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Authority Equals Asskicking was renamed. The more concise trope would be Asskicking Leads To Leadership.


* AsskickingLeadsToLeadership: Village leaders and kings are usually the first to equip themselves with the best gear that their kingdom creates, thus making them able to defend themselves when it comes down to it.



* AuthorityEqualsAsskicking: Village leaders and kings are usually the first to equip themselves with the best gear that their kingdom creates, thus making them able to defend themselves when it comes down to it.
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* CrapsackWorld: [[VideogameCaringPotential Unless the player decides to make the world better]], the world is this naturally: kingdoms with power seek to expand it through constant warfare; demons and dark mages invade the world; meteors can fall on a village randomly; and the ages of the world, while some can be as good as the Age of Hope, most ages involve florest burning, lands freezing, plagues spreading and more creatures invading the world, with the game recognizing that life is difficult in this world. [[VideogameCrueltyPotential And not to mention how the player can make things worse]].

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* CrapsackWorld: [[VideogameCaringPotential Unless Even if the player decides to make the world better]], is neutral, the world is this naturally: naturally one: kingdoms with power seek to expand it through constant warfare; demons and dark mages invade the world; meteors can fall on a village randomly; and the ages of the world, while some can be as good as the Age of Hope, most ages involve florest burning, lands freezing, plagues spreading and more creatures invading the world, with the game recognizing that life is difficult in this world. [[VideogameCrueltyPotential And not to mention how the player can make things worse]].
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* CrapsackWorld: [[VideogameCaringPotential Unless the player decides to make the world better]], the world is this naturally: kingdoms with power seek to expand it through constant warfare; demons and dark mages invade the world; meteors can fall on a village randomly; and the ages of the world, while some can be as good as the Age of Hope, most ages involve florest burning, lands freezing, plagues spreading and more creatures invading the world, with the game recognizing that life is difficult in this world. [[VideogameCrueltyPotential And not to mention how the player can make things worse]].


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* TheFamine: It can happen if there is overpopulation or if the kingdom is created in a land without animals or fruits for food
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* ACommanderIsYou: Disregarding the fact you don't command any of the civilizations, the four races have their perks.

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* ACommanderIsYou: Disregarding the fact you don't command any of the civilizations, civilizations more than starting and ending the wars, the four races have their perks.
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* AndIMustScream: The player can invoke this trope by removing the ability to starve or die of old age and trap an entity in the middle of mountains
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* WouldHurtAChild/WouldHitAGirl/WouldHarmASenior: Armies targeting the village of an enemy kingdom will slaughter the population to every last man, woman, and child without hesitation when it comes to interracial wars.

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* WouldHurtAChild/WouldHitAGirl/WouldHarmASenior: WouldHurtAChild / WouldHitAGirl / WouldHarmASenior: Armies targeting the village of an enemy kingdom will slaughter the population to every last man, woman, and child without hesitation when it comes to interracial wars.
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* WouldHurtAChild/WouldHitAGirl/WouldHurtAEldery: Armies targeting the village of an enemy kingdom will slaughter the population to every last man, woman, and child without hesitation when it comes to interracial wars.

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* WouldHurtAChild/WouldHitAGirl/WouldHurtAEldery: WouldHurtAChild/WouldHitAGirl/WouldHarmASenior: Armies targeting the village of an enemy kingdom will slaughter the population to every last man, woman, and child without hesitation when it comes to interracial wars.
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* WouldHurtAChild: Armies targeting the village of an enemy kingdom will slaughter the population to every last man, woman, and child without hesitation when it comes to interracial wars.

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* WouldHurtAChild: WouldHurtAChild/WouldHitAGirl/WouldHurtAEldery: Armies targeting the village of an enemy kingdom will slaughter the population to every last man, woman, and child without hesitation when it comes to interracial wars.
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* PowerBornOfMadness: A mad entity does more damage and has speed than a sane one.
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* VeteranUnit: Not only can creatures level up via kills but a unit in an army can also gain the "Veteran" trait that buffs their stats after enough kills as well.

