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The whole of Chapter 1 is in a [[http://www.worldofgoo.com/dl2.php?lk=demo free demo]] for Windows/Mac/Linux. The full version can be found on basically any modern gaming device from the past 8 years, being ported to UsefulNotes/WiiWare, iOS, Android, the aforementioned Windows, Mac and Linux, and most recently, the UsefulNotes/NintendoSwitch. A bonus sixth chapter on the Moon was originally planned for retail but never materialized. A whole community of user-made levels and other add-ons can be found at [[https://goofans.com GooFans]].

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The whole of Chapter 1 is in a [[http://www.worldofgoo.com/dl2.php?lk=demo free demo]] for Windows/Mac/Linux. The full version can be found on basically any modern gaming device from the past 8 years, being ported to UsefulNotes/WiiWare, Platform/WiiWare, iOS, Android, the aforementioned Windows, Mac and Linux, and most recently, the UsefulNotes/NintendoSwitch.Platform/NintendoSwitch. A bonus sixth chapter on the Moon was originally planned for retail but never materialized. A whole community of user-made levels and other add-ons can be found at [[https://goofans.com GooFans]].



** A guy in the iPad version says that there used to be a great market, only it fell apart because everything dropped to 99 cents. Hmm, [[UsefulNotes/{{Macintosh}} who does that remind us of?]]

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** A guy in the iPad version says that there used to be a great market, only it fell apart because everything dropped to 99 cents. Hmm, [[UsefulNotes/{{Macintosh}} [[Platform/{{Macintosh}} who does that remind us of?]]
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Kyle Gabler would eventually go on to establish Creator/TomorrowCorporation, a three-person team consisting of him, Kyle Gray, and Allan Blomquist. Tomorrow Corporation would end up developing and publishing ''World of Goo'' for the Nintendo Switch, and eventually a sequel, ''World of Goo 2''.

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Kyle Gabler would eventually go on to establish Creator/TomorrowCorporation, a three-person team consisting of him, Kyle Gray, and Allan Blomquist. Tomorrow Corporation would end up developing and publishing ''World of Goo'' for the Nintendo Switch, and eventually a sequel, ''World of Goo 2''.
2'', fifteen years after the original game's release.
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Kyle Gabler would eventually go on to establish Creator/TomorrowCorporation, a three-person team consisting of him, Kyle Gray, and Allan Blomquist. Tomorrow Corporation would end up developing and publishing ''World of Goo'' for the Nintendo Switch.

to:

Kyle Gabler would eventually go on to establish Creator/TomorrowCorporation, a three-person team consisting of him, Kyle Gray, and Allan Blomquist. Tomorrow Corporation would end up developing and publishing ''World of Goo'' for the Nintendo Switch.
Switch, and eventually a sequel, ''World of Goo 2''.
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''World of Goo'' is an indie PuzzleGame by [[https://2dboy.com/ 2D Boy]], a two-person team consisting of former Creator/ElectronicArts employees Kyle Gabler and Ron Carmel, with some help. In it, the player constructs intricate structures from intelligent globs of goo, with the deceptively simple goal of leading the remaining free members of the swarm to each level's exit pipe. Deceptive, because this two-dimensional world is [[MalevolentArchitecture contrived to put as many highly varied obstacles into your path as possible]]. The game takes place on an unspecified planet where the Goo balls live. The [[MegaCorp World of Goo Corporation]] is interested in harnessing the goo for their products, so you have to help them.

to:

''World of Goo'' is an indie PuzzleGame by [[https://2dboy.com/ 2D Boy]], a two-person team consisting of former Creator/ElectronicArts employees Kyle Gabler and Ron Carmel, with some help. In it, the player constructs intricate structures from intelligent globs of goo, with the deceptively simple goal of leading the remaining free members of the swarm to each level's exit pipe. Deceptive, because this two-dimensional world is [[MalevolentArchitecture contrived to put as many highly varied obstacles into your path as possible]]. The game takes place on an unspecified planet where the Goo balls live. The [[MegaCorp World of Goo Corporation]] is interested in harnessing the goo for their products, so you have to help them.



