History VideoGame / WarThunder

14th Dec '17 2:35:18 PM Arima
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* DressingAsTheEnemy: A viable strategy in Tank Simulator Battles provided that [[https://www.youtube.com/watch?v=cSGqsldK8iw you have a captured vehicle that matches the nationality of the opposing side and painted it over to look like the real deal]]. Although this can [[FriendOrFoe potentially backfire]].
12th Dec '17 12:13:39 PM Archabacteria
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** Reparations ''does'' have a definition that matches the usage, however, it's an archaic usage at best.

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** Reparations Reparation ''does'' have a definition that matches the usage, however, it's an archaic usage at best.best, and it doesn't work with the 's' added at the end.
12th Dec '17 12:11:29 PM Archabacteria
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** Reparations ''does'' have a definition that matches the usage, however, it's an archaic usage at best.
7th Dec '17 6:22:29 AM HashiriyaR32
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** The playable vessels in naval battles equipped with torpedoes can only fire them straight ahead.

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** The With the exception of destroyers (which have trainable torpedo launchers), playable vessels in naval battles equipped with torpedoes can only fire them straight ahead.
1st Dec '17 11:45:48 PM SlayerJesse
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*** Actually, while the Russian SPAA is a free kill for the tanks (lacking AP shells), the Flakpanzer can hold against tier 1 tanks with HVAP ammo and the Sdk.Kzf. 6/2 can devastate most tanks of its class (using the 37mm APHE shells) save for the KV 1 if aiming for the weak spots. And in general, an SPAA can [[NotTheIntendedUse blind an enemy tank by kicking up dust and producing sparks]] and hope a friendly tank kills it while it's distracted.



** The Germans combine this with autocannons, both in the air AND ground forces. Case in point, The Kugelblitz and the Ta 152, in the right hands, are some of the deadliest vehicles in the game with their 30mm cannons.
** The aforementioned T-35 Heavy Tank certainly counts with 3 guns the player can fire. Getting near one in any tank that lacks the capacity to kill it is not a healthy venture.



** The French VB. 10-02 combines 6 .50 cal MG with 4 20mm hispanos. That is a ton of lead down range, though still less than the F-82.
*** However, for true insanity, look at the He 219 A-7. A heavy Night fighter with four 30mm cannons and 2 20mm, clocking in at an absurd 15.3 kg/s burst mass to the F-82's 12.1. And because they're cannons, and German, the shells are stuffed to the brim with explosives...
** The Germans combine this with autocannons, both in the air AND ground forces. Case in point, The Kugelblitz and the Ta 152, in the right hands, are some of the deadliest vehicles in the game with their 30mm cannons.
** The aforementioned T-35 Heavy Tank certainly counts with 3 guns the player can fire. Getting near one in any tank that lacks the capacity to kill it is not a healthy venture.



** The M50 Ontos deserves a mention for its 6 recoiless rifles. They have low muzzle velocity so it can be hard to range, but you have instant follow up sots from the other guns. Once you find the range, you can bombard a target with the remaining guns and slink away.



** The M56 and M50 US tank destroyers. Both are tiny, designed to be air droppable, and have cardboard for armor. but both are packing HEAT shells with 320+mm of penetration, are very hard to see in realistic, and are both very nimble so they can retreat quickly.



* ShowsDamage: Through a very nice bullet-hole and bomb-crater system.

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* ShowsDamage: Through a very nice bullet-hole and bomb-crater system. Tanks can have non essential bits like stowage bins and track guards blown off.



* StoneWall: The new Sherman Jumbos are this, especially the one armed with the 75mm gun. While their armor is capable of shrugging off even [[LightningBruiser Panther]] and [[MightyGlacier Tiger]] rounds, their guns won't do much against those tanks' armor unless you're either a crack shot or at point-blank range (and even then, you still have to AttackItsWeakPoint).
** The jumbo now has APCR rounds so it can pen most enemies it faces

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* StoneWall: The new Sherman Jumbos are this, especially the one armed with the 75mm gun. While their armor is capable of shrugging off even [[LightningBruiser Panther]] and [[MightyGlacier Tiger]] rounds, their guns won't do much against those tanks' armor unless you're either a crack shot or at point-blank range (and even then, you still have to AttackItsWeakPoint).
AttackItsWeakPoint). It's a similar story fro the Churchills.
** The jumbo now has APCR rounds so it can pen most enemies it facesfaces. No such luck for the Churchills however...