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* VeteranUnit: Not only can creatures level up via kills but a unit in an army can also gain the "Veteran" trait that buffs their stats after enough kills as well.

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* VariableMix: The big 0.21.0 update added not just more sound effects but a variable soundtrack that depends on how far your camera is zoomed in, what's happening nearby or in the world in general, etc.



* VariableMix: The big 0.21.0 update added not just more sound effects but a variable soundtrack that depends on how far your camera is zoomed in, what's happening nearby or in the world in general, etc.

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* AnthropomorphicPersonification: Greg is the fears of the world's inhabitants given physical form, represented aptly as a giant head in a permanent expression of horror.



* ChekhovsVolcano: Volcanos are ''always'' erupting, as soon as they're placed and until they're destroyed.



* CrystalDragonJesus: Well-developed kingdoms can make statues of both your ThemedCursor and [[GiantAnimalWorship Crabzilla]], implying they worship you. A future update adding a religion mechanic will likely fully employ this trope.
** FightingYourGod: If you summon Crabzilla and go near a city, the soldiers there will immediately swarm you and try to [[DeathOfAThousandCuts tickle you to death]]. If you get careless it ''can'' [[DidYouJustPunchOutCthulhu happen]], [[BrokeYourArmPunchingOutCthulhu much to the perpetrators' cost]].



* DangerouslyGarishEnvironment: The [[LevelAte Candy Biome]], "the most evil one". The native gingerbread men and gummy bears are AlwaysChaoticEvil and want to eat flesh ''badly''.

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* DangerouslyGarishEnvironment: The [[LevelAte Candy Biome]], "the most evil one". one" out of a selection including a ''PhysicalHell''. The native gingerbread men and gummy bears are AlwaysChaoticEvil and want love eating flesh.
* DivineDelegation: Can be invoked with the [[TheHandIsGod God Fingers]], described as a "multiplayer simulator". They're basically a sentient replica of your ability
to eat flesh ''badly''.shape the land, that move around randomly while drawing land at will; not quite management, not much worse than what you probably do with the world. They're largely untouchable, don't have stats or names, and can only be killed by one of your powers.



* EmissaryFromTheDivine: You can use the Divine Light power (which also summons angels from the sky) on a ruler to cancel a plan they have yet to execute, implying they're being ordered to quit it.



* GodIsNeutral: Invoked for the many players who like to watch the world and its civilizations develop on their own, with no particular goal but seeing what happens.



* ImprobableWeaponUser: The militaries of poorly-developed countries will often use sticks as weapons. The strongest might have ''[[LegendaryWeapon legendary]]'' sticks.



* MagicalLand: The Enchanted Biome. [[TheFairFolk Fairies]] occasionally spawn and any creature in the biome will gain the "enchanted" status that will wear off when they leave.

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* MagicalLand: The Enchanted Biome. [[TheFairFolk Fairies]] Fairies occasionally spawn and any creature in the biome will gain the "enchanted" status that will wear off when they leave.leave.
* TheMaker: [[AGodIsYou You]], [[ProceduralGeneration the game]], and/or [[GameMod the person you downloaded the map from]].
* TheMonolith: You can drop these in the world. They do nothing.
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* ACommanderIsYou: Disregarding the fact you don't command any of the civilizations, the four races have their perks.
** Humans: Generalist, they also [[HumansAdvanceSwiftly advance faster than others]].
** Orcs: Brute and Spammer, although their [[UnskilledButStrong culture doesn't advance as fast]], they breed a lot more, have RegeneratingHealth and are the strongest in combat.
** Elves: Ranger, their randomized kingdom names and their icon shows that they'll be one of the first to develop bows and utilize them the most. Their long lifespan also means they could have more veterans in their ranks.
** Dwarves: Elitist, they don't breed as much as the other three but their ability to mine rare minerals and gems means that they'll get better equipment, leading to more elite regiments if they can get going.
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* BoltOfDivineRetribution: You have the ability to strike spots with lightning, though it isn't too effective and usually bounces people around rather than smiting them. It ''does'' start fires and heat up the area enough that repeated strikes in the same place will start splashing magma.

