History VideoGame / WiiPlay

13th Nov '16 2:34:10 AM lalalei2001
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* CrowdFormation: Miis gather to watch your game of table tennis. The longer it goes the larger the crowd.


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* SpontaneousCrowdFormation: Miis gather to watch your game of table tennis. The longer it goes the larger the crowd.
11th Apr '16 12:40:41 AM aye_amber
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# '''Shooting Range''' is similar to ''DuckHunt'', this helps you find your cursor and keep it on screen while aiming for targets.

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# '''Shooting Range''' is similar to ''DuckHunt'', ''VideoGame/DuckHunt'', this helps you find your cursor and keep it on screen while aiming for targets.
23rd Aug '15 3:57:39 PM Mikeyfan93
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# '''Shooting Range'''is similar to ''DuckHunt'', this helps you find your cursor and keep it on screen while aiming for targets.

to:

# '''Shooting Range'''is Range''' is similar to ''DuckHunt'', this helps you find your cursor and keep it on screen while aiming for targets.
15th Apr '14 4:59:14 PM nanakiro
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* TimedMission: One player charge, two player it's a weird RacingGame.

to:

* TimedMission: One player charge, Charge, with two player players, it's a weird RacingGame.
13th Dec '13 9:16:19 AM Noah1
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A game sold with Wii remotes made to help new players learn how to use the contraption for future purchases. Whether or not ''Wii Play'' became the GatewaySeries Nintendo wanted it to be, it did manage to become the second best non-bundle selling game ever. There are nine different games.

1. Shooting Range

Similar to DuckHunt, this helps you find your cursor and keep it on screen while aiming for targets.

2. Find Mii

A memory and matching game. Now that you can keep your cursor on screen, the game teaches you how to be more accurate and how to use two different buttons.

3. Table Tennis

Simulation of table tennis against a computer you must return a certain number of volleys to or your friends, who you just have to beat traditionally. This game introduces a new camera angle and helps improve player reaction time.

4. Pose Mii

You have to make your Mii perform various poses so that they can fit in different silhouettes. This game requires you to twist the Wiimote and helps the player learn to do this while hitting buttons and aiming.

5. Laser Hockey

This is a simulation of air hockey with pretty neon light graphics. It takes the twisting mechanic introduced in Pose Mii and makes you twist your wrist in different directions while the cursor is moving at high speeds.

6. Fishing

This game introduces the rumble mechanic as well as the concept of depth, as the you move the Wiimote further and closer to the screen in addition to left, right, up and down. Every fish is worth a different amount of points with a certain species becoming more valuable at certain periods of time.

7. Billiards

Billiards is a nine ball version of pool. This game deals with moving the wii mote further and closer to the screen again but the real focus is on teaching players how to hit things hard and how to tap lightly.

8. Charge

This is a cow racing game and the first game that requires you to hold the Wiimote sideways. You tilt the wiimote left and right to steer, tilt forwards and backwards to speed up or slow down and quickly raise it to jump.

9. Tanks

Here you take control of a OneHitPointWonder tank and shoot shells at other tanks. You can also lay land mines. Nunchuck play is introduced in this game and it focuses on aiming in one direction while moving in another and avoiding enemy attacks.

Like WiiSports and WiiSportsResort, WiiPlay got a Wii Motion Plus sequel called ''Wii Play: Motion''

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[[caption-width-right:245: {{Wii}} would like to play.]]
A game sold with Wii {{Wii}} remotes [[TechDemoGame made to help new players learn how to use the contraption for future purchases. purchases]]. Whether or not ''Wii Play'' ''WiiPlay'' became the GatewaySeries Nintendo Creator/{{Nintendo}} wanted it to be, it did manage to become the second best non-bundle selling game ever. There are nine different games.

1. Shooting Range

Similar
games:
# '''Shooting Range'''is similar
to DuckHunt, ''DuckHunt'', this helps you find your cursor and keep it on screen while aiming for targets.

2. Find Mii

A
targets.
# '''Find {{Mii}}''' ([[NamesTheSame Not to be confused with a much different game in]] ''VideoGame/StreetPassMiiPlaza'') is a
memory and matching game. Now that you can keep your cursor on screen, the game teaches you how to be more accurate and how to use two different buttons.

