History VideoGame / ZanZarahTheHiddenPortal

26th Jul '16 7:29:29 AM Koveras
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* BearsAreBadNews: Ice faeries mostly appear as winged polar bears, and if you run into one in the wild, you better hope you are prepared because it will chew you up and spit you out otherwise.



* EscapeBattleTechnique: The game had the Garlic Atomizer that scares away any attacking wild faeries but you have to buy it beforehand and it only works in the short time between being attacked and the FightWoosh. During a faery duel, making your way to the miniature sun at the center of the area allows you to escape random encounters (but not boss battles). In a particular bit of cruelty, the wild faeries can use it, too, if they are losing badly, robbing you of the XP you earned in blood (that is, in faery hit points).

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* EscapeBattleTechnique: The game had the Garlic Atomizer that scares away any attacking wild faeries faeries, but you have to buy it beforehand and it only works in the short time between being attacked and the FightWoosh. During a faery duel, making your way to the miniature sun at the center of the area allows you to escape random encounters (but not boss battles). In a particular bit of cruelty, the wild faeries can use it, too, if they are losing badly, robbing you of the XP you earned in blood (that is, in faery hit points).



* GottaCatchThemAll: There are 77 faery species in the game, all with unique appearance, attributes, and spell preferences. Capturing or otherwise obtaining all of them without cheating is [[SelfImposedChallenge quite a feat, but not necessary to win the game]].

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* GottaCatchThemAll: There are 77 faery species in the game, all with unique appearance, attributes, and spell preferences. Capturing or otherwise obtaining all of them without cheating is [[SelfImposedChallenge [[BraggingRightsReward quite a feat, but not necessary to win the game]].



* HandsOffParenting: [[FridgeLogic Apparently]], the shopping trip that Amy's mom embarks on in the opening cutscene is so epic, she never actually checks up on her house in many weeks, during which her daughter is nowhere to be found most of the time, while said house becomes gradually overrun by bizarre fey creatures.

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* HandsOffParenting: [[FridgeLogic Apparently]], the shopping trip that Amy's mom embarks on in the opening cutscene is so epic, most epic shopping trip in history at the start of the game, as she never actually checks up on her house in many weeks, during which her daughter is nowhere to be found most of the time, while said the house becomes itself is gradually overrun infested by bizarre fey creatures.



* HumansAreBastards: The White Druid (despite himself being a human) came to believe this after witnessing the {{Witch Hunt}}s in our world that forced the magical creatures to escape to Zanzarah. He is therefore not thrilled to find that another human has found her way to his realm, but he grudgingly accepts Amy's help in rooting out the Dark Elves. [[spoiler:It turns out that he is actually the BigBad of the game, driven to villainy by his paranoia of humanity.]]

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* HumansAreBastards: The White Druid (despite himself being a human) came to believe this after witnessing the {{Witch Hunt}}s in our world that forced the magical creatures to escape to Zanzarah. He is therefore not thrilled to find that another human has found her way to into his realm, but he grudgingly accepts Amy's help in rooting out the Dark Elves. [[spoiler:It turns out that he is actually the BigBad of the game, driven to villainy by his paranoia of humanity.]]



* PhantomZone: The Faery Duel Arenas are pocket dimensions with increasingly bizarre architectures. While the low-level arenas look like rather reasonable RuinsForRuinsSake, high-level arenas may look like a giant stone corkscrew or a number of random stone slabs just floating in the sea of nothing.

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* PhantomZone: The Faery Duel Arenas are pocket dimensions with increasingly bizarre architectures. While the low-level arenas look like appear as rather reasonable RuinsForRuinsSake, high-level arenas may look like a giant stone corkscrew or a number of random stone slabs just floating in the sea of nothing.



* RecurringBoss: Seamus the elf sees Amy as his [[TheRival rival]] after his father picks her as his successor in pixie hunting rather than him. He keeps coming after her over the course of the game with more and more powerful faery sets.
* RPGElements: All faeries gain XP and level up through combat, can be equipped with increasingly powerful offensive/defensive spells, lose and gain mana/HP. There is also something like the PlayerParty, namely, Amy's five chosen faeries that follow her into battles (although only one can be fielded and directly controlled by the player at a time). For a cherry tapping, you can give your favorite faeries unique names.

