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* AbnormalAmmo: The gun that shoots VideoGame/{{Lemmings}}.

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* AbnormalAmmo: AbnormalAmmo:
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The gun that shoots VideoGame/{{Lemmings}}.



* BaitAndSwitchBoss: In the ''Contrabobo'' stage where the giant alien at the end [[spoiler:is inhaled by a huge-ass Franchise/{{Kirby}} before it can do anything]].

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* BaitAndSwitchBoss: BaitAndSwitchBoss:
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In the ''Contrabobo'' stage where the giant alien at the end [[spoiler:is inhaled by a huge-ass Franchise/{{Kirby}} before it can do anything]].



* ClippedWingAngel: The final boss, [[spoiler:Little Mac.]] Initially, his attacks require almost perfect timing to avoid, and take out huge chunks of your life-bar when they hit you, effectively killing you in only three to five hits, whereas [[spoiler:Little Mac]] takes several hits, even though he's so short, he only comes up to Abobo's stomach. Special mention goes to his uppercut, which takes frame-perfect timing to dodge and hits you for almost half of your life bar. [[spoiler:After being knocked down twice, he grabs a bunch of powerups from various other NES games, including a Super Mushroom that turns him into a hulking brute called "Big Mac."]] However, he actually becomes easier; his attacks, while much more intimidating, actually do ''less'' damage than his original form does.

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* ClippedWingAngel: ClippedWingAngel:
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The final boss, [[spoiler:Little Mac.]] Initially, his attacks require almost perfect timing to avoid, and take out huge chunks of your life-bar when they hit you, effectively killing you in only three to five hits, whereas [[spoiler:Little Mac]] takes several hits, even though he's so short, he only comes up to Abobo's stomach. Special mention goes to his uppercut, which takes frame-perfect timing to dodge and hits you for almost half of your life bar. [[spoiler:After being knocked down twice, he grabs a bunch of powerups from various other NES games, including a Super Mushroom that turns him into a hulking brute called "Big Mac."]] However, he actually becomes easier; his attacks, while much more intimidating, actually do ''less'' damage than his original form does.



* MadeOfIron: The Amazon, that yellow fish-dude from ''VideoGame/ProWrestling'', is incredibly tough. Not only he is unaffected by any attacks during the Balloon Fight phase, he manages to survive a very violent wrestling match with Abobo, including when he basically nukes the arena with his Rage finishing move. However, the SpikesOfDoom from Mega Man are too much even for him.

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* MadeOfIron: MadeOfIron:
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The Amazon, that yellow fish-dude from ''VideoGame/ProWrestling'', is incredibly tough. Not only he is unaffected by any attacks during the Balloon Fight phase, he manages to survive a very violent wrestling match with Abobo, including when he basically nukes the arena with his Rage finishing move. However, the SpikesOfDoom from Mega Man are too much even for him.



* NoSell: The Urban Champion guy above can't even harm Abobo at all.



** ClippedWingAngel: [[spoiler:Big Mac]] is actually easier to defeat than [[spoiler:his little form]] because his attacks actually do ''less'' damage and don't require insanely good timing to avoid, though they do have rather awkward timing and can kill you from sheer anticipation.



* {{Portmanteau}}: Each of the eight mixed up worlds that Abobo must fight his way through, and adapt to, as each level has its own gameplay style, is short for the following: Double Dragon Abobo (Double Drabobo), Super Mario Bros. Abobo (Super Mabobo), Urban Champion Abobo (Urban Chabobo), The Legend of Zelda Abobo (Zeldabobo), Pro Wrestling Abobo (Pro Wrabobo), Mega Man Abobo (Mega Mabobo), Contra Abobo (Contr Abobo), and Punch-Out!! (Punch Abobo).

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* {{Portmanteau}}: {{Portmanteau}}:
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Each of the eight mixed up worlds that Abobo must fight his way through, and adapt to, as each level has its own gameplay style, is short for the following: Double Dragon Abobo (Double Drabobo), Super Mario Bros. Abobo (Super Mabobo), Urban Champion Abobo (Urban Chabobo), The Legend of Zelda Abobo (Zeldabobo), Pro Wrestling Abobo (Pro Wrabobo), Mega Man Abobo (Mega Mabobo), Contra Abobo (Contr Abobo), and Punch-Out!! (Punch Abobo).



* ZeroEffortBoss: The Urban Champion can't harm Abobo and just walks into his attacks.