3. Table Tennis

Simulation of table tennis
buttons.
# '''Table Tennis''' pits you
against a computer you must return a certain number of volleys to or your friends, who you just have to beat traditionally. This game introduces a new camera angle and helps improve player reaction time.

4. Pose Mii

You have to
time.
# '''Pose {{Mii}}''' has you
make your Mii perform various poses so that they can fit in different silhouettes. This game requires you to twist the Wiimote Wii-mote and helps the player learn to do this while hitting buttons and aiming.

5. Laser Hockey

This
aiming.
# '''Laser Hockey'''
is a simulation of air hockey with pretty neon light graphics. It takes the twisting mechanic introduced in Pose Mii and makes you twist your wrist in different directions while the cursor is moving at high speeds.

6. Fishing

This game
speeds.
# '''[[FishingMinigame Fishing]]'''
introduces the rumble mechanic as well as the concept of depth, as the you move the Wiimote Wii-mote further and closer to the screen in addition to left, right, up and down. Every fish is worth a different amount of points with a certain species becoming more valuable at certain periods of time.

7. Billiards

Billiards
time.
# '''Billiards'''
is a nine ball version of pool. This game deals with moving the wii mote Wii-mote further and closer to the screen again but the real focus is on teaching players how to hit things hard and how to tap lightly.

8. Charge

This
lightly.
# '''Charge'''
is a cow racing game and the first game that requires you to hold the Wiimote Wii-mote sideways. You tilt the wiimote Wii-mote left and right to steer, tilt forwards and backwards to speed up or slow down and quickly raise it to jump.

9. Tanks

Here
jump.
# '''Tanks''' puts
you take in control of a OneHitPointWonder tank [[TankGoodness tank]] and shoot shells at other tanks. You can also lay land mines.{{land mine}}s. Nunchuck play is introduced in this game and it focuses on aiming in one direction while moving in another and avoiding enemy attacks.

Like WiiSports its brethren VideoGame/WiiSports and WiiSportsResort, VideoGame/WiiSportsResort, WiiPlay got a Wii Motion Plus sequel called ''Wii Play: Motion''



* BouncingBattler: In ''Wii Play: Motion'', the "Jump Park" game turns your Mii into one of these.

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* BouncingBattler: In ''Wii Play: Motion'', the "Jump Park" game turns your Mii {{Mii}} into one of these.



* VideoGameRemake: Shooting Game and Tanks are remakes of DuckHunt and Combat, respectively.

to:

* VideoGameRemake: Shooting Game and Tanks are remakes of DuckHunt ''VideoGame/DuckHunt'' and Combat, ''VideoGame/{{Combat}}'', respectively.
5th Sep '13 1:05:45 AM toto2379
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Added DiffLines:

* BookEnds: [[spoiler: The final level of Tanks is the same than the first level, but with tougher enemies.]]
15th Mar '13 10:02:46 PM rjung
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!!! This Game Contains Examples Of...
* OneUp: reward for surviving in tanks.

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!!! This !!!This Game Contains Examples Of...
Of

* OneUp: reward for surviving in tanks.BouncingBattler: In ''Wii Play: Motion'', the "Jump Park" game turns your Mii into one of these.



* OneUp: reward for surviving in tanks.



* VideoGameRemake: Shooting Game and Tanks are remakes of DuckHunt and Combat, respectively.
----

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* VideoGameRemake: Shooting Game and Tanks are remakes of DuckHunt and Combat, respectively.
----
respectively.
1st Mar '13 11:41:43 PM mariofan1000
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Added DiffLines:

* VideoGameRemake: Shooting Game and Tanks are remakes of DuckHunt and Combat, respectively.
26th Feb '13 9:00:21 AM pgj1997
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Added DiffLines:

* GettingCrapPastTheRadar: Pressing A over the Mii's crotch will makes the Mii's [[GroinAttack eyes widen]].
28th Jan '13 5:55:37 PM greatpikminfan
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* RuleOfThree: Stationary tanks, the most annoying enemy in the game, fire fast shells that ricochet off of the walls three times

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* RuleOfThree: Stationary Green stationary tanks, the most annoying enemy in the game, fire fast shells that ricochet off of the walls three times
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.WiiPlay