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updated wicks with new namespace


''Vaporum'' is DungeonCrawler game, developed for [[UsefulNotes/IBMPersonalComputer PC]] and released on UsefulNotes/{{Steam}} in 2017 by Fat Bot Games. Unlike most examples of the genre, it is set in the {{Steampunk}} / {{Dieselpunk}} world, on the small island in the ocean where your protagonist winds up after their ship gets wrecked, and their memory is lost. They head to the only thing of note on the island - the enormous metal tower that is the Arx Vaporum research facility. It was once a crucial top-secret object, but now it's abandoned and most of the inhabitants are hostile bots, and it's up to you to solve the mystery about this facility, and why it suddenly feels so familiar.

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''Vaporum'' is DungeonCrawler game, developed for [[UsefulNotes/IBMPersonalComputer [[Platform/IBMPersonalComputer PC]] and released on UsefulNotes/{{Steam}} Platform/{{Steam}} in 2017 by Fat Bot Games. Unlike most examples of the genre, it is set in the {{Steampunk}} / {{Dieselpunk}} world, on the small island in the ocean where your protagonist winds up after their ship gets wrecked, and their memory is lost. They head to the only thing of note on the island - the enormous metal tower that is the Arx Vaporum research facility. It was once a crucial top-secret object, but now it's abandoned and most of the inhabitants are hostile bots, and it's up to you to solve the mystery about this facility, and why it suddenly feels so familiar.
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Trope was cut/disambiguated due to cleanup


* DropTheHammer: There are two-handed warhammers, which are much more effective on the mechanical enemies than on the organic ones.

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* KingMook: The final boss' second stage has the abilities of all three kinds of thaumaturge (disabling your abilities, creating walls, and summoning illusory minions), with the only new ability being teleporting and turning at the same time.



** The Redirector module in the Fusion Conversion skill makes it so you regain a small percentage of your integrity every time you kill an enemy.

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** The Redirector module in Several of the Fusion Conversion skill makes it so top tier modules make you regain a small percentage some amount of your integrity every when you perform appropriate actions - landing critical hits, defeating enemies, damage over time you kill an enemy.effects ticking, attacking while dual wielding, and so on.




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* YouWillNotEvadeMe: Magnet golems [[spoiler: and the end boss]] can drag you to their location, guaranteeing their next attack will land.
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'''Vaporum''' is DungeonCrawler game, developed for [[UsefulNotes/IBMPersonalComputer PC]] and released on UsefulNotes/{{Steam}} in 2017 by Fat Bot Games. Unlike most examples of the genre, it is set in the {{Steampunk}} / {{Dieselpunk}} world, on the small island in the ocean where your protagonist winds up after their ship gets wrecked, and their memory is lost. They head to the only thing of note on the island - the enormous metal tower that is the Arx Vaporum research facility. It was once a crucial top-secret object, but now it's abandoned and most of the inhabitants are hostile bots, and it's up to you to solve the mystery about this facility, and why it suddenly feels so familiar.

to:

'''Vaporum''' ''Vaporum'' is DungeonCrawler game, developed for [[UsefulNotes/IBMPersonalComputer PC]] and released on UsefulNotes/{{Steam}} in 2017 by Fat Bot Games. Unlike most examples of the genre, it is set in the {{Steampunk}} / {{Dieselpunk}} world, on the small island in the ocean where your protagonist winds up after their ship gets wrecked, and their memory is lost. They head to the only thing of note on the island - the enormous metal tower that is the Arx Vaporum research facility. It was once a crucial top-secret object, but now it's abandoned and most of the inhabitants are hostile bots, and it's up to you to solve the mystery about this facility, and why it suddenly feels so familiar.
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* MookMaker: The Illusionist Thaumaturge conjures duplicates of common enemies.

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* BottomlessPit: Nearly every single pit in the game is either this or SpikesOfDoom. Both are instant-kills either way.



* CriticalStatusBuff:
** The Assault rig gives a bonus to damage proportional to the player's missing health.
** The Safeguard Module grants the player a huge boost to their elemental resistances when they drop below 35% integrity.



* LifeDrain: The Drain gadget, which deals damage to an enemy directly in front of the player and returns a portion of that damage back to the player as health.
* LevelUpFillUp: An treasured way to heal, given how scarce the means to do so are.

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* LifeDrain: LifeDrain:
**
The Drain gadget, which deals damage to an enemy directly in front of the player and returns a portion of that damage back to the player as health.
** The Redirector module in the Fusion Conversion skill makes it so you regain a small percentage of your integrity every time you kill an enemy.
* LevelUpFillUp: An A treasured way to heal, given how scarce the means to do so are.