** The World of Goo Corporation starts out as this in the first two chapters, being established as a vaguely-defined MegaCorp that operates the pipes the goo are trying to reach. ''Cog in the Machine'' onward firmly establishes them as the BigBad, with their unchecked industrial expansion devastating the environment and [[spoiler: ultimately driving the goo to extinction.]]

to:

** The World of Goo Corporation starts out as this in the first two chapters, being established as a vaguely-defined MegaCorp that operates the pipes the goo are trying to reach. ''Cog in the Machine'' onward firmly establishes them as the BigBad, with their unchecked industrial expansion devastating the environment and [[spoiler: ultimately driving the goo to extinction.]]



* AntagonistTitle: The World of Goo Corporation, though seemingly benevolent or harmless in the first two chapters, is revealed to be the antagonist group in the third chapter threatening humans and the environment alike.

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* AntagonistTitle: The World of Goo Corporation, though seemingly benevolent or harmless in the first two chapters, is revealed to be the antagonist group in the third chapter threatening humans and the environment alike.



* BittersweetEnding: [[spoiler:The World Of Goo Corporation is destroyed and Product Z is shut down, but the world is left in ruins. Later, the Epilogue reveals that all Goo Balls, except the "scientifically pure" ones, have been sucked away to the "Tower of Goo Memorial Park and Recreation Center". The last level reveals that the Goo Balls have gone completely extinct, and you use some balloon-like fish to raise the telescope beyond the layer of smog. While it fails to see what the Painter saw, the ending reveals that [[ChekhovsGunman the Goo Balls that escaped back at the end of Chapter 1]] have managed to reach a far-off planet and repopulate it with nothing but Goo Balls, [[EarnYourHappyEnding meaning that they are no longer endangered of being used or going extinct.]]]]

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* BittersweetEnding: [[spoiler:The World [[spoiler:World Of Goo Corporation is destroyed and Product Z is shut down, but the world is left in ruins. Later, the Epilogue reveals that all Goo Balls, except the "scientifically pure" ones, have been sucked away to the "Tower of Goo Memorial Park and Recreation Center". The last level reveals that the Goo Balls have gone completely extinct, and you use some balloon-like fish to raise the telescope beyond the layer of smog. While it fails to see what the Painter saw, the ending reveals that [[ChekhovsGunman the Goo Balls that escaped back at the end of Chapter 1]] have managed to reach a far-off planet and repopulate it with nothing but Goo Balls, [[EarnYourHappyEnding meaning that they are no longer endangered of being used or going extinct.]]]]



* WhamEpisode: Two particular ones. "Product Launcher", where Product Z is launched and [[spoiler: causes the world to become 3D, rendering the player incompatible with it]], And "Deliverance" which concludes with [[spoiler: the destruction of the World of Goo Corporation!]]

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* WhamEpisode: Two particular ones. "Product Launcher", where Product Z is launched and [[spoiler: causes the world to become 3D, rendering the player incompatible with it]], And "Deliverance" which concludes with [[spoiler: the destruction of the World of Goo Corporation!]]

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%%** 'MOM'
%%** "The Last of the Goo Balls"



%%* CerebusSyndrome: The game has off-putting undertones from the get-go, but they get progressively less and less subtle as the game goes on.



%%* EtherealChoir: One of the songs if you meet MOM and going to World of Goo corporation grounds after chapter IV.



* StoryBreadcrumbs: The messages left for you by The Sign Painter and... someone else...

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* StoryBreadcrumbs: StoryBreadcrumbs:
**
The messages left for you by The Sign Painter and... someone else...



* VideoGameCaringPotential: With use of certain tricks, you can save far more goo balls than the regular level goal expects of you.



** VideoGameCaringPotential: Swinging back around, of course, with the practice of playing a level specifically to save as many Goo balls as possible. By using lots of tricks, you can save much much more of them than intended.

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''World of Goo'' is an indie PuzzleGame by [[https://2dboy.com/ 2D Boy]], a two-person team consisting of former EA employees Kyle Gabler and Ron Carmel, with some help. In it, the player constructs intricate structures from intelligent globs of goo, with the deceptively simple goal of leading the remaining free members of the swarm to each level's exit pipe. Deceptive, because this two-dimensional world is [[MalevolentArchitecture contrived to put as many highly varied obstacles into your path as possible]]. The game takes place on an unspecified planet where the Goo balls live. The [[MegaCorp World of Goo Corporation]] is interested in harnessing the goo for their products, so you have to help them.

to:

''World of Goo'' is an indie PuzzleGame by [[https://2dboy.com/ 2D Boy]], a two-person team consisting of former EA Creator/ElectronicArts employees Kyle Gabler and Ron Carmel, with some help. In it, the player constructs intricate structures from intelligent globs of goo, with the deceptively simple goal of leading the remaining free members of the swarm to each level's exit pipe. Deceptive, because this two-dimensional world is [[MalevolentArchitecture contrived to put as many highly varied obstacles into your path as possible]]. The game takes place on an unspecified planet where the Goo balls live. The [[MegaCorp World of Goo Corporation]] is interested in harnessing the goo for their products, so you have to help them.



