History VideoGame / Vexx

26th Apr '16 9:29:25 AM CryptidHunter99
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** On the back of the game's box, the tagline reads [[Franchise/SuperMarioBros "To Hell with a princess, save the world!"

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** On the back of the game's box, the tagline reads [[Franchise/SuperMarioBros "To Hell with a princess, save the world!"world!"]]
26th Apr '16 9:28:48 AM CryptidHunter99
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** On the back of the game's box, the tagline reads [[Franchise/SuperMarioBros "To Hell with a princess, save the world!"
12th Apr '16 6:46:59 AM CryptidHunter99
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* DeathMountain: Both Dragonreach and the later level Daggercrag, which uses the same visual style and assets as the former.

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* DeathMountain: Both Dragonreach and the later level Daggercrag, which uses the same visual style and assets as the former. Then again, they were originally conceived as being one world, until a last-minute decision split them into two worlds.
4th Apr '16 7:40:19 AM CryptidHunter99
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* InterfaceScrew: One of the earliest Wraithearts in The Under requires you to do a simple platform jumping puzzle... while the screen is ''upside down.'' Woah... gettin' dizzy...

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* InterfaceScrew: One of the earliest Wraithearts in The Under Below requires you to do a simple platform jumping puzzle... while the screen is ''upside down.'' Woah... gettin' dizzy...



** Had it made it in the game, Overwood(Vexx's village) would've fit this.



** Perhaps the most obvious part of this is the mysterious floating tower visible in the background of every level (except for the ones taking place entirely indoors.) It never comes into the play in the game, while one of the trailers show Vexx running around on the island it's sitting on, hinting that the player was supposed to get there eventually.

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** Perhaps the most obvious part of this is the mysterious floating tower visible in the background of every level (except for the ones taking place entirely indoors.) It never comes into the play in the game, while one of the trailers show Vexx running around on the island it's sitting on, hinting that the player was supposed to get there eventually. It's believed that this tower is Landspire, as shown in the promotional comic and Vexx was originally going to confront Yabu there instead of the [[spoiler:Shadow Realm]]


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** It's been hinted that Frostblight Mill wasn't originally a wasteland but had [[spoiler: the energy drained out of it by the Citadel of Shadows]].
3rd Apr '16 5:44:43 PM CryptidHunter99
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3rd Apr '16 5:36:45 PM CryptidHunter99
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**In the intro cutscene detailing Vexx's enslavement, he can be briefly heard yelling "no" when [[spoiler:Yabu kills Vargas]].
3rd Apr '16 5:34:29 PM CryptidHunter99
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* BubblegloopSwamp: The Neverglades.

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* BubblegloopSwamp: The Neverglades.Neverglades, mixed with a little bit of JungleJapes.



* CrosshairAware

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* CrosshairAwareCrosshairAware: The second fight against the sumo boss equips him with a pair of bracelets that can... control flying rocks, for some reason. (Just run with it.) When he's about to summon from stones from the sky to hit you, a crosshair appears on the ground, telling you to get away.



* DeathMountain: Both Dragonreach and the later "Temple" level, which uses the same visual style and assets as the former.
* DoubleX

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* DeathMountain: Both Dragonreach and the later "Temple" level, level Daggercrag, which uses the same visual style and assets as the former.
* DoubleXDoubleX: Vexx's name of course.



** Actually, through the pause menu, you can skip the tutorial by pressing the 'Exit Dream' button.



* SmashingSurvival: Wiggling the joystick left and right will allow you to break free from the Hobbletrods' electric leashes. The game even indicates on screen that you should do this.

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* SmashingSurvival: Wiggling the joystick left and right will allow you to break free from the Hobbletrods' electric leashes. The game even indicates on screen that you should do this. Also, when Sumo-Kun grabs you during the first fight against him, you have to wiggle the joystick to break free or risk being thrown out of the ring.
9th Aug '15 10:35:44 PM ParadoxialStratagem
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The "plot" of the game, [[ExcusePlot such as it was]], was about the world of Astara, which is currently experiencing the effects of AfterTheEnd. The planet's original inhabitants developed interdimensional technology, and promptly opened a portal that released demonic hordes into their realm. Seven hundred years later, the Astani are gone, and the inhabitable chunks of Astara are populated by little elf/werewolf/pointy eared critters, one of which is our eponymous hero. One day these creatures are attacked by one of the aforementioned demons and his underlings, and forced into slavery. Our hero attempts to fight back, only to have the full wrath of the demon lord, named Dark Yabu, turned on him. Vexx's grandfather Vargas attacks Yabu in turn to gain his attention, sacrificing himself to save his grandson.

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The "plot" of the game, [[ExcusePlot such as it was]], was about the world of Astara, which is currently experiencing the effects of AfterTheEnd. The planet's original inhabitants developed interdimensional technology, and promptly opened a portal that released demonic hordes into their realm. Seven hundred years later, the Astani are gone, and the inhabitable chunks of Astara are populated by little elf/werewolf/pointy eared critters, critters (confirmed in source material as the Valdar), one of which is our eponymous hero. One day these creatures are attacked by one of the aforementioned demons and his underlings, and forced into slavery. Our hero attempts to fight back, only to have the full wrath of the demon lord, named Dark Yabu, turned on him. Vexx's grandfather Vargas attacks Yabu in turn to gain his attention, sacrificing himself to save his grandson.


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** Plot-wise, it's never mentioned what happens to the Valdar (Vexx's people) after Yabu is defeated, nor is the essence of Vexx's grandfather Vargas ever mentioned.
1st Aug '15 4:47:17 PM ParadoxialStratagem
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* ShatteredWorld: Astara

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* StillbornFranchise / SequelHook: Some concept art by former developers, along with [[spoiler: the unclear status of Vexx in the ending cutscene]] shows that had the game succeeded there might have been another game.
* ShatteredWorld: AstaraAstara, somehow habitable despite being transformed into a cluster of asteroids floating in space with gravity that also somehow can pull anyone who falls off these rocks into the void.
30th Jun '14 10:35:26 PM ParadoxialStratagem
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* SesquipedalianLoquaciousness: Done once in the Hydro-Charger of The Below, where a hint node reads spouts a bunch of borderline TechnoBabble before finally saying "In other words, find the button to turn off the beam."
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Vexx