis module by the a dying woman.module.

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* ImDyingPleaseTakeMyMacguffin: How Isaac gets his stasis module by the a dying woman.
* ImprovisedWeapon: Only one of the eight weapons is an actual gun, the rest are really mining/survey equipment. Rather undermined, since they are tools that happen to work more or less exactly like firearms, probably so the workers would have something effective to defend themselves with in case they were attacked by SpacePirates.



* ImprovisedWeapon: Only one of the eight weapons is an actual gun, the rest are really mining/survey equipment. Rather undermined, since they are tools that happen to work more or less exactly like firearms, probably so the workers would have something effective to defend themselves with in case they were attacked by SpacePirates.
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In 2011 Iron Monkey Studios released a game for the iPhone and iPad also called ''Dead Space''. It takes place in the same universe, but has more to do with ''DeadSpace2'' than ''VideoGame/DeadSpace''. Though since it has the same name, tropes for it are kept oon this page at the bottom of the page.

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In 2011 Iron Monkey Studios released a game for the iPhone and iPad also called ''Dead Space''. It takes place in the same universe, but has more to do with ''DeadSpace2'' ''VideoGame/DeadSpace2'' than ''VideoGame/DeadSpace''. Though since it has the same name, tropes for it are kept oon on this page at the bottom of the page.
bottom.



'''Please Note''': This game has a separate page for the sequel, ''DeadSpace2''. Please add game-appropriate tropes to the correct page.

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'''Please Note''': This game has a separate page for the sequel, ''DeadSpace2''.''VideoGame/DeadSpace2''. Please add game-appropriate tropes to the correct page.
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''Dead Space'' is a video game released for the PC, Xbox 360 and [=PlayStation=] 3. [[CaptainObvious It is the first game]] in the ''DeadSpace'' series.

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''Dead Space'' is a video game released for the PC, Xbox 360 and [=PlayStation=] 3. [[CaptainObvious It is the first game]] game in the ''DeadSpace'' series.
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''Dead Space'' is a video game released for the PC, Xbox 360 and [=PlayStation=] 3.

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''Dead Space'' is a video game released for the PC, Xbox 360 and [=PlayStation=] 3.
3. [[CaptainObvious It is the first game]] in the ''DeadSpace'' series.
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Moving to the Downfall page


** The Prequel movie "Downfall" can come off like this. None of the game's actual weapons make an appearance (the main characters start off with a kind of pistol, then graduate to [[ChainsawGood energy chainsaws]], while an energy-bladed pick is seen once), the infection spreads much faster than it actually happened, and even the entire subplot with Dr. Mercer and his religious mania is cut out.
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* TheBadGuyWins: In ''Dead Space: Aftermath'', Isabel Cho is [[spoiler:lobotomized and used as a scapegoat for the Aegis VII disaster]], and Nolan Stross is [[spoiler:imprisoned for study on the Marker's affects on the human mind.]]

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[[folder: ''Dead Space '']]



[[folder: ''Dead Space 1'']]




[[folder: ''Dead Space: [=iOS=] Edition'']]




[[folder: ''Dead Space: iOS Edition'']]

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In 2011 Iron Monkey Studios released a game for the iPhone and iPad also called ''Dead Space''. It takes place in the same universe, but has more to do with ''DeadSpace2'' than ''VideoGame/DeadSpace''. Though since it has the same name, tropes for it are kept at the bottom of the page.

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In 2011 Iron Monkey Studios released a game for the iPhone and iPad also called ''Dead Space''. It takes place in the same universe, but has more to do with ''DeadSpace2'' than ''VideoGame/DeadSpace''. Though since it has the same name, tropes for it are kept oon this page at the bottom of the page.




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[[folder: ''Dead Space 1'']]




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[[folder: ''Dead Space: iOS Edition'']]


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[[/folder]]
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Added DiffLines:

In 2011 Iron Monkey Studios released a game for the iPhone and iPad also called ''Dead Space''. It takes place in the same universe, but has more to do with ''DeadSpace2'' than ''VideoGame/DeadSpace''. Though since it has the same name, tropes for it are kept at the bottom of the page.

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Moving character tropes to character page; and tropes for other stories to their pages.


* ActionSurvivor: Isaac starts the game as a repairman.



* AttackOfTheMonsterAppendage: The Tentacle. Type 1, as you'll never see the rest of his body.



* BadassBookworm: Isaac. He's a very competent engineer who also happens to be a better OneManArmy than the actual [[RedshirtArmy Army]].
** For an anthropologist (according to the game)/geophysicist (according to ''Dead Space: Martyr''), Michael Altman is a very capable fighter.
* BaldBlackLeaderGuy: Hammond.



* BizarreAlienBiology: Doesn't get much weirder than [[TheVirus hive-minded alien bacteria that reanimates necrotic flesh]]. Also the fact that limbs are their weakness. A dozen or so shots to the torso? Jack shit. Blow their heads off? ''Makes 'em angry''. Take off 2-3 of their limbs? Instant death.
* BodyHorror: And ''how!''. Horrifically mutilated and contorted corpses trying to tear you to pieces? Yep. Horrific death scenes? Yep. Peng? Yep.
** In order to get inspiration for the Necromorphs, the design team studied photographs of car accident victims. That somehow makes both the necromorphs, and the design team, a hell of a lot creepier.