* MonsterCloset: It might be easier to list the number of times the player presses a button or picks up an important item and it ''doesn't'' cause one of these to open.

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* MonsterCloset: It might be easier to list the number of times the player presses a button or picks up an important item and it ''doesn't'' cause at least one of these to open.



* SpikesOfDoom: Spiked pits are just as hazardous to the dieselpunk exosuit as they are to the typical fantasy adventurers.

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* SpikesOfDoom: Spiked pits Nearly every single pit in the game is either a spike trap or a BottomlessPit. Both are just as hazardous to the dieselpunk exosuit as they are to the typical fantasy adventurers.instant-kills either way.

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* AmnesiacHero: The game begins with the protagonist waking up on an island next to the massive tower the game takes place in, with no memory of anything before that point.

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* AmnesiacHero: The game begins with the protagonist waking up on an island next to the massive tower the game takes place in, with no memory of anything before that point. He starts regaining it pretty quickly though.



* BigCreepyCrawlies: Mutated roaches are a common enemy. They come in a few variations, ranging from cat-sized to cow-sized.



* CallAHitpointASmeerp: Health is called Integrity here, since it's the exosuit that matters, and not the squishy body inside it. There are no health potions or first aid kits either - only the repair kits. Additionally, experience points are Fumium, the AppliedPhlebotinum extracted in the tower, and skill points are Circuit points.

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* CallAHitpointASmeerp: Health is called Integrity here, since it's the exosuit that matters, and not the squishy body inside it. There are no health potions or first aid kits either - only the repair kits. Additionally, experience points are Fumium, the AppliedPhlebotinum GreenRocks extracted in the tower, and skill points are Circuit points.



* HollywoodAcid: One of the damage types is acid. It glows bright green and creatures covered in it are unable to heal or repair themselves.



* LifeDrain: The Drain gadget, which deals damage to an enemy directly in front of the player and returns a portion of that damage back to the player as health.



* MonsterCloset: It might be easier to list the number of times the player presses a button or picks up an important item and it ''doesn't'' cause one of these to open.



* StatStick: Runkralf's crowbar, a crowbar that grants the player a bonus 10% to their tech stat when equipped. It's generally a good idea for a gadget-focused playthrough to keep it in the primary weapon slot and switch to a backup weapon when you actually need to hit things.



* SuperSpit: Large mutated insects will spit out acid.

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* SuperSpit: Large mutated insects will spit out acid.Acid-spitting mutant roaches are a fairly common enemy.



* VideoGameFlamethrowersSuck: The flamethrowers used by some of the human guards are so short-ranged they are practically melee weapons.

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* VideoGameFlamethrowersSuck: The flamethrowers used by some of the human guards are so short-ranged they are practically melee weapons. The Blowtorch gadget available to the player averts this though, having decent range and damage on-par with the other gadgets.
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* CallAHitpointASmeerp: Health is called Integrity here, since it's the exosuit that matters, and not the squishy body inside it. There are no health potions or first aid kits either - only the repair kits. Additionally, experience points are Fumium, the AppliedPhleboninium extracted in the tower, and skill points are Circuit points.

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* CallAHitpointASmeerp: Health is called Integrity here, since it's the exosuit that matters, and not the squishy body inside it. There are no health potions or first aid kits either - only the repair kits. Additionally, experience points are Fumium, the AppliedPhleboninium AppliedPhlebotinum extracted in the tower, and skill points are Circuit points.
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None


* AmnesiacHero: The protagonist is one.

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* AmnesiacHero: The game begins with the protagonist is one.waking up on an island next to the massive tower the game takes place in, with no memory of anything before that point.



* CallAHitpointASmeerp: Health is called Integrity here, since it's the exosuit that matters, and not the squishy body inside it. There are no health potions or first aid kits either - only the repair kits.

to:

* CallAHitpointASmeerp: Health is called Integrity here, since it's the exosuit that matters, and not the squishy body inside it. There are no health potions or first aid kits either - only the repair kits. Additionally, experience points are Fumium, the AppliedPhleboninium extracted in the tower, and skill points are Circuit points.

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* AuthorityEqualsAsskicking: Marcus Rike, the man in charge of the tower, is also a war veteran. [[spoiler:He's also the player character, and he still knows how to handle himself in a fight.]]




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* CreepyChild: The diaries suggest that Marcus and Lora's daughter Sophie is pretty off. Marcus suspects that spending her entire life in the Arx Vaporum isn't doing wonders for her social skills. [[spoiler:The ending suggests she may be an outright EnfantTerrible, thanks to the fumium's influence on her in utero.]]



