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* ButThouMust: [[spoiler: The final level is set up as a TwoRoadsAheadOfYou type of scenario, with the protagonist being given the choice by the scientist of either replacing him in being supreme ruler of the world or going back in time and SettingRightWhatOnceWentWrong. The player can only make the second choice, however.]]

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* ButThouMust: [[spoiler: The final level is set up as a TwoRoadsAheadOfYou type of scenario, with the protagonist being given the choice by the scientist of either replacing him in being supreme ruler of the world or going back in time and SettingRightWhatOnceWentWrong.SetRightWhatOnceWentWrong. The player can only make the second choice, however.]]

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* ArchivedArmy: The Red Army soldiers with skull faces are anachronistic to the game's setting, being Revolution than [=WW2=]-era, as opposed to the rest of the army-men you encounter.


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* HistoricalDomainCrossover: The Red Army soldiers with skull faces are anachronistic to the game's setting, being Revolution than [=WW2=]-era, as opposed to the rest of the army-men you encounter.
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An Axe To Grind is no longer a trope


* AnAxeToGrind: The fireman enemy's weapon of choice is a fireaxe.
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* [[spoiler: HeroicSacrifice: After shooting the scientist and preventing the end of the world, all of the soldiers around the protagonist (unsurprisingly, given that Stalin was next to the scientist) beat him to death.]]

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* [[spoiler: HeroicSacrifice: [[spoiler: After shooting the scientist and preventing the end of the world, all of the soldiers around the protagonist (unsurprisingly, given that Stalin was next to the scientist) beat him to death.]]



* [[spoiler: MindControlConspiracy: Not a conspiracy, as that is what really happened. A brilliant but weak kid with mind control powers grew up into a brilliant scientist. Seeing a man die in a fight, he became determined to create a better man with his powers, and so persuaded Joseph Stalin to help him build a tower to which the scientist was connected, which mind controlled everyone in the world to be "better". He believes he succeeded.]]

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* [[spoiler: MindControlConspiracy: [[spoiler: Not a conspiracy, as that is what really happened. A brilliant but weak kid with mind control powers grew up into a brilliant scientist. Seeing a man die in a fight, he became determined to create a better man with his powers, and so persuaded Joseph Stalin to help him build a tower to which the scientist was connected, which mind controlled everyone in the world to be "better". He believes he succeeded.]]



* [[spoiler: SecretTest: The scientist is happy that he has created the new Soviet man; namely, the protagonist. Being perfect, he is left to choose the fate of humanity himself.]]
* [[spoiler: SetRightWhatOnceWentWrong: The ending involves going back to the past and killing the scientist who plans to build the mind-controlling tower. The hero dies, but history goes on as normal.]]

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* [[spoiler: SecretTest: [[spoiler: The scientist is happy that he has created the new Soviet man; namely, the protagonist. Being perfect, he is left to choose the fate of humanity himself.]]
* [[spoiler: SetRightWhatOnceWentWrong: [[spoiler: The ending involves going back to the past and killing the scientist who plans to build the mind-controlling tower. The hero dies, but history goes on as normal.]]



* [[spoiler: UtopiaJustifiesTheMeans: The game ''heavily'' criticizes Societ utopianism, embodied in the mind-controlling scientist. The last level is even unsubtly called "Utopia".]]

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* [[spoiler: UtopiaJustifiesTheMeans: [[spoiler: The game ''heavily'' criticizes Societ utopianism, embodied in the mind-controlling scientist. The last level is even unsubtly called "Utopia".]]

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Absolute Cleavage was renamed Navel Deep Neckline. Removing examples that don't fit the trope.


* AbsoluteCleavage: All of the nurses have absurdly low-cut medical scrubs.


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* NaughtyNurseOutfit: All of the nurses have absurdly low-cut medical scrubs.

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* AccentUponTheWrongSyllable: The voice acting is as weird as you'd expect from a game where none of the writers or actors speak English as their first language.



* CommieLand: Propaganda posters are suffocantly everywhere, even in the rural towns. "Totalitarianism alley" is an obvious indication of how this game tends to portray the USSR.

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* CommieLand: Propaganda posters are suffocantly placed everywhere, even in the rural towns. "Totalitarianism alley" is an obvious indication apt summary of how this game tends to portray game's portrayal of the USSR.
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* AlternateHistory: Stalin is still alive and ruling in 1955, besides all of the AtomPunk mutants running around, of course.

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* AlternateHistory: Stalin is still alive and ruling in 1955, besides 1955. Aside from that, history appears to be unchanged-besides all of the AtomPunk mutants running around, of course.
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* BodyHorror: The mental patients have one of their legs '''stripped down to a bloody bone''' with only a metal, cage-like brace keeping them upright.
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* DrivenToSuicide: The offical in the City Council[[note]]Who is likely Lavrentiy Beria, [[TheDragon Deputy Premier]] to UsefulNotes/JosephStalin[[/note]] building shoots himself with a pistol, having determined that there is no hope for things to get better, not before helpfully giving you a roll of film that explains everything to play at the cinema.

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* DrivenToSuicide: The offical in the City Council[[note]]Who official[[note]]Who is likely Lavrentiy Beria, [[TheDragon Deputy Premier]] in the City Council to UsefulNotes/JosephStalin[[/note]] building shoots himself with a pistol, having determined that there is no hope for things to get better, not before helpfully giving you a roll of film that explains everything to play at the cinema.
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* DrivenToSuicide: The offical in the City Council[[note]]Who is likely Lavrentiy Beria, [[TheDragon Deputy Premier]] to UsefulNotes/{{JosephStalin}}[[/note]] building shoots himself with a pistol, having determined that there is no hope for things to get better, not before helpfully giving you a roll of film that explains everything to play at the cinema.

