History Videogame / BioShock1

17th Jun '17 1:44:26 PM nombretomado
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*** There are protest signs, demanding to be allowed to leave the city, that "Rapture is Dead" and "Ryan doesn't own us". Then, a single official sign: "ALL BATHYSPHERE TRAVEL IS DENIED". Ryan won't let anybody leave, and won't acknowledge that he rules over a failed sociopolitical system. Now recall that this game takes place in 1960. [[BerlinWall Meanwhile, in Germany...]]

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*** There are protest signs, demanding to be allowed to leave the city, that "Rapture is Dead" and "Ryan doesn't own us". Then, a single official sign: "ALL BATHYSPHERE TRAVEL IS DENIED". Ryan won't let anybody leave, and won't acknowledge that he rules over a failed sociopolitical system. Now recall that this game takes place in 1960. [[BerlinWall [[UsefulNotes/BerlinWall Meanwhile, in Germany...]]
14th Jun '17 7:23:28 PM RainingMetal
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* AntiFrustrationFeatures: When [[spoiler:Peach Wilkins takes your weapons, all of the ammo you've collected is gone once you retrieve them after his boss fight]]. In the remastered version, [[spoiler:all that ammo is retained]].



*** Alternatively, simply creating/buying Automatic Hack Tools is an effective way to circumvent the laborious hacking process. Machines can also just be "bought out" with money if they're cheap enough to be worthwhile.



*** Or set up a crap-ton of traps (the Trap Bolt is ''extremely'' easy to craft given that its components are easy to find) and then lure that Big Daddy to his death.
** One can simply wait out triggered alarms with Natural Camouflage by standing still. [[RhymesOnADime Doesn't cost a dime, though it does cost time]].



* BrokenAesop: Game developer Clint Hocking argued that the game is thematically inconsistent because its story seems to advocate selflessness (help Atlas, don't harvest Little Sisters etc.) while its gameplay seems to encourage selfishness (gather as much ADAM as possible, loot your enemies' corpses). He coined the term "ludonarrative dissonance" to general cases of disconnect between gameplay and story (a term which is loosely equivalent to GameplayAndStorySegregation).

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* BrokenAesop: Game developer Clint Hocking argued that the game is thematically inconsistent because its story seems to advocate selflessness (help Atlas, don't harvest Little Sisters Sisters, etc.) while its gameplay seems to encourage selfishness (gather as much ADAM ADAM/money as possible, kill anything that moves that isn't a Little Sister, loot your enemies' corpses). He coined the term "ludonarrative dissonance" to general cases of disconnect between gameplay and story (a term which is loosely equivalent to GameplayAndStorySegregation).



* TheComputerIsACheatingBastard:
** Hacking practically requires having high-end gene tonics to reduce their difficulty, depending on the level. In the later stages, overload and alarm tiles can make them downright unwinnable without skill reduction/tile changing tonics, and heaven help you if you don't have a slow tonic to keep the water at bay.
** The later levels have Splicers playing possum. Shoot them all you like; they won't take damage until they decide to get up. Thankfully, there are ways around this. Insect Swarm will get them up (and kill them), and cameras can tell the difference.

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* TheComputerIsACheatingBastard:
**
TheComputerIsACheatingBastard: Hacking practically requires having high-end gene tonics to reduce their difficulty, depending on the level. In the later stages, overload and alarm tiles can make them downright unwinnable without skill reduction/tile changing tonics, and heaven help you if you don't have a slow tonic to keep the water at bay.
** The later levels have Splicers playing possum. Shoot them all you like; they won't take damage until they decide
bay. [[ArsonMuderAndJaywalking Their buyout prices also tend to get up. Thankfully, there are ways around this. Insect Swarm will get them up (and kill them), and cameras can tell the difference.be much higher]].



* CutsceneBoss: Deconstructed, like many other {{But Thou Must}}s. [[spoiler:Andrew Ryan]] is leaving this world on his own terms, not [[spoiler:Fontaine]]'s. Less reviled than most usages of this trope, for [[CrowningMomentOfAwesome some reason]].

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* CutsceneBoss: Deconstructed, like many other {{But Thou Must}}s. [[spoiler:Andrew Ryan]] is leaving this world on his own terms, not [[spoiler:Fontaine]]'s. Less reviled than most usages of this trope, for [[WhamEpisode some]] [[CrowningMomentOfAwesome some reason]].