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* BoltOfDivineRetribution: You have the ability to strike spots with lightning, though it isn't too effective and usually bounces people around rather than smiting them. [[note]]in fact, lightning strikes have a small chance of blessing units with ''immortality'' if they survive, making them arguably benign[[/note]] It ''does'' start fires and heat up the area enough that repeated strikes in the same place will start splashing magma.
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* EyePatchOfPower: Downplayed with the "One eyed" trait, they get a tiny bonus to Warfare if they lead an army but carries plenty of other stat penalties.

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* EyePatchOfPower: Downplayed with the "One eyed" trait, they get a tiny bonus to Warfare if they lead an army Diplomacy but carries plenty of other stat penalties.

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* AuthorityEqualsAsskicking: Village leaders and kings are usually the first to equip themselves with the best gear that their kingdom creates, thus making them able to defend themselves when it comes down to it.



* RoyalsWhoActuallyDoSomething: Kings and Village Leaders will happily participate in the same activities as their peasants to help develop their village.

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* RoyalsWhoActuallyDoSomething: Kings and Village Leaders will happily participate in the same activities as their peasants to help develop their village. They're also more than willing to throw down when it comes to defending their kingdom from danger.

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* EyeScream: Creatures have a chance to acquire the "One eyed" trait through combat, implying this outcome.
* EyePatchOfPower: Downplayed with the "One eyed" trait, they get a tiny bonus to Warfare if they lead an army but carries plenty of other stat penalties.



* FinalSolution: While kingdoms of the same species will typically only try to conquer eachother in war, they're hardly as nice to other species.

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* FinalSolution: While kingdoms of the same species will typically only try to conquer eachother each other in war, they're hardly as nice to other species.


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* HandicappedBadass: With the "Crippled" and "One eyed" trait, you may find soldiers who gain it continue to fight and may even go on to rack up an impressive kill count.


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* VeteranUnit: Not only can creatures level up via kills but a unit in an army can also gain the "Veteran" trait that buffs their stats after enough kills as well.

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* GardenGarment: Even with the low resolution sprites, early stage Elves are clearly wearing nothing more than a fig leaf over their groin and a bra in the case of female characters.



* HumansAdvanceSwiftly: Human cultures appear to level up much faster than cultures of other races.
* InUniverseGameClock: Advances in a YearInsideHourOutside fashion as per most God-games. Every 50 in-game years or so, the world will enter a new "Age" that affects what can happen naturally along with a visual effect.



* MagicalLand: The Enchanted Biome. [[TheFairFolk Fairies]] occasionally spawn and any creature in the biome for long enough will gain the Blessed trait.

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* MagicalLand: The Enchanted Biome. [[TheFairFolk Fairies]] occasionally spawn and any creature in the biome for long enough will gain the Blessed trait."enchanted" status that will wear off when they leave.



* RegeneratingHealth: A trait that creatures can acquire or be given by the player. Orcs have this trait by default.



* TunnelKing: Dwarves, natch. Although there isn't any actual underground digging in gameplay, all Dwarves have the "Miner" trait that gives them a higher chance to get gems from working in mines.



* WeirdWeather: HollywoodAcid and lava rain, mountain-raising earthquakes, {{Curse}} a tornado to make it envelop a continent, literal RainOfBlood that heals you, and of course, [[DeathFromAbove raining nukes]].

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* WeirdWeather: HollywoodAcid and lava rain, mountain-raising earthquakes, {{Curse}} a tornado to make it envelop a continent, literal RainOfBlood that heals you, and of course, [[DeathFromAbove raining nukes]]. 0.21.0 added more types of precipitation, mainly concerning the newly added "Ages" system which includes raining ash (severely debuffs creatures and saps their health), magic (randomly grants creatures the shield, mushroom and coffee powerups), and rage (enrages creatures and has a chance to unleash their inner demons during an Age of Chaos).