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* ZeroEffortBoss: The Urban Champion can't harm Champion, despite being the boss, is completely [[NoSell unable to harm]] Abobo and just walks into his attacks.who is built like a hulk.
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* NintendoHard: Ultimately averted: the game isn't easy, but it is far less frustrating than many of the titles that inspired it, plus it has an autosave feature that lets you continue from the last level reached. Still, some people think it's too hard, and the Balloon Fight/Pro Wrestling level is overall pretty difficult since you die in 2 hits in the first part, dying at the second part forces you to do the first one again and naturally you can't skip to the second part right away from stage select. [[spoiler:You ''can'' skip to the second part by pressing 1 while on the first part, though.]]
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''Abobo's Big Adventure'' is a free to play UsefulNotes/AdobeFlash-based [[WebGames browser game]] made by "Team Bobo" and released to the public on January 11, 2012 after an [[DevelopmentHell extremely long development cycle]]. The game's development started in 2002 as a pet project of Roger Barr a.k.a. [=-RoG-=] of ''Website/IMockery'' fame, who wanted to create the ultimate tribute to [[UsefulNotes/NintendoEntertainmentSystem NES games]]. The early drafts of this project were scrapped because of other commitments, and [=-RoG-=] started anew in 2006 with a new group of developers, who strived to preserve as much as possible the look and feel of NES titles.

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''Abobo's Big Adventure'' is a free to play UsefulNotes/AdobeFlash-based [[WebGames browser game]] made by "Team Bobo" and released to the public on January 11, 2012 after an [[DevelopmentHell extremely long development cycle]]. The game's development started in 2002 as a pet project of Roger Barr a.k.a. [=-RoG-=] of ''Website/IMockery'' fame, who wanted to create the ultimate tribute to [[UsefulNotes/NintendoEntertainmentSystem [[Platform/NintendoEntertainmentSystem NES games]]. The early drafts of this project were scrapped because of other commitments, and [=-RoG-=] started anew in 2006 with a new group of developers, who strived to preserve as much as possible the look and feel of NES titles.
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** [[spoiler: The boss of Contrabobo is Kirby]].

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** [[spoiler: The [[spoiler:The boss of Contrabobo is Kirby]].



* AllYourPowersCombined: In the Punch Abobo level, Abobo has the special rage attacks, characteristics, and mannerisms of all the non-Mike Tyson/Mr. Dream opponents in the NES version of ''Punch-Out!!'', except, of course, for Glass Joe. He has Von Kaiser's intro music, Piston Honda's intro music/bandana/eye twitching and Hurricane Rush rage attack, Don Flamenco's intro music/flower dance and Flamenco Punch rage attack, King Hippo's intro music/jaw opening and closing and straight punch rage attack, Great Tiger's turban and disappearing/reappearing five-punch rage attack, Soda Popinski's laugh for whenever he knocks out [[spoiler: Little Mac]], Mr. Sandman's Dreamland Express rage uppercuts, Super Macho Man's [[PecFlex manboob shaking]] and rage spin punches, and of course, Bald Bull's sprite/taunt pose, and the special rage attack he delivers to [[spoiler: Little Mac]], at the very end of the match, where [[spoiler: he bull charges right towards him, and sends his head flying with an uppercut courtesy of the Power Glove.]]

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* AllYourPowersCombined: In the Punch Abobo level, Abobo has the special rage attacks, characteristics, and mannerisms of all the non-Mike Tyson/Mr. Dream opponents in the NES version of ''Punch-Out!!'', except, of course, for Glass Joe. He has Von Kaiser's intro music, Piston Honda's intro music/bandana/eye twitching and Hurricane Rush rage attack, Don Flamenco's intro music/flower dance and Flamenco Punch rage attack, King Hippo's intro music/jaw opening and closing and straight punch rage attack, Great Tiger's turban and disappearing/reappearing five-punch rage attack, Soda Popinski's laugh for whenever he knocks out [[spoiler: Little [[spoiler:Little Mac]], Mr. Sandman's Dreamland Express rage uppercuts, Super Macho Man's [[PecFlex manboob shaking]] and rage spin punches, and of course, Bald Bull's sprite/taunt pose, and the special rage attack he delivers to [[spoiler: Little [[spoiler:Little Mac]], at the very end of the match, where [[spoiler: he [[spoiler:he bull charges right towards him, and sends his head flying with an uppercut courtesy of the Power Glove.]]