** All done in the game's very quirky style of humor. Consumerism, marketing, search engines, ubiquitous surveillance, cultural standards of beauty, they all take some flak. [[http://www.gamasutra.com/php-bin/news_index.php?story=18223 The developers claim]] that World Of Goo Corporation is a metaphor for game publishers they had to deal with. Since they're ex-EA employees, it's probably not hard to tell which ones.

to:

** All done in the game's very quirky style of humor. Consumerism, marketing, search engines, ubiquitous surveillance, cultural standards of beauty, they all take some flak.
**
[[http://www.gamasutra.com/php-bin/news_index.php?story=18223 The developers claim]] that the titular [[ToxicInc World Of Goo Corporation Corporation]] that sucks the life out of the environment to create more products to sell is a metaphor for game publishers they had to deal with. Since they're ex-EA ex-[[Creator/ElectronicArts EA]] employees, it's probably not hard to tell which ones.



* VideogameCrueltyPotential: Aside from the [[CrueltyIsTheOnlyOption necessary sacrifices]], there are many times when it's easier to sacrifice a number of goo balls rather than trying to save them all.
** VideogameCaringPotential: Swinging back around, of course, with the practice of playing a level specifically to save as many Goo balls as possible. By using lots of tricks, you can save much much more of them than intended.

to:

* VideogameCrueltyPotential: VideoGameCrueltyPotential: Aside from the [[CrueltyIsTheOnlyOption necessary sacrifices]], there are many times when it's easier to sacrifice a number of goo balls rather than trying to save them all.
** VideogameCaringPotential: VideoGameCaringPotential: Swinging back around, of course, with the practice of playing a level specifically to save as many Goo balls as possible. By using lots of tricks, you can save much much more of them than intended.
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* GreenHillZone: Chapter 1 is called "The Goo Filled Hills" and it's much greener and less industrialized than the other chapters.

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* GreenHillZone: Chapter 1 is called "The Goo Filled Hills" and it's is much greener and less industrialized than the other chapters.



** A sign in "Ode to the Bridge-Builder" references the song "O Superman" by Music/LaurieAnderson. Also, ''Bridge Builder'' is one of the Chroniclogic's physics-based construction series. ODE is actually a physics engine ''World Of Goo'' is largely based on.

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** A sign in "Ode to the Bridge-Builder" references the song "O Superman" by Music/LaurieAnderson. Also, ''Bridge Builder'' is one of the Chroniclogic's physics-based construction series. ODE is actually a the physics engine ''World Of Goo'' is largely based on.
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One woman wail

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* OneWomanWail: "Welcome to the Information Superhighway" contains this, as a reprise of "Screamer".

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* AmbiguouslyEvil: It is never made clear whether MOM is [[spoiler:a [[WellIntentionedExtremist misguided, but well-intentioned artificial intelligence]], or a [[AIIsACrapshoot crazed spambot who only cares about getting more users]]. The game hints either way, for instance, it's hard to tell whether their politeness is [[AffablyEvil genuine]] or [[FauxAffablyEvil threatening]].]]

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* AmbiguouslyEvil: AmbiguouslyEvil:
** The World of Goo Corporation starts out as this in the first two chapters, being established as a vaguely-defined MegaCorp that operates the pipes the goo are trying to reach. ''Cog in the Machine'' onward firmly establishes them as the BigBad, with their unchecked industrial expansion devastating the environment and [[spoiler: ultimately driving the goo to extinction.]]
**
It is never made clear whether MOM is [[spoiler:a [[WellIntentionedExtremist misguided, but well-intentioned artificial intelligence]], or a [[AIIsACrapshoot crazed spambot who only cares about getting more users]]. The game hints either way, for instance, it's hard to tell whether their politeness is [[AffablyEvil genuine]] or [[FauxAffablyEvil threatening]].]]



