History VideoGame / WarThunder

19th Apr '16 7:22:44 PM HashiriyaR32
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** Almost required for Ground Forces, as one of the ways to kill a tank is to kill all but 1 of its crew. As long as a tank has at least 2 crew still alive, it can continue to fight at reduced efficiency, but there's no tank where a single person can drive and operate the weapons at the same time. Completely changed with Version 1.57, allowing a tank to keep fighting in "Last Man Standing" mode with even 1 living crew member. The catch is that it's still impossible to both drive and shoot the guns with one crew member, so that one guy has to switch between the driver's and gunner's seats (which is not a quick process): in effect, "Last Man Standing" in most situations just means desperately trying to fire one more time before your last crewman is killed. However, this led to a what is essentially a "Whack-A-Mole" phenomenon. If you do not have a shot at the vehicle's ammo rack or engine, you MUST kill that last crew member to remove the vehicle from play, and if the other player is alternating between driving and gunning in response to where your gun is pointing, you end up having to play "Whack-A-Mole" with that last crew member, as described in [[https://www.youtube.com/watch?v=iRQ_r2TVUmY this video.]]

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** Almost required for Ground Forces, as one of the ways to kill a tank is to kill all but 1 of its crew. As long as a tank has at least 2 crew still alive, it can continue to fight at reduced efficiency, but there's no tank where a single person can drive and operate the weapons at the same time. Completely changed with Version 1.57, allowing a tank to keep fighting in "Last Man Standing" mode with even 1 living crew member. The catch is that it's still impossible to both drive and shoot the guns with one crew member, so that one guy has to switch between the driver's and gunner's seats (which is not a quick process): in effect, "Last Man Standing" in most situations just means desperately trying to fire one more time before your last crewman is killed. However, this led to a what is essentially a "Whack-A-Mole" phenomenon. If you do not have a shot at the vehicle's ammo rack or engine, you MUST kill that last crew member to remove the vehicle from play, and if the other player is alternating between driving and gunning in response to where your gun is pointing, you end up having to play "Whack-A-Mole" with that last crew member, as described in [[https://www.youtube.com/watch?v=iRQ_r2TVUmY com/watch?v=iRQ_r2TVUmY&t=5m35s this video.]]
19th Apr '16 7:20:02 PM HashiriyaR32
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** Almost required for Ground Forces, as one of the ways to kill a tank is to kill all but 1 of its crew. As long as a tank has at least 2 crew still alive, it can continue to fight at reduced efficiency, but there's no tank where a single person can drive and operate the weapons at the same time. Completely changed with Version 1.57, allowing a tank to keep fighting in "Last Man Standing" mode with even 1 living crew member. The catch is that it's still impossible to both drive and shoot the guns with one crew member, so that one guy has to switch between the driver's and gunner's seats (which is not a quick process): in effect, "Last Man Standing" in most situations just means desperately trying to fire one more time before your last crewman is killed.

to:

** Almost required for Ground Forces, as one of the ways to kill a tank is to kill all but 1 of its crew. As long as a tank has at least 2 crew still alive, it can continue to fight at reduced efficiency, but there's no tank where a single person can drive and operate the weapons at the same time. Completely changed with Version 1.57, allowing a tank to keep fighting in "Last Man Standing" mode with even 1 living crew member. The catch is that it's still impossible to both drive and shoot the guns with one crew member, so that one guy has to switch between the driver's and gunner's seats (which is not a quick process): in effect, "Last Man Standing" in most situations just means desperately trying to fire one more time before your last crewman is killed. However, this led to a what is essentially a "Whack-A-Mole" phenomenon. If you do not have a shot at the vehicle's ammo rack or engine, you MUST kill that last crew member to remove the vehicle from play, and if the other player is alternating between driving and gunning in response to where your gun is pointing, you end up having to play "Whack-A-Mole" with that last crew member, as described in [[https://www.youtube.com/watch?v=iRQ_r2TVUmY this video.]]
16th Apr '16 7:18:44 PM HashiriyaR32
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** The MBR-2 of Patch 1.57 is hilariously bad for one reason: It's top-mounted engine is so volatile that biplanes can pop it into exploding with just a few shots.

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** The MBR-2 of Patch 1.57 is hilariously bad for one reason: It's Its top-mounted engine is so volatile that biplanes can pop it into exploding with just even a few shots.rounds of rifle-caliber machine gun fire will destroy it.
13th Apr '16 10:40:19 PM Arima
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** The MBR-2 of Patch 1.57 is hilariously bad for one reason: It's top-mounted engine is so volatile that biplanes can pop it into exploding with just a few shots.
12th Apr '16 1:16:49 AM bwehehehe
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** Before the near-universal InternetBackdraft that followed, the only way you were going to be able to put bushes on your tanks was with 2000 golden eagles.
1st Apr '16 1:21:20 PM Orca1_9904
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* CreatorProvincialism: This was thrown about for a time due to Gaijin Entertainment’s Russian origins. Several players charged that the Russian tree was overpowered, with most of their anger directed at the Yak-9T, at least in Arcade Battles. Its speed and maneuverability were nothing to write home about, but the armament and damage models generated a lot of heat. The machinegun is nothing special, but the Yak-9T is armed with a 37 millimeter cannon (the same caliber that the P-39 Aircobra is armed with). However, in earlier versions of the game, the cannon fired at a much, ''much'' faster rate than its American counterpart and did not overheat. This resulted in Yak-9Ts being able to spam huge, high-explosive rounds at a rate no other plane could match; if a Yak-9T landed a second or two of continuous fire, you could kiss your plane goodbye. The damage model was absurd as well, and was the largest complaint the fanbase had; the Yak-9T could take a ton of punishment before it went down, as demonstrated by [[https://www.youtube.com/watch?v=UpvGcZZ0mUE the infamous “Lumberyak” video]], which showed the plane hitting each of its wings on ground obstacles multiple times at 100% throttle. Though both wings were reduced to “black” health after the first hit, neither were ever removed from the airframe (and the plane recovered ludicrously quickly for being so low to the ground and suffering such a large amount of damage). For comparison, the video also showed a Bf-109 attempting the same stunt; it couldn’t survive a single hit.