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* DrivenToSuicide: The offical in the City Council[[note]]Who is likely Lavrentiy Beria, [[TheDragon Deputy Premier]] to UsefulNotes/{{JosephStalin}}[[/note]] UsefulNotes/JosephStalin[[/note]] building shoots himself with a pistol, having determined that there is no hope for things to get better, not before helpfully giving you a roll of film that explains everything to play at the cinema.
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* DrivenToSuicide: The offical in the City Council building shoots himself with a pistol, having determined that there is no hope for things to get better, not before helpfully giving you a roll of film that explains everything to play at the cinema.

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* DrivenToSuicide: The offical in the City Council Council[[note]]Who is likely Lavrentiy Beria, [[TheDragon Deputy Premier]] to UsefulNotes/{{JosephStalin}}[[/note]] building shoots himself with a pistol, having determined that there is no hope for things to get better, not before helpfully giving you a roll of film that explains everything to play at the cinema.
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* DirtyCommunists: The game has, unsurprinsingly, a very negative view of Communism (especially Stalinism) and its [[UtopiaJustifiesTheMeans utopianism]]. The scientist who wished to control human behaviour and the various hostile Red Army soldiers you encounter are not portrayed sympathetically.

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* DirtyCommunists: The game has, unsurprinsingly, unsurprisingly, a very negative view of Communism (especially Stalinism) and its [[UtopiaJustifiesTheMeans utopianism]]. The scientist who wished to control human behaviour and the various hostile Red Army soldiers you encounter are not portrayed sympathetically.
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Dummied Out is trivia now


* DummiedOut: [[https://youtu.be/8gkAnsP7rxw Weapons and enemies]] (like a butcher seen in the E3 trailer, an officer, an alternate skin for the nurse, a flamethrower), [[https://youtu.be/XWHCHQmG8YA levels]] (the beginning of the kolkhoz cutscene), and [[https://youtu.be/lQgzOBITiXY features]] (regenerating health) were cut from the game, but can still be easily accessed from the game files.
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[[caption-width-right:200:[[WebVideo/{{Civvie11}} It's jank o'clock]].]]
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* TheWikiRule: Only in Russian, [[https://universe-by-game-you-are-empty.fandom.com/ru/wiki/%C2%ABYou_are_Empty%C2%BB_%D0%B2%D0%B8%D0%BA%D0%B8 here]]. Seriously NeedsWikiMagicLove.
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* OneManArmy: The protagonist fights his way through dozens of murderous horrors entirely on his own. Made even more impressive due to the fact that he does so after waking up from a coma caused by a truck hitting him.
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* AmbiguouslyHuman: It's unclear whether or not the paratroopers are unmutated humans, given that they don't display any obvious mutations and seem to be following the orders of the official, who's confirmed human.

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* AmbiguouslyHuman: It's unclear whether or not the paratroopers are unmutated humans, given that they don't display any obvious mutations and seem to be following the orders of the official, who's confirmed human. At the same time, their battle cries are high-pitched animalistic shrieks, though they may simply be ''really'' stressed, given the situation.
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* ButThouMust: [[spoiler: The final level is set up as a RedPillBluePill type of scenario, with the protagonist being given the choice by the scientist of either replacing him in being supreme ruler of the world or going back in time and SettingRightWhatOnceWentWrong. The player can only make the second choice, however.]]

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* ButThouMust: [[spoiler: The final level is set up as a RedPillBluePill TwoRoadsAheadOfYou type of scenario, with the protagonist being given the choice by the scientist of either replacing him in being supreme ruler of the world or going back in time and SettingRightWhatOnceWentWrong. The player can only make the second choice, however.]]



* DrivenToSuicide: The offical in the City Council building shoots hinself with a pistol, having determined that there is no hope for things to get better, not before helpfully giving you a roll of film that explains everything to play at the cinema.

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* DrivenToSuicide: The offical in the City Council building shoots hinself himself with a pistol, having determined that there is no hope for things to get better, not before helpfully giving you a roll of film that explains everything to play at the cinema.



* EvilTowerOfOminousness: [[spoiler: The reason for all the mutations and insanity is a large, red star-tipped tower built to harness the scientist's MindManipulation powers and create the new Soviet man. Jt looms ominously as you approach it in the final level.]]

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* EvilTowerOfOminousness: [[spoiler: The reason for all the mutations and insanity is a large, red star-tipped tower built to harness the scientist's MindManipulation powers and create the new Soviet man. Jt It looms ominously as you approach it in the final level.]]



* HongKongDub: The English dub is atrocious. All of the five humans you see speaking are seemingly voiced by the same man with a British accent, and the mouth movements do not match the dubbing. The man in the kolkhoz is parricularly noticeable in this.

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* HongKongDub: The English dub is atrocious. All of the five humans you see speaking are seemingly voiced by the same man with a British accent, and the mouth movements do not match the dubbing. The man in the kolkhoz is parricularly particularly noticeable in this.



* [[spoiler: SetRightWhatOnceWentWrong: The ending involves going back to the past and killing the scientist who plannes to build the mind-controlling tower. The hero dies, but history goes on as normal.]]

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* [[spoiler: SetRightWhatOnceWentWrong: The ending involves going back to the past and killing the scientist who plannes plans to build the mind-controlling tower. The hero dies, but history goes on as normal.]]
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* AmbiguouslyHuman: It's unclear whether or not the paratroopers are unmutated humans, given that they don't display any obvious mutations and seem to be following the orders of the official, who's confirmed human.
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* AfterTheEnd: Soviet (and probably global) society has seemingly collapsed, [[spoiler: despite everyone being [[MindManipulation mind-controlled]] by an [[WideEyedIdealist scientist with utopian ambitions]]]], as everyone except a few people have all become horribly mutated and/or insane. It is somewhat ambiguous how well governments and other higher authorities function, as the man in the cooperative farm tells you to go to the City Council, where you meet an official who is seemingly in complete control of the soldiers around him.