* CaptainErsatz: The church of Unitology bears [[SuspiciouslySpecificDenial absolutely, positively no resemblance to the church of Scientology.]] Please don't sue us.



* ChurchOfHappyology: Unitology, obviously.



* ColonyDrop: Though not exactly a colony, [[spoiler:a massive portion of Aegis VII comes crashing down after Isaac [[NiceJobBreakingItHero accidentally shuts down the ONLY thing holding it in position]]]]!
** He then has to not only [[spoiler:race Kendra Daniels to the ONLY still-functioning space ship on the planet]], but also defeat the HiveMind, start up the shuttle, and after all that, get far enough away before the [[spoiler:[[{{EarthShatteringKaboom}} Aegis VII Shattering Kaboom]]]]! Needless to say, [[HeroicResolve he does it]].
* CombatPragmatist: Isaac will use just about any advantage offered in melee.

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* ColonyDrop: Though not exactly a colony, [[spoiler:a massive portion of Aegis VII comes crashing down after Isaac [[NiceJobBreakingItHero accidentally shuts down the ONLY only thing holding it in position]]]]!
** He then has to not only [[spoiler:race Kendra Daniels to the ONLY only still-functioning space ship on the planet]], but also defeat the HiveMind, start up the shuttle, and after all that, get far enough away before the [[spoiler:[[{{EarthShatteringKaboom}} Aegis VII Shattering Kaboom]]]]! Needless to say, [[HeroicResolve he does it]].
* CombatPragmatist: Isaac will use just about any advantage offered in melee.
Kaboom]]]]!



* CoolOldGuy: Isaac is actually around [[SplinterCell Sam Fisher]]'s age, according to his official bio. You can see this when he takes off his helmet at the end of the game.



* {{Determinator}}: Isaac Clarke is not going to let a shipful of HighOctaneNightmareFuel stop him. [[spoiler:He does his repair jobs alone despite the circumstances, he manages to repeatedly [[DidYouJustPunchOutCthulhu punch out Cthulhu]], refuses to relent when betrayed and left to die, and his HeroicBSOD lasts all of five seconds when he finds out that Nicole's dead.]]
** The Hunter takes a hell of a licking and keeps on ticking. To put this thing down, you eventually have to [[spoiler:fry it with the ignition of a ship, destroying it down to the cellular level.]]



* DivineChessboard: The Marker [[spoiler:is guiding various people through projections of dead loved ones to destroy the Hive Mind by putting it back on the pedestal. The HiveMind in turn guides the necromoprhs.]]

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* DivineChessboard: The Marker [[spoiler:is guiding various people through projections of dead loved ones to destroy the Hive Mind by putting it back on the pedestal. The HiveMind in turn guides the necromoprhs.Necromorphs.]]



* DownerEnding: The comic? [[spoiler:Neuman's pretty insane at the ending, and is seen walking off into a monster-infected corridor. Everybody else is dead by the end.]] The animated film? [[spoiler:Everybody dies.]] The No Known Survivors games? [[spoiler:Everybody dies.]] The book? [[spoiler:Pretty much everyone is dead, including Altman, whose legacy will be used against him long after his brutal demise at the hands of the book's villains.]] The game itself? [[spoiler:Everybody dies, with the exception of Isaac, who is probably insane, or at least very, very stressed out.]]The Iphone game?[[spoiler:Everybody dies AND you set into motion the events of the second game by unleashing the necromorphs on an unsuspecting populace.]] See a pattern here?



* EvilutionaryBiologist: [[spoiler:Dr. Mercer]].



* TheFaceless: Isaac. He wears his helmet for pretty much the whole game.
* FasterThanLightTravel: Shockpoint drive. How does it work? Well, in this game you can ''[[RuleOfCool dismember alien zombies]],'' so who cares?

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* TheFaceless: Isaac. He wears his helmet for pretty much the whole game.
* FasterThanLightTravel: Shockpoint drive. How does it work? Well, in In this game you can ''[[RuleOfCool dismember alien zombies]],'' so who cares?



* FinishingStomp: A good idea when you're not quite sure whether that necromorph in front of you is dead yet. Also a good idea when you're not quite sure whether there's an infector nearby who might make a new necromorph out of that human corpse in front of you. And finally, a good idea if there's a crate you want opened in front of you. ''Not'' a good idea when it comes to certain enemies who happen to be explosive, but in 95% of all cases, stomping the crap out of something will make your situation better - even if it's just by relieving stress.

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* FinishingStomp: A good idea when you're not quite sure whether that necromorph Necromorph in front of you is dead yet. Also a good idea when you're not quite sure whether there's an infector nearby who might make a new necromorph Necromorph out of that human corpse in front of you. And finally, a good idea if there's a crate you want opened in front of you. ''Not'' a good idea when it comes to certain enemies who happen to be explosive, but in 95% of all cases, stomping the crap out of something will make your situation better - even if it's just by relieving stress.