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* VariableMix: The big 0.21.0 update added not just more sound effects but a variable soundtrack that depends on how far your camera is zoomed in, what's happening nearby or in the world in general, etc.
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* AChildShallLeadThem: It's possible for a child to become the ruler of a kingdom if you kill all the other candidates.
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* AnachronismStew: The core civilization mechanics revolve around tribal to medieval time periods, but you can also have bandits running around throwing TNT at people or drop nuclear bombs yourself.


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* FinalSolution: While kingdoms of the same species will typically only try to conquer eachother in war, they're hardly as nice to other species.


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* TakeOverTheWorld: It's almost inevitable for one kingdom to do this if you have wars allowed.
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** [[VideoGame/{{TheGameOfLife}} Conway's Game of Life]] makes a direct appearance where the cells eat away at the world while doing their thing. Langton's ant makes a similar appearance, in which the ants perform {{Transmutation}} as they move around.

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** [[VideoGame/{{TheGameOfLife}} Conway's Game of Life]] VideoGame/ConwaysGameOfLife makes a direct appearance where the cells eat away at the world while doing their thing. Langton's ant makes a similar appearance, in which the ants perform {{Transmutation}} as they move around.

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* AGodIsYou: [[TheOmnipotent Capital-G]] {{God}}.



** GreenThumb: The {{Druid}} can entangle people with vines and make flowers bloom as they walk.
** AnIcePerson: The White Mage uses ice-themed magic, and Cold Ones freeze the ground as they walk.



** AnIcePerson: The White Mage uses ice-themed magic, and Cold Ones freeze the ground as they walk.
** GreenThumb: The {{Druid}} can entangle people with vines and make flowers bloom as they walk.


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* AGodIsYou: [[TheOmnipotent Capital-G]] {{God}}.

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* BoltOfDivineRetribution: You have the ability to strike spots with lightning, though it isn't too effective and usually bounces people around rather than smiting them.

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* BoltOfDivineRetribution: You have the ability to strike spots with lightning, though it isn't too effective and usually bounces people around rather than smiting them. It ''does'' start fires and heat up the area enough that repeated strikes in the same place will start splashing magma.


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** Blessed trait - [[Videogame/DeusExHumanRevolution "He never asked for this"]]
** Tiny trait - [[Film/{{Zoolander}} "What is this? A trait for ants?"]]


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** The Lemon Biome is deemed a pretty Acceptable biome; presumably [[WesternAnimation/AdventureTime the Earl of Lemongrab]] would agree.

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* LevelUpFillUp: A creature is fully healed upon levelling up, especially helpful if they're in heated combat and about to die.



* MagicalLand: The Enchanted Biome.

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* MagicalLand: The Enchanted Biome. [[TheFairFolk Fairies]] occasionally spawn and any creature in the biome for long enough will gain the Blessed trait.


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* RoyalsWhoActuallyDoSomething: Kings and Village Leaders will happily participate in the same activities as their peasants to help develop their village.
* RPGElements: Creatures can level up via killing other creatures which boosts their overall stats, acquire traits based on what they do, and sentient creatures can equip gear. A job system also exists where villagers may partake in various tasks such as building, gathering, mining, paving, guarding, or even joining a warband in their kingdom.
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* WouldHurtAChild: Armies targeting the village of an enemy kingdom will slaughter the population to every last man, woman, and child without hesitation.