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* AfterTheEnd: Soviet (and probably global) society has seemingly collapsed, [[spoiler: despite everyone being [[MindManipulation mind-controlled]] by an a [[WideEyedIdealist scientist with utopian ambitions]]]], as everyone except a few people have all become horribly mutated and/or insane. It is somewhat ambiguous how well governments and other higher authorities function, as the man in the cooperative farm tells you to go to the City Council, where you meet an official who is seemingly in complete control of the soldiers around him.
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* GasChamber: An empty room with a chair in the City Vouncil building is one. It is used by the official there to knock you out, after which he calls you into his office.

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* GasChamber: An empty room with a chair in the City Vouncil Council building is one. It is used by the official there to knock you out, after which he calls you into his office.

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* AfterTheEnd: Soviet (and probably global) society has seemingly collapsed, [[spoiler: despite everyone being [[MindManipulation mind-controlled]] by an [[WideEyedIdealist utopian scientist]], as everyone except a few people have all become horribly mutated and/or insane. It is somewhat ambiguous how well governments and other higher authorities function, as the man in the cooperative farm tells you to go to the City Council, where you meet an official who is seemingly in complete control of the soldiers around him.

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* AfterTheEnd: Soviet (and probably global) society has seemingly collapsed, [[spoiler: despite everyone being [[MindManipulation mind-controlled]] by an [[WideEyedIdealist scientist with utopian scientist]], ambitions]]]], as everyone except a few people have all become horribly mutated and/or insane. It is somewhat ambiguous how well governments and other higher authorities function, as the man in the cooperative farm tells you to go to the City Council, where you meet an official who is seemingly in complete control of the soldiers around him.


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* ApocalypseHow: Class 2. Only a very small number of people have escaped the insanity infecting the population.
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* GasChamber: An empty room with a chair in the Citt Vouncil building is one. It is used by the official there to knock you out, after which he calls you into his office.

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* GasChamber: An empty room with a chair in the Citt City Vouncil building is one. It is used by the official there to knock you out, after which he calls you into his office.
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* AbandonedHospitalAwakening: The gameplay begins begins with you awakening in an abandoned hospital, where there are zombie nurses with syringes and bandaged patients with broken sticks trying to kill you.

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* AbandonedHospitalAwakening: The gameplay begins begins with you awakening in an abandoned hospital, where there are zombie nurses with syringes and bandaged patients with broken sticks trying to kill you.



* AfterTheEnd: Soviet (and probably global) society has seemingly collapsed, [[spoiler: despite everyone being [[MindManipulation mind-controlled by an [[WideEyedIdealist utopian scientist]], as everyone except a few people have all become horribly mutated and/or insane. It is somewhat ambiguous how well governments and other higher authorities function, as the man in the cooperative farm tells you to go to the City Council, where you meet an official who is seemingly in complete control of the soldiers around him.
* AirborneMook: The Electricians. Basically, they are zombies with helicopter-like blades on their back that would fly dive down and attack you with their arc welder.

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* AfterTheEnd: Soviet (and probably global) society has seemingly collapsed, [[spoiler: despite everyone being [[MindManipulation mind-controlled mind-controlled]] by an [[WideEyedIdealist utopian scientist]], as everyone except a few people have all become horribly mutated and/or insane. It is somewhat ambiguous how well governments and other higher authorities function, as the man in the cooperative farm tells you to go to the City Council, where you meet an official who is seemingly in complete control of the soldiers around him.
* AirborneMook: The Electricians. electricians. Basically, they are zombies with helicopter-like blades on their back that would fly fly, dive down and attack you with their arc welder.



* ArchivedArmy: The Red Army soldiers with skull faces are anachronistic to the game's setting, being Revolution than WW2-era, as opposed to the rest of the army-men you encounter.

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* ArchivedArmy: The Red Army soldiers with skull faces are anachronistic to the game's setting, being Revolution than WW2-era, [=WW2=]-era, as opposed to the rest of the army-men you encounter.



* BattleaxeNurse: The nurse enemy attacks you with kicks, scratches, and serynges, and she abuses the patients as well.
* BookEnds: [[spoiler: The last cutscene is the same as the first, only a bjt faster, up to a certain point where our protagonist shoots the scientist responsible for the device that ruined the world and then gets punmeled to death by other soldiers.]]

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* BattleaxeNurse: The nurse enemy attacks you with kicks, scratches, and serynges, syringes, and she abuses the patients as well.
* BookEnds: [[spoiler: The last cutscene is the same as the first, only a bjt bit faster, up to a certain point where our protagonist shoots the scientist responsible for the device that ruined the world and then gets punmeled pummeled to death by other soldiers.]]



* ButThouMust: [[spoiler: The final level is set up as a RedPillBluePill type of scenario, with the protagonist being given the choice by the svientist of either replacing him in being supreme ruler of the world or going back in time and SettingRightWhatOnceWentWrong. The player can only make the second choice, however.]]
* CastFullOfCrazy: Besides the protagonist and four other NPCs, everyone is insane or horribly mutated (or both).

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* ButThouMust: [[spoiler: The final level is set up as a RedPillBluePill type of scenario, with the protagonist being given the choice by the svientist scientist of either replacing him in being supreme ruler of the world or going back in time and SettingRightWhatOnceWentWrong. The player can only make the second choice, however.]]
* CastFullOfCrazy: Besides the protagonist and four other NPCs, [=NPCs=], everyone is insane or horribly mutated (or both).



