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Changed line(s) 23 (click to see context) from:
** Silver Samarui respects Magneto's cause and only opposes him because Magneto's plan threatens his clan.
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** Silver Samarui Samurai respects Magneto's cause and only opposes him because Magneto's plan threatens his clan.
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Updating links
Changed line(s) 12,13 (click to see context) from:
The game had six of the X-Men (ComicBook/{{Cyclops|MarvelComics}}, ComicBook/{{Wolverine}}, ComicBook/{{Psylocke}}, ComicBook/{{Iceman|MarvelComics}}, ComicBook/{{Colossus}}, and ComicBook/{{Storm|MarvelComics}}) and four of their enemies (Silver Samurai, Omega Red, Spiral, and a Sentinel) taking each other on in a series of one-on-one battles, before fighting their way through the Juggernaut and facing ComicBook/{{Magneto}} in a final showdown. Akuma, from ''[[VideoGame/StreetFighterII Super Street Fighter II Turbo]]'', makes an appearance as a GuestFighter SecretCharacter, thus paving the way for the eventual coming of VideoGame/CapcomVs.
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The game had six of the X-Men (ComicBook/{{Cyclops|MarvelComics}}, ComicBook/{{Wolverine}}, ComicBook/{{Psylocke}}, ComicBook/{{Iceman|MarvelComics}}, ComicBook/{{Colossus}}, ([[Characters/MarvelComicsCyclops Cyclops]], [[Characters/MarvelComicsLogan Wolverine]], [[Characters/MarvelComicsPsylocke Psylocke]], [[Characters/MarvelComicsIceman Iceman]], [[Characters/XMen70sMembers Colossus]], and ComicBook/{{Storm|MarvelComics}}) [[Characters/MarvelComicsStorm Storm]]) and four of their enemies (Silver Samurai, Omega Red, Spiral, and a Sentinel) taking each other on in a series of one-on-one battles, before fighting their way through the Juggernaut and facing ComicBook/{{Magneto}} [[Characters/MarvelComicsMagneto Magneto]] in a final showdown. Akuma, from ''[[VideoGame/StreetFighterII Super Street Fighter II Turbo]]'', makes an appearance as a GuestFighter SecretCharacter, thus paving the way for the eventual coming of VideoGame/CapcomVs.
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** '''''[[Characters/WolverineJamesLoganHowlett BERSERKER BARRAGE!]]'''''
** [[ComicBook/JuggernautMarvelComics HEAD CRUSH!]]
** [[ComicBook/JuggernautMarvelComics HEAD CRUSH!]]
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** '''''[[Characters/WolverineJamesLoganHowlett '''''[[Characters/MarvelComicsLogan BERSERKER BARRAGE!]]'''''
**[[ComicBook/JuggernautMarvelComics [[Characters/JuggernautMarvelComics HEAD CRUSH!]]
**
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** ComicBook/JeanGrey cameos in Cyclops's and Wolverine's endings.
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** ComicBook/JeanGrey [[Characters/MarvelComicsJeanGrey Jean Grey]] cameos in Cyclops's and Wolverine's endings.
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** ComicBook/ProfessorX cameos directly in Colossus's ending, as well as appearing as the last sprite in the credits roll. He's also in the background of Cyclos' stage, "The Danger Room."
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** ComicBook/ProfessorX [[Characters/MarvelComicsProfessorX Professor X]] cameos directly in Colossus's ending, as well as appearing as the last sprite in the credits roll. He's also in the background of Cyclos' stage, "The Danger Room."
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* AffablyEvil:
** Magneto is respectful towards the X-Men in the various endings and offers them a chance to join him despite opposing him.
** Silver Samarui respects Magneto's cause and only opposes him because Magneto's plan threatens his clan.
** Magneto is respectful towards the X-Men in the various endings and offers them a chance to join him despite opposing him.
** Silver Samarui respects Magneto's cause and only opposes him because Magneto's plan threatens his clan.
* DefiantToTheEnd: In the Sentinel's ending, Magneto attempts to destroy Avalon to ensure the Sentinel dies with him. It doesn't work, as the Sentinel retreats.
* DownerEnding: The Sentinel's ending has the threat of Magneto stopped, but then the Sentinels kill all known mutants on Earth, including the X-Men. In order to ensure mutants do not reappear, they set out on a plan to conquer Earth.
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** Characters get dizzied insanely quickly; often any even small combo will dizzy. ''Marvel Super Heroes'' would also have a dizzy mechanic, and indeed dizzy combos were still possible, but they were made much harder and games after that would generally have only dizziness as something of a ComboBreaker mechanic used after utterly long combos.
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** Characters get dizzied insanely quickly; often any even a small combo will dizzy. ''Marvel Super Heroes'' would also have a dizzy mechanic, and indeed dizzy combos were still possible, but they were made much harder and games after that would generally have only dizziness as something of a ComboBreaker mechanic used after utterly long combos.
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* PetTheDog: In Wolverine's ending, Magneto tells him to flee Avalon if he will not join him, as the base is collapsing.
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The game featured a unique exaggerated and animesque style accompanied by massive screen-blasting [[LimitBreak Super Combos]] and the ultra-high jumps needed to avoid them.
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The game featured a unique exaggerated and animesque {{animesque}} style accompanied by massive screen-blasting [[LimitBreak Super Combos]] and the ultra-high jumps needed to avoid them.
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** This is the only Marvel vs. Capcom game where the characters have a defeated portrait on the victory screen after the fight, akin to ''Street Fighter II''.
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** This is the only Marvel vs. Capcom game where the losing characters have a defeated portrait on the victory screen after the fight, akin to ''Street Fighter II''.