* DartboardOfHate: There's one of Andrew Ryan in Atlas' HQ in Hestia Chambers. Bonus, the darts are actually crossbow bolts.

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* DartboardOfHate: There's one of Andrew Ryan in Atlas' HQ in Hestia Chambers. Bonus, the darts are actually crossbow bolts.bolts and can be looted.



* DevelopersForesight: When you're told to throw the switch to open the submarine bay to Atlas, you can walk right on by and go all the way to the far end of the map, where the submarine awaits. If you approach it, [[{{Foreshadowing}} Atlas asks if you can hear his family inside]].

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* DevelopersForesight: DevelopersForesight:
**
When you're told to throw the switch to open the submarine bay to Atlas, you can walk right on by and go all the way to the far end of the map, where the submarine awaits. If you approach it, [[{{Foreshadowing}} Atlas asks if you can hear his family inside]].inside]].
** In the remastered version, if one attempts to circumvent [[spoiler:Peach Wilkins depriving Jack of his weapons by using Telekinesis to carry outside weapons into the airlock]] the weapon order will become screwed up when [[spoiler:Jack gets his guns back]].



* DroughtLevelOfDoom: Fort Frolic is the only level in the game without Leadhead Splicers, and ammunition in general is scarce. The vending machines are difficult to hack and charge high for their products. [[SubvertedTrope Thankfully you can still use the Bathysphere to go back to places like Neptune's Bounty to refill on ammo]].



* EarlyInstallmentWeirdness: The first game is the only game where Plasmids cannot be fired simultaneously with regular weapons. It's also the only game where [[spoiler:the hero doesn't die outside natural causes]].

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* EarlyInstallmentWeirdness: The first game is the only game where Plasmids cannot be fired simultaneously with regular weapons. It's also one of the only game stories where [[spoiler:the hero doesn't die outside of natural causes]].



** Peaches ECM is his insistence that if he smells Fontaine on you, he'll kill you outright, despite Atlas's assurance that Fontaine has been dead for a long time. This cement's Peaches paranoia. [[spoiler:At least until you discover [[ProperlyParanoid he was right.]]]]

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** Peaches Peach's ECM is his insistence that if he smells Fontaine on you, he'll kill you outright, despite Atlas's assurance that Fontaine has been dead for a long time. This cement's Peaches paranoia. [[spoiler:At least until you discover [[ProperlyParanoid he was right.]]]]



** Cohen introduces himself by disabling the Bathysphere leading to Hephaestus and going on random monologues, showing off his carefree, but dangerous attitude.



* FisticuffsBoss: Peach Wilkins, sort of. You can legally cheat to use weapons here by [[CrazyPrepared looking for guns and ammo lying around the level, using Telekinesis to carry them to the Pneumo Tube, and picking them up after you drop off your current weapons]].

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* FisticuffsBoss: Peach Wilkins, sort of. You can legally cheat to use weapons here by [[CrazyPrepared looking for guns and ammo lying around the level, using Telekinesis to carry them to the Pneumo Tube, and picking them up after you drop off your current weapons]]. This actually can backfire in the remastered version (see DevelopersForesight above).



** [[spoiler:Fontaine is one too, given that he rants about Jack "betraying" him at the end when in fact it was Fontaine who attempted to throw Jack under the bus when he got control of Rapture]].



* NewGamePlus: This feature gets added through the Challenge Rooms DLC. Originally the DLC was exclusive only to [=PlayStation=] 3, but as of the ''[[CompilationRerelease BioShock: Ultimate Rapture Edition]]'' re-release of the game and its sequel, it became available for the Xbox 360 version specifically through the ''Ultimate Rapture Edition''.

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* NewGamePlus: This feature gets added through the Challenge Rooms DLC. Originally the DLC was exclusive only to [=PlayStation=] 3, but as of the ''[[CompilationRerelease BioShock: Ultimate Rapture Edition]]'' re-release of the game and its sequel, it became available for the Xbox 360 version specifically through the ''Ultimate Rapture Edition''. It would later be available for PC when the remastered version was made available.



* PlayingThePlayer: The first game does this ruthlessly as part of the {{deconstruction}} of choice in video games.