** Any tank with only 2 crew memeber can and will die the moment one of them goes dead. This also makes the "replenish crewman" upgrade near pointless as if you need this at any point in the battle, you are probably immobilized and disabled right in front of the guy who just did that to you.
* WeaponizedCar: The Soviet and German starter AntiAir vehicle are cargo trucks with a flak cannon fastened to the bed, while the U.S. ones are halftracks up till the M19. In 1.75.1945 halftrack TD's with 57 and 75mm guns were added. Version 1.55 saw the [=T17E2=] and Mk.2 AA armored cars with twin .50-cal machine guns & 20mm cannons as tier 1 anti-aircraft vehicles for the British (though they quickly proved just as lethal to other tier 1 ground vehicles as to enemy planes).

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** Any tank with only 2 crew memeber can and will die the moment one of them goes dead. This also makes the "replenish crewman" upgrade near pointless as if you need this at any point in the battle, you are probably immobilized and disabled right in front of the guy who just did that to you. \n In realistic/sim, you don't even get that as the vehicle dies as soon as there's only 1 crew left. This pain is doubled for things that can be killed with 30 caliber machine guns, like the Kaytusha rocket truck or the Flakpanzer 1.
* WeaponizedCar: The Soviet and German starter AntiAir vehicle are cargo trucks with a flak cannon fastened to the bed, while the U.S. ones are halftracks up till the M19. In 1.75.1945 halftrack TD's with 57 and 75mm guns were added. Version 1.55 saw the [=T17E2=] and Mk.2 AA armored cars with twin .50-cal machine guns & 20mm cannons as tier 1 anti-aircraft vehicles for the British (though they quickly proved just as lethal to other tier 1 ground vehicles as to enemy planes).planes. They later got moved up in BR due to this).
** Actual armored cars have slowly made their way into the game. The british have the Daimler AC, The US has the M8 Greyhound as a premium,(both armed with light tank guns) and the Germans have the Sd.Kfz.234/2 (Talk about a mouthfull!) armed with the 50mm cannon from the Panzer 3.
1st Dec '17 11:08:09 PM SlayerJesse
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** Sure, you can kill a plane with a normal rocket. But what's worth doing is worth overdoing. Hit them with a 298mm "[[NonIndicativeName Tiny Tim]]" rocket instead! Never mind that its the equivalent of a 500 pound bomb with wings meant to kill ships, that bomber needs to explode ''awesomely.''

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** Sure, you can kill a plane with a normal rocket. But what's worth doing is worth overdoing. Hit them with a 298mm "[[NonIndicativeName Tiny Tim]]" rocket instead! Never mind that its the equivalent of a 500 140 pound bomb with wings meant to kill ships, that bomber needs to explode ''awesomely.''



*** Or if your Italian, a 102mm!!



** The 'Tiny Tim' rockets available for some US aircraft are the largest air-launched weapon of their type in the game, being the size of an anti-ship torpedo.

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** The 'Tiny Tim' rockets available for some US aircraft are the largest air-launched weapon of their type in the game, being the size of an anti-ship torpedo. 140 pounds of explosive crammed into a rocket makes things dead.
17th Nov '17 2:57:13 PM Arima
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** Tanks can shoot down aircraft which is completely unheard of in real-life.

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** Tanks Tank guns can be used to shoot down aircraft which is completely unheard of in real-life.
17th Nov '17 2:55:30 PM Arima
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** Tanks can shoot down aircraft which is completely unheard of in real-life.
1st Nov '17 10:02:45 PM Deathhacker
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** Some of the soviet Anti-Air guns are mounted on literal potato trucks (as in civilian trucks used to transport potatoes). You can of course try to kill one by shooting a high explosive anti-tank shell at it from a tank destroyer, at which it will most likely not even hit armor and go straight for the driver's face.
1st Nov '17 9:57:36 PM Deathhacker
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** In ground forces, anything with a High Explosive Armor Piercing round is very likely to one-shot anything it can penetrate, as the high explosive activates after penetrating, essentially turning the crew into chunky salsa and/or exploding nearby ammo supplies. Generally it's only available on a handful of tanks and mainly tank destroyers.
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