* ForcedTutorial: USE RUN TO MOVE QUICKLY [[spoiler:OR ELSE]]

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* ForcedTutorial: USE RUN TO MOVE QUICKLY [[spoiler:OR ELSE]]OR ELSE.



* GhostShip: The ''Ishimura''.
* GoneHorriblyWrong: Short summary: Item of immense religious significance found on a planet, item removed from planet, really, REALLY, '''REALLY''' bad stuff goes down afterward.

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* GhostShip: The ''Ishimura''.
Ishimura.
* GoneHorriblyWrong: Short summary: Item of immense religious significance found on a planet, item removed from planet, really, REALLY, '''REALLY''' really, '''really''' bad stuff goes down afterward.



* GrotesqueGallery: Every necromorph, except for the ones pinned to the wall by a mound of flesh that constantly gives birth to hideous little babies every few seconds, oh wait, that's disturbing too.

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* GrotesqueGallery: Every necromorph, except for Necromorph, including the ones pinned to the wall by a mound of flesh that constantly gives birth to hideous little babies every few seconds, oh wait, that's disturbing too.seconds.



* HeKnowsTooMuch: Isaac Clarke. Need I say more? Ok, how about a military experiment GoneHorriblyWrong? And in fulfillment of this trope, [[spoiler:[[TheMole Kendra]] leaves Isaac for dead twice because he knows that the Marker was a military experiment]].

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* HeKnowsTooMuch: Isaac Clarke. Need I say more? Ok, how about a military experiment GoneHorriblyWrong? Clarke by the end. And in fulfillment of this trope, [[spoiler:[[TheMole Kendra]] leaves Isaac for dead twice because he knows that the Marker was a military experiment]].



* HPLovecraft: One of the major influences of the game, according to WordOfGod.
* HumanAliens: Completely subverted, but in an ironic way, since all the Necromorphs are made from human corpses and several of them look pretty damn close to a plain old human.



* IncendiaryExponent: The flamethrower, what else?
* ImplacableMan: The Hunter Necromorph. Reappears throughout the levels it's in [albeit in fixed locations], regenerates from any damage you do to it, and even returns a few levels later to menace you after you think you've stopped it by trapping it in a cryogenic freezer.

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* IncendiaryExponent: The flamethrower, what else?
* ImplacableMan: The Hunter Necromorph. Reappears throughout the levels it's in [albeit in fixed locations], regenerates from any damage you do to it, and even returns a few levels later to menace you after you think you've stopped it by trapping it in a cryogenic freezer.
flamethrower.



** [[http://www.youtube.com/watch?v=e1ZS2se9g4M And now they did it with ''Ring Around the Rosie''...]]
* JumpScare: [[spoiler: A particularly unexpected one happens at the very end.]]
* KarmaHoudini: In the novel ''Dead Space: Martyr'', [[spoiler:Markoff and Stevens kill Michael Altman in a nightmare-inducingly cruel manner, and unless they appear in a future story, the bastards get away with it, presumably living the high life of having millions of deceived humans believing their every word.]]
** Also, in the iPhone game tying into ''Dead Space 2'', [[spoiler:Tyler Radikov]] gets away with [[spoiler:manipulating Vandal/Karrie Norton into allowing the Necromorphs to spread throughout the Sprawl]].
* KillEmAll: [[spoiler:EVERYONE dies. Except Isaac.]]
* KillItWithFire: Proves to be the only way to kill a special enemy.
** You can buy the flamethrower during gameplay, but its usefulness against most necromorphs is debatable.
* KleptomaniacHero: Isaac steals more or less everything he comes across. Mostly justified, since the previous owners are all dead.
** Everything he doesn't steal is readily purchased from your local Ishimura Store terminal. With [[strike:stolen]] looted money.
** Better yet, money he acquired by selling stuff he stole.

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** [[http://www.youtube.com/watch?v=e1ZS2se9g4M And now they did it with ''Ring Around * JumpScare: A particularly unexpected one happens at the Rosie''...very end.
* KillEmAll: [[spoiler:Everyone dies except Isaac.
]]
* JumpScare: [[spoiler: A particularly unexpected one happens at the very end.]]
* KarmaHoudini: In the novel ''Dead Space: Martyr'', [[spoiler:Markoff and Stevens kill Michael Altman in a nightmare-inducingly cruel manner, and unless they appear in a future story, the bastards get away with it, presumably living the high life of having millions of deceived humans believing their every word.]]
** Also, in the iPhone game tying into ''Dead Space 2'', [[spoiler:Tyler Radikov]] gets away with [[spoiler:manipulating Vandal/Karrie Norton into allowing the Necromorphs to spread throughout the Sprawl]].
* KillEmAll: [[spoiler:EVERYONE dies. Except Isaac.]]
* KillItWithFire: Proves to be the only way to kill a special enemy.
**
You can buy the flamethrower during gameplay, but its usefulness against most necromorphs is debatable.
* KleptomaniacHero: Isaac steals more or less everything he comes across. Mostly justified, since the previous owners are all dead.
** Everything he doesn't steal is readily purchased from your local Ishimura Store terminal. With [[strike:stolen]] looted money.
** Better yet, money he acquired by selling stuff he stole.
debatable.



