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''Vexx'' is an obscure action-platformer that was released in 2003 for the UsefulNotes/PlayStation2, UsefulNotes/NintendoGameCube, and UsefulNotes/{{Xbox}}. The game combined run-of-the-mill platforming with with some offbeat powerups and a combo fighting system. While the gameplay was nothing special, the art design and look of the game were truly outstanding, featuring ridiculous amounts of SceneryPorn.

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''Vexx'' is an obscure action-platformer that was released in 2003 for the UsefulNotes/PlayStation2, UsefulNotes/NintendoGameCube, Platform/PlayStation2, Platform/NintendoGameCube, and UsefulNotes/{{Xbox}}.Platform/{{Xbox}}. The game combined run-of-the-mill platforming with with some offbeat powerups and a combo fighting system. While the gameplay was nothing special, the art design and look of the game were truly outstanding, featuring ridiculous amounts of SceneryPorn.
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trope was cut/disambiguated due to cleanup


-->A [[JustForPun console-ation]] prize

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-->A [[JustForPun [[{{Pun}} console-ation]] prize

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/61pmerlz8tl.jpg]]

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/61pmerlz8tl.jpg]] org/pmwiki/pub/images/vexx_xbox.png]]
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[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/vexx_1_6022.jpg]]
[[caption-width-right:250: The fate of Astara rests in his hands.]]

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[[quoteright:250:https://static.[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/vexx_1_6022.jpg]]
[[caption-width-right:250: The
org/pmwiki/pub/images/61pmerlz8tl.jpg]]
[[caption-width-right:350:The
fate of Astara rests in his hands.]]

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More natter and stuff


* ForcedTutorial / JustifiedTutorial: In a dream sequence at the start of the game, where the Astani War Talons themselves teach Vexx how to do various moves.
** Actually, through the pause menu, you can skip the tutorial by selecting the 'Exit Dream' option.



* InterfaceScrew: One of the earliest Wraithearts in The Below requires you to do a simple platform jumping puzzle... while the screen is ''upside down.'' Woah... gettin' dizzy...
** This heart is easy to get by doing the puzzle while playing upside-down however.

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* InterfaceScrew: One of the earliest Wraithearts in The Below requires you to do a simple platform jumping puzzle... while the screen is ''upside down.'' Woah... gettin' dizzy...
** This heart is easy to get by doing the puzzle while playing upside-down however.
''


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* JustifiedTutorial: In a dream sequence at the start of the game, where the Astani War Talons themselves teach Vexx how to do various moves.

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Misuse and natter.


* ClockworksArea: The Citadel of Shadows is basically a [[DarkerAndEdgier gritty]], non-linear version of [[VideoGame/SuperMario64 Tick Tock Clock]].

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* ClockworksArea: The Citadel of Shadows is basically a [[DarkerAndEdgier gritty]], gritty, non-linear version of [[VideoGame/SuperMario64 Tick Tock Clock]].



* DarkerAndEdgier: Seems to be what the game is going for, what with the decidedly creepy enemy design and the fact that you're collecting ''floating disembodied hearts.''
** Which also counts as a subversion of the traditional hearts powerup in platformers and adventure games - not quite as cutesy and inoffensive, when it's rendered in this much detail, eh?
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* PickupHierarchy:
** '''Primary''': Wraithhearts
** '''Secondary''': {{SoulJar}}s (literally called that, actually)
** '''Tertiary''': Heart Shards, 1-Ups
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Added DiffLines:

** A magazine ad for the game says "[[Franchise/SuperMarioBros No coins.]] [[Franchise/SonicTheHedgehog No rings.]] Playtime is over!"

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