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''Yakuza'', or as it's known in Japan, 龍が如く (''Ryu ga Gotoku'', lit. ''Like a Dragon''), is a video game brawler series that mostly follows the man with the dragon tattoo, Kazuma Kiryu (桐生 一馬, Kiryū Kazuma), the "Dragon of Dojima". Kiryu is a former {{yakuza}} whose release from prison after a 10-year sentence, for a crime he didn’t commit, sparks the setup of the first game's plot involving huge conspiracies, yakuza members at war with each other, mystery-solving hard-boiled police, lives being lost, tears being shed, punks being beaten, and that formula more or less has stayed with the series since the start.
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''Yakuza'', or as it's also known in Japan, 龍が如く (''Ryu ga Gotoku'', lit. as ''Like a Dragon''), Dragon'' (龍が如く, "Ryu ga Gotoku"), is a video game brawler series that mostly follows the man with the dragon tattoo, Kazuma Kiryu (桐生 一馬, Kiryū Kazuma), the "Dragon of Dojima". Kiryu is a former {{yakuza}} whose release from prison after a 10-year sentence, for a crime he didn’t commit, sparks the setup of the first game's plot involving huge conspiracies, yakuza members at war with each other, mystery-solving hard-boiled police, lives being lost, tears being shed, punks being beaten, and that formula more or less has stayed with the series since the start.
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! Games and other media revolving the Yakuza franchise:
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! Games and other media revolving the Yakuza ''Yakuza''/''Like a Dragon'' franchise:
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* '''''Like a Dragon Gaiden: The Man Who Erased His Name''''': An interquel set between the events of 6 and Like a Dragon, the game stars Kiryu and deals with what he's been doing between the two sagas.
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* '''''Like a Dragon Gaiden: The Man Who Erased His Name''''': An interquel set between the events of 6 ''6'' and ''Yakuza: Like a Dragon, Dragon'', the game stars Kiryu and deals with what he's been doing between the two sagas.
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* '''''Like a Dragon Gaiden: The Man Who Erased His Name''''': An interquel set between the events of 6 and Like a Dragon, the game stars Kiryu and deals with what he's been doing between the two sagas.
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* '''''VideoGame/YakuzaLikeADragon''''' aka ''Like a Dragon 7: Whereabouts of Light and Darkness'' (龍が如く7 光と闇の行方 "Ryu ga Gotoku 7: Hikari to Yami no Yukue"): Releasing for the [=PS4=] on January 16, 2020 in Japan and Southeast Asia, and later on in 2020 worldwide on [=PS4=], UsefulNotes/PlayStation5, [=XBO=], UsefulNotes/XboxSeriesXAndS and PC.\\\
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* '''''VideoGame/YakuzaLikeADragon''''' aka ''Like a Dragon 7: Whereabouts of Light and Darkness'' (龍が如く7 光と闇の行方 "Ryu ga Gotoku 7: Hikari to Yami no Yukue"): Releasing Released for the [=PS4=] on January 16, 2020 in Japan and Southeast Asia, and later on in 2020 worldwide on [=PS4=], UsefulNotes/PlayStation5, [=XBO=], UsefulNotes/XboxSeriesXAndS and PC.\\\
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* '''''Like a Dragon 8'''''
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A remake was announced under the title ''Like a Dragon: Ishin'' is set for a global release on February 2033.
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A remake was announced under the title ''Like a Dragon: Ishin'' Ishin!'' and is set for a global release on February 2033.
2023.
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''Ishin!'', like ''Kenzan!'', is a JidaiGeki spin-off with series regulars as a UniversalAdaptorCast and the first series release on [=PS4=]. However, being set in a later historical period, the story is not related to ''Kenzan!''.
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''Ishin!'', like ''Kenzan!'', is a JidaiGeki spin-off with series regulars as a UniversalAdaptorCast and the first series release on [=PS4=]. However, being set in a later historical period, the story is not related to ''Kenzan!''.
''Kenzan!''.\\
A remake was announced under the title ''Like a Dragon: Ishin'' is set for a global release on February 2033.
A remake was announced under the title ''Like a Dragon: Ishin'' is set for a global release on February 2033.
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* KungFoley: Kiryu's stronger attacks- particularly with his infamous [[CounterAttack Komaki Tiger Drop]] and some of his [[LimitBreak Heat Actions]]- have a deep bass echo to convey just how brutally powerful they are.