* LateToTheParty: By the time the ''Kellion'' makes it to the ''Ishimura'' to repair the subspace array, most of the crew is dead. At most, there are 20 survivors, and of these, all but 4 are too far gone to be saved. The entire ship is overrun by the infection, and necromorphs have free reign over it.

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* LateToTheParty: By the time the ''Kellion'' makes it to the ''Ishimura'' to repair the subspace array, most of the crew is dead. At most, there are 20 survivors, and of these, all but 4 are too far gone to be saved. The entire ship is overrun by the infection, and necromorphs Necromorphs have free reign over it.



* LightningBruiser: The Brute.



* MacGuffin: The Marker - [[spoiler:Practically anything weird that happens can be credited to the marker messing with you... The power of the Marker to repel Necromorphs is somewhat debatable tho, as the Necromorphs seem as willing to attack you when you are standing next to it. Maybe it needs to be on its pedestal to work properly.]]
* MacGuffinDeliveryService: [[spoiler:Isaac. Once he loads the Marker onto the shuttle, Kendra reveals her status as TheMole, kills Doctor Kyne, and leaves Isaac to die on the Ishimura. Isaac's not going to let her get away with that]].

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* MacGuffin: The Marker - [[spoiler:Practically anything weird that happens can be credited to the marker Marker messing with you... The power of the Marker to repel Necromorphs is somewhat debatable tho, as the Necromorphs seem as willing to attack you when you are standing next to it. Maybe it needs to be on its pedestal to work properly.]]
* MacGuffinDeliveryService: [[spoiler:Isaac. Once he [[spoiler:Once Isaac loads the Marker onto the shuttle, Kendra reveals her status as TheMole, kills Doctor Kyne, and leaves Isaac to die on the Ishimura. Isaac's not going to let her get away with that]].



* MadDoctor: [[spoiler:Dr. Mercer]] again.



* MeaningfulName and NamedAfterSomebodyFamous: Isaac (Asimov) (Arthur C.) Clarke - which of course was mocked by ZeroPunctuation.
** [[spoiler:''Temple'' and ''Cross'' care for each other, and both are murdered by Mercer, the hyper''religious'' whackjob.]]
** Mercer is an old term for a dealer of textiles. Seems he's [[IncrediblyLamePun a man of the cloth]].
*** Here's another one for you; Methicillin-resistant Staphylococcus aureus is a type of bacterium responsible for numerous difficult-to-treat or outright incurable ailments in human beings. It's abbreviated MRSA, and the abbreviation is often pronounced "Mer-sah" or Mercer.

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* MeaningfulName and NamedAfterSomebodyFamous: Isaac (Asimov) (Arthur C.) Clarke - which of course was mocked by ZeroPunctuation.
**
MeaningfulName: [[spoiler:''Temple'' and ''Cross'' care for each other, and both are murdered by Mercer, the hyper''religious'' whackjob.]]
** Mercer is an old term for a dealer of textiles. Seems he's [[IncrediblyLamePun a man of the cloth]].
*** Here's another one for you; Methicillin-resistant Staphylococcus aureus is a type of bacterium responsible for numerous difficult-to-treat or outright incurable ailments in human beings. It's abbreviated MRSA, and the abbreviation is often pronounced "Mer-sah" or Mercer.
]]



* MightyGlacier: The Hunter is borderline unstoppable, but you can cripple it temporarily, freeze it, and otherwise evade it. It just keeps coming, though.



* MorallyAmbiguousDoctorate: Whoever gave a doctorate to [[spoiler:Dr. Mercer]] is crazier than he is.
** And Kyne's school isn't much better, considering what he's done.

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* MorallyAmbiguousDoctorate: Whoever gave a doctorate to [[spoiler:Dr. Mercer]] Dr. Mercer is crazier than he is.
**
is. And Kyne's school isn't much better, considering what he's done.



* NighInvulnerability: [[spoiler:Dr. Mercer]] created the Hunter, a Necromorph with the ability to regenerate its lost limbs. At only two points in the game is it possible to truly stop a Hunter: [[spoiler:cryogenically freeze it or [[KillItWithFire burn it alive with the exhaust ports of a space shuttle]]]]. [[spoiler:The freeze doesn't kill it, but the fire sure does.]]
* NoOSHACompliance: Even before the ZombieApocalypse, the ''Ishimura'' isn't exactly the safest place in the universe. For example, it has nozzles designed to spray acid across a hallway at a set of storage rooms at regular intervals.

to:

* NighInvulnerability: [[spoiler:Dr. Mercer]] created the Hunter, a Necromorph with the ability to regenerate its lost limbs. At only two points in the game is it possible to truly stop a Hunter: [[spoiler:cryogenically freeze it or [[KillItWithFire burn it alive with the exhaust ports of a space shuttle]]]]. [[spoiler:The freeze doesn't kill it, but the fire sure does.]]
* NoOSHACompliance: Even before the ZombieApocalypse, the ''Ishimura'' Ishimura isn't exactly the safest place in the universe. For example, it has nozzles designed to spray acid across a hallway at a set of storage rooms at regular intervals.