* ExtremeOmnivore: Abobo eats a lot of things that are normally not able to be properly consumed by a regular human being. Namely, the heads of ''VideoGame/RiverCityRansom'' passerbys, a can with god-knows-what in it, Annie's head (if you so choose), loads of enemies in ''Super Mabobo'', and [[spoiler: the freakin' Triforce (!!!)]].
* FaceHeelTurn: [[spoiler: After Doc Louis finished training Little Mac, he used his skills for evil, like punching out Luigi and kidnapping Aboboy.]]

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* ExtremeOmnivore: Abobo eats a lot of things that are normally not able to be properly consumed by a regular human being. Namely, the heads of ''VideoGame/RiverCityRansom'' passerbys, passersby, a can with god-knows-what in it, Annie's head (if you so choose), loads of enemies in ''Super Mabobo'', and [[spoiler: the [[spoiler:the freakin' Triforce (!!!)]].
* FaceHeelTurn: [[spoiler: After [[spoiler:After Doc Louis finished training Little Mac, he used his skills for evil, like punching out Luigi and kidnapping Aboboy.]]



* HammeredIntoTheGround: [[spoiler: The ending involves Abobo stomping Samus Aran's head into the ground. {{Blood|yHilarious}}ily.]]

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* HammeredIntoTheGround: [[spoiler: The [[spoiler:The ending involves Abobo stomping Samus Aran's head into the ground. {{Blood|yHilarious}}ily.]]



* HollywoodAcid: In the "Punch Abobo" level, if you lose to [[spoiler: Little Mac]] by decision (there's no way to win by decision, by the way), referee Mario will push the green button on a hanging switch, that will open the floor underneath Abobo, which contains Hydrochloric Acid, reducing him to only his skeleton. Afterwards, [[spoiler: Little Mac]] will then punch Mario into the acid.

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* HollywoodAcid: In the "Punch Abobo" level, if you lose to [[spoiler: Little [[spoiler:Little Mac]] by decision (there's no way to win by decision, by the way), referee Mario will push the green button on a hanging switch, that will open the floor underneath Abobo, which contains Hydrochloric Acid, reducing him to only his skeleton. Afterwards, [[spoiler: Little [[spoiler:Little Mac]] will then punch Mario into the acid.



* LoadingScreen: While the game is loading, Abobo tries to get a copy of his own game to work on a NES, by blowing on the cartridge and repeatedly pushing the Power button. This gives the impression that we are playing as Abobo [[RecursiveReality playing this game on the NES]], [[spoiler: confirmed when we see Abobo's hands holding the NES controller while inputting the KonamiCode]].

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* LoadingScreen: While the game is loading, Abobo tries to get a copy of his own game to work on a NES, by blowing on the cartridge and repeatedly pushing the Power button. This gives the impression that we are playing as Abobo [[RecursiveReality playing this game on the NES]], [[spoiler: confirmed [[spoiler:confirmed when we see Abobo's hands holding the NES controller while inputting the KonamiCode]].



** Abobo himself. [[spoiler: During the fight with Little Mac, the right side of his face can be reduced to his bare skull and he'll fight completely unhindered.]]
* ManlyTears: Abobo weeps in the intro where [[spoiler: right off the bat, he doesn't see Aboboy where he normally sees him]], and in between the 4th and 5th levels, [[spoiler: Abobo sees his son, and runs to him with manly tears in slow-motion, only to be tricked, as it turned out to be The Amazon in disguise.]]

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** Abobo himself. [[spoiler: During [[spoiler:During the fight with Little Mac, the right side of his face can be reduced to his bare skull and he'll fight completely unhindered.]]
* ManlyTears: Abobo weeps in the intro where [[spoiler: right [[spoiler:right off the bat, he doesn't see Aboboy where he normally sees him]], and in between the 4th and 5th levels, [[spoiler: Abobo [[spoiler:Abobo sees his son, and runs to him with manly tears in slow-motion, only to be tricked, as it turned out to be The Amazon in disguise.]]



* StationaryBoss: Krangby a.k.a. [[spoiler: Kirby inside [[WesternAnimation/TeenageMutantNinjaTurtles1987 Krang]]'s giant humanoid robot]].
* StealthPun: The boss fight in ''Zeldabobo'' is located at the far right end of the dungeon, and after winning it you move one screen farther to go off the map. [[spoiler: Given the dungeon's phallic appearance, completing it means you just reached a climax, [[DoubleEntendre as in... yeah]].]]