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* PlayingThePlayer: The first game does Does this ruthlessly as part of the {{deconstruction}} of choice in video games.



** Played straight with an actual room in Hephaestus, the room that [[spoiler: [[TheReveal reveals the details of your mental restraints]]]]. There's the typical conspiracy layout pinned to the wall with clippings, scribblings, the dealings of the ones involved layed out as photos, linked to each other by colored yarn -- [[spoiler:with its main feature the code phrase to your mental leash, "Would You Kindly" scrawled across the whole of it]].

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** Played straight with an actual room in Hephaestus, Rapture Central Control, the room that [[spoiler: [[TheReveal reveals the details of your mental restraints]]]]. There's the typical conspiracy layout pinned to the wall with clippings, scribblings, the dealings of the ones involved layed out as photos, linked to each other by colored yarn -- [[spoiler:with its main feature the code phrase to your mental leash, "Would You Kindly" scrawled across the whole of it]].



** A number of Gene Tonics are placed next to an ambush. [[SubvertedTrope Some of them can be circumvented]].



* ShotgunsAreJustBetter: The shotgun, for a long time, is arguably the game's best weapon apart from your trusty wrench. Four-round clip, high damage, and specialized rounds that tear through Big Baddies in the earlier levels. Until you get the chemical thrower or the crossbow, it is your very best friend.

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* ShotgunsAreJustBetter: The shotgun, for a long time, is arguably the game's best weapon apart from your trusty wrench. Four-round clip, high damage, and specialized rounds that tear through Big Baddies in the earlier levels. It can also be upgraded to be semi-automatic. Until you get the chemical thrower or the crossbow, it is your very best friend.



* VideogameFlamethrowersSuck: The chemical thrower is a mixed case; while it is quick on the ammo and long on the reload, it is very, very damaging. With full electric gel and the reduced ammo consumption upgrade, it can even kill a Big Daddy with no effort. It also has quite a realistic range, especially after the pressure hose upgrade.

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* VideogameFlamethrowersSuck: The chemical thrower is a mixed case; while it is quick on the ammo and long on the reload, it is very, very damaging. With full electric gel and the reduced ammo consumption upgrade, it can even kill a Big Daddy with no effort. It also has quite a realistic range, especially after the pressure hose upgrade. However, with Plasmids, its elemental attacks become less valuable. It's the only weapon that didn't get a direct counterpart in the sequel.
12th Jun '17 9:48:29 PM Unownshipper
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Added DiffLines:

* ArtDeco: Everything in Rapture is Art Deco: the architecture, the furniture, the advertisements, etc. This works well with the games setting as Art Deco was still a prominent and popular style in Mid-Century America and the game designers found that the sharp lines and geometric patterns of Deco were easy to replicate for the game's engine.


Added DiffLines:

* AtlasPose: The Kashmir Restaurant features a giant [[ArtDeco Art Deco]] Atlas statue, and one of the main characters is named Atlas.
15th Apr '17 2:45:35 PM rjd1922
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* UselessItem: There's some crafting materials that are only used for a few gene tonics, and can't be used again. By far the most infamous is the empty Hypo, where there's beyond plenty of them hanging around Rapture, but only three of them are required for crafting those three tonics.
7th Apr '17 7:07:39 PM ThePocket
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* AnachronismStew: Despite Rapture's advanced biotechnology, its architecture and ads hark back to an earlier era. As for its conventional weapons:

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* AnachronismStew: Despite Rapture's advanced biotechnology, its architecture (which is technically period-correct since the city was built back in TheForties) and ads hark back to an earlier era. As for its conventional weapons:



** Also of note are a couple of terms that are too recent and are misused to boot: "Paparazzi" didn't come into use in the English speaking world until TheSeventies and is plural, not singular as the gossip-rag cameraman uses it; and the "XXX" in the Eve's Garden sign was inspired by the MPAA movie rating system that did not come into existence topside until 1969 and would never refer to a mere strip show at any rate (or even one that doubled as a brothel, as the bed in Jasmine's dressing room implies).



* AwesomeButImpractical: Winter Blast is very useful for fighting splicers [[spoiler: and a mutated Fontaine in his fire and electrical form]] as the player can freeze them into place and get into a better offensive position or kill them while they are frozen but when the enemy is killed while they are frozen then the loot will be destroyed and the player will not be able to collect it, making Winter Blast only being used as a last resort or when they are testing the plasmid.