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* KungFoley: Kiryu's stronger attacks- particularly with his infamous [[CounterAttack Komaki Tiger Drop]] and some of his [[LimitBreak Heat Actions]]- have a deep bass echo to convey just how brutally powerful they are. Certain games exaggerate this effect with certain moves to such a degree that it almost sounds like these seemingly mundane men are punching the universe itself to death.
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Up To Eleven is a defunct trope
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*** ''0'' also did this for many more side characters than previously, including both Mr. Libidos, both Mr. Moneybags, all Mr. Shakedowns, and [[UpToEleven all 30 Gandhara girls]], who appear in various locations and substories in either city.
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*** ''0'' also did this for many more side characters than previously, including both Mr. Libidos, both Mr. Moneybags, all Mr. Shakedowns, and [[UpToEleven all 30 Gandhara girls]], girls, who appear in various locations and substories in either city.
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* ManBehindTheMan: Pretty much at least one per game. [[UpToEleven Some games go trigger-happy with his trope. Literally.]]
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* ManBehindTheMan: Pretty much at least one per game. [[UpToEleven Some games go trigger-happy with his trope. Literally.]]
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** The [[BonusBoss Amons]] of ''Yakuza 0'' turn it UpToEleven by having '''14''' each.
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** The [[BonusBoss Amons]] of ''Yakuza 0'' turn it UpToEleven up to eleven by having '''14''' each.
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** ''Kiwami'', ''Kiwami 2'' and ''6'' have [[InvertedTrope inversions]] of this: Kiryu can buy a consumable called [=AppStim=] RX, which sets his HPToOne (or by 50% for [=AppStim=] Half), mainly to invoke [[invoked]]SelfImposedChallenge. If it wasn't already obvious from [[ExactlyWhatItSaysOnTheTin the item's name]], their FlavorText explicitly mentions that [=AppStim=] "stimulates your digestive tract", which is represented by Kiryu losing HP.
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** ''Kiwami'', ''Kiwami'' and ''Kiwami 2'' and ''6'' have [[InvertedTrope inversions]] of this: Kiryu can buy a consumable called [=AppStim=] RX, which sets his HPToOne (or by 50% for [=AppStim=] Half), mainly to invoke [[invoked]]SelfImposedChallenge. If it wasn't already obvious from [[ExactlyWhatItSaysOnTheTin the item's name]], their FlavorText explicitly mentions that [=AppStim=] "stimulates your digestive tract", which is represented by Kiryu losing HP. [=AppStims=] also appear from ''6'' onwards, but they're no longer inversions of this trope -- they reduce an actual hunger gauge instead of a health bar in these games, which only serves to prevent experience gains from eating when it's full.
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* ViolenceIsTheOnlyOption: It's essentially the series' signature style where almost all encounters end with a huge scuffle. For example; a protagonist attempts to convince someone to stand down or ask for aid/info, only for said someone to stubbornly refuse and fight, or have the protagonist conclude that only through fisticuffs that can make them listen. It's rare for a situation to be solved without violence.
* ViolenceIsTheOnlyOption: It's essentially the series' signature style where almost all encounters end with a huge scuffle. For example; a protagonist attempts to convince someone to stand down or ask for aid/info, only for said someone to stubbornly refuse and fight, or have the protagonist conclude that only through fisticuffs that can make them listen. It's rare for a situation to be solved without violence.
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** [[spoiler:When fought as a boss in ''Like a Dragon'', Kiryu will not directly attack female party members.]]
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** [[spoiler:When fought as a boss in ''Like a Dragon'', Kiryu will not directly attack female party members. Attempting to exploit this by having two of them isn't a good idea since Kiryu will frequently target Ichiban which ends in a game over if he gets knocked out.]]
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* TheUnfought: Yayoi Dojima in the first game, who challenges Kiryu and is fully prepared to do so, but you only fight her mooks.
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* TheUnfought: ViolenceIsTheOnlyOption: It's essentially the series' signature style where almost all encounters end with a huge scuffle. For example; a protagonist attempts to convince someone to stand down or ask for aid/info, only for said someone to stubbornly refuse and fight, or have the protagonist conclude that only through fisticuffs that can make them listen. It's rare for a situation to be solved without violence.