* NotUsingTheZedWord: The Necromorphs- ironically, the game makers basically summed them up as "Space Zombies."

to:

* NotUsingTheZedWord: The Necromorphs- ironically, Necromorphs. Ironically, the game makers basically summed them up as "Space Zombies."



* OneLastJob: [[spoiler: being the Captain of the Ishimura a ship about to be decommissioned, Mathius choose to become apart of the church of sci...unitology's plan to secretly give the Red Marker to the church, he dies of needle to brain]]
* OneWayVisor: RiG helmets
* OxygenMeter: used when you enter a vacuum or toxic environments.
* ParentalAbandonment: You will find in Isaac's bio that he was not priority number one for his parents.

to:

* OneLastJob: [[spoiler: being Being the Captain of the Ishimura Ishimura, a ship about to be decommissioned, Mathius choose to become apart of the church of sci...unitology's Unitology's plan to secretly give the Red Marker to the church, he dies of needle to brain]]
brain.]]
* OneWayVisor: RiG helmets
helmets.
* OxygenMeter: used Used when you enter a vacuum or toxic environments.
* ParentalAbandonment: You will find in Isaac's bio that he was not priority number one for his parents.
environments.



* PhlebotinumKilledTheDinosaurs: Sorta. [[spoiler:The Black Marker landed on Earth along with the asteroid that killed off the dinosaurs.]]
* PlanetLooters: Humanity in the game is this; we need natural resources, having depleted all of Earth's, and go out breaking down random planets in space to get them; only a matter of time before we pick up an unexpected guest along with our resources.
** And the first crack is one of Saturn's moons, which is where the sequel takes place.
** The background logs state that Planet Cracking is actually believed by some to de-stabilize entire star systems because of the gravity imbalance of one planet going missing all of a sudden. The [[MegaCorp CEC]] denies this, though, and states that the planets are always carefully chosen.
** Digging at Aegis VII was prohibited in the first place, but the CEC broke the laws because the planet was abnormally mineral-rich. Now, had the [[TheGovernment EarthGov]] [[spoiler:placed their Red Marker]] on a resource-barren moon somewhere, things might have turned out differently.



*** The novel pretty much confirms that the Marker[[spoiler:s]] actively and intelligently try to contain Necromorph outbreaks, and usually do this by creating hallucinations of dead loved ones.



* {{Retirony}}: The Ishimura was to be decommissioned the following year of the events of the game, but for the unlucky crew especially Captain [[EyeScream "One Eye"]] Mathius, they all went insane and killed each other or themselves before being turned into necromoprhs [[spoiler: save the lead from Extraction, who dies in a DLC for DeadSpace2]].

to:

* {{Retirony}}: The Ishimura was to be decommissioned the following year of the events of the game, but for the unlucky crew especially Captain [[EyeScream "One Eye"]] Mathius, they all went insane and killed each other or themselves before being turned into necromoprhs [[spoiler: save the lead from Extraction, who dies in a DLC for DeadSpace2]].Necromoprhs.



* SlidingScaleOfUndeadRegeneration



* StartOfDarkness: The novel ''Dead Space: Martyr'' centers around Michael Altman, the man who discovered the first Marker and the founder of the Church of Unitology. It turns out he wasn't nearly as "dark" a man as you'd be led to think. The Church, on the other hand...



* SuperSpeed: Twitchers.
* SurprisinglySuddenDeath: The scene where Isaac has to override security in the Flight Lounge. Guess who's dinner? You guessed, the two {{Red Shirt}}s you brought with you.
* SurvivalHorror: Self-explanatory.

to:

* SuperSpeed: Twitchers.
* SurprisinglySuddenDeath: The two {{Red Shirt}}s Isaac brought with him in the scene where Isaac has to override security in the Flight Lounge. Guess who's dinner? You guessed, the two {{Red Shirt}}s you brought with you.
* SurvivalHorror: Self-explanatory.
Lounge.