* CommieLand: Totalitarianism alley

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* CommieLand: Totalitarianism alleyPropaganda posters are suffocantly everywhere, even in the rural towns. "Totalitarianism alley" is an obvious indication of how this game tends to portray the USSR.



* {{Cutscene}}: Only a few throughout the game. They are in black and white and show the evolution of a scientist from childhood up to the completion of a massive sciebtific project [[spoiler: to create the new, better, Sovirt man. It doesn't end well.]]
* DireBeast: Tje gigantic hens in the kolkhoz level have shades of this.
* DirtyCommunists: The game has, unsurprinsingly, a very negative view of Communism (especially Stalinism) and its [[UtopiaJustifiesTheMeans utopianism]]. The scientist who wished to co trol human behaviour and the various hostile Red Army soldiers you encounter are not portrayed sympathetically.
* DrivenToSuicide: The offical in the City Council building shoots hinself with a pistol, havinf determined that there is no hope for things to get better, not before helpfully giving you a roll of film that explains everything to play at the cinema.
* DummiedOut: [[https://youtu.be/8gkAnsP7rxw Weapons and enemies]] (like a butcher seen in the E3 trailer, an officer, an alternate skin for the nurse, a flamethrower), [[https://youtu.be/XWHCHQmG8YA levels]] (the beginning of the kolkhoz cutscene]], and [[https://youtu.be/lQgzOBITiXY features]] (regenerating health) were cut from the game, but can still be easily accessed from the game files.

to:

* {{Cutscene}}: Only a few throughout the game. They are in black and white and show the evolution of a scientist from childhood up to the completion of a massive sciebtific scientific project [[spoiler: to create the new, better, Sovirt Soviet man. It doesn't end well.]]
* DireBeast: Tje The gigantic hens in the kolkhoz level have shades of this.
* DirtyCommunists: The game has, unsurprinsingly, a very negative view of Communism (especially Stalinism) and its [[UtopiaJustifiesTheMeans utopianism]]. The scientist who wished to co trol control human behaviour and the various hostile Red Army soldiers you encounter are not portrayed sympathetically.
* DrivenToSuicide: The offical in the City Council building shoots hinself with a pistol, havinf having determined that there is no hope for things to get better, not before helpfully giving you a roll of film that explains everything to play at the cinema.
* DummiedOut: [[https://youtu.be/8gkAnsP7rxw Weapons and enemies]] (like a butcher seen in the E3 trailer, an officer, an alternate skin for the nurse, a flamethrower), [[https://youtu.be/XWHCHQmG8YA levels]] (the beginning of the kolkhoz cutscene]], cutscene), and [[https://youtu.be/lQgzOBITiXY features]] (regenerating health) were cut from the game, but can still be easily accessed from the game files.



* GasChamber: An empty room with a chair in the Citt Vouncil building is one. It is used by the offici there to knock you out, after which he calls you into his office.
* GasMaskMooks: The liquidators, armed with pistols, who make quealing noises.

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* GasChamber: An empty room with a chair in the Citt Vouncil building is one. It is used by the offici official there to knock you out, after which he calls you into his office.
* GasMaskMooks: The liquidators, armed with pistols, who make quealing squealing noises.



* HammerAndSickle: While the symbol is common in the tons of propaganda posters you see through-out the game, they can also be found in the parralel and symmetrical enemies the peasant woman and the hammer worker. The peasant woman wields a sickle, is slow and is found in the cooperative farm, while the hammer worker wields a hammer and is found near industrial machinery.

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* HammerAndSickle: While the symbol is common in the tons of propaganda posters you see through-out the game, they can also be found in the parralel and symmetrical enemies the peasant woman and the hammer worker. The peasant woman wields a sickle, is slow slow, and is found in the cooperative farm, while the hammer worker wields a hammer hammer, charges you, and is found near industrial machinery.



* HeroicMime: Our hero never speaks, even when confronted with sane NPCs.
* [[spoiler: HeroicSacrifice: After shooting the scientist and preventing the end of the world, all of the soldiers around the protagonist (unsurprisingly, given that Stalin was next to the scientist), beat him to death.]]

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* HeroicMime: Our hero never speaks, even when confronted with sane NPCs.
[=NPCs=].
* [[spoiler: HeroicSacrifice: After shooting the scientist and preventing the end of the world, all of the soldiers around the protagonist (unsurprisingly, given that Stalin was next to the scientist), scientist) beat him to death.]]



* HumanoidAbomination: The insane and mutated enemies you see run the gamut from normal-looking but apparently always choking men (the paratroopers), to buffer (most workers) or cadaver-like (peasant woman) humans with odd eyes, to men with rusting contraptions stapled to their bodies (electricians, patients), to almost zombies (nurses, hammer workers, Red Armt soldiers), to more ogres than men.

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* HumanoidAbomination: The insane and mutated enemies you see run the gamut from normal-looking but apparently always choking men (the paratroopers), to buffer (most workers) or cadaver-like (peasant woman) humans with odd eyes, to men with rusting contraptions stapled to their bodies (electricians, patients), to almost zombies (nurses, hammer workers, Red Armt Army soldiers), to more ogres than men.



* LockAndKeyPuzzle: Common. A key wilk tell you where to find the key to unlock the gate, so you do.

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* LockAndKeyPuzzle: Common. A key wilk note will tell you where to find the key to unlock the gate, so you do.