* TheUnfought:
** Yayoi Dojima in the first game, who challenges Kiryu and is fully prepared to do so, but you only fight her mooks.
* TheUnfought:
** Yayoi Dojima in the first game, who challenges Kiryu and is fully prepared to do so, but you only fight her mooks.
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In 2016, after three years in prison to clean his slate, Kiryu finds out Haruka has disappeared to avoid public scrutiny. Returning to Kamurocho, he discovers that not only is Haruka in a coma due to a hit-and-run, she also has a son -- ''and'' he's being targeted by a criminal faction so powerful, even the Tojo Clan and Omi Alliance can't touch it.\\\
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In 2016, after three years in prison to clean his slate, Kiryu finds out Haruka has disappeared to avoid public scrutiny. Returning to Kamurocho, he discovers that not only is Haruka in a coma due to a hit-and-run, she also has a son -- ''and'' he's and ''he'''s being targeted by a criminal faction so powerful, even the Tojo Clan and Omi Alliance can't touch it.\\\
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* TheBigGuy: While Saejima is the definitive one, in practice nearly any of the playable protagonists could qualify due to the sheer amount of brutal physical violence they'll inevitably engage in [[BeatEmUp per the genre]] as well as consistently standing considerably taller than the vast majority of the Japanese population, including the many [[{{Mooks}}generic goons]] they'll encounter.
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** Tatsuo Shinada, ex-baseball player and Tanimura's replacement, completely disappears after ''5'', even though there is a baseball sub-activity in ''6''.
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** Tatsuo Shinada, ex-baseball player and Tanimura's replacement, completely disappears after ''5'', even though there all the other playable characters from ''5'' show up to the hospital where Kiryu is immediately after the ending of said game in a baseball sub-activity flashback in ''6''.
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* FlungClothing: Everyone in the setting can remove all the clothes on their upper body simply by tugging on their shoulders.
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* FlungClothing: Everyone in the setting can remove all the clothes on their upper body simply by tugging on their shoulders.shoulders once. [[RuleOfCool Even gloves.]]
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* DirtyCop: The series has a number of currpt law officials, ranging from regular cops on the payroll of organized gangsters to the upper echelons having their own schemes.
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* DirtyCop: The series has a number of currpt corrupt law officials, ranging from regular cops on the payroll of organized gangsters to the upper echelons having their own schemes.
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Dewicked trope
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* KnifeNut: Majima, Nishitani, sometimes Jo Amon numerous other villains use knives as their preferred weapon.
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''Ryu ga Gotoku'' was first conceived by veteran game designer and Creator/{{Sega}} employee Toshihiro Nagoshi in the early 2000s. His pitch was initially met with quite a bit of skepticism in the higher echelons of Sega, who were more than a bit hesitant towards the proposed game's adult themes and highly controversial concept of being centred around organised crime, and believed that the very Japanese flavor of the game would appeal less to the Western market. Nagoshi, however, was willing to stake his career on getting the game produced, and with some convincing he got the project off the ground. Contrary to any misgivings Sega might have had, the game was heavily acclaimed in Japan for being the first game to explore Yakuza culture with such depth and as it is claimed authenticity to the nature of Japan's criminal underground, and it was such a financial success for the company that both a localization of the first game and sequel were released the following year. ''Yakuza'' is now one of Sega's flagship properties, and Nagoshi has since remained the creative lead of the series, [[LongRunner which as a whole has so far no end in sight]].
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''Ryu ga Gotoku'' was first conceived by veteran game designer and Creator/{{Sega}} employee Toshihiro Nagoshi Creator/ToshihiroNagoshi in the early 2000s. His pitch was initially met with quite a bit of skepticism in the higher echelons of Sega, who were more than a bit hesitant towards the proposed game's adult themes and highly controversial concept of being centred around organised crime, and believed that the very Japanese flavor of the game would appeal less to the Western market. Nagoshi, however, was willing to stake his career on getting the game produced, and with some convincing he got the project off the ground. Contrary to any misgivings Sega might have had, the game was heavily acclaimed in Japan for being the first game to explore Yakuza culture with such depth and as it is claimed authenticity to the nature of Japan's criminal underground, and it was such a financial success for the company that both a localization of the first game and sequel were released the following year. ''Yakuza'' is now one of Sega's flagship properties, and Nagoshi has since remained the creative lead of the series, [[LongRunner which as a whole has so far no end in sight]].
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* FlungClothing: Everyone in the setting can remove all the clothes on their upper body simply by tugging on their shoulders.
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* ComicBookTime: Averted; The games are all set in the year in which they were originally released, meaning that characters age in real time. As such, Kiryu has gone from being 36 at the beginning of the series to being in his 50s.
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* ComicBookTime: Averted; The games are all set in the year in which they were originally released, meaning that characters age in real time. As such, Kiryu has gone from being 36 at the beginning of the series to being in his 50s.50s (not that he looks his age).
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* BadGuyBar: Deborah in the original is populated solely by people who exist to be beaten up by you.