* TakeYourTime: No matter how urgent the task, nothing will actually happen until you reach the place it's supposed to occur at. Even when the ship is getting pummeled by asteroids or the oxygen levels are rapidly falling, or [[spoiler:that big chunk of planet crust is dropping through the sky down onto where you are fighting the end boss.]] Indeed, the Necromorphs are good enough to leave you alone while you spend all the time you want practicing at the shooting range or playing Z-Ball.
* TalkingIsAFreeAction: That Infector was apparently polite enough to just stand there and let Mercer go through his entire speech before eating him.

to:

* TakeYourTime: No matter how urgent the task, nothing will actually happen until you reach the place it's supposed to occur at. Even when the ship is getting pummeled by asteroids or the oxygen levels are rapidly falling, or [[spoiler:that big chunk of planet crust is dropping through the sky down onto where you are fighting the end boss.]] Indeed, the The Necromorphs are good enough to leave you alone while you spend all the time you want practicing at the shooting range or playing Z-Ball.
* TalkingIsAFreeAction: That An Infector was apparently is polite enough to just stand there and let Mercer go through his entire speech before eating him.



* [[spoiler:TheBadGuyWins:]] In ''Dead Space: Martyr'', Markoff and Stevens [[spoiler:kill Michael Altman and use his earlier press conferences to make him look like a prophet spreading the "divine message" of the Marker, which leads to the founding of Unitology.]]
** Also, in ''Dead Space: Aftermath'', Isabel Cho is [[spoiler:lobotomized and used as a scapegoat for the Aegis VII disaster]], and Nolan Stross is [[spoiler:imprisoned for study on the Marker's affects on the human mind.]]

to:

* [[spoiler:TheBadGuyWins:]] TheBadGuyWins: In ''Dead Space: Martyr'', Markoff and Stevens [[spoiler:kill Michael Altman and use his earlier press conferences to make him look like a prophet spreading the "divine message" of the Marker, which leads to the founding of Unitology.]]
** Also, in
''Dead Space: Aftermath'', Isabel Cho is [[spoiler:lobotomized and used as a scapegoat for the Aegis VII disaster]], and Nolan Stross is [[spoiler:imprisoned for study on the Marker's affects on the human mind.]]



* TheQuietOne: Isaac. Nothing but grunts and screams from him - nearly a HeroicMime.
** Interestingly, he does have things to say if you look at his notes on the objectives. He's intelligent, and not gullible or naive. He is, however, ''scared out of his mind''.



* TitleDrop: According to the backstory logs, the marker creates a "dead space" around it which prevents the Necromorphs from functioning. Though this doesn't actually happen in the game, oddly.

to:

* TitleDrop: According to the backstory logs, the marker Marker creates a "dead space" around it which prevents the Necromorphs from functioning. Though this doesn't actually happen in the game, oddly.



* UndeadChild: The Lurkers.



* UsedFuture



* WeaponizedExhaust: [[spoiler:Used to kill the Hunter]]

to:

* WeaponizedExhaust: [[spoiler:Used to kill the Hunter]]Hunter.]]



* YourHeadAsplode: The Scientist in Chapter 2, anyone?

to:

* YourHeadAsplode: The Scientist in Chapter 2, anyone?2.



** A Necromorph also does this to [[spoiler:you, if you don't fight it off in time]].

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** A Necromorph also does this to [[spoiler:you, Isaac if you don't fight it off in time]].time.



** The necromorph known as the Twitcher is inhumanely quick and can easily cross a large room and maul you if you don't start knocking its legs off.

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** The necromorph Necromorph known as the Twitcher is inhumanely quick and can easily cross a large room and maul you if you don't start knocking its legs off.



* BribingYourWayToVictory - The iTunes Store has several DLC packs with suits and credits that can give you a leg up on the early parts of the game. You certainly don't need them in standard gameplay unless you want to totally break the game, but if you attempt the HarderThanHard Nightmare Mode, it may come in handy.

to:

* BribingYourWayToVictory - BribingYourWayToVictory: The iTunes Store has several DLC packs with suits and credits that can give you a leg up on the early parts of the game. You certainly don't need them in standard gameplay unless you want to totally break the game, but if you attempt the HarderThanHard Nightmare Mode, it may come in handy.


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* KarmaHoudini: [[spoiler:Tyler Radikov]] gets away with [[spoiler:manipulating Vandal/Karrie Norton into allowing the Necromorphs to spread throughout the Sprawl]].
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!!''Dead Space: Downfall'' provides examples of:

* ActionGirl - Vincent and Shen.
* CallBack - At the very beginning of the game, the first thing you see is the back of an engineer wearing the same suit as Isaac. It looks almost like a shot from the original game, complete with camera angle.
* TheCassandra - Also Vincent.
* ClusterFBomb
* ChainsawGood - The other survivors decide that Irons's idea of using a chainsaw against the Necromorphs is a good idea after Irons uses it against one.
* DarkSkinnedRedhead - Vincent again.
* EyeScream - In the games, you only saw a video log of it; in the movie, you get to watch Mathius get stabbed in the eye up close. Then it goes ''further'' into this trope when after he gets impaled in the eye, he falls onto the floor, driving it into his brain.
* FiveManBand:
** TheHero - Vincent
** TheLancer - Hanson in terms of rank, though Ramirez fits the role too.
** TheSmartGuy - Ramirez
** TheBigGuy - Pendleton
** TheChick - Shen
** TheSixthRanger - Dobbs
* GentleGiant - Samuel Irons.
* HeyItsThatVoice - [[BabylonFive Bruce]] [[{{Tron}} Boxleitner]] as Barrow, among others.
* HighPressureBlood - Why don't the plasma saws cauterise wounds instead of this happening?
* HonorBeforeReason - Elisa
* IdiotBall - Captain Mathius holds onto it pretty tightly.
** Then again, he is a Unitologist, and going crazy.
* ItHasBeenAnHonor - Ramirez, to Vincent.
* MagicalNativeAmerican - Samuel Irons, who gets bonus points for being the only Unitologist in the entire series who is not evil and does not go insane.
* YouGottaHaveBlueHair - Shen.