%%* ArcWords: 'MOM'

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%%* ArcWords: * ArcWords:
** "You can't stop progress" is often dropped in relation to World of Goo Corporation and their heavily materialistic outlook, particularly in the context of sacrificing something (or someone) in the name of further expansion.
** "We're all in this together" is another frequently-dropped phrase, usually in relation to levels where TheNeedsOfTheMany is invoked as a justification for sacrificing some goo to extract other, implicitly more 'valuable' goo balls such as "Regurgitation Pumping Station" and "Genetic Sorting Machine."
%%**
'MOM'



%%** "We're all in this together"



* CrapsaccharineWorld: The World of Goo is a verdant, bright place filled with adorable goo balls. It's also controlled by a sinister MegaCorp that has no qualms with leaving the environment in ruins [[spoiler: or driving the Goo to extinction]] in the name of producing more products, with the citizens being either [[ApatheticCitizens too apathetic]] or too blindly materialistic to do anything to stop this.



%%* CursedWithAwesome: "Grape Vine Virus": the benevolent infection.
* CyberSpace: "Information Superhighway," an entire chapter dedicated to programming jokes and NewMediaTropes

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%%* * CursedWithAwesome: The reddish water in "Grape Vine Virus": Virus" lets your goo balls join together and form a rope, at the benevolent infection.
cost of also making them one-use-only.
* CyberSpace: "Information Superhighway," an entire chapter dedicated to programming jokes and NewMediaTropesNewMediaTropes.



%%* MalevolentArchitecture: Given an early LampshadeHanging by the Sign Painter in the fourth level.

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%%* * MalevolentArchitecture: Given an early LampshadeHanging by the Sign Painter in the fourth level.level, who remarks on the goo recognising the level's "ridiculously contrived terrain". True to their words, the massive overhang the goos have to traverse sports a pair of dangerous rotating blades which kill any goo touching them, forcing them to build at a very odd angle over a body of water.



** The Sign Painter also leaves you a message in the PC version's ''config file.''

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** The Sign Painter also leaves you a message in the PC version's ''config file.''file'', warning you not to change it lest "your computer probably explode."

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* CosmeticAward: The very-appropriately named "OCD"[[note]]Obsessive Completion Distinction[[/note]] goals of each level serve no purpose but to provide the player with an optional challenge.

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* CosmeticAward: The very-appropriately named "OCD"[[note]]Obsessive Completion Distinction[[/note]] goals of each level serve no purpose but to provide the player with an optional challenge.



%% * GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.
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* BlobMonster: When not connected, the goos are simple circular blobs.

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''World of Goo'' is an indie PuzzleGame by [[https://2dboy.com/ 2D Boy]], a two-person team consisting of former EA employees Kyle Gabler and Ron Carmel, with some help. In it, the player constructs intricate structures from intelligent globs of goo, with the deceptively simple goal of leading the remaining free members of the swarm to each level's exit pipe. Deceptive, because this two-dimensional world is [[MalevolentArchitecture contrived to put as many highly varied obstacles into your path as possible]].

to:

''World of Goo'' is an indie PuzzleGame by [[https://2dboy.com/ 2D Boy]], a two-person team consisting of former EA employees Kyle Gabler and Ron Carmel, with some help. In it, the player constructs intricate structures from intelligent globs of goo, with the deceptively simple goal of leading the remaining free members of the swarm to each level's exit pipe. Deceptive, because this two-dimensional world is [[MalevolentArchitecture contrived to put as many highly varied obstacles into your path as possible]].
possible]]. The game takes place on an unspecified planet where the Goo balls live. The [[MegaCorp World of Goo Corporation]] is interested in harnessing the goo for their products, so you have to help them.


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* AntagonistTitle: The World of Goo Corporation, though seemingly benevolent or harmless in the first two chapters, is revealed to be the antagonist group in the third chapter threatening humans and the environment alike.


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* BigBad: The titular [[ToxicInc World of Goo Corporation]] is revealed to be destroying the planet with their industrial technology and [[spoiler:aims to turn the entire world into a 3D space where 2D beings are incompatible]].
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%%* AliceAndBob: "Alice and Bob and the Third Party"

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%%* * AliceAndBob: Used in a Chapter 4 level called "Alice and Bob and the Third Party"Party", where you intercept information-goo transmitted from [-[=cosmicGrrrl!=]-] to [-[=LaconicCrusadr13=]-].