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* BadGuyBar: Deborah Debolah in the original is populated solely by people who exist to be beaten up by you.
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* BagOfSpilling: A slightly milder example in that characters typically retain some moves in-between games but still start from scratch statistically, usually handwaved as them being out of action in-between games.
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* BagOfSpilling: A slightly milder example in that characters typically retain some moves in-between games (barring complete overhauls of the combat system) but still start from scratch statistically, usually handwaved as them being out of action in-between games.
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** The same game has Hamazaki, who comes closer, [[spoiler: but he vanishes from the plot after Lau's death.]]
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** The same game has Hamazaki, who comes closer, [[spoiler: but he vanishes from the plot after Lau's death.death until the very end, where he stabs Kiryu in retaliation for losing everything.]]
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*** [[spoiler: Mirror Face]] in ''Like a Dragon'', whom of which uses Adachi's default class.
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*** [[spoiler: Mirror Face]] in ''Like a Dragon'', whom of which who uses Adachi's default class.
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* CarChaseShootOut: The franchise has such sequences in its [[VideoGame/Yakuza1 first game and its remake]], as well as ''VideoGame/Yakuza0'' (as a throwback to the original), where Kiryu has to fend off waves of cars, motorcycles and helicopters full of gun-totting thugs while on a highway. Despite Ryu Ga Gotoku Studio's attempts to improve the sequences, they're generally reviled by fans for their FakeDifficulty, which leaves them a rare oddity in the series. Even ''VideoGame/Yakuza2'''s equivalent highway fight turned out to be an over-the-top brawl atop several flatbed trucks, to players' audible sighs of relief.
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In 2021, a sexual assault case for disgraced cop Akihiro Ehara takes a shocking turn when Ehara reveals footage of him killing a man in Ijincho at the time that he was originally arrested. Yagami takes up the case to discover the truth of the matter which leads him into the path of a brutal gang and a mysterious "handyman".
** '''''The Kaito Files''''': Released on March 28th, 2022 worldwide.\\
The first story-focused DLC in an RGG game, it stars Yagami's partner Masaharu Kaito who mans the agency while Yagami is out of town. Approached by a tech mogul for a missing persons case, Kaito finds himself embroiled in a case connected to a woman from his past.
** '''''The Kaito Files''''': Released on March 28th, 2022 worldwide.\\
The first story-focused DLC in an RGG game, it stars Yagami's partner Masaharu Kaito who mans the agency while Yagami is out of town. Approached by a tech mogul for a missing persons case, Kaito finds himself embroiled in a case connected to a woman from his past.
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* ImprovisedWeapon: Practically anything laying on the ground can be swung around and used as a weapon. This ranges from traffic cones and store signs to bikes and (in the cases of particularly strong characters) motorcycles.
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TRS cleanup
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''[[SomethingCompletelyDifferent Lost Paradise]]'' is a ''Manga/FistOfTheNorthStar'' {{licensed game}} developed by Ryu Ga Gotoku Studio, with a new storyline set during the similar gameplay to their namesake series, a voice cast with many ''Yakuza'' regulars (including Kiryu's actor Takaya Kuroda as Kenshiro), and the series' trademark [[DenserAndWackier sense of humor]].
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* CharlesAtlasSuperpower: Despite ostensibly taking place in a realistic modern day setting, characters (especially protagonists) frequently demonstrate nigh-superhuman feats of strength and durability. Kiryu in particular can casually shatter a marble statue in a single punch as well as take a glass bottle to the back of the head without flinching while Majima can create shadow clones simply by backflipping.
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Moved from Foe Yay (redlink). Looking at the example, this is almost definitely the right trope.
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* DatingCatwoman: You'll see it just by hearing Majima's way of speaking to Kiryu. As part of ''Kiwami'''s "Majima Everywhere" system, not only does Goro now stalk Kiryu throughout the entire game, often accompanied by suggestive dialogue, but he goes so far as to perform a pole dance and cross dress as a hostess for him. Kiryu can even play along and is given the choice to treat him like any other hostess.
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* HackAndSlash: ''Kenzan!'' and ''Ishin!'' allow you to use and upgrade multiple melee weapons, giving the combat flavors of this genre. You also have the option to buy and use weapons in the main series.
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* HackAndSlash: ''Kenzan!'' and ''Ishin!'' allow you to use and upgrade multiple melee weapons, giving the combat flavors of this genre. You also have the option to buy and use weapons in the main series.series, though most of them have limited durability and are often a case of AwesomeButImpractical.