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* AwesomeButImpractical: Winter Blast is very useful for fighting splicers [[spoiler: and a mutated Fontaine in his fire and electrical form]] as the player can freeze them into place and get into a better offensive position or kill them while they are frozen but when the enemy is killed while they are frozen then the loot will be destroyed and the player will not be able to collect it, making Winter Blast only being used as a last resort or when they are testing the plasmid. (It's useful against machines, though, as it slows the flow of the gel during hacking.)
2nd Apr '17 1:52:50 PM Silverblade2
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->''"I am Andrew Ryan, and I'm here to ask you a question: Is a man not entitled to the sweat of his brow? 'No!' says [[{{Eagleland}} the man in Washington]], 'It belongs to the poor.' 'No!' says [[ThePope the man in the Vatican]], 'It belongs to God.' 'No!' says [[DirtyCommies the man in Moscow]], 'It belongs to everyone!' I rejected those answers. Instead, I chose something different. I chose the impossible. I chose... '''RAPTURE'''. A city where the artist would not fear the censor. Where the scientist would not be bound by petty morality. Where the great would not be constrained by the small! And with the sweat of your brow, Rapture can become your city as well."''

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->''"I am Andrew Ryan, and I'm here to ask you a question: Is a man not entitled to the sweat of his brow? 'No!' says [[{{Eagleland}} the man in Washington]], Washington, 'It belongs to the poor.' 'No!' says [[ThePope the man in the Vatican]], Vatican, 'It belongs to God.' 'No!' says [[DirtyCommies the man in Moscow]], Moscow, 'It belongs to everyone!' I rejected those answers. Instead, I chose something different. I chose the impossible. I chose... '''RAPTURE'''. A city where the artist would not fear the censor. Where the scientist would not be bound by petty morality. Where the great would not be constrained by the small! And with the sweat of your brow, Rapture can become your city as well."''
7th Mar '17 7:23:04 PM superslinger2007
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** In Cohen's house, there are two splicers dancing while some music is played on a phonograph. If you didn't killed Cohen in Fort Frolic, he'll tell you that you can stay unless you disturb the dancers. The phonograph is lying on an unstable pile of items including a shotgun shells ammo box... Of course, picking it up makes the phonograph fall on the ground and is one of the way to piss the dancers (and Cohen) off[[note]]Or you can just attack the dancers, which has the same effect[[/note]].

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** In Cohen's house, there are two splicers dancing while some music is played on a phonograph. If you didn't killed kill Cohen in Fort Frolic, he'll tell you that you can stay unless you disturb the dancers. The phonograph is lying on an unstable pile of items including a shotgun shells ammo box... Of course, picking it up makes the phonograph fall on the ground and is one of the way to piss the dancers (and Cohen) off[[note]]Or you can just attack the dancers, which has the same effect[[/note]].
25th Feb '17 7:26:13 AM Turrican
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Added DiffLines:

* EarlyGameHell: On Hard and [[HarderThanHard Survivor]] difficulties the Medical Pavilion is one of the hardest levels in the entire series. Trying to kill the Big Daddy is practically suicide, but fortunately you can backtrack to fight it after getting the camera and grenade launcher.
12th Jan '17 4:43:02 AM Yukianesa
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* {{Deconstruction}}: Mainly of ButThouMust and MissionControl, though the setting turns the game into a deconstruction of "Galt's Gulch" from ''Literature/AtlasShrugged'', and potentially the concept of {{utopia}} in general.

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* {{Deconstruction}}: Mainly {{Deconstruction}}:
** A [[WhamLine famously brilliant]] deconstruction
of ButThouMust and MissionControl, though the MissionControl.
** The
setting turns the game into a deconstruction is one of "Galt's Gulch" from ''Literature/AtlasShrugged'', ''Literature/AtlasShrugged'' and potentially generally of {{Objectivism}}. Without proper regulation, the concept of {{utopia}} laissez-faire capitalist utopia becomes overrun by {{Corrupt Corporate Executive}}s and [[TheSocialDarwinist Social Darwinists]] and turns into a WretchedHive where even breathable air is commodified and fitted with a price tag. And the big libertarian visionary who forms the Gulch? Somebody with more acumen and ruthlessness outcompetes him in general.the market, [[{{Hypocrite}} so he turns to state power to get rid]].
26th Dec '16 7:27:48 PM DastardlyDemolition
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** A perceptive player looking around Fort Frolic might notice [[spoiler:posters advertising a musical called "Patrick and Moira", which are the names of Atlas' son and wife respectively.]]