* EvilVersusEvil: [[spoiler:Implied in the ending, which shows that Sophie may not be any better than Lora.]]



* ItHasBeenAnHonor: After all of their arguments and differences, [[spoiler:James' final diary is a respectful farewell to Lucy as he prepares to lead his revolt against Lora.]]



* MistreatmentInducedBetrayal: [[spoiler:James Kroll eventually leads a revolt against Lora once she completely loses it.]] Downplayed in that the "mistreatment" he experienced was pretty benign in comparison to some of the other stuff going on.



* PapaWolf: After the protagonist regains his memory, he is determined to find his daughter, and will kill or destroy anything he must to protect her.
* PixelHunt: Not to progress the story, thankfully, but the secrets are often opened by pressing tiny buttons that have nothing indicating they're there, sometimes in areas with environmental hazards that prevent you from getting a good look.



* SmallNameBigEgo: Backstory character James Kroll thinks of himself pretty highly, but nobody else seems to take him very seriously.

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* SmallNameBigEgo: Backstory character James Kroll thinks of himself pretty highly, but nobody else seems to take him very seriously. Even the amnesiac protagonist is less than impressed with James' audio diaries.


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* {{Telepathy}}: Later audio diaries make it clear that Sophie and Lora Rike can communicate with each other and are always aware of the other's emotions. Not long after that, the BigBad demonstrates this ability with the protagonist as well.
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* FighterMageThief: At the start, you choose between a defence-oriented Heavy rig, a specialist Thauma one geared towards the fumium powers, and a damage-dealing combat rig. A later update added [[PowerBalanceSkillGimmick a fourth option]] that has more situational functions rather than direct parameter boosts.

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* FighterMageThief: At the start, you choose between a defence-oriented Heavy rig, a specialist Thauma one geared towards the fumium powers, and a damage-dealing combat rig. A later update added [[PowerBalanceSkillGimmick [[BalancePowerSkillGimmick a fourth option]] that has more situational functions rather than direct parameter boosts.
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* FighterMageThief: At the start, you choose between a defence-oriented Heavy rig, a specialist Thauma one geared towards the fumium powers, and a damage-dealing combat rig. A later update added [[BalancePowerSkillGimmick a fourth option]] that has more situational functions rather than direct parameter boosts, and also [[ExperienceBooster gains levels faster]].

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* FighterMageThief: At the start, you choose between a defence-oriented Heavy rig, a specialist Thauma one geared towards the fumium powers, and a damage-dealing combat rig. A later update added [[BalancePowerSkillGimmick [[PowerBalanceSkillGimmick a fourth option]] that has more situational functions rather than direct parameter boosts, and also [[ExperienceBooster gains levels faster]].boosts.
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* FighterMageThief: At the start, you choose between a defence-oriented Heavy rig, a specialist Thauma one geared towards the fumium powers, and a damage-dealing combat rig.

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* FighterMageThief: At the start, you choose between a defence-oriented Heavy rig, a specialist Thauma one geared towards the fumium powers, and a damage-dealing combat rig. A later update added [[BalancePowerSkillGimmick a fourth option]] that has more situational functions rather than direct parameter boosts, and also [[ExperienceBooster gains levels faster]].



* PoweredArmor: The Exoskeleton. You choose one of the three types at the start, where it essentially acts as your character class.

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* PoweredArmor: The Exoskeleton. You choose one of the three four types at the start, where it essentially acts as your character class.

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Adding some plot stuff.


'''Vaporum''' is DungeonCrawler game, developed for [[UsefulNotes/IBMPersonalComputer PC]] and released on UsefulNotes/{{Steam}} in 2017 by Fat Bot Games. Unlike most examples of the genre, it is set in the {{Steampunk}} / {{Dieselpunk}} world, on the small island in the ocean where your protagonist winds up after their ship gets wrecked, and their memory is lost. They head to the only thing of note on the island - the enormous metal tower that is the Ara Vaporum research facility. It was once a crucial top-secret object, but now it's abandoned and most of the inhabitants are hostile bots, and it's up to you to solve the mystery about this facility, and why it suddenly feels so familiar.

to:

'''Vaporum''' is DungeonCrawler game, developed for [[UsefulNotes/IBMPersonalComputer PC]] and released on UsefulNotes/{{Steam}} in 2017 by Fat Bot Games. Unlike most examples of the genre, it is set in the {{Steampunk}} / {{Dieselpunk}} world, on the small island in the ocean where your protagonist winds up after their ship gets wrecked, and their memory is lost. They head to the only thing of note on the island - the enormous metal tower that is the Ara Arx Vaporum research facility. It was once a crucial top-secret object, but now it's abandoned and most of the inhabitants are hostile bots, and it's up to you to solve the mystery about this facility, and why it suddenly feels so familiar.