!!''Dead Space: Extraction'' provides examples of:

* AndNowForSomeoneCompletelyDifferent: The point-of-view character shifts a ''lot.'' At the beginning of each chapter, we get a character looking at themselves in a mirror (or something else) as a nod to the player to remind us who we're currently playing as. The most prominent main character is [=McNiell=], a cop on Aegis VII, but we also take turns as Sam, Lexine's boyfriend who goes nuts in the first chapter, Weller, and for one level, Doctor Karen Howell.
* [[spoiler:BrokeYourArmPunchingOutCthulhu: Falls under point number 4 on the trope considering how the Necromorphs are made. [=McNeill=] has to cut off his arm after being impaled in the arm during a boss fight while in vacuum, but then [[TookALevelInBadAss fights the Necromorphs with a Contact Beam in his remaining arm]] while making a run for the shuttle. While Lexine takes care of Weller, Weller is sitting in a room where the biomass that has been spreading in the ship has begun to reach the location where the escape shuttle is housed.]]
* CanonImmigrant: Not a character, but the pistol from ''Downfall''.
* ContinuityNod: Overflowing with them.
* CoversAlwaysLie: ''Extraction'' does not star a brown haired woman fighting off the monsters. The closest there is, is Lexine, and she's a [[TheChick terrible shot]].
* DownerEnding: As per the usual Dead Space motif. [[spoiler:After escaping the colony and later the ship, three of the characters manage to get away on one of the working shuttles. As they leave, they pass the shuttle carrying the cast from the first game. One of the characters tries to warn them but the outgoing com is busted. As they continue, another character drifts off to sleep, then apparently transforms into a necromorph and attacks the others. However, given that they weren't dead at that point, and there was no infector nearby, it might have been just a dream. Up to you.]]
** [[spoiler:As you see flashing red alien symbols prior to necromorph-cam, it's generally considered to be a hallucination. Those same symbols show up every other time a hallucination happens around the marker.]]
*** [[spoiler:If you look at HeKnowsTooMuch below, it's already established that Lexine was immune to the marker; the fact she doesn't go insane is {{Lampshaded}} by the fellow survivors, who state that when around her they haven't gone insane like the colonists while on the ship. So I think this is more a KillEmAll ending here.]]
**** [[spoiler:Doesn't explain why a living crewmember would spontaneously mutate though... unless he died and changed fast.]]
** There's been an announcement of DLC for DeadSpace2 featuring Lexine and Gabe. So, just as with Isaac, their deaths have been greatly exaggerated and the trope partially averted.
* [[spoiler:DoomedByCanon:]] Just listing this is a spoiler itself.
** [[spoiler:Played straight and subverted. The developing interviews and original Dead Space makes it seems like Isaac is the only survivor. Played straight when almost all of the cast dies. Subverted when we find two of the main characters survived and are on Sprawl in Dead Space 2 DLC.]]
* DownTheDrain: Yes, there is a sewer level on the Ishimura. It is a ''big'' ship, after all, and all that waste must go somewhere.
* FantasticSlurs: Unitologists are also derisively called Marker-heads.
* FirstPersonShooter: Of the Rail-Shooter variety.
* GoodCopBadCop: While they don't practice it, [=McNiell=] is noticably the calmer one while Weller is the angrier (but no less competent) of the two.
* GunsAreWorthless: The Pulse Rifle once again sucks, but unlike in Dead Space, it cannot redeem itself because Extraction's weapon upgrades only apply to magazine size. The exception is the game's two bosses, both of which adhere to "shoot the arm coming at you enough times and it will stop coming at you" logic, so the Pulse Rifle is the ideal weapon for fighting them. However, the worst gun in Extraction by far is the P-Sec Pistol, though this makes sense since it's just an ordinary pistol.
** The Pulse Rifle's alt-fire is a Shotgun, which can get all the limbs at once.
* HeKnowsTooMuch: [[spoiler:Weller found out that Eckhardt is a Unitologist on a mission to bring Lexine (who apparently is the only one who can resist the marker) back to Earth, and was responsible for the death of the scientist who helped Lexine before, who suspected Eckhardt of being responsible for much of the mess; so Eckhardt shot Weller before he tells anyone, but as he starts giving you a speech on why he shot you, he turns his back long enough to receive a KarmicDeath at the "hands" of a necromorph.]]
** And again, [[spoiler:the dev team spells it out in the chapter titles. WARREN LIES. Which is a LateArrivalSpoiler since it's been three chapters since Warren betrays you before the end.]]
* IgnoreTheFanservice: Apparently, Lexine walking across the medical bay stark nude didn't warrant your character looking at her for more than one second (from the side, in case you're wondering), though ESRB standands and its status as a Wii game may be the reason.
* TheLargestDemocracy: Where Karen Howell probably comes from.
* MindScrew: The end of the first level [[spoiler:When you find out you weren't shooting zombies at all but actual crewmates while you were under the Marker's influence, making you hallucinate that they looked like zombies.]] MindScew is amped up in general from vanilla ''Dead Space.'' You can never fully trust what you see with your eyes to be real at any given time.
* PantyShot: [=McNiell=] gets a good long look at Lexine's thong-outside-pants outfit when she bends down to pick up her helmet. For the PS3 version of the game, you even get an "Enjoying the View?" trophy.
* SaltAndPepper: [=McNiell=] is white and Weller is... Middle Eastern?
* SanitySlippage: ''Everyone.'' Everyone, that is, except Lexine and those in close proximity to Lexine, which is a plot point.
* ShoutOut: In the first level, an engineer named [[MadMen Sterling radios his boss Cooper.]]
* SpaceIsNoisy: Once again, averted; there's even a ''boss fight'' in near-total silence. The creature only makes noise when it slams against the ship's hull.
* SurprisinglySuddenDeath: So much it's predictable.
* {{UST}}: Between [=McNiell=] and Lexine, even though they've met in the middle of a ZombieApocalypse, had only known each other a couple of hours, her boyfriend had just died, and he's going crazy.