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* RecurringBoss: Seamus the elf sees Amy as his [[TheRival rival]] after his father picks her over him as his successor in pixie hunting rather than him. hunting. He keeps coming after her over the course of throughout the game with more and more powerful faery sets.
* RPGElements: All faeries gain XP and level up through combat, can be equipped with increasingly powerful offensive/defensive spells, lose and gain mana/HP. There is also something like the PlayerParty, a PlayerParty: namely, Amy's five chosen faeries that follow her into battles (although only one can be fielded and directly controlled by the player at a any time). For a cherry tapping, you can give your favorite faeries unique names.



* StarterMon: Before you leave Endeva, you must choose one three starter fairies offered to you by Rufus: an all-rounder Nature fairy Sillia with a good evolution path, a tanky Stone fairy Grem, or a wonky Water fairy Tadana. The last one seems like an odd choice, except that you won't have a chance to capture another water fairy for quite a while after that.
* StupidityIsTheOnlyOption: To access the Great Tree where the Elemental Card of Air is kept, you'll have to engage in one of the most loss-making [[ChainOfDeals deal chains]] in video games: the only path to the tree is [[BrokenBridge blocked by a tournament entrant]] who won't budge until you give him a Segbuzz faery--which cannot be found in the wild and must be traded for a Suane, which, at that point, can only be obtained from a miniquest in the Cloud Realm. At the end of the day, you trade the most powerful Light faery in the entire game (that does not even exist in the wild), for a level ''0'' Worgot--a weakling Nature faery. [[spoiler:You do get the Segbuzz back after you beat its master in the tournament, but it's still hardly a replacement for Suane.]]
* SummonEverymanHero: Amy is not exactly summoned to, but rather lured into Zanzarah by Rafi.

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* StarterMon: Before you leave Endeva, you must choose one of three starter fairies offered to you by Rufus: Sillia, an all-rounder Nature fairy Sillia with a good evolution path, path; Grem, a tanky Stone fairy Grem, fairy; or Tadana, a wonky Water fairy Tadana. fairy. The last one seems may seem like an odd choice, except if not for the fact that you won't have a chance an opportunity to capture another a stronger water fairy for quite a while after that.
* StupidityIsTheOnlyOption: To access the Great Tree where the Elemental Card of Air is kept, you'll have to engage in one of the most loss-making [[ChainOfDeals deal chains]] in video games: game history: the only path to the tree Tree is [[BrokenBridge blocked by a tournament entrant]] who won't budge until you give him a Segbuzz faery--which cannot be found in the wild and must be traded for a Suane, which, at that point, can only be obtained from a miniquest in the Cloud Realm. At the In other words, you end of the day, you trade up trading the most powerful Light faery in the entire game (that does not even exist in the wild), for a level ''0'' Worgot--a weakling Nature faery. [[spoiler:You do get the Segbuzz back after you beat its master in the tournament, but it's still hardly a replacement for Suane.]]
* SummonEverymanHero: Amy is not exactly summoned to, summoned, but rather lured into Zanzarah by Rafi.
26th Jul '16 6:56:07 AM Koveras
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* DeathOfAThousandCuts: Fielding a faery that has an [[ElementalRockPaperScissors elemental advantage]] against your current opponent usually means you are safe from defeat... unless the enemy faery has a lot of HP and uses a spell that charges much faster than yours, in which case it can kill you faster with its weak but fast jabs before you can inflict enough damage to it. [[TheComputerIsACheatingBastard That the enemy faeries never run out of mana helps.]]

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* DeathOfAThousandCuts: Fielding a faery that has an [[ElementalRockPaperScissors elemental advantage]] against your current opponent usually means you are safe from defeat... unless the enemy faery has a lot of HP and uses a spell that charges much faster than yours, in which case it can kill you faster with its weak but fast jabs before than you can inflict enough damage to it. [[TheComputerIsACheatingBastard That the enemy faeries never run out of mana helps.]]
25th Jul '16 11:42:23 PM Koveras
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* StarterMon: Before you leave the First Town, you must choose one three starter fairies offered to you by Rufus: an all-rounder Nature fairy Sillia with a good evolution path, a tanky Stone fairy Grem, or a wonky Water fairy Tadana. The last one seems like an odd choice, except that you won't have a chance to capture another water fairy for quite a while after that.

to:

* StarterMon: Before you leave the First Town, Endeva, you must choose one three starter fairies offered to you by Rufus: an all-rounder Nature fairy Sillia with a good evolution path, a tanky Stone fairy Grem, or a wonky Water fairy Tadana. The last one seems like an odd choice, except that you won't have a chance to capture another water fairy for quite a while after that.
25th Jul '16 1:23:59 PM PeppermintTwist
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Added DiffLines:

* StarterMon: Before you leave the First Town, you must choose one three starter fairies offered to you by Rufus: an all-rounder Nature fairy Sillia with a good evolution path, a tanky Stone fairy Grem, or a wonky Water fairy Tadana. The last one seems like an odd choice, except that you won't have a chance to capture another water fairy for quite a while after that.
2nd Nov '15 10:20:33 AM Koveras
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The game was developed by the German studio Funatics Development and released by THQ in 2002. They also tried to release an ExpansionPack, ''[=ZanZarah=]: The Lost Village'', but it was CutShort. After languishing in IP limbo since [=THQ's=] closure, the publishing rights to the game were picked up by Creator/DaedalicEntertainment for a rerelease on UsefulNotes/{{Steam}} in August 2015.

to:

The game was developed by the German studio Funatics Development and released by THQ in 2002. They also tried to release an ExpansionPack, ''[=ZanZarah=]: The Lost Village'', but it was CutShort. After languishing in IP limbo since for two years following [=THQ's=] closure, the publishing rights to the game were had been picked up by Creator/DaedalicEntertainment for a rerelease Creator/DaedalicEntertainment, who rereleased it on UsefulNotes/{{Steam}} in August 2015.
2nd Nov '15 10:19:32 AM Koveras
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/zanzarah_portal_square.jpg]]

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[[quoteright:350:http://static.%%[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/zanzarah_portal_square.jpg]]jpg]]
[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/zanzarah_the_hidden_portal.jpg]]
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11th Oct '15 7:07:35 AM NTC3
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Added DiffLines:

[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/zanzarah_portal_square.jpg]]
20th Aug '15 5:57:37 AM Koveras
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The game was developed by the German studio Funatics Development and released by THQ in 2002. They also tried to release an ExpansionPack, ''[=ZanZarah=]: The Lost Village'', but it was CutShort. After languishing in IP limbo since [=THQ's=] closure, the publishing rights to the game were picked up by Daedalic Entertainment (of ''VideoGame/{{Deponia}}'' fame) for a rerelease on {{Steam}} in August 2015.

to:

The game was developed by the German studio Funatics Development and released by THQ in 2002. They also tried to release an ExpansionPack, ''[=ZanZarah=]: The Lost Village'', but it was CutShort. After languishing in IP limbo since [=THQ's=] closure, the publishing rights to the game were picked up by Daedalic Entertainment (of ''VideoGame/{{Deponia}}'' fame) Creator/DaedalicEntertainment for a rerelease on {{Steam}} UsefulNotes/{{Steam}} in August 2015.
20th Aug '15 3:31:50 AM Akriloth2160
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The game was developed by the German studio Funatics Development and released by THQ in 2002. They also tried to release an ExpansionPack, ''[=ZanZarah=]: The Lost Village'', but it was CutShort.

to:

The game was developed by the German studio Funatics Development and released by THQ in 2002. They also tried to release an ExpansionPack, ''[=ZanZarah=]: The Lost Village'', but it was CutShort. After languishing in IP limbo since [=THQ's=] closure, the publishing rights to the game were picked up by Daedalic Entertainment (of ''VideoGame/{{Deponia}}'' fame) for a rerelease on {{Steam}} in August 2015.
15th Jul '15 2:56:20 AM Koveras
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* ElementalRockPaperScissors: There are 12 elements in the game that the faeries can belong to, each with their own strengths and weaknesses.

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* DeathOfAThousandCuts: Fielding a faery that has an [[ElementalRockPaperScissors elemental advantage]] against your current opponent usually means you are safe from defeat... unless the enemy faery has a lot of HP and uses a spell that charges much faster than yours, in which case it can kill you faster with its weak but fast jabs before you can inflict enough damage to it. [[TheComputerIsACheatingBastard That the enemy faeries never run out of mana helps.]]
* ElementalRockPaperScissors: There are 12 elements in the game that the faeries can belong to, each with their own strengths and weaknesses. Choosing the advantageous element usually means that you do several times more damage than usual and have higher critical hit chances, while the opposing faery does several times less damage ''and'' has a much lower chances to crit.
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