* BadBoss: [[spoiler:Lora Rike]] devolves into one of these as the fumium starts to take its toll.



* EvilutionaryBiologist: Ara Vaporum's scientists just couldn't forgo the chance to observe how fumium affects various living beings. While they learned their lesson a long time ago, you are still forced to deal with the consequences.

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* EvilutionaryBiologist: Ara Arx Vaporum's scientists just couldn't forgo the chance to observe how fumium affects various living beings. While they learned their lesson a long time ago, you are still forced to deal with the consequences.



* FamilyVersusCareer: Discussed by Lora in one of her early audio logs, where she claims that one thing she's excited about with working in the Arx Vaporum with Marcus is that she can blend family and work life together. [[spoiler: Her losing interest in her family is one of the first signs that things are going downhill.]]



* GreenRocks: Fumium, the treasured resource extracted in Ara Vaporum. Amongst other things, it acts as an equivalent to the conventional experience points, allowing further upgrades to the exosuit once enough units of it have been collected.

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* GreenRocks: Fumium, the treasured resource extracted in Ara Arx Vaporum. Amongst other things, it acts as an equivalent to the conventional experience points, allowing further upgrades to the exosuit once enough units of it have been collected.



* OddFriendship: James Kroll and Lucy Payge develop one in the backstory. James is a young, idealistic yes man, while Lucy is an older, bitter complainer.



* RightForTheWrongReasons: Lucy Payge, the first scientist to be openly critical of Lora. Most of her concerns are spot on, but she's also just [[TheComplainerIsAlwaysWrong an uncooperative whiner]] in general, so nobody really pays her any mind.



* SmallNameBigEgo: Backstory character James Kroll thinks of himself pretty highly, but nobody else seems to take him very seriously.




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* [[WhiteDwarfStarlet White Dwarf Scientist]]: James describes Lucy this way at one point, writing off her worries because she's burning out and jealous of the younger crowd that's coming to replace her.
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'''Vaporum''' is DungeonCrawler game, developed for [[UsefulNotes/IBMPersonalComputer PC]] and released on {{Steam}} in 2017 by Fat Bot Games. Unlike most examples of the genre, it is set in the {{Steampunk}} / {{Dieselpunk}} world, on the small island in the ocean where your protagonist winds up after their ship gets wrecked, and their memory is lost. They head to the only thing of note on the island - the enormous metal tower that is the Ara Vaporum research facility. It was once a crucial top-secret object, but now it's abandoned and most of the inhabitants are hostile bots, and it's up to you to solve the mystery about this facility, and why it suddenly feels so familiar.

to:

'''Vaporum''' is DungeonCrawler game, developed for [[UsefulNotes/IBMPersonalComputer PC]] and released on {{Steam}} UsefulNotes/{{Steam}} in 2017 by Fat Bot Games. Unlike most examples of the genre, it is set in the {{Steampunk}} / {{Dieselpunk}} world, on the small island in the ocean where your protagonist winds up after their ship gets wrecked, and their memory is lost. They head to the only thing of note on the island - the enormous metal tower that is the Ara Vaporum research facility. It was once a crucial top-secret object, but now it's abandoned and most of the inhabitants are hostile bots, and it's up to you to solve the mystery about this facility, and why it suddenly feels so familiar.

Changed: 1398

Is there an issue? Send a MessageReason:
Added image.


'''Vaporum''' is DungeonCrawler game, developed for [[IBMPersonalComputer PC]] and released on Steam in 2017 by Fat Bot Games. Unlike most examples of the genre, it is set in the {{Dieselpunk}} world, on the small island in the ocean where your protagonist winds up after their ship gets wrecked, and their memory is lost. They head to the only thing of note on the island - the enormous metal tower that is the Ara Vaporum research facility. It was once a crucial top-secret object, but now it's abandoned and most of the inhabitants are hostile bots, and it's up to you to solve the mystery about this facility, and why it suddenly feels so familiar.