!!''Dead Space: Ignition'' provides examples of:

* ChurchOfHappyology: One of the paths shows the first real glimpse of the Unitologists in action; a temple on the space station, and their huge cryo-stasis freezers.
* FairCop: The girlfriend of the engineer is too hot for law enforcement.
* GaidenGame: [[spoiler:The events of Ignition happen right before Isaac gets out of Stasis in Dead Space 2. How the engineer of the story reaches Isaac is different.]]
* GunsAreWorthless: The cop girlfriend soon realizes that her pistol is worthless against the Necromorphs, but the plasma cutter works a lot better.
* HackingMinigame: The entire game is just three different ones. One's really more like a race, and one's like the reverse of a Tower Defense game.
* [[spoiler:KillTheCutie / PlayerPunch: The girlfriend of the engineer dies in all of the paths near the end, two of them by the guy's hands. The latter was because he didn't want her to realize that he was receiving orders to get Isaac out of Stasis. In the other two, he's devastated at her loss; apparently his loyalty is highly situational.]]
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[[quoteright:250:http://static.tvtropes.org/pmwiki/pub/images/Dead_Space_Cover_132.jpg]]

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''Dead Space'' is a video game released for the PC, Xbox 360 and [=PlayStation=] 3. A separate rail-shooter game was released on {{Wii}} as a prequel. A webcomic and an animated movie were released alongside it.

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''Dead Space'' is a video game released for the PC, Xbox 360 and [=PlayStation=] 3. A separate rail-shooter game was released on {{Wii}} as a prequel. A webcomic and an animated movie were released alongside it.
3.



A prequel on the {{Wii}} (later ported to the PS3 with Move support) called ''Dead Space: Extraction'' was released not long after the ''Dead Space'', focusing on what happened three weeks before the main game. Unlike the predecessor, Extraction is a rail based shooter, though the player can still interact with environment by picking up ammunition, selecting alternate paths, and doing a few puzzles to unlock doors (in the heat of battle no less).

DeadSpace2 takes place on The Sprawl, a massive space station. As is standard for the series, [[ItGotWorse things got worse]], and Isaac, who is SuddenlyVoiced, has to step up to the plate and start dismembering yet again.

On the same day that Dead Space 2 was released, an {{Interquel}} game was released as an app for the iPhone and iPad, starring Vandal, a follower of the Church of Unitology who is sent on a deadly mission by the Church's leaders.

Both ''Dead Space'' and ''Extraction'' had tie-in comics, which revealed some more of the universe, and [[DoomedByCanon didn't end happily]].

Although only two games (one of them being a prequel with a vastly differing game style) and some other media have been released so far, ''Dead Space'' is quickly becoming a premier SurvivalHorror franchise, with widespread critical acclaim, strong sales, and many fans [[YourMileageMayVary considering it the best]] since ''ResidentEvil'' and ''SilentHill''.

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[[quoteright:235:http://static.tvtropes.org/pmwiki/pub/images/dead_space_01.jpg]]
[[caption-width-right:235:[- Isaac Clarke is ''not'' having a good day.-] ]]

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[[quoteright:235:http://static.tvtropes.org/pmwiki/pub/images/dead_space_01.jpg]]
[[caption-width-right:235:[- Isaac Clarke is ''not'' having a good day.-] ]]
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[[ZombieApocalypse Zombies...]] [[RecycledINSPACE IN SPACE!!!]]

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