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* WouldHurtAChild: Armies targeting the village of an enemy kingdom will slaughter the population to every last man, woman, and child without hesitation.hesitation when it comes to interracial wars.
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* WouldHurtAChild: Armies targeting the village of an enemy kingdom will slaughter the population to every last man, woman, and child without hesitation.
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* NeutralsCrittersAndCreeps: Aside from the four main races that can start their own civilizations, you have a large variety of these to place in your world as well and can crop up by themselves if allowed. Some are naturally more peaceful or hostile than others (although they can be made peaceful via traits or a World Law can be enabled that makes them unable to attack others).
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''[=WorldBox=]'' is a sandbox video game developed by Maxim Karpenko. The game started as a prototype in 2012, before being released in early access on [[UsefulNotes/{{WindowsGames}} Windows]], Mac, [[UsefulNotes/{{iOSGames}} iOS]] and [[UsefulNotes/{{AndroidGames}} Android]] in 2018, and since receiving a UsefulNotes/{{Steam}} release in 2021.

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''[=WorldBox=]'' ''[=WorldBox=] - [[AGodIsYou God Simulator]]'' is a sandbox video game developed by Maxim Karpenko. The game started as a prototype in 2012, before being released in early access on [[UsefulNotes/{{WindowsGames}} Windows]], Mac, [[UsefulNotes/{{iOSGames}} iOS]] and [[UsefulNotes/{{AndroidGames}} Android]] in 2018, and since receiving a UsefulNotes/{{Steam}} release in 2021.
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''[=WorldBox=] - [[AGodIsYou God Simulator]]'' is a sandbox video game developed by Maxim Karpenko. The game started as a prototype in 2012, before being released in early access on [[UsefulNotes/{{WindowsGames}} Windows]], Mac, [[UsefulNotes/{{iOSGames}} iOS]] and [[UsefulNotes/{{AndroidGames}} Android]] in 2018, and since receiving a UsefulNotes/{{Steam}} release in 2021.

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''[=WorldBox=] - [[AGodIsYou God Simulator]]'' ''[=WorldBox=]'' is a sandbox video game developed by Maxim Karpenko. The game started as a prototype in 2012, before being released in early access on [[UsefulNotes/{{WindowsGames}} Windows]], Mac, [[UsefulNotes/{{iOSGames}} iOS]] and [[UsefulNotes/{{AndroidGames}} Android]] in 2018, and since receiving a UsefulNotes/{{Steam}} release in 2021.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/apocalypse_simulator_2018_3.jpg]]

''[=WorldBox=] - [[AGodIsYou God Simulator]]'' is a sandbox video game developed by Maxim Karpenko. The game started as a prototype in 2012, before being released in early access on [[UsefulNotes/{{WindowsGames}} Windows]], Mac, [[UsefulNotes/{{iOSGames}} iOS]] and [[UsefulNotes/{{AndroidGames}} Android]] in 2018, and since receiving a UsefulNotes/{{Steam}} release in 2021.