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* StationaryBoss: Krangby a.k.a. [[spoiler: Kirby [[spoiler:Kirby inside [[WesternAnimation/TeenageMutantNinjaTurtles1987 Krang]]'s giant humanoid robot]].
* StealthPun: The boss fight in ''Zeldabobo'' is located at the far right end of the dungeon, and after winning it you move one screen farther to go off the map. [[spoiler: Given [[spoiler:Given the dungeon's phallic appearance, completing it means you just reached a climax, [[DoubleEntendre as in... yeah]].]]
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* AdaptationalVillainy:
** Quite a few of the enemies are protagonists or allies[=/=]neutrals from different games, like [[spoiler: the boss of Contrabobo being Kirby]].
** The BigBad is [[spoiler:Little Mac. Okay, Abobo was a mook and decimated everything that came anywhere close to his warpath, but kidnapping Aboboy is a bit of a dick move. He also punches Mario into a vat of HollywoodAcid if you lose to him by decision.]{

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* AdaptationalVillainy:
**
AdaptationalVillainy: Quite a few of the enemies are protagonists or allies[=/=]neutrals from different games, like games.
**
[[spoiler: the The boss of Contrabobo being is Kirby]].
** The BigBad is [[spoiler:Little Mac. Okay, Abobo was a mook and decimated everything that came anywhere close to his warpath, but kidnapping Aboboy is a bit of a dick move. He also punches Mario into a vat of HollywoodAcid if you lose to him by decision.]{]]

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* AdaptationalVillainy: [[spoiler:Little Mac.]] Okay, Abobo was a mook and decimated everything that came anywhere close to his warpath, but kidnapping Aboboy is a bit of a dick move. He also punches Mario into a vat of HollywoodAcid if you lose to him by decision.

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* AdaptationalVillainy: AdaptationalVillainy:
** Quite a few of the enemies are protagonists or allies[=/=]neutrals from different games, like [[spoiler: the boss of Contrabobo being Kirby]].
** The BigBad is
[[spoiler:Little Mac.]] Mac. Okay, Abobo was a mook and decimated everything that came anywhere close to his warpath, but kidnapping Aboboy is a bit of a dick move. He also punches Mario into a vat of HollywoodAcid if you lose to him by decision.]{
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%%* ZeroEffortBoss: The Urban Champion.

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%%* * ZeroEffortBoss: The Urban Champion.Champion can't harm Abobo and just walks into his attacks.
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* StationaryBoss: Krangby a.k.a. [[spoiler: Kirby inside]].[[WesternAnimation/TeenageMutantNinjaTurtles1987 Krang]]'s giant humanoid robot]].

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* StationaryBoss: Krangby a.k.a. [[spoiler: Kirby inside]].inside [[WesternAnimation/TeenageMutantNinjaTurtles1987 Krang]]'s giant humanoid robot]].
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Added DiffLines:

* AdaptationNameChange: Machine Gun Willy is named as Shooter Gavin here.
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By TRS decision Whip It Good is now a disambiguation page. Moving entries to appropriate tropes when possible.


* EasterEgg: [[VideoGame/DoubleDragon1 Walking up the wall at the end of the first stage]] triggers a cutscene where Abobo enters a {{Dominatrix}} sex dungeon, but is promptly kicked [[WhipItGood (whipped)]] out.

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* EasterEgg: [[VideoGame/DoubleDragon1 Walking up the wall at the end of the first stage]] triggers a cutscene where Abobo enters a {{Dominatrix}} sex dungeon, but is promptly kicked [[WhipItGood (whipped)]] ([[WhipOfDominance whipped]]) out.
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* StealthPun: The boss fight in ''Zeldabobo'' is located at the far right end of the dungeon, and after winning it you move one screen farther to go off the map. [[spoiler: Given the dungeon's phallic appearance, completing it means you just reached a climax, [[ADateWithRosiePalms as in... yeah]].]]

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* StealthPun: The boss fight in ''Zeldabobo'' is located at the far right end of the dungeon, and after winning it you move one screen farther to go off the map. [[spoiler: Given the dungeon's phallic appearance, completing it means you just reached a climax, [[ADateWithRosiePalms [[DoubleEntendre as in... yeah]].]]
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Added DiffLines:

* AbilityRequiredToProceed: In the Zeldabobo level, you need a ladder item to cross the water.

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