* MegaCorp: The bleak, faceless World Of Goo Corporation, harvests the Goo from across the world to use in the development of their products.

to:

* MegaCorp: The bleak, faceless World Of Goo Corporation, Corporation harvests the Goo from across the world to use in the development of their products.



* RhymeThemeNaming: Fisty and Misty, the two frogs found in chapter 1 and 3 respectively.

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* RhymeThemeNaming: Fisty and Misty, the two frogs found in chapter Chapters 1 and 3 3, respectively.



* SequenceBreaking: You don't have to burn the man to complete the level. Or sacrifice any of the goo balls in Red Carpet level. Since it's a physics-based game, people have discovered tricks to break some physics in his game to allow players to get way above OCD requirements of some levels.

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* SequenceBreaking: You don't have to burn the man to complete the level. Or sacrifice any of the goo balls in The Red Carpet level. Since it's a physics-based game, people have discovered tricks to break some physics in his game to allow players to get way above OCD requirements of some levels.



** The DialogueTree with [=MOM=] includes the classic GloryDays exchange from the film ''Film/SunsetBoulevard''.
** In one puzzle, you have to start your web from a frog's mouth. Sign Painter suggests that the frog really wanted to [[{{VideoGame/Zuma}} shoot balls from his mouth in his own puzzle game.]]
** A sign in "Ode to the Bridge-Builder" references the song "O Superman" by Music/LaurieAnderson. Also, Bridge Builder is one of the Chroniclogic's physics-based construction series. ODE is actually a physics engine ''World Of Goo'' is largely based on.

to:

** The DialogueTree with [=MOM=] MOM includes the classic GloryDays exchange from the film ''Film/SunsetBoulevard''.
** In one puzzle, you have to start your web from a frog's mouth. The Sign Painter suggests mentions that the frog really wanted had sworn to never be like [[{{VideoGame/Zuma}} those frogs that shoot balls from his mouth in his own puzzle game.]]
colored gems out of their mouths]], but he got curious and wanted to try anyway.
** A sign in "Ode to the Bridge-Builder" references the song "O Superman" by Music/LaurieAnderson. Also, Bridge Builder ''Bridge Builder'' is one of the Chroniclogic's physics-based construction series. ODE is actually a physics engine ''World Of Goo'' is largely based on.



** There's a level called [[Franchise/WinnieThePooh Blustery Day]].

to:

** There's a level called [[Franchise/WinnieThePooh Blustery Day]]."Blustery Day"]].



** All done in the game's very quirky style of humor. Consumerism, marketing, search engines, ubiquitous surveillance, cultural standards of beauty, they all take some flak. The developers claims that World Of Goo Corporation is a metaphor for game publishers they had to deal with. Since they're ex-EA employees, it's probably not hard to tell which ones. [[http://www.gamasutra.com/php-bin/news_index.php?story=18223]]

to:

** All done in the game's very quirky style of humor. Consumerism, marketing, search engines, ubiquitous surveillance, cultural standards of beauty, they all take some flak. [[http://www.gamasutra.com/php-bin/news_index.php?story=18223 The developers claims claim]] that World Of Goo Corporation is a metaphor for game publishers they had to deal with. Since they're ex-EA employees, it's probably not hard to tell which ones. [[http://www.gamasutra.com/php-bin/news_index.php?story=18223]]
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* TimeRewindMechanic: The player can travel back in time to undo one move by clicking the Time Bugs.

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* TimeRewindMechanic: The player can travel back in time to undo one move by clicking the on Time Bugs.Bugs, which are little fly-like creatures that spawn occasionally whenever a move is made.
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* GreenHillZone: Chapter 1 is called "The Goo Filled Hills" and it's much greener and less industrialized than the other chapters.
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%%** The Sign Painter also leaves you a message in the PC version's ''config file.''

to:

%%** ** The Sign Painter also leaves you a message in the PC version's ''config file.''
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%%* StoryBreadcrumbs: The messages left for you by The Sign Painter and... someone else...

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%%* * StoryBreadcrumbs: The messages left for you by The Sign Painter and... someone else...
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Added an example.

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* RhymeThemeNaming: Fisty and Misty, the two frogs found in chapter 1 and 3 respectively.
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* AdvancedMovementTechnique: Thwacking, the act of quickly throwing a goo ball at a structure, can often be used in place of actually building a structure. In other cases it can be used to balance a structure much faster than using the whistle.

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