* [[spoiler: MindControlConspiracy: Not a conspiracy, as that is what really happened. A brilliant bjt weak kid with mind control powers grew up into a brilliant scientist. Seeing a man die in a fight, he was deteemined to create a better man wirh his powers, and so persuaded Joseph Stalin to help him build a tower ro which the scientist was connected that mind controlled everhone in the world to be "better". He believes he succeeded.]]

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* [[spoiler: MindControlConspiracy: Not a conspiracy, as that is what really happened. A brilliant bjt but weak kid with mind control powers grew up into a brilliant scientist. Seeing a man die in a fight, he was deteemined became determined to create a better man wirh with his powers, and so persuaded Joseph Stalin to help him build a tower ro to which the scientist was connected that connected, which mind controlled everhone everyone in the world to be "better". He believes he succeeded.]]



* {{Mooks}}: The rivet worker enemies occasionalky come in groups. The paratroopers are the best example, guarding the City Council building and the tower at the end.
* {{Mutants}}: All of the enemies. Some have remained human bjt went insane, others have beckme more animalistic abominations.

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* {{Mooks}}: The rivet worker enemies occasionalky occasionally come in groups. The paratroopers are the best example, guarding the City Council building and the tower at the end.
* {{Mutants}}: All of the enemies. Some have remained human bjt but went insane, others have beckme become more animalistic abominations.



* NoGearLevel: After being gased by the official in the City Cohncil building, all your weapons are taken away. You must slowly get them back, starting eith the pistol the official shot himself with.
* NonPlayerCharacter: Only four NPCs are in the game: the man from the kolkhoz, the City Council building official, the male ballet dancer from the theatre, and [[spoiler: the scientist hooked to the tower]].

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* NoGearLevel: After being gased by the official in the City Cohncil Council building, all your weapons are taken away. You must slowly get them back, starting eith with the pistol the official shot himself with.
* NonPlayerCharacter: Only There are only four NPCs are [=NPCs=] in the game: the man from the kolkhoz, the City Council building official, the male ballet dancer from the theatre, and [[spoiler: the scientist hooked to the tower]].



* RaygunGothic: Occasionally appears with the electric weapon and enemy and the final level. Otherwise, the game's setiing is firmly grounded in reality.

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* RaygunGothic: Occasionally appears with the electric weapon and enemy and the final level. Otherwise, the game's setiing setting is firmly grounded in reality.



* SoleSurvivor: Only five people in total, including the protagonist, remained alive and sane after [[the tower was activated. Becomes literal after the kolkhoz man and baller dancer die and the official commits suicide.]]
* SovietSuperscience: You Are Empty is a weird Soviet-style Atom Punk story about psi-emitter designed to create a "New Soviet Man", but it has Gone Horribly Wrong, creating insane zombies and killer Pavlov's Dogs.

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* SoleSurvivor: Only five people in total, including the protagonist, remained alive and sane after [[the [[spoiler: the tower was activated. Becomes literal after the kolkhoz man and baller ballet dancer die and the official commits suicide.]]
* SovietSuperscience: You Are Empty This is a weird Soviet-style Atom Punk AtomPunk story about a psi-emitter designed to create a "New Soviet Man", but it has Gone Horribly Wrong, GoneHorriblyWrong, creating insane zombies and killer Pavlov's Dogs.



* {{Telepathy}}: The scientist's power, extending from flies toStalin hinself, [[spoiler: harnessed for the tower]].
* UniqueEnemy: All firemen wield axes except a singlr one in the theatre who has a flamethrower.
* [[spoiler: UtopiaJustifiesTheMeans: The game ''heavily'' criticulizes Societ utopianism, embodies in the mind-controlling scientist. The last level is even unsubtly called "Utopia".]]
* WasOnceAMan: All of the mutants, especially the vomitting dog-like one and the electrical spider-thing.
* WideEyedIdealist: The scientist who, after seeing a man getting beaten to death, decided to create the new Soviet man and an utopia on earth. It did not work.

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* {{Telepathy}}: The scientist's power, extending from flies toStalin hinself, to Stalin himself, [[spoiler: harnessed for the tower]].
* UniqueEnemy: All firemen wield axes except a singlr single one in the theatre who has a flamethrower.
* [[spoiler: UtopiaJustifiesTheMeans: The game ''heavily'' criticulizes criticizes Societ utopianism, embodies embodied in the mind-controlling scientist. The last level is even unsubtly called "Utopia".]]
* WasOnceAMan: All of the mutants, especially the vomitting vomiting dog-like one and the electrical spider-thing.
* WideEyedIdealist: The scientist who, after seeing a man getting beaten to death, decided to create the new Soviet man and an a utopia on earth.Earth. It did not work.

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[[caption-width-right:200:some caption text]]

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[[caption-width-right:200:some caption text]]



* AbsoluteCleavage:
* AfterTheEnd:

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* AbsoluteCleavage:
AbsoluteCleavage: All of the nurses have absurdly low-cut medical scrubs.
* AfterTheEnd: Soviet (and probably global) society has seemingly collapsed, [[spoiler: despite everyone being [[MindManipulation mind-controlled by an [[WideEyedIdealist utopian scientist]], as everyone except a few people have all become horribly mutated and/or insane. It is somewhat ambiguous how well governments and other higher authorities function, as the man in the cooperative farm tells you to go to the City Council, where you meet an official who is seemingly in complete control of the soldiers around him.



* AlternateHistory:
* {{Angrish}}:
* AnAxeToGrind:
* AnimalEyes:
* AnimalisticAbomination:

to:

* AlternateHistory:
AlternateHistory: Stalin is still alive and ruling in 1955, besides all of the AtomPunk mutants running around, of course.
* {{Angrish}}:
{{Angrish}}: The old man speaks in this, while other enemies only grumble or make pig-noises.
* AnAxeToGrind:
AnAxeToGrind: The fireman enemy's weapon of choice is a fireaxe.
* AnimalEyes:
AnimalEyes: The relatively normal-looking peasant woman has reptilian eyes.
* AnimalisticAbomination: Half-mechanical dogs, enormous chickens and a green, fat, bloated man running on all fours and spitting toxic bile, as well as an electrified man with his limbs bent in an arachnoid position are a few of the mutants you encounter.



