History VideoGame / Xonotic

6th Aug '16 5:14:44 PM AMNK
Is there an issue? Send a Message


* SniperRifle: The Vortex, whose shots can even [[MagneticWeapons pass through walls]]. There's also an Instagib-specific weapon, the Vaporizer.

to:

* SniperRifle: The Vortex, whose shots can even [[MagneticWeapons pass through walls]].Vortex. There's also an Instagib-specific weapon, the Vaporizer.
6th Aug '16 5:12:21 PM AMNK
Is there an issue? Send a Message


* BoomHeadshot: It's possible to do this with both the Vortex and the Rifle. As expected, it has the accompanying announcement.

to:

%% * BoomHeadshot: It's possible to do this with both the Vortex and the Rifle. As expected, it has the accompanying announcement.



* CaptureTheFlag: The eponymous gametype. Unlike other games, your teams' frag count also count towards your team's score. Obviously, the quickest way to rack up points is to capture the flag (25 points).

to:

* CaptureTheFlag: The eponymous gametype. gametype.
%%
Unlike other games, your teams' frag count also count towards your team's score. Obviously, the quickest way to rack up points is to capture the flag (25 points).



* ConvectionSchmonvection: There are several lava/magma/molten metal levels such as Stormkeep (a foundry) and Final Rage (a castle). There's also Fuse.

to:

* ConvectionSchmonvection: There are several lava/magma/molten metal levels such as Stormkeep (a foundry) and Final Rage (a castle). There's also Fuse. You can pass near it and not take damage at all.
12th Jul '16 2:07:54 PM AMNK
Is there an issue? Send a Message


* GrenadeLauncher: The Mortar. It can launch flak shells or bouncing grenades which explode on impact.

to:

* GrenadeLauncher: GrenadeLauncher:
**
The Mortar. It can launch flak shells or Mortar's secondary fire launches grenades.
** The Electro's secondary fire works the same as the Mortar, but launches instead small,
bouncing grenades energy balls which explode on impact.contact with enemies (and Electro primary shots).
9th Jul '16 8:54:48 PM AMNK
Is there an issue? Send a Message


* BrutalBonusLevel: Remember [[spoiler:Level 19: Stormkeep in Laser Guided Missile mode from the 2.0 Ladder]] back in Nexuiz? It's back, with a vengeance, and [[spoiler:as the last challenge of the campaign]]. Have fun!

to:

* BrutalBonusLevel: Remember [[spoiler:Level 19: 17: Stormkeep in Laser Guided Missile mode from the 2.0 Ladder]] back in Nexuiz? It's back, with a vengeance, and [[spoiler:as the last challenge of the campaign]]. Have fun!



* SniperRifle: The Vortex, whose shots can even [[MagneticWeapons pass through walls]]. There's also an Instagib-specific weapon, the Minstanex.

to:

* SniperRifle: The Vortex, whose shots can even [[MagneticWeapons pass through walls]]. There's also an Instagib-specific weapon, the Minstanex.Vaporizer.
9th Jul '16 8:53:18 PM AMNK
Is there an issue? Send a Message


* TheEndOrIsIt: The last match takes place in [[spoiler:Glowplant]]... or so you thought. It turns out that it's [[spoiler:Stormkeep]] the last map, [[spoiler:and in All Rockets mode, to boot]]. [[BrutalBonusLevel Have fun!]]


Added DiffLines:

* YourPrincessIsInAnotherCastle: The last match takes place in [[spoiler:Glowplant]]... or so you thought. It turns out that it's [[spoiler:Stormkeep, and in All Rockets mode, to boot]]. [[BrutalBonusLevel Have fun!]]
9th Jul '16 6:50:13 PM AM_NK
Is there an issue? Send a Message


* ConvectionSchmonvection: There are several lava/magma/molten metal levels such as Stormkeep (a foundry) and Final Rage (a castle).

to:

* ConvectionSchmonvection: There are several lava/magma/molten metal levels such as Stormkeep (a foundry) and Final Rage (a castle). There's also Fuse.
9th Jul '16 6:48:34 PM AM_NK
Is there an issue? Send a Message


* BookEnds: Of sorts. Stormkeep is both the second and the last level of the campaign.

to:

* BatmanCanBreatheInSpace: Several maps take place at floating platforms (Xoylent) or facilities floating in space (G-23) where it's possible to fight outside of it. None of the characters sport anything resembling a space suit.
* BookEnds: Of sorts. Stormkeep [[spoiler:Stormkeep]] is both the second and the last level of the campaign.


Added DiffLines:

* BrutalBonusLevel: Remember [[spoiler:Level 19: Stormkeep in Laser Guided Missile mode from the 2.0 Ladder]] back in Nexuiz? It's back, with a vengeance, and [[spoiler:as the last challenge of the campaign]]. Have fun!


Added DiffLines:

* ConvectionSchmonvection: There are several lava/magma/molten metal levels such as Stormkeep (a foundry) and Final Rage (a castle).