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/vaporum_image.png]]
'''Vaporum''' is DungeonCrawler game, developed for [[IBMPersonalComputer [[UsefulNotes/IBMPersonalComputer PC]] and released on Steam {{Steam}} in 2017 by Fat Bot Games. Unlike most examples of the genre, it is set in the {{Steampunk}} / {{Dieselpunk}} world, on the small island in the ocean where your protagonist winds up after their ship gets wrecked, and their memory is lost. They head to the only thing of note on the island - the enormous metal tower that is the Ara Vaporum research facility. It was once a crucial top-secret object, but now it's abandoned and most of the inhabitants are hostile bots, and it's up to you to solve the mystery about this facility, and why it suddenly feels so familiar.



* ShortRangedShotgun: Since the game is already a cramped dungeon crawler, even a typical game shotgun range would have been equivalent to the other firearms. Thus, it's even shorter here.

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* ShortRangedShotgun: ShortRangeShotgun: Since the game is already a cramped dungeon crawler, even a typical game shotgun range would have been equivalent to the other firearms. Thus, it's even shorter here.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

'''Vaporum''' is DungeonCrawler game, developed for [[IBMPersonalComputer PC]] and released on Steam in 2017 by Fat Bot Games. Unlike most examples of the genre, it is set in the {{Dieselpunk}} world, on the small island in the ocean where your protagonist winds up after their ship gets wrecked, and their memory is lost. They head to the only thing of note on the island - the enormous metal tower that is the Ara Vaporum research facility. It was once a crucial top-secret object, but now it's abandoned and most of the inhabitants are hostile bots, and it's up to you to solve the mystery about this facility, and why it suddenly feels so familiar.

!! Tropes present in Vaporum:

* AmnesiacHero: The protagonist is one.
* BlackoutBasement: One of the levels is pitch-black, and you lack in light sources.
* CallAHitpointASmeerp: Health is called Integrity here, since it's the exosuit that matters, and not the squishy body inside it. There are no health potions or first aid kits either - only the repair kits.
* DropTheHammer: There are two-handed warhammers, which are much more effective on the mechanical enemies than on the organic ones.
* DualWielding: Melee weapons of a similar type can be wielded together, if you choose to forgo the protection offered by the shield.
* EvilutionaryBiologist: Ara Vaporum's scientists just couldn't forgo the chance to observe how fumium affects various living beings. While they learned their lesson a long time ago, you are still forced to deal with the consequences.
* FacelessGoons: All of the human enemies wear helmets that completely cover their faces.
* FighterMageThief: At the start, you choose between a defence-oriented Heavy rig, a specialist Thauma one geared towards the fumium powers, and a damage-dealing combat rig.
* {{Golem}}: Some of the most powerful mechanical enemies in the game are essentially this.
* GreenRocks: Fumium, the treasured resource extracted in Ara Vaporum. Amongst other things, it acts as an equivalent to the conventional experience points, allowing further upgrades to the exosuit once enough units of it have been collected.
* GunsAkimbo: Ranged weapons can be wielded in both arms, provided they are similar to each other.
* LevelUpFillUp: An treasured way to heal, given how scarce the means to do so are.
* LuckilyMyShieldWillProtectMe: You can block attacks with a shield, and there's a separate skill governing how successful you are at it.
* MechaMooks: Many of the enemies are these, to the point the weapons are sub-divided into those for the traditional organic foes, and those better suited for the mechanical ones.
* NoGearLevel: Unlike most examples, which happen as a result of the player getting captured, here [[spoiler: they are forced to navigate an area so radioactive, there's no way to get through safely inside an exosuit. You'll have to don a specialized suit instead, but doing so deprives you of all the cool weapons and powers, forcing you to sneak by monsters or lure them into the traps.]]
* OverPenetration: Some firearms can go through the entire row of enemies.
* PlayingWithFire: One of the elemental powers available.
* PoweredArmor: The Exoskeleton. You choose one of the three types at the start, where it essentially acts as your character class.
* ShockAndAwe: One of the powers you may use, thanks to fumium. Of course, many of the mechanical enemies will also let sparks loose at you at the first opportunity.
* ShortRangedShotgun: Since the game is already a cramped dungeon crawler, even a typical game shotgun range would have been equivalent to the other firearms. Thus, it's even shorter here.
* ShotgunsAreJustBetter: Still, shotguns do have a hefty chance to stun the enemy to compensate for their range limitations.
* SpikesOfDoom: Spiked pits are just as hazardous to the dieselpunk exosuit as they are to the typical fantasy adventurers.
* StoryBreadcrumbs: Most of the story, the world's background and such is conveyed by the notes and the audiologs you find and save inside the rig's interface.
* SuperSpit: Large mutated insects will spit out acid.
* VideoGameFlamethrowersSuck: The flamethrowers used by some of the human guards are so short-ranged they are practically melee weapons.

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