* ArchivedArmy:

to:

* ArchivedArmy:ArchivedArmy: The Red Army soldiers with skull faces are anachronistic to the game's setting, being Revolution than WW2-era, as opposed to the rest of the army-men you encounter.



* BattleaxeNurse:
* BookEnds:
* BrainwashedAndCrazy:
* ButThouMust:
* CastFullOfCrazy:

to:

* BattleaxeNurse:
BattleaxeNurse: The nurse enemy attacks you with kicks, scratches, and serynges, and she abuses the patients as well.
* BookEnds:
BookEnds: [[spoiler: The last cutscene is the same as the first, only a bjt faster, up to a certain point where our protagonist shoots the scientist responsible for the device that ruined the world and then gets punmeled to death by other soldiers.]]
* BrainwashedAndCrazy:
BrainwashedAndCrazy: Seemingly everyone besides the protagonist and four other people.
* ButThouMust:
ButThouMust: [[spoiler: The final level is set up as a RedPillBluePill type of scenario, with the protagonist being given the choice by the svientist of either replacing him in being supreme ruler of the world or going back in time and SettingRightWhatOnceWentWrong. The player can only make the second choice, however.]]
* CastFullOfCrazy: Besides the protagonist and four other NPCs, everyone is insane or horribly mutated (or both).



* CommissarCap:
* Cutscene:
* DireBeast:
* DirtyCommunists:
* DrivenToSuicide:
* DummiedOut:
* EmptyEyes:
* EvilMinions:
* EvilOldFolks:
* EvilTowerOfOminousness:

to:

* CommissarCap:
CommissarCap: Strangely uncommon; only appears in cutscenes.
* Cutscene:
{{Cutscene}}: Only a few throughout the game. They are in black and white and show the evolution of a scientist from childhood up to the completion of a massive sciebtific project [[spoiler: to create the new, better, Sovirt man. It doesn't end well.]]
* DireBeast:
DireBeast: Tje gigantic hens in the kolkhoz level have shades of this.
* DirtyCommunists:
DirtyCommunists: The game has, unsurprinsingly, a very negative view of Communism (especially Stalinism) and its [[UtopiaJustifiesTheMeans utopianism]]. The scientist who wished to co trol human behaviour and the various hostile Red Army soldiers you encounter are not portrayed sympathetically.
* DrivenToSuicide:
DrivenToSuicide: The offical in the City Council building shoots hinself with a pistol, havinf determined that there is no hope for things to get better, not before helpfully giving you a roll of film that explains everything to play at the cinema.
* DummiedOut:
DummiedOut: [[https://youtu.be/8gkAnsP7rxw Weapons and enemies]] (like a butcher seen in the E3 trailer, an officer, an alternate skin for the nurse, a flamethrower), [[https://youtu.be/XWHCHQmG8YA levels]] (the beginning of the kolkhoz cutscene]], and [[https://youtu.be/lQgzOBITiXY features]] (regenerating health) were cut from the game, but can still be easily accessed from the game files.
* EmptyEyes:
EmptyEyes: The rivet worker enemies seemingly have no pupils.
* EvilMinions:
EvilMinions: The City Council official's paratroopers who guard him.
* EvilOldFolks:
EvilOldFolks: The old man enemy grumbles and shoots you with his sawn-off.
* EvilTowerOfOminousness: [[spoiler: The reason for all the mutations and insanity is a large, red star-tipped tower built to harness the scientist's MindManipulation powers and create the new Soviet man. Jt looms ominously as you approach it in the final level.]]



* FliesEqualsEvil:
* GagPenis:
* GasChamber:
* GasMaskMooks:
* GlowingEyelightsOfUndeath:
* HammerAndSickle:
* HearingVoices:
* HeroicMime:
* HeroicSacrifice:
* HongKongDub:
* HumanoidAbomination:
* HyperspaceArsenal:
* LockAndKeyPuzzle:
* MadDoctor:
* MindControlConspiracy:
* MisplacedAccent:
* MissingReflection:
* MolotovCocktail:
* MonstrousHumanoid:
* {{Mooks}}:
* {{Mutants}}:
* NailEm:
* NoGearLevel:
* NonPlayerCharacter:

to:

* FliesEqualsEvil:
FliesEqualsEvil: The scientist liked to telepathically control flies, as an indication of his powers and intentions, and they appear very often in his cutscenes.
* GagPenis:
GagPenis: The (seemingly) sane male ballet-dancer you meet in the theatre has a rather impressive bulge.
* GasChamber:
GasChamber: An empty room with a chair in the Citt Vouncil building is one. It is used by the offici there to knock you out, after which he calls you into his office.
* GasMaskMooks:
GasMaskMooks: The liquidators, armed with pistols, who make quealing noises.
* GlowingEyelightsOfUndeath:
GlowingEyelightsOfUndeath: The (oddly infrequent) hammer-wielding worker enemy has glowing yellow eyes with no pupils and a grey, corpse-like appearance. It is unclear if they are truly undead or just near death.
* HammerAndSickle:
HammerAndSickle: While the symbol is common in the tons of propaganda posters you see through-out the game, they can also be found in the parralel and symmetrical enemies the peasant woman and the hammer worker. The peasant woman wields a sickle, is slow and is found in the cooperative farm, while the hammer worker wields a hammer and is found near industrial machinery.
* HearingVoices:
HearingVoices: In the theatre level, whispers and odd giggles can be heard.
* HeroicMime:
HeroicMime: Our hero never speaks, even when confronted with sane NPCs.
* HeroicSacrifice:
[[spoiler: HeroicSacrifice: After shooting the scientist and preventing the end of the world, all of the soldiers around the protagonist (unsurprisingly, given that Stalin was next to the scientist), beat him to death.]]
* HongKongDub:
HongKongDub: The English dub is atrocious. All of the five humans you see speaking are seemingly voiced by the same man with a British accent, and the mouth movements do not match the dubbing. The man in the kolkhoz is parricularly noticeable in this.
* HumanoidAbomination:
HumanoidAbomination: The insane and mutated enemies you see run the gamut from normal-looking but apparently always choking men (the paratroopers), to buffer (most workers) or cadaver-like (peasant woman) humans with odd eyes, to men with rusting contraptions stapled to their bodies (electricians, patients), to almost zombies (nurses, hammer workers, Red Armt soldiers), to more ogres than men.
* HyperspaceArsenal:
HyperspaceArsenal: Over ten weapons and tons of ammo do not slow our hero down one bit.
* LockAndKeyPuzzle:
LockAndKeyPuzzle: Common. A key wilk tell you where to find the key to unlock the gate, so you do.
* MadDoctor:
MadDoctor: Mad Nurses, who have taken the responsabilities of doctors, mistreating their patients.
* MindControlConspiracy:
[[spoiler: MindControlConspiracy: Not a conspiracy, as that is what really happened. A brilliant bjt weak kid with mind control powers grew up into a brilliant scientist. Seeing a man die in a fight, he was deteemined to create a better man wirh his powers, and so persuaded Joseph Stalin to help him build a tower ro which the scientist was connected that mind controlled everhone in the world to be "better". He believes he succeeded.]]
* MisplacedAccent:
MindManipulation: The scientist. He can control both animals and humans (his eyes shake violently when he does so), even managing to make Joseph Stalin fund his plans.
* MissingReflection:
MisplacedAccent: Every NPC in the English dub speaks with a British accent.
* MolotovCocktail:
MissingReflection: A bug. Pools of water do not show our protagonist.
* MonstrousHumanoid:
MolotovCocktail: They even have Vyacheslav Molotov's face on their label.
* {{Mooks}}:
MonstrousHumanoid: An electrified man with broken limbs resembling a spider and a bloated, fat, green, toxic vomit-spewing man that acts like a dog are the worst examples of the mutations people had to endure.
* {{Mutants}}:
{{Mooks}}: The rivet worker enemies occasionalky come in groups. The paratroopers are the best example, guarding the City Council building and the tower at the end.
* NailEm:
{{Mutants}}: All of the enemies. Some have remained human bjt went insane, others have beckme more animalistic abominations.
* NoGearLevel:
NailEm: The nailgun weapon, held by the rivet worker enemies and by the player.
* NoGearLevel: After being gased by the official in the City Cohncil building, all your weapons are taken away. You must slowly get them back, starting eith the pistol the official shot himself with.
* NonPlayerCharacter: Only four NPCs are in the game: the man from the kolkhoz, the City Council building official, the male ballet dancer from the theatre, and [[spoiler: the scientist hooked to the tower]].



* RaygunGothic:
* RodentsOfUnusualSize:

to:

* RaygunGothic:
RaygunGothic: Occasionally appears with the electric weapon and enemy and the final level. Otherwise, the game's setiing is firmly grounded in reality.
* RodentsOfUnusualSize: Large rats often appear in undeground areas.



* SecondaryFire:
* [[spoiler: SecretTest: ]]
* [[spoiler: SetRightWhatOnceWentWrong: ]]
* ShockAndAwe:
* SkullForAHead:
* SoleSurvivor:

to:

* SecondaryFire:
SecondaryFire: A few weapons have one, like the one- or two-shot sawn-off.
* [[spoiler: SecretTest: The scientist is happy that he has created the new Soviet man; namely, the protagonist. Being perfect, he is left to choose the fate of humanity himself.]]
* [[spoiler: SetRightWhatOnceWentWrong: The ending involves going back to the past and killing the scientist who plannes to build the mind-controlling tower. The hero dies, but history goes on as normal.]]
* ShockAndAwe:
ShockAndAwe: The late-game spider-like enemy and an electric weapon.
* SkullForAHead:
SkullForAHead: The Red Army soldiers have one, appearing on the cover. They are still susceptible to headshots.
* SoleSurvivor: Only five people in total, including the protagonist, remained alive and sane after [[the tower was activated. Becomes literal after the kolkhoz man and baller dancer die and the official commits suicide.]]



* SplashOfColor:
* {{Telepathy}}:
* UniqueEnemy:
* [[spoiler: UtopiaJustifiesTheMeans: ]]
* WasOnceAMan:

to:

* SplashOfColor:
SplashOfColor: The cutscenes are in black and white, with the exception of red blood.
* {{Telepathy}}:
{{Telepathy}}: The scientist's power, extending from flies toStalin hinself, [[spoiler: harnessed for the tower]].
* UniqueEnemy:
UniqueEnemy: All firemen wield axes except a singlr one in the theatre who has a flamethrower.
* [[spoiler: UtopiaJustifiesTheMeans: The game ''heavily'' criticulizes Societ utopianism, embodies in the mind-controlling scientist. The last level is even unsubtly called "Utopia".]]
* WasOnceAMan: All of the mutants, especially the vomitting dog-like one and the electrical spider-thing.
* WideEyedIdealist: The scientist who, after seeing a man getting beaten to death, decided to create the new Soviet man and an utopia on earth. It did not work.