Added DiffLines:

* HighAltitudeBattle: Dance takes place in a facility rising above the earth.


Added DiffLines:

* TheEndOrIsIt: The last match takes place in [[spoiler:Glowplant]]... or so you thought. It turns out that it's [[spoiler:Stormkeep]] the last map, [[spoiler:and in All Rockets mode, to boot]]. [[BrutalBonusLevel Have fun!]]
9th Jul '16 2:26:25 PM AM_NK
Is there an issue? Send a Message


*** There's [[VideoGame/UnrealTournament a mutator system]]. Inside the mutator system, there's a Relic mutator which acts like its UT namesake, randomly placing some mutator-specific powerups which can give you different combat bonuses.
*** Keepaway is basically the Mutant gametype from ''VideoGame/UnrealTournament2004'' without the Bottom Feeder.

to:

*** There's [[VideoGame/UnrealTournament a mutator system]]. Inside the mutator system, there's a Relic mutator which acts like its UT namesake, randomly placing some mutator-specific powerups which can give you different combat bonuses.
*** Keepaway is basically the Mutant gametype from ''VideoGame/UnrealTournament2004'' without the Bottom Feeder.Feeder feature.
*** Nexball is a subversion of sorts: instead of being inspired by either [=UT2004's=] Bombing Run (or its inspiration, UT mod Fragball) it's instead inspired by ''VideoGame/UnrealTournament'' mod [[http://www.moddb.com/mods/soccer-tournament Soccer Tournament]].
9th Jul '16 12:35:18 PM AM_NK
Is there an issue? Send a Message


* AlternateFire: Same deal as with Nexuiz, every weapon has two fire modes.


Added DiffLines:

* GottaCatchEmAll: The Key Hunt gametype involves collecting all of the other teams' keys in order to score points.


Added DiffLines:

* SecondaryFire: Same deal as with Nexuiz, every weapon has two fire modes.
9th Jul '16 12:33:04 PM AM_NK
Is there an issue? Send a Message


The game contains a whopping 16 gametypes to choose from (Deathmatch, Team Deathmatch, CaptureTheFlag, Domination, Key Hunt, Keepaway, Race, Freeze Tag, LastManStanding, Nexball, Race CTS, Clan Arena and Invasion, Onslaught, One Flag CTF and Assault), with 9 main weapons (and 16 weapons in total) which the players can use.

to:

The game contains a whopping 16 gametypes to choose from (Deathmatch, Team Deathmatch, CaptureTheFlag, Domination, Key Hunt, Keepaway, Race, Freeze Tag, LastManStanding, Nexball, Race CTS, Clan Arena and Invasion, Onslaught, One Flag CTF and Assault), Assault) and 25 playable maps, with 9 main weapons (and 16 weapons in total) which the players can use.
use to frag their enemies.



* ArtificialStupidity: The game makes use of the waypoint system, like Nexuiz before it, which means that bots are still predictable and will get stuck in some unpathed areas.

to:

* ArtificialStupidity: The game makes use of the waypoint system, like Nexuiz before it, which means that bots are still predictable and will get stuck in some unpathed areas. Thankfully, though, the AI has improved since Nexuiz.



* HoldTheLine: The Invasion gametype pits you and the rest of the players (forming a single team all of you) against monsters, and the objective is to resist wave after wave.

to:

* HoldTheLine: The Invasion gametype pits you and the rest of the players (forming a single team all of you) team) against monsters, and the objective is to resist wave after wave.



** There's [[VideoGame/UnrealTournament a mutator system]]. Inside the mutator system, there's a Relic mutator which acts like its UT namesake, randomly placing some mutator-specific powerups which can give you different combat bonuses.
* SniperRifle: The Vortex, whose shots can even [[MagneticWeapons pass through walls]]. There's also an Instagib-specific weapon, the Minstanex. And the classic Rifle is there as well, with an alternate fire which can shot a barrage of bullets.

to:

** New towards the ''VideoGame/{{Unreal}}'' franchise:
***
There's [[VideoGame/UnrealTournament a mutator system]]. Inside the mutator system, there's a Relic mutator which acts like its UT namesake, randomly placing some mutator-specific powerups which can give you different combat bonuses.
*** Keepaway is basically the Mutant gametype from ''VideoGame/UnrealTournament2004'' without the Bottom Feeder.
* SniperRifle: The Vortex, whose shots can even [[MagneticWeapons pass through walls]]. There's also an Instagib-specific weapon, the Minstanex. And Minstanex.
* SpeedRun: The Race and Race (Complete The Stage) gametypes involve
the classic Rifle player trying to finish the map under the specified timelimit. The main difference is there as well, with an alternate fire which can shot a barrage of bullets.that in Race you keep running until you beat the timeline, whereas CTS only gives you one chance to do so.
This list shows the last 10 events of 17. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Xonotic