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** A perceptive player looking around Fort Frolic might notice [[spoiler:posters posters advertising a musical called "Patrick [[spoiler:"Patrick and Moira", Moira"]], which are the names of Atlas' [[spoiler:Atlas' son and wife respectively.]]



* LetsYouAndHimFight: It's possible to engineer a one-on-one Big Daddy battle to the death by taking advantage of three facts: 1: Enemies are not immune to damage from other enemies. 2: A Big Daddy that has been attacked [[ImplacableMan will not stop pursuing the unfortunate soul that attacked it until one of them is dead]]. 3: Hypnotize Big Daddy applies the same logic to anything that attacks you, no matter who started it. And it's surprisingly easy too. Just hypnotise a Big Daddy, and find another Big Daddy and aggravate him. Stand back and watch the two of them [[https://www.youtube.com/watch?v=Z2gNzQaAwTs go at it]], with your camera in hand and a Little Sister in the background shouting "Hit him, Mr. B!".

to:

* LetsYouAndHimFight: It's possible to engineer a one-on-one Big Daddy battle to the death by taking advantage of three facts: 1: Enemies are not immune to damage from other enemies. 2: A Big Daddy that has been attacked [[ImplacableMan will not stop pursuing the unfortunate soul that attacked it until one of them is dead]]. 3: Hypnotize Big Daddy applies the same logic to anything that attacks you, no matter who started it. And it's surprisingly easy too. Just hypnotise hypnotize a Big Daddy, and find another Big Daddy and aggravate him. Stand back and watch the two of them [[https://www.youtube.com/watch?v=Z2gNzQaAwTs go at it]], with your camera in hand and a Little Sister in the background shouting "Hit him, Mr. B!".



* LetThePastBurn: Possibly a villainous example that is more in the spirit of [[IfICantHaveYou If I Can't Have It]]: When the government threatened to nationalize a forest he owned, Andrew Ryan burned it down. This marked the beginnings of his plan to secede from the world.

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* LetThePastBurn: Possibly a villainous example that is more in the spirit of [[IfICantHaveYou "[[IfICantHaveYou If I Can't Have It]]: It]]": When the government threatened to nationalize a forest he owned, Andrew Ryan burned it down. This marked the beginnings of his plan to secede from the world.



* LineOfSightName: The names of [[spoiler:Atlas' family]]. Their names come from posters of a play by Sander Cohen and the posters can be found in [[spoiler:Atlas']] abandoned headquarters, proving he isn't what he appears to be.



* MadArtist: Sander Cohen, Dr. Steinman. The former was so effective that just seeing his name on a billboard in the sequel was enough to spook some players.

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* MadArtist: Sander Cohen, Cohen and Dr. Steinman. The former was so effective that just seeing his name on a billboard in the sequel was enough to spook some players.



* MissionControl: [[DeconstructedTrope Deconstructed]]. [[spoiler:The guy on the other end of the radio telling you what to do? [[MissionControlIsOffItsMeds He isn't helping you]], he's ''[[MindControl controlling your actions]]'' and ''your choices are illusory''.]] After TheReveal, Tenenbaum serves as this.

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* MissionControl: [[DeconstructedTrope Deconstructed]]. [[spoiler:The The guy on the other end of the radio telling you what to do? [[MissionControlIsOffItsMeds [[spoiler:[[MissionControlIsOffItsMeds He isn't helping you]], he's ''[[MindControl controlling your actions]]'' and ''your choices are illusory''.]] After TheReveal, Tenenbaum serves as this.



## If you save all the Little Sisters (or kill only one), it shows them [[spoiler:returning to the surface with Jack, living full lives under his care, and ends heartwarmingly with all five with him at his deathbed]].

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## If you save all the Little Sisters (or kill only one), it shows them [[spoiler:returning to the surface with Jack, living full lives under his care, and ends heartwarmingly with a heartwarmingl scene of all five of them with him at his deathbed]].
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