* WrenchWhack:
* ZombiePukeAttack:

to:

* WrenchWhack:
WrenchWhack: The first weapon you pick up is a wrench.
* ZombiePukeAttack: The dog-like bloated enemy pukes heavily-damaging green bile.
Is there an issue? Send a MessageReason:
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Added DiffLines:

[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/you_are_empty_cover_4.jpg]]
[[caption-width-right:200:some caption text]]

''You Are Empty'' is a [[AfterTheEnd post-apocalyptic]] FirstPersonShooter set in 1955 in an [[AlternateHistory alternate history]] Soviet Union where UsefulNotes/JosephStalin is still ruler. The game was released in 2006 in Russian and in 2007 in English by Creator/{{Atari}}.

The protagonist is a soldier who guards some sort of factory. When his shift ends, he gets hit by a truck and wakes up in a hospital full of homicidal and horribly-deformed nurses and patients. The protagonist leaves and then must wander through a moody soviet countryside and then city, fighting mutated and insane people and animals in order to figure out what happened. AtomPunk SovietSuperscience seems to be to blame...

----
!!''You Are Empty'' provides examples of:

* AbandonedHospitalAwakening: The gameplay begins begins with you awakening in an abandoned hospital, where there are zombie nurses with syringes and bandaged patients with broken sticks trying to kill you.
* AbsoluteCleavage:
* AfterTheEnd:
* AirborneMook: The Electricians. Basically, they are zombies with helicopter-like blades on their back that would fly dive down and attack you with their arc welder.
* AlternateHistory:
* {{Angrish}}:
* AnAxeToGrind:
* AnimalEyes:
* AnimalisticAbomination:
* ApocalypticLog: In the kolkhoz level, along the way you'd see written notes from the former owners indicating that the chickens were growing strangely quickly, and that something was wrong with them. Sure enough, near the end of the level, you have to fight van-sized chickens.
* ArtImitatesArt: The cover art copies Dmitry Moor's famous Red Army recruitment poster, except the soldier's face and hands are skeletonized.
* ArchivedArmy:
* AttackOfThe50FootWhatever: The Lenin Komsomol Hens, ordinary chickens transformed by SovietSuperscience into vicious giants.
* BattleaxeNurse:
* BookEnds:
* BrainwashedAndCrazy:
* ButThouMust:
* CastFullOfCrazy:
* UsefulNotes/ColdWar: The game takes place during the Cold War in an alternate universe where Stalin still reigns in 1955 and the Soviets have managed to create a tower that can radically alter human behaviour and genome. It is implied that this effect extends to the entire globe.
* CommieLand: Totalitarianism alley
* CommissarCap:
* Cutscene:
* DireBeast:
* DirtyCommunists:
* DrivenToSuicide:
* DummiedOut:
* EmptyEyes:
* EvilMinions:
* EvilOldFolks:
* EvilTowerOfOminousness:
* FanDisservice: The game starts you off fighting nurses. Sexy nurses with long legs, miniskirts, and cleavage. Never you mind their [[http://images.anandtech.com/reviews/games/2008/bargain-bin-volume1/Empty-01-large.jpg slightly damaged faces]]...
* FliesEqualsEvil:
* GagPenis:
* GasChamber:
* GasMaskMooks:
* GlowingEyelightsOfUndeath:
* HammerAndSickle:
* HearingVoices:
* HeroicMime:
* HeroicSacrifice:
* HongKongDub:
* HumanoidAbomination:
* HyperspaceArsenal:
* LockAndKeyPuzzle:
* MadDoctor:
* MindControlConspiracy:
* MisplacedAccent:
* MissingReflection:
* MolotovCocktail:
* MonstrousHumanoid:
* {{Mooks}}:
* {{Mutants}}:
* NailEm:
* NoGearLevel:
* NonPlayerCharacter:
* NoSidepathsNoExplorationNoFreedom: The game is the epitome of this trope. Whenever it seems like you might have more than one choice (two paths, two corridors, two doors...) expect one of them to be blocked by collapsed walls and ceilings, fences, gates, locked doors and... [[InsurmountableWaistHighFence furniture]].
* RaygunGothic:
* RodentsOfUnusualSize:
* SawedOffShotgun: The sawn-off is damn useful - for the first enemy or two. Then, the slow reload causes everybody who hasn't croaked from the first two shots to demonstrate their extreme displeasure about the player's presence by severely increasing the amount of lead in his bloodstream. The game, however, has no other shotguns, so most players prefer to use the more universal machine gun or nailgun.
* SecondaryFire:
* [[spoiler: SecretTest: ]]
* [[spoiler: SetRightWhatOnceWentWrong: ]]
* ShockAndAwe:
* SkullForAHead:
* SoleSurvivor:
* SovietSuperscience: You Are Empty is a weird Soviet-style Atom Punk story about psi-emitter designed to create a "New Soviet Man", but it has Gone Horribly Wrong, creating insane zombies and killer Pavlov's Dogs.
* SplashOfColor:
* {{Telepathy}}:
* UniqueEnemy:
* [[spoiler: UtopiaJustifiesTheMeans: ]]
* WasOnceAMan:
* TheWikiRule: Only in Russian, [[https://universe-by-game-you-are-empty.fandom.com/ru/wiki/%C2%ABYou_are_Empty%C2%BB_%D0%B2%D0%B8%D0%BA%D0%B8 here]]. Seriously NeedsWikiMagicLove.
* WhoForgotTheLights: The game goes above and beyond the call of duty by having no lighting effects to speak of. All lighting exists within the textures.
* WrenchWhack:
* ZombiePukeAttack:
----

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