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** Jumping from a floor ''doesn't'' cost energy. This is something to ''not'' forget if you want to go far.
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* TheBadGuyWins: The virus successfully infects the human host, resulting in their death, and the virus spreads to others.
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* {{Nanomachines}}: The virus targets somebody that undergone treatment with the NAS.



* RuleOfThree: You lose your current powerup after being hit three times.

to:

* RuleOfThree: You lose your current powerup after being hit three times.times.
* VillainProtagonist: You play as the virus, and the game makes it obvious what to do.
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** Jumping from a floor ''doesn't'' cost energy

to:

** Jumping from a floor ''doesn't'' cost energyenergy. This is something to ''not'' forget if you want to go far.

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Changed: 88

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A minor project from Creator/{{Locomalito}}, [[SickEpisode made after he got extremely sick in 2010]], and published in 2011, ''Viriax'' is an arcade game where you play as a strain of the virus. Each level is an organ where you must swim up the blood to reach the organ's core. But between your limited energy reserves and the nanobots, it'll be easier said than done...

to:

A minor project from Creator/{{Locomalito}}, [[SickEpisode made after he got extremely sick in 2010]], and published in 2011, ''Viriax'' is an arcade game PlatformGame where you play as a strain of the virus. Each level is an organ where you must swim up the blood to reach the organ's core. But between your limited energy reserves and the nanobots, it'll be easier said than done...



* CastFromLifespan: You lose energy with every jump and when you're hit by enemies.
* DashAttack: Your main way to attack the nanobots, [[DeathFromAbove but you can only do it downwards]]. A powerup allows you to do it upwards as well.

to:

* CastFromLifespan: You lose energy with every jump DoubleJump and when you're hit by enemies.
* DashAttack: Your main way to attack the nanobots, [[DeathFromAbove but you can only do it downwards]]. A The "Super Jump" powerup allows you to do it upwards as well.



** Jumping from a floor ''doesn't'' cost energy



* PoisonMushroom: Some "powerups" actually are this, like the one that reduces your jump height...

to:

* PoisonMushroom: Some Two "powerups" actually are this, like the one that reduces this:
** "Low jump": Reduces
your jump height...height.
** "Reverse control": ExactlyWhatItSaysOnTheTin.
* PowerUp: ''Twenty'' of them! (Well, actually 18 plus two {{Poison Mushroom}}s).
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* HealItWithBlood: You regain energy by eating red blood cells.

Added: 307

Changed: 61

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* CastFromLifespan: You lose energy with every jump and when you're hit by enemies.
* DashAttack: Your main way to attack the nanobots, [[DeathFromAbove but you can only do it downwards]]. A powerup allows you to do it upwards as well.



* RandomlyGeneratedLevels: Each time you enter a level, the trope applies.

to:

* RandomlyGeneratedLevels: Each time you enter a level, Except for the trope applies.bosses, everything is this.
* RuleOfThree: You lose your current powerup after being hit three times.
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[[quoteright:320:https://static.tvtropes.org/pmwiki/pub/images/viriax_01.png]]
[[caption-width-right:320:Arcade Medical Terror]]

A brand new virus, the Viriax, is starting to infect people. An infected person is implanted with the NAS (Nanobot Assembly System) chip, an experimental system producing artificial antibodies, to see if it can counter the virus. As the virus, infect all major organs, and destroy the NAS, to prove them wrong...

A minor project from Creator/{{Locomalito}}, [[SickEpisode made after he got extremely sick in 2010]], and published in 2011, ''Viriax'' is an arcade game where you play as a strain of the virus. Each level is an organ where you must swim up the blood to reach the organ's core. But between your limited energy reserves and the nanobots, it'll be easier said than done...

!!Provides examples of:
* DoubleJump: Rather, ''Infinite Jump''. This is how you progress up towards the core. But each jump will cost you energy...
* PoisonMushroom: Some "powerups" actually are this, like the one that reduces your jump height...
* RandomlyGeneratedLevels: Each time you enter a level, the trope applies.

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