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* CreatorProvincialism: This was thrown about for a time due to Gaijin Entertainment’s Entertainment’s Russian origins. Several players charged that the Russian tree was overpowered, with most of their anger directed at the Yak-9T, at least in Arcade Battles. Its speed and maneuverability were nothing to write home about, but the armament and damage models generated a lot of heat. The machinegun is nothing special, but the Yak-9T is armed with a 37 millimeter cannon (the same caliber that the P-39 Aircobra is armed with). However, in earlier versions of the game, the cannon fired at a much, ''much'' faster rate than its American counterpart and did not overheat. This resulted in Yak-9Ts being able to spam huge, high-explosive rounds at a rate no other plane could match; if a Yak-9T landed a second or two of continuous fire, you could kiss your plane goodbye. The damage model was absurd as well, and was the largest complaint the fanbase had; the Yak-9T could take a ton of punishment before it went down, as demonstrated by [[https://www.youtube.com/watch?v=UpvGcZZ0mUE the infamous “Lumberyak” video]], which showed the plane hitting each of its wings on ground obstacles multiple times at 100% throttle. Though both wings were reduced to “black” health after the first hit, neither were ever removed from the airframe (and the plane recovered ludicrously quickly for being so low to the ground and suffering such a large amount of damage). For comparison, the video also showed a Bf-109 attempting the same stunt; it couldn’t survive a single hit.


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* PowerCreep: Some vehicles have been accused of being this, particularly some of the end-game vehicles such as the Chieftain Mk.3, since they skirt perilously close to modern technologies that would completely outclass other vehicles they would face at their tiers (A modified version of the 120mm L11 gun on the Chieftain for example is still used on the present-day Challenger 2).
1st Apr '16 12:38:24 PM Killerweinerdog
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** 2016 features the [[BritsWithBattleships Royal Navy]] tech tree, which is mainly composed of sailing ships. There is [[spoiler: a Kraken that will attack you]] at the edge of the map as well.

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** 2016 features the [[BritsWithBattleships Royal Navy]] tech tree, which is mainly composed of sailing ships. There is [[spoiler: a Kraken that will attack you]] at the edge of the map as well. In addition, all the menu and battle music was changed to sea shanties and ''[[Franchise/PiratesOfTheCaribbean Pirates of the Caribbean]]''-esque music.
1st Apr '16 6:06:07 AM bwehehehe
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*** A meta-example: Gaijin decided to [[LampshadeHanging poke fun]] at accusations of CreatorProvincialism by announcing a job vacancy: [[http://gaijinent.com/en/jobs/director-of-russian-bias-en Director of Russian Bias.]] Likewise, members of the War Thunder forum had their titles changed to Tovarish, technical moderators changed to Tractor Mechanics, and community managers became First Secretaries of the Bias Party. One even has the title General Secretary of the Bias Party!


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* LampshadeHanging: Gaijin is pretty much aware of [[CreatorProvincialism Russian bias accusations]] from the forums. They can and will poke fun at these, see the AprilFoolsDay entry above. Their online store also launched a [[https://store.gaijin.net/story.php?title=%D0%AFussian-Bias-Advanced-Pack Яussian Bias Advanced Pack,]] yes, it really has TheBackwardsR for maximum hilarity.
31st Mar '16 5:44:06 PM Rmpdc
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* TakeThat: In April 2015, Gaijin introduced "Unrealistic Battles" where players drive around in an SPS-255 which is a wooden-framed M4-shaped rubber balloon decoy tank that has NO armor, is propelled by 4 men riding bicycles, is armed with a pneumatic vegetable launcher that shoots potatoes and carrots, and has a "health bar of 400 HP". In essence, the event is a brutally cunning jab at Wargaming's WorldOfTanks.

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* TakeThat: In April 2015, Gaijin introduced "Unrealistic Battles" where players drive around in an SPS-255 which is a wooden-framed M4-shaped rubber balloon decoy tank that has NO armor, is propelled by 4 men riding bicycles, is armed with a pneumatic vegetable launcher that shoots potatoes and carrots, and has a "health bar of 400 HP". In essence, the event is a brutally cunning jab at Wargaming's WorldOfTanks.''VideoGame/WorldOfTanks''.
** For April 2016, there's the sailing fleet event, which is another brutally cunning jab towards ''VideoGame/WorldOfWarships''.
31st Mar '16 7:18:04 AM bwehehehe
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** 2016 features the [[BritsWithBattleships Royal Navy]] tech tree, which is mainly composed of sailing ships.

to:

** 2016 features the [[BritsWithBattleships Royal Navy]] tech tree, which is mainly composed of sailing ships. There is [[spoiler: a Kraken that will attack you]] at the edge of the map as well.
This list shows the last 10 events of 415. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.WarThunder