While most other God Games impose some kind of limits or objectives on the player for the sake of game balance, ''[=WorldBox=]'' intends to set itself apart by giving the player a truly godlike position with unlimited power to shape the world, [[VideoGameCaringPotential nurture it]], and [[VideoGameCrueltyPotential lay it to waste]] at a whim. The world is your canvas, so make some art.
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!!This game contains examples of:
* AGodIsYou: [[TheOmnipotent Capital-G]] {{God}}.
* AlienInvasion: One of the "Other Disasters" that can happen from time to time.
* AliensAreBastards: [[FlyingSaucer UFOs]] fly around and shoot a giant DeathRay at random things below them and, if they're shot down, the aliens that pop out shoot anything that lives on sight.
* AlwaysChaoticEvil: Demons, [[BlackMage Evil Mages]] and {{Necromancer}}s all start with the Evil trait and kill anything that moves and isn't one of their own on sight.
* {{Antimatter}}: One of the Destruction Powers is an Antimatter Bomb, which obliterates everything caught in the blast radius.
* ApocalypseHow: Up to Class 6. One of the main draws of the game is the many ways you can bring about TheEndOfTheWorldAsWeKnowIt, including but not limited to AlienInvasion, ZombieApocalypse, [[DeathFromAbove raining nukes]], GreyGoo, [[TheLegionsOfHell demon invasion]], [[AttackOfThe50FootWhatever Crabzilla attack]], and so on.
* AttackOfThe50FootWhatever: Crabzilla, a player-controlled GiantEnemyCrab and ''Franchise/{{Godzilla}}'' ShoutOut.
* BlobMonster: The Biomass and acid slimes.
* BoltOfDivineRetribution: You have the ability to strike spots with lightning, though it isn't too effective and usually bounces people around rather than smiting them.
* BrokeYourArmPunchingOutCthulhu: It's technically possible for Crabzilla to be killed without the player choosing to self-destruct, but it still results in a nuclear explosion that lays waste to everything and everyone caught in the blast. Not to mention, they're FightingAShadow.
* CharacterLevel: Creatures have a traditional RPG-style leveling system where they gain ExperiencePoints to level up and increase their stats, capping at level 10.
* ConstructedWorld: The game centers around creating these, though some people have recreated the Earth and certain continents or countries.
* CruelPlayerCharacterGod: The game gives you plenty of tools to torture your little mortals.
* CrystalLandscape: The [[ExactlyWhatItSaysOnTheTin Crystal Biome]].
* {{Curse}}: Makes the victim weak and miserable and causes them to become an [[DemBones animated skeleton]] when they die.
* DangerouslyGarishEnvironment: The [[LevelAte Candy Biome]], "the most evil one". The native gingerbread men and gummy bears are AlwaysChaoticEvil and want to eat flesh ''badly''.
* DontTryThisAtHome: The achievement name for lighting up TNT.
* ElementalPowers:
** PlayingWithFire: The Evil Mage uses fire-themed magic, and Demons have {{Flaming Sword}}s and set the ground ablaze as they walk.
** AnIcePerson: The White Mage uses ice-themed magic, and Cold Ones freeze the ground as they walk.
** GreenThumb: The {{Druid}} can entangle people with vines and make flowers bloom as they walk.
* FantasyMetals: Mythril and Adamantite, both of which are stronger than steel and the latter apparently comes from meteorites.
* FesteringFungus: You can infect people with MUSH Spores that eventually turn them into [[MushroomMan Mushroom Men]].
* FlamingMeteor: Meteors leave a trail of fire behind them as they fall to the ground.
* FungusHumongous: The Mushroom Biome has giant mushrooms instead of trees.
* GotTheWholeWorldInMyHand: The animation for uploading a map to the Steam Workshop has GrandpaGod spinning a planet around on his fingertip before ''slam dunking it'' into a cosmic basketball hoop.
* GreyGoo: Appears as one of the Destruction Powers, which slowly eats away at the land until it hits a dead end or [[ApocalypseHow there's none left]].
* TheHandIsGod: Your ThemedCursor is a disembodied hand and the God Fingers are giant floating hands that emulate your power of shaping the landscape. Full body depictions are there as well, but varying. Sometimes you're GrandpaGod and on the game's [[https://www.superworldbox.com/img/worldbox_preview.jpg poster]] you have an adorable cloud head.
* HolyBurnsEvil: The Divine Light power can be used to kill Demons in seconds, though it doesn't affect other creatures with the Evil trait.
* KillTheGod: One of the achievements involves smiting a [[PhysicalGod God]] [[TheHandIsGod Finger]] with a BoltOfDivineRetribution to assert your dominance.
* KlatchianCoffee: The Coffee Rain power gives creatures SuperSpeed.
* LightningCanDoAnything: Striking a creature with lightning has a chance to grant it {{Immortality}}.
* MagicalLand: The Enchanted Biome.
* {{Necromancer}}: One of the creatures you can spawn. It uses [[BallisticBone bone projectiles]] to attack and raises [[DemBones skeletons]] to fight for it.
* NumberOfTheBeast: Demons have 666 health.
* OneManArmy: You can raise a human or other creature to be this by LevelGrinding them, giving them powerful traits and having them take the best gear [[RobbingTheDead off their fallen enemies]].
* PhysicalHell: The Infernal Biome.
* ThePlague: One of your powers is to infect people with this, and it's also spread by rats.
* PlagueDoctor: Actually does its job and cures people of ThePlague, and is also immune to it.
* RatKing: One of the creatures you can spawn, a large rat that normal-sized rats follow.
* RayGun: [[AliensAreBastards Aliens]] are armed with these.
* SandWorm: Thankfully it stays underground, though it can cause some damage by messing with the landscape.
* SapientHouse: You can bring houses to life and grant them mobility.
* ScienceFantasy: Technically depends on what you decide to put in your world, but all the tools available have a mix of HighFantasy and ScienceFiction elements. You have the StandardFantasyRaces, [[WhiteMage White]] & BlackMage, fire-breathing dragons, [[DemBones animated skeletons]], and also [[AliensAreBastards aliens]] with [[FlyingSaucer spaceships]], {{Nanomachines}}, [[AIIsACrapshoot robot drones trying to assimilate the world]], a Robot [[SantaClaus Santa]] that [[DeathFromAbove drops giftwrapped bombs]], and absurdly powerful [[AntiMatter Antimatter Bombs]].
* ShoutOut:
** Crab - "A tiny animal that loves to rave"
** Fox - [[Music/{{Ylvis}} "What does the fox say?"]]
** Coffee - [[Franchise/{{SonicTheHedgehog}} "Gotta go fast"]]
** Crippled trait - [[VideoGame/{{Skyrim}} "I used to be an adventurer like you"]]
** [[Franchise/{{Godzilla}} Crabzilla]]
** "[[Franchise/{{TeenageMutantNinjaTurtles}} Ninja Turtle]]" achievement for having a turtle reach level 10.
** "[[Franchise/{{PlanetOfTheApes}} Planet of Apes]]" achievement for having 100+ monkeys in a world.
** The [[Film/{{AvengersInfinityWar}} Infinity Coin]], which kills half of all living creatures in the world.
** The [[Franchise/{{SuperMarioBros}} Powerup]], a [[PowerUpFood mushroom that makes the recipient larger and stronger]].
** [[VideoGame/{{TheGameOfLife}} Conway's Game of Life]] makes a direct appearance where the cells eat away at the world while doing their thing. Langton's ant makes a similar appearance, in which the ants perform {{Transmutation}} as they move around.
** The achievements for getting 1-7 Steam Workshop likes reference the process of God creating the universe in [[Literature/{{BookOfGenesis}} Genesis]].
* StandardFantasyRaces: Humans, Elves, Orcs and Dwarves, all with their typical traits. Also fairies, demons, angels, dragons, giants, and undead in the form of [[DemBones skeletons]] and zombies.
* TrulySingleParent: People can give birth all by themselves, no partner required. Also PurelyAestheticGender.
* UnitsNotToScale: Trees are taller than mountains, continents seem to be a mile or two across at best, and so on.
* VideoGameCaringPotential: Create a {{Utopia}} where everyone is immortal and lives in prosperity, nobody is violent to eachother including animals, and nothing bad ever happens...
* VideoGameCrueltyPotential: ...or create a CrapsackWorld plagued with constant wars, monsters and disasters where civilization is always on the brink of collapse, and [[ApocalypseHow burn it all to the ground]] when you're done.
* WeaponOfMassDestruction: The Tsar Bomba, Antimatter Bomb, and GreyGoo.
* WeirdWeather: HollywoodAcid and lava rain, mountain-raising earthquakes, {{Curse}} a tornado to make it envelop a continent, literal RainOfBlood that heals you, and of course, [[DeathFromAbove raining nukes]].
* WhenTreesAttack: You can grant trees mobility. They're very strong and will massacre most civilized races, except for elves which are friendly with nature.
* WideOpenSandbox: ExactlyWhatItSaysOnTheTin. You have complete control of the world and its inhabitants and no objectives or significant limitations.
* ZombieApocalypse: You can start one of these with TheVirus, or by just creating some zombies amidst a crowd.
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